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Level: The Wall back home search
Author(s): Eep2
total rating:2.50 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
afzalmiah 3 2 1 3
Albert 3 1 0 2
Athukraz 1 1 1 1
Casual Raider 1 0 1 2
Ceamonks890 1 1 2 2
Cory 3 2 3 3
DJ Full 3 3 3 4
dmdibl 2 3 3 2
droogie 1 1 1 1
eTux 1 2 1 3
Gerty 2 3 2 2
Jay 2 3 3 2
kabal 2 2 3 3
Larabiker301 3 1 2 4
manarch2 2 2 3 2
MichaelP 2 3 5 4
Nuri 3 4 6 9
Obig 3 3 5 3
Orbit Dream 3 3 3 4
rtrger 3 3 4 4
Ryan 1 2 2 3
Sackboy123 3 2 2 4
totizedger 2 2 4 4
category averages
(23 reviews)
2.17 2.13 2.61 3.09

Reviewer's comments

"I had curiosity to see how the first level ever released looked like. I thought it would be TR4 type but no. Anyway, there is not so much you can do here but look at the author's name from high above. That was cool, also taking a look to his messages and custom textures. To be honest I didn't find the silver dragon in the first try, until I checked the walkthrough. I thought the legal way was to backflip from the ramp and you arrive to the exit door and golden dragon. I like the idea that if you don't pick up the silver dragon there will be a message saying "Did you forget something?", and if you find it the message is covered by the open door. Recommended if you want to take a look to the old levels of this site." - kabal (18-Apr-2017)

"The first ever custom level that was released and although might seem boring in today's standards is still worth having a look at if you're interested to see the debut level that started it all as the gameplay is fun even if it is short and easy. The texturing is quite impressive too with some custom textures. If you're looking for a fun gameplay level though then this isn't for you, just for those who want to feel nostalgic." - Sackboy123 (18-Sep-2016)

"I actually had a good time looking through the first level uploaded on TRLE. To be honest, it's pretty cool that the author was playing around with a lot of various elements and had them working... traps, secrets, triggers, lighting, custom textures, etc. It's neat to see the where the awesome new custom levels on TRLE came from." - droogie (30-May-2016)

"The first custom level ever released on trle.net. It doesn't offer much 17 years later, but it spawned something wonderful today." - Ryan (26-Mar-2016)

"Another one I play tonight which is very simple yet indicates obvious enjoyment the builder had during the making. "Stand here", "Don't stand here", obvious secrets, Lara's pictures and spikes of hidden meaning could work pretty good in a level supposed to encourage other people to breach the blocky universe of awesome. Has this author predicted it will expand that far? SUMMARY: And which wall is that?" - DJ Full (30-Jan-2016)

"So this is where it all began. This is the first custom level to be uploaded to this website. It doesn't have much in store when it comes to gameplay which is not the point as this is more of a demonstration. I liked the tile that activates the zoomed out camera where you can see the name "EEP". The secrets and the key are very easy to find except the silver dragon which is slightly harder to find but still very easy. There is a sign that says "Did you forget something?" you can't get past this area if you didn't collect the silver dragon as it is required to progress. For being over 14 years old and part of the history of trle i recommend you to take a quick look." - totizedger (14-Jul-2015)

"This short level, which is first released on the TRLE.NET side, shows what funny stuff can be done with the TR- level-editor. Very cool and funny textures are shown already. It's short, but hey!! It's the first custom level ever!! In that case, it doesn't need to be a whole big adventure." - Nuri (30-Jun-2015)

"While this may have been the first actual release on trle.net nearly 15 years ago(at time of writing), that doesn't mean that it's actually worth playing today, as far as test levels go. But considering its age, I suppose I can't complain about the overall game design too much. Because at the end of the day, this was designed more as a proof-of-concept for many future level releases to follow and improve upon into more fully-fledged satisfying experiences, as time went on. Would I still recommend you have an incredibly brief playthrough of it, for historical purposes though? Most definitely. But for those craving something with a little more meat to it on the other hand, you're better off looking elsewhere." - Ceamonks890 (21-Jul-2014)

"5 minutes test level showing what can be done, 3 pickups and 3 secrets to be found in it." - Athukraz (09-Jun-2014)

"As the first TR level hosted on TRLE.net, this certainly deserves a look. It's just four minutes of very embryonic raiding with Lara finding the three dragons secrets, but as the alleged start of something undeniably wonderful, we really should all appreciate it very much." - Jay (24-Oct-2013)

"Actually I don't know why I played this level. Probably because it's first on the list and was curious how first posted level looked like. The author did try to put something in the level but it's short and easy. Textures are bad, especially crates visible through. 2 minutes of playing. Nothing interesting but it's pretty old so might be explanation why it's so weak built." - Casual Raider (09-Jul-2013)

"So, after some contemplation, I've decided I'll spend some time of my summer playing every last custom Tomb Raider level ever developed on TRLE.net. So, I've decided to start all the way from the first level ever released (I can't play any TR1 levels though since my computer doesn't have the necessary requirements). The "Wall" isn't really a wall to me, but maybe in the eyes of the builder. There wasn't too many things to do but swim, pick up a key, and locate the too easy secrets (a gold, silver, and bronze dragon). You then had to climb a very bad textured ladder and jump from that into a tunnel which led to the end of the level. At least it made me feel reminiscent of the TR2 atmosphere. The sound in the background was very peaceful which compelled me to give A.S.C. a 2. The camera work was also very nice when it showed the letters. Lighting was...well there was none. I'm being modest when I give textures a 4 only because of the TR pics that were in the room before the end and the fact that; at least the water was animate. All in All - a okay level if you're learning the underbelly of how to work a TR2 level builder. Finish time - 6mins! 3 Secrets - Not Recommended unless you want to really finish it!" - Larabiker301 (27-May-2013)

"I found out that this was the firstever custom level in trle.net and I thought I had to try it. It was used in the TR2 engine and it was a short but fun adventure. The floor textures were pretty good and the spike maze was a nice touch. The auther added some text to some textures which I thought was really good. I found all the (easy) secrets and I had quite a lot of fun playing this level. The atmosphere wasn't that good but it didn't annoy me." - afzalmiah (20-Apr-2011)

"Indeed, this is more notable as a historical curiosity, but worth to lose yourself into anyway due to the fun text messages on textures, a neat camera view, and the thought of experiencing the first custom level there was, and what has evolved to be TR sub-culture you have to reckon with." - eTux (06-Mar-2011)

"So, the first custom level released here. OK, there is not much to do. The key is easy to find. The rest is even more easy, swimming a bit, finding three dragons, the silver one is needed for going on (then there is a sign "Did you forget something"? - otherwise the opened door covers this). Amazing method), climbing a wall, a rather easy slide-jump to the golden dragon and the keyhole to end the level. Straightforward, but apparently the beginning of an era. A good thing was the camera to see EEP2's name. Funny. Technically not good but very nostalgic and because of that, recommendable." - manarch2 (23-Jul-2010)

"Has some humor: "Try Standing Here," and "Do NOT Stand Here." After this 1999 micro-level, said to be the first custom level ever released, authors quit being so helpful. Lara can reach the Gold Dragon at once, thus getting all three dragon secrets in record time. I suppose it's possible to overlook the key, to prolong play beyond the few minutes Lara spends here." - dmdibl (14-May-2010)

"Short, but interesting level. There are nothing battle. You have to find three dragons and a key. The level includes the author's name too" - Obig (10-May-2010)

"Despite it being very short it is a nice try to see what could be done in 1999. A pity it is the one and only level by this builder." - Gerty (23-Apr-2010)

"Well, as it is the first level, it is OK, but there are no puzzles, you only have to pick up the secrets when you follow the route, there aren't much textures and the camera nervs you a bit. I could not find a good atmosphere here." - Albert (15-Apr-2010)

"Well, it's nice to see the first level ever hosted on here, and compared to some of the other attempts of early levels, it is actually quite good. Nice custom textures, one or two puzzles, very easy and it will have you running around for 5 minutes. Not a bad level at all." - Cory (27-Mar-2010)

"I'm wondering that the first level ever is still on the internet. A small piece of history. I don't think I should say about the gameplay or the texturing. It's the first level EVER released, and you're playing it and that's the important thing. It's nice to see how the whole thing started." - rtrger (07-Mar-2010)

"If this was indeed the first ever custom level,than I have to say that it showed very effectively how potentially bright a future there was in the pastime.It only lasts 5 minutes but it's filled with quirkiness,humour,interesting technical accomplishments and some great neophyte ideas.This is an absolute 'must see' for its curiosity/historical value." - Orbit Dream (10-Jan-2010)

"It is amazing to have a quick look at this presumed first ever custom level out there and hard to believe that more than 10 years ago the whole journey started. Sure, it only lasts less than 5 minutes, the secrets are impossible to miss and there is not much to do, but despite its shortness it does have imagination and originality with the camera views and the animated and customized textures. A classic piece of TR custom history." - MichaelP (09-Jan-2010)
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