Level: Under the Great Wall back home search
Author(s): wdavid
total rating:4.48 Gameplay &
Objects &
Sound &
Lighting &
Ceamonks890 4 5 4 4
dmdibl 4 5 5 5
eTux 5 5 4 4
Gerty 5 6 4 4
Jay 5 5 5 5
manarch2 6 5 5 4
MichaelP 5 5 5 5
Nuri 3 3 4 3
Obig 5 6 5 5
Orbit Dream 6 6 3 3
rtrger 4 4 4 5
Ryan 5 5 4 4
Treeble 3 4 3 3
category averages
(13 reviews)
4.62 4.92 4.23 4.15

Reviewer's comments

"A short TR2 double level each playing at around 20 minutes so it plays rather briskly. Plenty of rolling blades and spikes to avoid a couple of basic block moving sequences and plenty of combat sequences with vultures, spiders and tigers (oh my!). The environments are rather crude, but I suppose some TR2 levels look that way." - Ryan (21-Jul-2017)

"Visually speaking both levels look very much like one another, making use of the Great Wall textures from TR2. The usual 'beginner's problems' are all here, with oversized and boxy rooms, wallpapered textures etc. Still, both levels combined provide a rather fast paced raid riddled with traps and... not much else, really. With a bare minimum of exploration you end up stumbling on all secrets accidentally. 20 minutes, 6 secrets. 05/17" - Treeble (28-May-2017)

"Well these two short levels were not that convincing or special, as I thought when I read the title, but they were quite fun! In this level, we find ourselves under the great wall from tomb raider 2 and this must be the reason, why everything in this is like that first level from tomb raider 2. Traps, textures, enemies everything, except the big, exaggerated rooms. These big rooms provide an ugly look for the level, so they could have been omitted. However the gameplay was quite like the most tomb raider 2 custom levels." - Nuri (19-Nov-2015)

"OK, so I'm going to come straight out with it. This has got to be one of the most dull levelsets that I've ever played, for the purpose of reviewing. As the texturing is incredibly repetitive, level design is completely uninspired and far too noticeably blocky, lighting is quite flat and the gameplay on offer simply isn't compelling. While the enemies and relatively few objects utilized here do fit the environments well, that isn't enough to save this series of levels from being nothing more than another average experience on the whole. Unless you're looking for a simple to pick up level that will help ease you into the TR2 control setup, this is one levelset that should be approached with caution, if you're still curious." - Ceamonks890 (04-Aug-2014)

"A brief double level of about 20 minutes total net gaming that is inspired by The Great Wall. The geometry is simple and somewhat blocky, though it improves in the second level. The texturing is clean and the resemblance to the level of inspiration visible, but lighting almost non-existent, thus spoiling the atmosphere a bit. Maybe it's because I didn't expect a lot, but I was pleasantly surprised by the gameplay content present. You get the perpetually rolling blades, the moving spikey walls on collapsible tiles, some simple jump sequences, a movable block task that doesn't outstay its welcome and a brief shimmy-puzzle, which is not that bad for a 20 minute venture, also taking in consideration that other builders of TR2 levels mostly just tap into the shooter aspect of the engine. The 6 secrets are not hard to find as long as you keep your eyes open, and are actually enjoyable side-quests, not to mention that they come in handy when confronting the few tigers, crows and spiders you confront here. A brief venture onto familiar grounds, but worth a go if you ever feel a bit nostalgic for a TR2 setting to explore." - eTux (03-Mar-2011)

"This two standard TR 2 levels with sometimes streched Great Wall textures were fun to play, mainly because of their shortness it never gets boring. There are many spike and blade traps you can find here and few enemies to shoot. It's not a great level, but a solid debut." - manarch2 (30-Jan-2011)

"Don't expect anything resembling the official Great Wall level in looks, although all the usual elements of gameplay are present and correct. This is a two part, but still quite short, briskly paced exercise in block pushing, rolling ball/spike avoidance and spider, tiger, vulture shooting. If you're looking to ease yourself into raiding with a pleasant, simple, easy to play level, this could be ideal." - Jay (30-Oct-2010)

"David has come a long way since his first release. This is a rather simple double level - part one less than 10 minutes, part 2 around 15. But it does play smoothly and easily, killing a few tigers, spiders, crows and at least in part 2 managing a few mild challenges with blades, breaktiles, spike walls and the likes. Rooms are generally too square and empty and ladders unnecessarily long, but it was fun to go for the three dragon secrets in each of the two parts." - MichaelP (18-Sep-2010)

"Easy and short Great Wall levels, but nothing wrong with making players feel competent. The moving spike walls and collapsible tiles really don't pose much of a threat. Avoid roller blades (the side alcoves were good) and pick up all the secrets in both levels for much goodies. Lara shoots tigers and vultures and has lots of ammo to spare. Well lit throughout, and nicely colorful." - dmdibl (13-Apr-2010)

"The first level of the author. There are nothing hard challanges, enemies are tigers, and some ravens. I can't suggest for hard players. It's a light level if you want to finish it. You can find a Hungarian walkthrough (as we don't have English version), savegames and pictures here: and"" - Obig (11-Apr-2010)

"A short two level game, that reminds us indeed of the great wall as the builder used the traps, enemies and textures. But there the resembling ends. You for sure don't need any flares as it was bright as daylight in my game. There are quite a few secrets and that was a bit the icing on my cake" - Gerty (08-Apr-2010)

"A short 'Unofficial TR2' two-level series,which didn't inspire too much confidence in me prior to starting due to previous experience of such things - but I was pleasently surprised with the result.Texturing and lighting is as simple as can be without ever becoming irrevocably sloppy;while construction is basic,with atmosphere being minimal as a result.However,the Gameplay is an entertaining experience,with comprehensive use made of every trap contained within the original Great Wall level.Rolling spiked balls,nasty blades,moving deadly walls,collapsable tiles,spikes,spiders,buzzards and tigers are all comprehensively thrown into the mix (together with a full set of hard-to-avoid screts)and ensure that these two little levels blast along at full speed.The Finale was disapointing (I was expecting the T-Rex to show up,as the icing on the cake);but it remains a good piece of fun." - Orbit Dream (23-Feb-2010)

"The "Under the Great Wall" series released on trle! A decent first try from the builder. The first level is quite short, and easy of course. There are quite a lot of ammunition to collect, and I also found a dragon. The second level is a bit longer, with better gameplay than in the 1st level. Traps are much better, more enemies, and more secrets. Visuals are decent, like in TR2 Great Wall. Maybe the 2nd level's texturing is better. 1st level= 4 mins, 2nd= 11." - rtrger (23-Jan-2010)
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