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Level: Evening in Rome back home search
Author(s): Nick
total rating:8.15 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Adriel 9 8 10 8
afzalmiah 7 9 10 9
Alien Autopsy 7 7 7 9
Ampersand 7 8 9 9
CC 7 6 9 9
DJ Full 7 7 8 7
dmdibl 9 9 9 10
eRIC 7 8 9 8
Gerty 7 7 9 9
High Priestess 10 9 10 8
Ivan 8 7 8 9
Jay 8 7 9 9
Jose 8 8 8 9
Kitkat 8 8 9 9
Kristina 5 5 5 6
MichaelP 7 7 9 9
misho98 8 8 9 8
Miss Kroft 9 9 9 9
Orbit Dream 6 7 9 9
Phil 7 7 7 7
Ravenwen 8 8 9 9
Relic Hunter 7 8 9 9
Ryan 8 9 10 9
Shandroid 8 8 9 9
tomblover 7 8 10 10
Treeble 6 8 8 8
Xela 8 7 10 9
category averages
(27 reviews)
7.52 7.67 8.78 8.63

Reviewer's comments

"The readme nicely highlights importance of the final artifact, and I assume having found all three secrets Lara went home four times richer than she planned. While the place is constructed in the author's usual convincing style, it feels like an isolated chunk rather than an open city. More of local diverse lights would be good as well because global sunset is sometimes tiring. Puzzles have some variety like finding the revolver, laser and some unique keys but particular places feel similar to each other, with narrows explored, walls climbed and tightropes walked. I understand the author wanted to take a break and build something less demanding and I also rate this level as such, but with a note certain things were well done and enjoyable." - DJ Full (19-Feb-2016)

"This beautiful gem of a level has great atmosphere right from the off. When you get to the roofs you can see the hard work that went into the level. Gameplay wise it is not too strenuous, mainly searching for some keys to access the red gem at the end. Recommended, so try it out." - Ryan (01-Jan-2016)

"Rather short, relaxing adventure. Very similar to Tomb Raider Chronicles original level. Corridors, rooftops and buildings in this specific 'Rome' style. Took me 35 minutes and I collected 3 secrets, which are a big plus. I remember getting one of them was a bit tricky. Level has pretty style, though it doesn't offer anything too original. It doesn't mean it's bad of course. It was nice to remember nostalgic Rome again and playing this one was a pleasure. Lighting is warm and gives you really nice feeling. 7/10 from me. Recommended for a person who would like 'one evening' experience. Would give it better rating if it was longer." - Alien Autopsy (15-Sep-2015)

"Stunning Raid around authentic streets of Rome under a beautiful dusky sky. Another example of how to attract a player by choosing an ambient screenshot to represent your level and this one drew me in instantly. I was not disappointed. It was a real honour to play this beautiful level with the ambient accompanying music (in parts), then otherwise just the authentic sounds of crickets and such in the background which always adds to the atmosphere and immerses me further into my environment. I didn't want this to end. I marked it down one point because in an alcove where a secret is supposed to be (near the end across from a smaller roof), there was nothing there for me so I wasted a bit of time getting back to the higher roof. But seeing as it was just so beautiful I wasn't too bothered. If you like Italian settings and gamepley that isn't excessively challenging but more adventurous I HIGHLY recommend this!" - High Priestess (09-Sep-2015)

"This level receives most of its props from having astounding atmosphere, which resembles a city fairly accurately -- without the masses of people, of course. The gameplay itself lacks in puzzles and any real challenges, aside from a few precarious jumps. Then again, seeing giant rolling boulders fly out of nowhere, or having to leap over great pits of molten lava, wouldn't be realistic. I contend that the level succeeds in its original goal entirely. This really is a nice evening in Rome...for Lara's taste, anyways. Just be sure to watch your footing, or the street-sweeper will have to brush Lara's corpse off of the pavement." - Xela (17-Aug-2013)

"Even without real puzzles the gameplay of this level is very entertaining. It's fun to jump on some rooftops looking for keys and artifacts. The enemies were gunmen and dogs(one dog actually). I love the TR5 Rome settings and this level really captured the feeling right The atmosphere is the level's highest point. Textures were from TR5, they were applied nicely. Lighting was good too, but nothing interesting really. It took me 20 minutes, I though it was going to be longer. Recommended for players liking not-too-long adventures(like me sometimes lol)." - misho98 (01-Jul-2012)

"I found this level to be very good. This level reminded me a lot of rome in TR chronicles but now it's dark. The gameplay was nothing too intersting but alright. You can also tightrope. The textures were put flawlessly and so was the lighting. Fun level and should not be missed." - afzalmiah (05-Mar-2011)

"The atmosphere of this level is very good and invinting. It clearly makes me remember tr5. Short level but very well made one. I loved the gameplay, and the exploration in the scenario, while I was playing it I had the feeling of replaying"rome" of a original tomb raider and that's very good in my opinion. The level isn't very long or difficult but it doesn't mean that's not fun. Enemies are a good challenge in this level too. Wish to see more works of this author." - Adriel (23-Dec-2010)

"It's a shame this is such a short level, because it has such an inviting atmosphere. Gameplay offers nothing extraordinaire, but it's really a very straightforward experience as you work your way to the rooftops. The experience borrows from the levels in TR5, except it's 6ish PM so things feel a little moodier. There are a few baddies to shoot, and I had never seen the one with the face covered. 20 minutes, 2 secrets. 04/08" - Treeble (06-Apr-2008)

"I'm grateful to the author as there is not so many custom Rome levels , and this one is well made, the atmosphere is well rendered, texturing seems faultless, and flyby are very good. The game involves some searching and as the map is not very huge this exploration is rather easy yet enjoyable. There is a bit of tightrope walking. Later on , some enjoyable jumps over balconies and other moves while being shot by well placed gunmen on the roofs. A"relaxing" level to enjoy, pity it is a bit short as it ended under 30 minutes." - eRIC (04-Feb-2008)

"Lara spends a quiet evening roaming through Rome. The streets are lit with the golden light of sunset. But don't be fooled! There are a few armed gunmen and dogs lurking in the alleyways, courtyards and rooftops. Lara has to make her way from the sewers to the roofs by finding keys, pulling switches and walking over some tightropes. All this is fairly undemanding, pleasant and logical. The opening and closing flybys are lovely; the first sets the scene nicely and the second leaves you with the impression that there is more to this town than you have already explored. This level proves you don't need gauntlets of traps and insane timed runs {Although they are fun!} to have a good raid." - Kitkat (19-Jul-2007)

"The author promises us a pleasant stroll at evening in a Roman town, and delivers with a real treat. Levels like this are usually underrated, sometimes greatly underrated. Most Tomb Raider levels have surreal elements, and to instead create a solid reality takes real talent. This would make a nice companion piece to "Corsica" by Nadine. The crowning moment is the rooftops. Here even the best levels may show ragged, end-of-the-world edges, with sights of false movie facades. But here the reality was increased: there were so many parts of the rooftops that seemed like they might be accessible, if only the player could find a way. After the level ended, I reloaded a savegame and searched a bit longer to see if there might not be more to explore. Wonderful atmosphere and relaxing game play." - dmdibl (27-May-2007)

"As the title suggests, this takes place in a Roman town at night, and for a short, quaint level this is quite a treat. Between all these level sets and difficult single levels out there, Evening in Rome brings us a peaceful half hour or so with some good, linear fun to simply unwind the frustration that sometimes builds up in players from completing those huge levels. I'll be brief by saying that the atmosphere in this level is very good, capturing the essence from TRC's first level, but I believe that Nick did a better job here than Core's attempt was, even though I thought both were done very well. The lightning and texturing is very solid, and adds to the look of the town at night. It's also fun to look for the secrets. Overall, you'll find a nice half-hour raid in here. Definitely play this in between all the 10+ level epics that are out there." - Relic Hunter (14-Apr-2007)

"It's a short and easy level with just a few keys to find and an artifact. The dogs and men with guns are the enemies you'll have to fight. The setting is like TR5 and the Rome level with all the streets and the fountain. I found three secrets which were also artifacts. There are some jumps on the rooftops and a few windows to break. I don't think it's an interesting level." - Kristina (09-Apr-2007)

"This is a lovely City of Rome level. It's quite easy, as all we need to do is find the crowbar near the start and certain keys to open the street gates and buildings. There are a few poles to walk across. Gameplay is a lot like a Venice level with plenty of windows to shoot, some interesting jumps and climbs, and even more interesting rooftop areas to explore. It's all bathed in a lovely warm golden evening light and the small city is very well realised. A very pleasant little level to play for a quiet half hour. Secrets are crystals. At the end we pick up a pink crystal that triggers a flyby that gives the impression that maybe, perhaps, there is a follow-on level! It is playable on the mac, by just ignoring the tomb4.exe." - CC (20-Mar-2007)

"A nice level to enjoy. Architecture is very good, as the texturing. There's no much enemies but well situated in strategic places. Perhaps the author didn't realize that you don't need the golden key to reach the rooftops and finish the level. Secrets are not difficult, but last secret is well hidden. This small italian village is a good place to take a good time in an entertaining journey. I liked it." - Jose (13-Mar-2007)

"With all the dark levels I've been playing lately, I would rather this one had had the title of "Morning in Rome." Still, it's not a bad little level, although it seemed to end before its time and presented nothing new. A good bit of tightrope walking is involved, but that caused no problems for me. Enemies were soldiers and a dog or two. Play it for a relatively challenge-free diversion of a half hour or so." - Phil (12-Mar-2007)

"From the nice intro to the nice ending flyby this is a very nice little gem of an adventure. Rather fast paced and over after 30 minutes, with tightropes to walk as you make your way up higher and higher to the roofs, a few keys to find and a few baddies and a dog to kill. Really good looking overall and a nice atmosphere created, so give it a try in between all those big level series out there." - MichaelP (10-Feb-2007)

"I'm partial to a Rome setting so I was looking forward to this. The atmosphere is lovely, it's a fine night in Rome and the crickets are chirruping away. It's a short, gentle level with just enough basic gameplay to maintain the interest and a few enemies to deal with. Sometimes a sightseeing holiday in a pleasant setting is just what you fancy and I really enjoyed myself." - Jay (07-Feb-2007)

"Now that Lara has spent an evening in Rome, she's ready for her morning coffee in Rome and perhaps an afternoon as well. I really liked this level a lot. The buildings were set aglow in a lovely orange light from the beautiful sunset, which made exploring so nice and relaxing. There weren't any difficult puzzles, but I was gypped out of secret which bummed me out. I know that there was supposed to be a secret there because the walkthrough said so. I really hope Nick continues to build levels because he is highly talented!" - Shandroid (26-Jan-2007)

"What a relaxing and attractive level. The gameplay is never too difficult, with the required keys and switches always close at hand, and though there's plenty to explore the level is compactly built and you aren't at risk of getting lost. I liked the platforming element of the level, with plenty of jumping about on balconies and roofs - it's a nice feeling to look down from the rooftops and recognize areas you'd explored earlier. The setting is beautifully made, nigh on flawless, and apart from a few enemies you're left to soak up the lovely warm atmosphere in peace. And I could harp on about the atmosphere all day! It was what really made this worth playing for me. I wouldn't have complained if the level was a bit longer, so I could carry on enjoying it. Thirty minutes, three secrets found." - Ampersand (23-Jan-2007)

"This level is sweet and relaxing like a promenade in the streets and alleyways of an italian town... a promenade that gets interrupted a few times by a guard shooting at you or the attack of a stray dog, but in general what dominates in this brief adventure is the lovely evening atmosphere, the calming sounds of the cicadas and the beautiful tranquility of the environment. The level starts with a tasteful flyby showing you the areas that you are going to visit, and then you begin exploring around. Exploration is pretty easy, as most items are usually easy to find and close to where you need to use them after you've found them. There's plenty of tightrope walking above alleys and coutryards, as well as jumping and running on rooftops and balconies. The level follows pretty much the logic of the Streets of Rome level from TR-Chronicles, and it's very straightforward and enjoying. It took me less than half an hour to complete and I didn't get stuck anywhere - I did waste some time on the rooftops deliberately though, as I just loved the settings there ;) When you arrive at the end, you get to watch another nice flyby of the areas you had visited, showing you also the way that Lara will probably follow so as to leave from the last room where you leave her. A nice little adventure which I wouldn't have minded at all if it was longer and a bit more complex." - Ravenwen (21-Jan-2007)

"Before starting this level can be played without the patch that is included, so Mac players, have a go at it. Although I do love running through small villages, mostly they give me a headache as I always loose my way. Not this time though as I sort off flew through it without getting stuck at all. Just a bit of planning to go where I though I had to go. Main thing is getting the Revolver and Sight as there is some practice shooting. Found 2 secrets but there was still a gate closed so I suspect that in there was the third secret." - Gerty (20-Jan-2007)

"After months, this was the first level for me I've played, because I've seen the beautiful preview-screenshots and said: This one I must play ;-) Nick has made a very nice Rome-level with an expecting mood. It's a quiet evening, sunset, and the busy roman women have washed the laundry and everywhere there are usefull clotheslines. The locations are very detailed and lovely, with many balconies and streets, and of course roofs to work through. There aren't many enemies, but that's OK, much more wouldn't fit into this level. The sounds are TRC-Rome-like and the lighting orange and golden at dawn. I recommend this level, because it's like a small summer-journey with many eye-catchers and exciting buildings and I've enjoyed it very much :-)" - Miss Kroft (14-Jan-2007)

"This is one of those levels where you get the distinct impression that the builder wanted to construct a completely realistic,fully explorable,environment and then (having accomplished this) realised that a little Gameplay somwhere along the line wouldn't go amiss.What you have here is an 'explore the streets' adventure which moves along effortlessly and rather peacefully (in an extremely well crafted Romanesque environment)until you reach the rooftops,whereupon you fully appreciate the effort that went into the design of this level.The view is beautiful up there,and you get a birds-eye view of the entire playing aea. You don't particularly want to leave,and as a result the subsequent fly-by triggering the end of the level comes somewhat prematurely and feels a little disappointing. Don't expect any notable challenges here (and there are only a handful of enemies) but those who fancy a generally-stress-and-puzzle-free level will find it rather therapeutic." - Orbit Dream (14-Jan-2007)

"Nice city Italian town with nice streets and roofs washed with late noon sun. Streets are nice and where you go cannot lose your self :) Its okay made and nice level for about 30-40 min with some jump areas on roofs. Enemies are dogs, soldiers and some lonely gunman on far distance, which are easy for our primary role diva." - Ivan (14-Jan-2007)

"Okay, a nice little adventure in Rome's streets can't go wrong, so I started this adventure and found what seems to be a little gem. Don't overlook this level, as it is simple yet fun. Gameplay consists of finding keys to open doors and shooting bad guys,using the crowbar here and there and also shooting some targets with the revolver. No particularly hard "puzzles" here. Enemies consist of gunmen. Nothing else. Could've used a dog or two here and there but it isn't such a big deal. Secrets are found on balconies wich require a few jumps to reach. Medipacks are few, but then again, you don't need that many Medi's as the gunmen are quite easy. The atmosphere screams Rome, the sounds fit perfectly. The objects consists of plants, boxes and a fountain. The camera's are non-existent except for the flyby's at the end and start of this level. The flyby's are nice but nothing special. The textures scream Rome and not a single texture feels out of place. As said, this is a gem that can not be overlooked. If you're tired of gigantic levelseries, try this level. Thanks Nick, for a small and fun adventure." - tomblover (14-Jan-2007)
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