Level: TR5 Test Level - Treditor3D v2.0 Testlevel back home search
Author(s): Vinci
total rating:4.07 Gameplay &
Objects &
Sound &
Lighting &
alan 6 5 4 5
Ceamonks890 5 4 4 4
DJ Full 7 4 3 3
dmdibl 5 4 4 4
eRIC 3 4 4 4
eTux 5 4 4 4
Jay 5 4 4 4
Jose 2 2 2 3
manarch2 6 4 4 5
MichaelP 5 5 4 4
Obig 5 4 4 4
Orbit Dream 5 6 3 4
rtrger 6 3 3 3
Selene 5 5 4 4
Treeble 3 2 2 3
category averages
(15 reviews)
4.87 4.00 3.53 3.87

Reviewer's comments

"I can't understand the very high ratings for this TR5 level. It's longer than the previous test level from this author, but I never found something really special here. Some missed ladder textures, some jumps forward from crawlspaces, some backtracking in the final part, only push a couple of buttons (wrong animation) and look for the gun as lonely tasks, there are not objects to ornate the rooms, not elements to create atmosphere... Not a good demo for me." - Jose (02-Jan-2018)

"I found this one entertaining and challenging. You have to make series of a little tricky jumps in the lava room. Then you must escape from guards and find the HK gun.. There are 3 easy secrets to find. Once you pull a switch to open the exit door, you must repeat the jumping sequence once more because you can't go back the normal way. I recommend it." - alan (19-Nov-2016)

"Now this features a lot more gameplay than you'd expect from a custom level. Lots of jumps and a bit of exploration as you traverse the environments until you eventually find your weaponry and are taken back to the starting point. This is a test level so not really much to see or do here otherwise, pretty much only for the completionists. 09/14" - Treeble (26-Sep-2014)

"Serving as the most fun TR5 test level to play for me thus far(if only for its challenging first area alone), this VCI asset-used release does a decent job at offering some quick fun(so long as you can tolerate the fact that there's seemingly no finish trigger or the fact that the rest of the game design is pretty average, in terms of scope.) Ignoring all the cons that come with test levels however, this is still one release that is worth at least a playthrough." - Ceamonks890 (11-Jul-2014)

"This was surely the best TR5 test level. Right at the beginning, a both very innovative and challenging lava room, including the "Vinci-style" out-of-crawlspace move to a slope, then several pole and slope jumps until you reach a rather unlinear part of the level, including many different ways to go - it gets quite confusing there, but after 15 minutes this part is done too. I think that this builder has much talent for non-TR4 games and look forward to play more of him. Recommended." - manarch2 (05-Dec-2010)

"In the lava part, there are four or five textures only, but the gameplay is innovative and sometimes genious - a player must look around before performing every jump, and some of the gaps must be passed perfectly the intended way. This requires lots of agility: turning while taking a run-up, rolling out from the crawlspace to land on a slope, rolling in midair, turning in midair to grab a chain... And all these tricks in the span of five minutes! So it seems this test level tests especially the gameplay. In the VCI part, there are three secrets, all of them rather easy, some guards to fight, but nothing special, some hidden switches to throw, door to open, crawlspaces to find and cracks to shimmy, but nothing very challenging. Lighting is constant in the whole game, but it doesn't disturb. SUMMARY: Play this game if you don't believe in good test levels. Even if its VCI section is rather average, I recommend this custom due to its first part, filled with outstanding gameplay, what makes it a pleasure to play it." - DJ Full (19-Sep-2010)

"It is a harder level. Here are three secrets, true, we haven't need to search for them. Don't forget you have to pull two switches in one room. Sometimes we have to go again in the level. In the big lava room the first chain is enough for us. Though I tried all of them, but you can reach the next room from only the first one too. :)" - Obig (25-May-2010)

"As pretty much every other reviewer has noted so far - this test level is a bit longer and more involved than most of them, therefore will give you a bit more to sink your teeth into. Vinci sure loves to utilize the diagonal crawlspace somersault, so you get that here once again, but also some jumps and poles, not to mention gunfights to mix it all up a little. It's fun while it lasts and definitely one of the better choices to make from the TR5 category, but the looks, while somwhat decent, still won't offer much to write home about." - eTux (05-Jan-2010)

"Has real game play fun, with Lara flipping to slopes and jumping to poles. There are guards to combat and special indoor snow. In Windows XP, two of the ladders have invisible textures. This means that at the first door Lara looks across blackness to a lava room. Aside from that this is the beginning of a real adventure. It does demonstrate the disadvantages of using fall-through flip tiles: Lara can't return through them, and must retrace the original route to the room with the snow and guards. More of a demo, rather than just a test." - dmdibl (27-Dec-2009)

"A TR5 base/lab environment sets the stage for the next test level in the batch. The room near the end with the snow falling was actually quite beautiful and there were even three golden rose secrets to find. Enemies were the typical TRC security guards. The only thing I found a bit frustrating was the room with the lava, chains, ledges and slopes. It took ages before I managed to grab hold of the swing pole and could finally get up to the top. At times it got a bit confusing with all the hallways, but other than that it was about as short as the average TRC level. The gun-animation was a bit weird though and I wasn't sure if she was actually aiming for them, but since they die I guess it works out well enough. They keep getting better, so I'm looking forward to seeing the rest of the levels." - Selene (25-Oct-2009)

"Wow! This is a very cool test level. It shows the new moves and items, also, some brand new effects. The gameplay is cool and entertaining for a test level. Although I think the lava doesn't fit to Von Croy's skyscraper, but that's just a small thing to note." - rtrger (08-Oct-2009)

"This barely lasts fifteen minutes but if you perform all the various challenges in the lava room, collect all the secrets and shoot all the guards, you should find yourself having a surprisingly good time. It's slick, well-structured and entertaining." - Orbit Dream (22-Sep-2009)

"This is a bit longer than Vinci’s first test level in this series and involves some rather interesting manoeuvres in a VCI style setting, with rooms and corridors to explore, three secrets to find and a guard or two to dispose of along the way (after you find a weapon). I was however a bit bemused to find it snowing in one of the corridors – the ceiling looked quite solid to me. Oh well." - Jay (21-Sep-2009)

"Classified as a test level, this one has a higher duration. Here also there is the moves to get out of crawlspaces diagonally , this time to reach a slope and make a curved jump so to reach a climbing chain ; nice sequence. Aside from that , some “high-tech” corridors and ladders and some guards shooting at Lara while she has no weapon. I found it impossible to do the shimmying sequence without being killed, but of course it was possible to return to the place where the HK Gun can be found. The 3 secrets are too easy to find, and the lighting is completely absent. A pleasant 10 minutes romp." - eRIC (20-Sep-2009)

"This one does feel like a bit more than a test, as it will take you a little over 10 minutes to play, nicely circles you around the rooms, has a few fun moves and even three secret roses to pick up and a few guards to kill. And it is always nice to see Lara in her sexy black catsuit from TR5." - MichaelP (20-Sep-2009)
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