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The Pyramid of Fire by Gabriel Oliveira

Ceamonks890 0 0 0 1
Cory 1 1 0 1
DJ Full 0 0 1 2
eTux 1 0 0 1
Gerty 0 1 1 1
Jay 0 1 1 1
Jose 0 1 0 1
Kitkat 1 1 1 1
Kristina 1 1 1 1
manarch2 0 0 0 1
MichaelP 1 0 1 1
Orbit Dream 0 1 0 0
Ryan 0 0 1 1
Scottie 1 1 0 0
Spike 1 0 1 1
Treeble 1 0 0 1
 
release date: 06-Sep-2007
# of downloads: 74

average rating: 0.61
review count: 16
 
review this level

file size: 12.25 MB
file type: TR4
class: nc
 


author profile(s):
email(s):
gabrielgeog@gmail.com

Reviewer's comments
"The fourth and final debut release of Gabriel's released on the same day. And its probably the most unfinished of them all, with most objects incorrectly implemented(as indicated by Lara's posterior). You can pull three levers, but what's the point when there isn't even a finish trigger?! As I've stated for the last three debut levels by Gabriel, just skip this one." - Ceamonks890 (19-Mar-2018)
"Another level with butts everywhere. Try as I might, I couldn't interact with them and there's not much else in this bland, repetitive environment. Stretched textures, the aforementioned butts and a lever to pull. No finish trigger and hardly worth the download." - Ryan (11-Dec-2016)
"Deservedly, one of the worst levels out there. It uses some Atlantis textures, but they are streched (OK, nearly) everywhere, the objects were mostly missing but at least not fitting; gameplay was dull. It seems you take more time to pick up the ammo at the start than in the rest of the level. 5 minutes, no finish trigger, no fun." - manarch2 (17-Aug-2011)
"The level has no finish trigger. However, I think it isn't an unfinished project, because the compass, even if not appearing in the inventory, seems to be the main quest item. The rest of the objects is useless, e.g. we find a crossbow with normal ammo and a laser sight for it and then there is a mummy we can't kill and which can hit Lara while blocking her way out of the crawlspace. I think the ammo for the crossbow was to be explosive, but the author placed the wrong object. If the ammo was appropriate, killing the mummy would result in one point for the enemies. But, as long as the mistake occurs, I can't give any points neither for enemies, nor for objects. And even if I wanted to admire multiple images of Lara's butt, invisible doors kill the rest of my will to give any points for it. Also, texturing is awful. We know some customs like "Beyond the Scion" which have shown us even the Atlantis levels CAN look awesome. Here, meaty walls have so stretched muscles I can presume they are tired. And some textures are not placed at all. The only two things I can give some points for are lighting and atmosphere - I still felt the place I'm in is an Atlantean pyramid. SUMMARY: It ain't a pyramid of fire! It's a pyramid of Lara's asses! However, don't mind them, no matter where they are placed, because you can't pick up any of them. Not recommended." - DJ Full (04-Oct-2010)
"Today we cook once something tasty. One takes a big pot, fills this with water, cuts a cucumber in 19 large parts, decorates these parts with pretty tapes, adds a carrot and let the whole 10 hours simmer. The next day you serve this exceedingly tasty dish to your friends. And should be even present one which turns away made sick, everybody must play to the punishment this level And then the question positions itself what is worse. The level builder has "built" here because only 19 rooms, has provided them with wallpaper textures, has placed three levers and has still put a lonesome mummy. This mummy is so lonesome which she would accompany Lara everywhere there. But Lara has anyhow a little bit against it. I do not understand this at all. The mummy is peaceful however, thus. If I consider it properly, this level is a little better, because here one has got over it after 5 minutes." - Scottie (02-Jun-2009)
"I am sorry but I have to say it like it felt. This thing, because you can't call it a level, sucks big time. There are butts all over the place, lonely mummy in one of the rooms which are textured awfully and a few levers around, a compass and so on. Needless to say, it's as short as it can be. I am not going to write anything else because I am sure you get the picture. It's not worth it." - Kristina (24-Oct-2007)
"This is a "level" without interest. Only shoot and scorpion and pull some levers to go through a few big square rooms bad textured is not my idea of what a level must be. Only see my ratings to know what I think." - Jose (24-Oct-2007)
"ummmm... it doesn't help very much that i am arachniphobic when i suddenly came across this huge scorpion, pull a lever open door and ride a motorbike in a very stupid way, thats it." - Cory (15-Oct-2007)
"Unfortunately the most memorable things about this level are the Atlantean setting - but more because it's such a rarely utilized scenario and not that it presents some particularly memorable vistas - and a mummy that appears out of thin air. I had to blink when I read that a number of other reviewers managed to find a bike in this derrière nightmare, but managed to get through all the same. Or did I? In any way - after 3 minutes and having seen what seems to be the whole map I decided to call it a day." - eTux (05-Oct-2007)
"Bike? Did someone say Bike? I spent several minutes running around looking for one;failed and exited the level,but spent several minutes too long in this farrago nonetheless." - Orbit Dream (03-Oct-2007)
"This one had me laughing out loud as I never saw the use of the bike in this way. Maybe because I played it the last and it needed the original other tut extensions? I wouldn't know and I am not trying it again" - Gerty (28-Sep-2007)
"After taking a leisurely stroll past several butts, I found some levers located next to some butts. Shortly after pulling these and running through the open door, I managed to find a pickup located near a bike which Lara couldn't ride properly and instead decided to walk inside it. I decided at this point to drive back through all of the poorly textured and atmosphere-less rooms, before my bike decided to go crazy and drive in a straight line even when I had let go of the keyboard. Two minutes of strange gameplay features was enough for me, and chances are it will be for everybody else too." - Spike (25-Sep-2007)
"Oh dear, Lara's bum alert - they're everywhere. I have no idea what they should have been, but I couldn't interact with any of them so I just concentrated on throwing the levers, which was pretty much all there was to do. Seriously, that's it - three levers to throw, one mummy to avoid and no proper finish that I could find. It could scarcely even be described as a demo." - Jay (24-Sep-2007)
"This manages to be even worse than the author's other levels, he customized the wad and only provided a tom file, so what you get is a lot of butts flying about, a few levers that change the position of the obvious doors (but what you see is still a butt) and after hopping over three lines of fire, you get to a dead end with a lever and a way back to nowhere. 05 minutes. 09/07" - Treeble (24-Sep-2007)
"This is definately a first level: non-existant gameplay, stretched/missing textures, Lara bums instead of objects, enemies appearing out of this air, no finish trigger. I don't really know what else to say..." - Kitkat (24-Sep-2007)
"4 rooms and the custom WAD not provided so there are Lara butts around instead of the missing objects. But you anyway only run through for a few pickups and three levers and I could not find a finish trigger." - MichaelP (23-Sep-2007)