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Jungle by Jirka008

Ceamonks890 5 6 4 4
Daffy 6 7 6 7
dmdibl 5 6 6 5
Gerty 5 4 5 6
Jose 5 6 4 5
manarch2 4 6 4 5
MichaelP 5 7 6 5
Mulf 4 5 1 3
Obig 8 8 8 7
Orbit Dream 5 6 3 3
rtrger 4 6 6 5
Ryan 5 6 4 5
Treeble 6 7 6 7
 
release date: 01-May-2008
# of downloads: 52

average rating: 5.33
review count: 13
 
review this level

file size: 22.43 MB
file type: TR3
class: Jungle
 


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Reviewer's comments
"Despite the unfitting title, this is actually the best offering I've played (so far) from this author. You embark on a number of different environments (mostly a military base, but there is the odd patch of greenery or underground sand hills along the way) as you perform simple but engaging tasks to find keys and proceed. It's quite linear in nature and with the exception of the heavy combat bits, it shouldn't take you too long. I liked the room with the several lasers protecting the blue fuse, thought it was a nice set up even if disarming it was just a matter of jumping across the stacks of boxes. 30 minutes, 2 secrets. 12/19" - Treeble (09-Dec-2019)
"This is not a jungle, as others have pointed out: it’s actually a base where the personnel has developed a sideline in gardening (hedges, specifically) and, apparently, cloning dinosaurs. Some traps to avoid, a little bit of platforming to do, but the builder’s focus is clearly on combat (with humans and with dinosaurs), which can become quite challenging at times, though it fails rather pathetically in the end-of-level boss fight with the tyrannosaur. The area is not built to accommodate its huge bulk, it never manages to get a move on, and it can be killed at leisure with pistols from a safe ledge (killing it by triggering explosions was a nice idea, but it didn’t work for me at all, as it didn’t for others). Absurdly, it transpires in the aftermath that the tyrannosaur had apparently purloined one of the keys that you need to reach the finish trigger. (This is one of two instances in which you may find yourself permanently stuck if you didn’t bring along a crucial item.) With a thorough makeover of the boss fight and some decisive pruning performed on the entirely pointless stretches of crawling and shimmying, the inexplicable presence of which bogs the level down quite a bit, it might have been an exciting little quickie. There’s no indication that it could ever have been much to look at though." - Mulf (17-Jan-2018)
"A mixture between a base level and a jungle level. The architecture is simple, and the texturiztion and lighting are not well worked. Very few cameras and musics, the level is not very long and pretty lineal with plenty of enemies to shoot and no puzzles to solve. I found enough ammo for the shotgun and the uzis, even to shoot the T-Rex at the end 'cause I though that I could kill it with the switches, when seeing that textures on the walls and hearing the explosions, but in my game the big dinosaur never died. Even so it's not a bad level and you can take a try." - Jose (09-Aug-2017)
"Well, it is more of a conventional Base level, although a couple of the greenery shrouded areas could scarcely be called jungle areas. This is a fairly mundane level, although there are some good ideas, like the search for the blue fuse and the novel idea of eliminating the T-Rex, but the bland surroundings and lack of music spoilt the atmosphere and everything else is pretty much linear." - Ryan (16-Aug-2016)
"Not so much a jungle but hey there are plenty of raptors to keep you busy, as well a T-rex in the end. For the rest it is getting from A to B, in other words, linear. Finding some fuses and keys and after slaying the T-rex the end is there." - Gerty (25-Nov-2014)
"Feeling more like your standard run-of-the-mill base level rather than anything resembling a jungle, this release is practically one of the many definitions of false advertisement. Does that make it worth a playthrough however? Well, yes and no. Not to say that the gameplay is not entirely without entertainment value mind you, but it ultimately suffers rather badly by including a number of tedious sections that unfortunately slow the overall pace of the game down considerably. And with wallpapered texturing, flat lighting, a non-existent atmosphere and generally unremarkable level design serving to complete the overall package, we find ourselves left with an experience that(while not terrible), lacks anything truly compelling or memorable for the average player. So in the end, I would honestly recommend trying out something else, unless you're looking for a simple level to go through while listening to things like podcasts, to keep your mind active." - Ceamonks890 (15-Oct-2014)
"As pretty much all other reviewers have mentioned, the title is indeed misleading since the only part in this level that is slightly reminiscent of a jungle is at the end of the level, but even this one is way too boxy and unrealistic so it might have been better to keep a consistent Base setting instead. This 30 minute level still has its moments, despite a rather lame start, with a inspired room with sentryguns and lasers that activate them, and a nice idea how to kill the T-Rex at the end. What lets it down again are the occasional moments of tedious such as too long monkeyswings, crawlspaces and shimmy sessions, and also that the game often feels like a better shooter level, especially since the middle section is full of enemies that come in groups of three and more. The textures are solidly placed but are way too uniform, together with the greenish lighting they make up for a rather weird atmosphere I did not like particularly. Summarizingly good but the builder's Ancient Temple is much more enjoyable than this one." - manarch2 (05-May-2013)
"Methought we'll adventure in India. But no. We start on a base and battle with baddies, then we have to fight with raptors and T-Rex at the ending among Oceanian textures. Some battles are hard, for example battle with 3 raptors in a little room. But there are many ammos and medipacks, so we can kil them all. There are 3 secrets too, every secrets are separated challanges. Don't forget dinosaurs eat everything, so anything can hide on stomach. :) I liked this level, it was a real TR3 adventure." - Obig (31-May-2010)
"A misleading title indeed, as the first part of the level is rather a Base setting with (too long) crawls, many guards, and a room with boxes and sentry guns to work around. Later on, you do reach the outside and arguably could be in a jungle, with a few raptors, a (too long) shimmy action sequence and a few burners to avoid. Killing the T-Rex with explosions was an interesting setup and there are three easy secrets to be found." - MichaelP (18-May-2010)
"A base level rather than a jungle, with Lara turning off laser beams and battling guards. This part is good. Later there are leafy green textures, but this is still a base level. Lara gets Uzis to fight raptors and a T-rex, which sounds more exciting than it is. When three raptors attack, Lara runs to a shimmy and jumps up to avoid them, and the multiple shimmy is dull. Lara can use two levers to trigger explosives to blow up a T-rex, but in reality this hardly fazes him. Lara stands safely in an alcove shooting the T-rex with pistols. Then she slides down to the end. Competently done." - dmdibl (15-Apr-2010)
"Instead of jungle, there is a weirdly-lit base in this level, and hordes of baddies(including a t-rex) are patiently waiting you there. Not much to look at in this one, simple, easy tasks to solve, lots of shooting." - rtrger (13-Apr-2010)
""Jungle" has its name badly, there is not much place which reminds of the jungle in this level, it did not prevent me from appreciating this level. Decors are well enough made on the whole and Lara's course is rather nice to make. The gameplay is rather simple and linear with some delicate passages to be negotiated, notably by the end with a rather voracious big Trex. There are good ideas in this level which deserves that an instant is crossed to it." - Daffy (02-Oct-2009)
"There are a couple of neat gameplay moments here;viz. the laser's guarding one of the keys,and a T-rex that can be killed by triggering off explosions (although I ended up shooting him with the Shotgun).Other than that,this is all very linear,somewhat dull and occasionally annoying.The textures are wallpaper'd,the lighting is quite flat,and the atmosphere is minimal.It's all about progressing (via shimmies and the occasional key)from one room to the next,and that simply isn't enough to maintain the players interest.It sort of builds to a big Finale,but the boxy jungle and overall blandness of the surroundings do their best to mute much of the potential excitement." - Orbit Dream (02-Oct-2009)