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Level: Ocean Moon (Astrodelica Epilogue) back home search
Author(s): Richard Lawther
total rating:9.40 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
afzalmiah 10 9 10 10
ersatz 10 10 10 10
eTux 9 9 10 8
Gerty 8 9 9 9
guss18 9 9 9 10
Jay 9 10 10 9
Jez 9 9 10 10
JoeTheCrazyGamer 10 7 8 9
Jorge22 10 10 10 9
Jose 9 9 10 10
Juno Jim 10 10 10 10
Kristina 8 9 9 8
manarch2 10 9 10 9
Mezcal 10 10 10 10
MichaelP 8 10 10 8
Orbit Dream 7 8 10 10
Phil 9 9 9 9
rtrger 9 10 10 10
Ruben 10 10 10 10
Ryan 10 10 10 9
Spike 8 10 10 8
Vaughnage 10 10 10 10
category averages
(22 reviews)
9.18 9.36 9.73 9.32

Reviewer's comments

"A small but excellent release from Richard here, serving as a conclusion To Astrodelica. Great puzzles to solve, a unique secret, and nice cutscenes to boot. Thank you, Richard, very much for it!" - Ryan (01-Mar-2016)

"This TRLE proves that TRLEs can be fun even without the enemies being Present because the Puzzles are Phenomenal." - JoeTheCrazyGamer (26-Aug-2015)

"As is my want, I completely missed the boat when this was originally released. Having been spoiled by the length and breadth of Lawther's earlier levels, I mistook this"epilogue" for a hurriedly tossed off pastiche of repetitive puzzles and didn't think much of it. Playing it in full, now, years later, I can see why it didn't take long to make the Hall of Fame. This was probably the hardest puzzle level I have ever played. It took me almost two months of intermittent play (without help) to solve everything and obtain the Eagle Eye Certificate. That has always been the great joy I have had in experiencing Lawther's work. There is so much humor, and so much attention to thought challenges, that it makes most other levels seem pedestrian by comparison. Which is not to say the other great levels aren't worth playing, it's rather to acknowledge the fact that this Lawther dude is (for my money) the most enjoyable trip out there. I was disappointed, however, in the absolute laziness of King Penguin, who got us into this mess to begin with, in doing nothing to help us make it to the Provider Apparatus. Cheeky devil." - Mezcal (20-Apr-2012)

"What an amazing level! This level is nothing like the other astrodelica levels. Richard lawther has made an amazing level with many original ideas like a puzzle in each island. The textures and lighting was really fitting for this place. The secrets were very hard to find. The level was pretty challenging but very fun. Recommended." - afzalmiah (04-Mar-2011)

"Completely different than other levels. Very well done! The graphics were good and the gameplay is outstanding, level was quite funny with the King Penguin. Hard puzzles to solve like the ludo one or the difficult ladder part. Really a recommendable adventure." - manarch2 (15-Jul-2010)

"Bloody fantastic! I love how Richard sets up the puzzles, they're so logic, and clues are hidden to solve the puzzles. I've never seen such intresting puzzles, amazing! The atmosphere is both brilliant and stunning. The ocean looks so good, and the galaxy in the background is breathtaking. The builder adds a tweak to collect the secret. Well, Richard created another masterpiece, as usual.:)" - rtrger (01-Jun-2010)

"Don't you expect a classic level, but a very professional work grating on perfection. Puzzles are very innovative and intelligent, although it cost me a lot the hard timed run in the island of the fire. The immense blue sea is magnificent and I liked a lot all the new objects, animations and features of the game too. I missed some enemies, but the game keep its interest till the end even without them. A real masterpiece you can't miss." - Jose (11-Dec-2007)

"Oh my god, nothing can be put in details how great this is. It was a little bit challenging at first, i didn't really know what to do, but when i beat it, i was amazed by how great it was, and how fun it was. The water effects were great, and the puzzles were really a great treat. This is one of the best costum levels that i have ever played in my day today. I loved every aspect about this game." - Vaughnage (09-Dec-2007)

"When I found out about a new Richard Lawther level I dropped everything to download. Even though it was a short level(not counting the time I spent looking for the 4 orbs) I enjoyed it immensely. Intelligent puzzles in one of my favorite settings(floating islands). As usual very innovative objects parachute, red slide bars, eye etc. I will admit I had to seek help in locating the last orb. Really wanted to push King Penguin out of his boat (just sitting there reading his paper while I ran all over looking for that last orb). Highly recommend ." - guss18 (01-Dec-2007)

"This is a cerebral adventure, one where the only use for weapons is to find and shoot a quartet of cleverly hidden spheres (three embedded in rock of very nearly the same color, and the fourth suspended out in space) so you can gain access to the only secret in the level. Even with an advance peek at Selene's walkthrough it took me nearly an hour and a half to work my way through a compact map where virtually all of the action takes place outdoors under a scenic nighttime sky. I probably spent more time than necessary trying to figure out the moon globe puzzle, but every facet of this undertaking from start to finish was fun and exhilerating. A challenging timed run took me a number of tries to complete successfully, but the feeling of accomplishment at the end made it eminently worthwhile. Highly recommended." - Phil (28-Nov-2007)

"Although I hid the so called finishing trigger I am still keeping it as I only found 2 of the small spheres that leads to the one and only secret. First thing I did was reading the paper the penguin was so interested in, LOL. Richard is well known for his humour, his ingenuity and technical skills also pushing the envelope and he for sure succeeds big time. For the rest, this is a nice but small adventure. Glad vimmers was on line so we could help each other to finish this Ocean Moon." - Gerty (22-Nov-2007)

"Like already the best :-) Wonderful climate, extraordinary puzzles, great atmosphere and a lot of innovations not possible to compare with other TRLE makers. Hard but no too hard more on thinking and watching than making. Nothing is like it seems to be. I can't believe that this is the last part ! Richard this part was too short ! I hope that Lara will swim into the next magic place where she will able to continue this wonderful adventure." - ersatz (19-Nov-2007)

"Here we have another treat from this author. As soon as I see Richard has released another level I finish what I am on and download it. Here we have several floating islands each with puzzles on and nice little touches like the eye based on the sentry gun (very inventive), the telescope and the little parachutes among others. The puzzles are as clever as you would expect from Richard. No enemies but the secret (or secrets?) was clever too. Have a look - you will not be dissappointed." - Jez (18-Nov-2007)

"It's a pleasant surprise to see a new level from Richard even if it is just a short epilogue level. Expect to see the familiar type of puzzles Richard inserts in his games, meaning that you have to use your brain and there are no enemies, just obstacles. I enjoyed this small game with the nice sky and the floating buildings above a big sea type area. The only problem I had was with the pinned coloured objects, no matter how many times I looked at them I ended up using the same combination but it wasn't working so the gates to the telescope remained closed. Finally, I got help and managed to open them so I was able to finish the level. The small balls that lead to the only secret in the game are nicely placed and one of them can be shot with the pistols. It's a shame that it didn't last longer but still it was an unexpected treat. I hope we can have a 'demon smalls' epilogue as well because I really miss those little buggers lol. Make sure you try this one." - Kristina (12-Nov-2007)

"It's not that I don't enjoy 'non-traditional' TR games,but I find it hard to understand the appeal of Gameplay which (while indeed having the bravery to differ greatly from the norm) nonetheless seems to relish in it's obscurity.In this instance,the puzzles on offer are sometimes so esoteric as to be virtually unsolveable without huge nudges in the correct direction on numerous occasions.One or two tricky thinking puzzles per level is fine,but this is one of those games which seemed to grind to a halt every few minutes while I stood and contemplated a succession of obscure symbols and objects and pondered long on their apparent significance.Clever stuff,no doubt about that;but perhaps a little too much so for its own good? For a spot of variation you also have a push/pull globe puzzle which was equally ingenious but unavoidably tedious at the same time. The large open playing area also caused my Laptop to suffer some serious slowdown,which didn't help much either. I can't possibly fault the sheer ingenuity and technical skill of Richard,who constantly displays a talent far and above just about everyone else in the level-building scene. Ultimately,though,I must be in the minority for not particularly enjoying this sort of game but I'm sure there are others like me out there (less inclined to criticise,perhaps)and for those people I would advise excercising a touch of caution before emarking on this particular adventure." - Orbit Dream (10-Nov-2007)

"Although short (well, it took me an hour to find the secrets) this was another excellent game by one of the masters !!! Very imaginative, using new applications for some familiar tools, and another new one, the sliding overhead rails. Also, interesting in using sound cues too. I love the departure from the old Tomb Raiding, which we've been doing for over ten years now..." - Juno Jim (09-Nov-2007)

"Not as great as the UB series but still a major release packed with ingenious puzzles, humourous touches and enough tasks to keep us busy for a while. So, King Penguin wants to rule the world's economy and it's up to Lara to keep him from doing that... To do so, she must find four rune symbols while making her way along a series of islands with moments as interesting as using a telescope or doing a nice timed run (and others not so pleasurable but still fine, namely the globe puzzle). She can also find a secret after shooting four well hidden spheres, a correctly named eagle eye certificate. Mind boggling at times, very nice to look at, always very imaginative. Thank you, Richard!" - Jorge22 (09-Nov-2007)

"This time we see a short but stunningly good epilogue to Richards wonderful Astro series ,it seems so long ago but the message is still the same: use your brain instead of your guns ! Many players who may have been spoiled by the overwhelming majesty of Dicks UB series will probably be a little dissapointed by this short and unforseen issue but I still do believe that one single hour Richard Lawther Fun Game is still better than most of the rest out there !" - Ruben (09-Nov-2007)

"An unexpected, but not unwelcome release from Richard concluding the Astrodelica series, though I don't remember there being any loose ends left at the end of part 4. Not that any excuse is required as long as us greedy players are supplied with great levels showcasing Richard's talent and this one is no exception. Taking place in yet another wacky world, you are searching all over platforms suspended over a never-ending ocean for clues as to which runes you need to step on in your quest to find the Magic thing from King Penguin's crown. As can be expected there's a funny backstory explaining how it came to this, and a few humorous touches within the game as well, like King Penguin's magazine. The tasks are constructed faithfully to the author's style mostly basing on puzzles that require you to step on the right tiles, but has some neat pushable object puzzles and a timed run thrown in for good measure too. You can also find 1 secret, but I have to say all 4 spheres eluded me, so that will have to remain as a task for another session. The only real faults would be that it's all a bit on the short side taking me just over 30 minutes to finish, and that as Spike so eloquently put it that the areas looked 'samey' for most part. If anything else - then I think Lara falling in the never ending ocean could've been handled in a more inspired way than just a kick back to the title level, but that's a minor gripe comparing to all the other innovative touches the level offers otherwise. As are the other faults which actually can hardly be described as such, and the looks are extraordinary enough to make this an outstanding level not to be missed all the same!" - eTux (07-Nov-2007)

"Normally I approach my reviewing with a methodical (and probably anally retentive) system of"OK, which one is next on the list?" There are however one or two builders for whom I just drop everything else because I simply can't wait to play their new level. In fact if the level I was in the middle of hadn't been the excellent 'I Know What You Did' I might not even have finished it before galloping off to play this. It's mostly puzzle based, so I was in heaven. It certainly gave me brain strain once or twice, but I figured it all out eventually without any help so I had a lovely feeling of smug satisfaction by the end of the game. A real treat for fans of the Astrodelica series with all the trademarks of a Richard Lawther level - quirky humour, highly imaginative gameplay, interesting and attractive surroundings. Loved it." - Jay (07-Nov-2007)

"Another original title from Richard, with just as much originality as his previous offerings. In order to progress through the level, a number of intelligent puzzles must be solved and hidden symbols must be found. The puzzles themselves are easily the highlight of the level in terms of gameplay, and some of them had me thinking for a while. The rest of the tasks were not as interesting, however, with some basic pushing and climbing tasks, although they were still quite fun. In terms of visuals, it looks lovely, and the large open space that you can look across is very well created, and looking over the surrounding areas from the top of a high platform was a treat. The audio and camerawork was also well done, and added to the overall feel of the level. Lighting and texturing was also great, and there were no evident bugs, although it felt at times like there wasn't a very large variety in the textures used, leading to most areas looking quite samey. In all, however, this is a fun and occasionally taxing level to easily while away over half an hour." - Spike (06-Nov-2007)

"A surprise release from Richard. This has all the usual traits you would expect from him: a funny storyline, an intriguing setting, very cool custom objects which are very well set in scene, a small mix of interesting puzzles that will get you thinking, a nice secret to get and a very suitable ending scene. That said, it ends up being quite short (replaying it after knowing where to go and what to do, I got through it in less than 25 minutes) and two of the areas are quite tedious to maneuvre through (the block raise and the climbing), but those are minor gripes for another original little adventure that everybody should play." - MichaelP (04-Nov-2007)
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