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Level: Revised Parisian Backstreets back home search
Author(s): Gabriel Croft
total rating:5.30 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Bene 4 4 7 7
Ceamonks890 3 5 6 7
Daffy 4 3 7 8
eRIC 2 2 7 7
Gerty 2 3 7 7
herothing 4 4 6 8
High Priestess 2 3 7 6
Jay 4 5 7 8
Jose 2 3 6 7
manarch2 3 5 7 8
MichaelP 2 5 8 8
Orbit Dream 2 3 7 8
rtrger 3 7 5 6
Scottie 7 3 9 9
sonnyd83 4 4 5 6
category averages
(15 reviews)
3.20 3.93 6.73 7.33

Reviewer's comments

"I have a fondness for the original Parisian backstreets but this was way too short which is a shame - hence the low marks for gameplay in that there just wasn't enough of it. Perhaps the builder can add on to this and release it as a more solid level. Otherwise it was a nice "teaser" for hopefully better things to come :)" - High Priestess (15-Nov-2017)

"While it does seem like the builder made this remake with good intentions, this release doesn't really look, play or even feel much like the Angel of Darkness level it's supposed to be inspired by(outside of two tracks from the actual game itself). Whether that's all down to a combination of engine limitations at the time, or outright inexperience with the editor as a whole, I'm not exactly sure. Nevertheless, what's presented here is somewhat admirable, if a little average. Gameplay is simple to do, texturing is competently applied, lighting is decent(although the builder should have also edited the lighting for the objects too, so it doesn't come across as too glaring, when moving from room to room) and the aforementioned objects, while few, fit their surroundings for the most part. In conclusion however, while sounding like a great idea on paper, the overall lack of experience really shows. The level design demonstrated here is far too noticeably blocky and empty and the game ends far too quickly for it's own good, to justify the download. Not really worth playing, especially if you already own AoD amongst your gaming collection." - Ceamonks890 (14-Apr-2014)

"Although I can clearly tell this is Parisian backstreets, I don’t think it has the same atmosphere as the 2003 version. For a start it’s raining back then, and it’s much darker and moody. Where’s the dog? Texturing is competently applied mainly, some floor textures used on walls, but I like the windows. Not a great deal of objects to admire but there’s a nice bike, a few canisters and fences and suchlike. Architecture is ok with a few roofs and balconies, etc, but not keen on the steps - too long and blocky for my liking, and you can see the end of world too easily, but it‘s a little disguised by fencing, I do like the apartment and it‘s probably the nicest part of the level. Sound is average with TR AOD soundtrack playing in the background - that’s the only thing that really builds the atmosphere, there‘s a clicking sound when Lara moves. There’s only 6 things to do really, and that’s climbing and jumping, collecting a couple of keys, open a window and door, level finished. Was expecting a little more - where’s the guard or the shimmying for example. Net gameplay 10 minutes." - sonnyd83 (11-Jun-2012)

"With only 5 minutes duration, I found this level still better than "Haunted Mansion", not because there were many things to do, you only have to find a fuse and a key, but the environment was much more real and reminded me on the AoD level (played two remakes of this area before, none of them were that good). There were some fitting objects in the little mansion and lighting was pretty good. If you want some little nostalgic moments, play." - manarch2 (04-Jun-2011)

"About 7 minutes it took me to finish this adventure. Way too short and although I found the atmosphere pretty good and was disappointed that it ended just when I got in the mood for more." - Gerty (07-Dec-2010)

"This is a revised version of Parisian Back Streets,but it's way worse and it's more shorter than the original level.Seems to be unfinished.If you've some free time,try it.It won't be so long to finish." - rtrger (23-Sep-2009)

"Just only to remember the good times of the author, this very small level is very very poor. Only one enemie, the only puzzles are place two items, no secrets, only three pickups... Lights and textures are well, as the architecture (but an invisible wall near a closed door). Background music from TRAOD and no more. No worth to play." - Jose (04-Jun-2009)

"A level in honour of the AOD level. As the other reviewers have already said this is quite short [5 minutes] , if well made. I think it is even shorter than Maximo ‘s Little Streets of Paris. I noticed the two keys you find are called ‘load’. A quickie for the nostalgia of the official level." - eRIC (27-May-2009)

"It is difficult to judge such a short level. On the whole the aesthetics is rather clean and could be of use as decor for Lara's adventure worthy of this name and a little longer than these some small minutes." - Daffy (25-May-2009)

"The author said this is just to review memories of AoD but I wish there had been more to it. Under five minutes and the only surprise was the dog. If you're nostalgic,and in the mood for scaling some walls and roofs, give this a quick try." - Bene (25-May-2009)

"I had to laugh at the readme comments about remembering the ‘good times of TRAOD’ because my own recollections of that game are somewhat less than fond. However, whether or not AOD deserves homage is entirely moot; Brazilian Croft obviously thinks it does and he has managed to capture some of the feel of the original in this short (very short) level. Not a bad little re-creation but probably not really worth the download unless you are a real fan of either AOD or small demo length levels and in either case you have my sympathy." - Jay (25-May-2009)

"It all looks and feels nicely enough and manages to take you back to whatever kind of memories you may have about the beginning of AoD, but it plays in less than 5 minutes with a dog to kill, two key pick ups and the climb up to the roof, so not really worth a look unless you are really an AoD fan or you want to increase your review count." - MichaelP (24-May-2009)

"Have you played the original? And have you played the level of Charlie Sewell? Could you discover there in any form any resemblance? No? Then you should play sometimes this level. OK, it is no entire correspondence, but it comes close to the original very very much. Merely the dog is superfluous. Of course this level is too short with a few minutes of playing time. But it is always enough to indulge itself in recollections." - Scottie (24-May-2009)

"This level was not as good as your debut level. I think that you should stick with making your pacific themed games. This did resemble AOD slightly but it wasnt perfect and i found many mistakes with it; i dont think that it was Revised somehow. I did on the other hand though think that the lighting and textures were good as they did set the scene well and it looked close to reality and was very creative. In conclusing, this was a fairly disappointing level but it was still ok. Overall - 5.5/10" - herothing (24-May-2009)

"How can you fairly rate a level as short and unoriginal as this? I dawdled my way through but still hit the Finish Trigger after 8 minutes,so it's clear that gameplay was simply not up to anything worth mentioning;enemies likewise. However,the atmosphere isn't half bad due to the fine texturing and use of the original AOD music score. I would have used a different background panorama myself,as it gave the location the impression of being in a large deep pit enclosed by far higher buildings.I would advise the builder to spend rather more time on his next level (14 days between this and his previous release gives some idea of the quality to be expected)and to use that time to come up with something more original and substantial." - Orbit Dream (24-May-2009)
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