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Level: Home Attack (TR1) back home search
Author(s): Fabio
total rating:3.21 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Athukraz 4 4 5 6
Casual Raider 3 3 2 2
Ceamonks890 2 3 2 3
dmdibl 3 3 4 3
droogie 3 3 3 3
Ejecta 3 3 2 2
eTux 2 4 3 3
Gerty 2 3 3 2
Jay 3 3 4 3
Jose 2 3 2 3
kabal 3 3 3 3
manarch2 3 3 4 3
MichaelP 3 4 3 2
Obig 3 4 4 4
Orbit Dream 2 3 2 3
rtrger 4 5 4 4
Treeble 4 6 4 6
Useless-_-Assassin 2 3 4 4
category averages
(18 reviews)
2.83 3.50 3.22 3.28

Reviewer's comments

"Very short level with a fast gameplay. Look for some keys to open doors, pull a couple of switches and shoot some enemies. Even when I shooted him for a long time, Pierre never disappeared or died. I also wanted to use the movable block to get the shotgun ammo in the spiked block but I wasn't able to do it. There was I key I couldn't use 'cause an invisible wall in front of a door (I think 'cause I reloaded a savegame) but I could finish anyway. Nothing interesting here but only a playable level." - Jose (02-Nov-2017)

"Based off of the assets of Lara's mansion in TR1, this is a fairly decent attempt to create a proper level, albeit with many graphical glitches and bugs. The 'home attack' in question consists of a lion, Pierre, who the players see stuck in the spikes of the roof just before fighting him outside the mansion. Oh, and let's not forget the giant rats that keep getting stuck in the floor of the attic for some reason, in the same room as a random block and seemingly unaccessable shotgun shells, as well as a window looking into the void. It's probably not the worst level ever, and at least the builder put in a little bit of effort (the oven that kills you when you stand on it is a nice touch), but there are also many levels that surpass it in terms of quality and entertainment." - Ejecta (05-Aug-2017)

"A short level where the little house is attacked by Pierre, a lion and rats. At first I thought there was going to be more baddies but no. Besides killing these enemies you have to collect some keys to open doors. There are keys that are accepted by other keyholes, for example, the first one you find you can use it in the kitchen, not in the bathroom, though you'll miss some shotgun shells. I liked Lara's outfit, it's nice." - kabal (18-Apr-2017)

"An early if not the very first proper Tomb Raider I custom level in existance, featuring a custom outfit - A combination of her gym outfit and regular attire, - and textures from Tomb Raider II. For Fabio's first attempt on level creation, it isn't too bad. The Tomb Raider II textures and objects complement each other nicely to a rather homely setting. I did however, encounter a rather large number of glitches throughout my play through, including but not limited to: being able to jump directly over or through closed doors and some walls, as well as the confrontation of instant death when climbing on top the oversized stove in the kitchen. I was quite disappointed with the lack of enemies in this level, I expected a plethora of animals and assorted lackeys to have to fight off due to the large number of pickups and weapons present in the level, but was ultimately let down to discover a lonely lioness and Pierre (Who you couldn't even kill) lurking about outside. Overall, this is a nice Tomb Raider II themed Lara's home level with a great number of pickups and a couple of baddies to fight. Worth a look if your interested in home-based levels and Pierre." - Useless-_-Assassin (13-Apr-2017)

"There is little to add - the house is small, cozy, if a bit odd and,, as the title reveals, it is under attack. Gathering the private army's worth of guns and ammunition I was preparing for an all-out bloodbath, but ended up confronting only a mountain lioness and Pierre, who ended up fleeing the battle anyway. The rest is just gathering the necessary quantity and quality of keys, admiring the set dressing, and perchance Lara's outfit, and then calling it a day 5 minutes later." - eTux (02-Oct-2016)

"Very small house level and a bit buggy as well. Still no idea what that push block had to go in the attic. Tried to push it next to the block with the spikes but that didn’t work, so no shotgun ammo that I spotted on that block." - Gerty (01-Sep-2016)

"This was pretty neat actually, it showcased a custom outfit for Lara and even a visit from Pierre. As with all of these early trle maps, the gameplay is lacking and there's really no polish, but it's a fun little treat." - droogie (31-May-2016)

"A very quick but fun TR1 incursion. The one thing that stands out the most is Lara's outfit - a combination of both original TR1 outfits. A pretty standard level: find key, open door, find key, open door and so on. You do get plenty of weaponry to deal with a rat infestation, and even Pierre drops for a quick visit. 5 minutes. 12/15" - Treeble (30-Dec-2015)

"Discovering today that TR1 custom levels can now be played on modern computers(thanks to Dosbox being included with each level download), I decided to start reviewing these older releases and slowly work my way up from there in alphabetical order. Anyway, what initially starts out as a rather ambitious attempt to remake a TR2 level in it's predecessor's engine quickly turns to disappointment, upon discovering just how poorly done the overall presentation is. While I understand that Fabio probably couldn't help himself in some aspects(such as objects or enemies) due to engine limitations, there is absolutely no excuse for the uninspired level design, simplistic keyhunting-focussed gameplay, bugs and an insultingly short length. However, if there's one thing I will praise the builder for with this release though, is that the texturing at least fits the surroundings(despite being relatively repetitive). Unfortunately, that doesn't really mean a lot, if your level simply isn't any fun to play. And that my fellow raiders, is very much the main problem here." - Ceamonks890 (28-Jun-2014)

"The level is nice, the textures are fine. We fight Pierre DuPont in a spike land and there is an attic full with rats, though one remains untriggered. The shotgun shells in the attic were pretty hard to get but if you do a precise sideflip near the edge of the block you won't hit the spikes. This level is somewhat creepy but it does its job. I pretty enjoyed this level." - Athukraz (09-Jun-2014)

"Level is short and somehow awkward. I liked some parts of the rooms with objects placed and some others seem to be too empty. Pierre is unkillable I think but it was fun to meet him again." - Casual Raider (10-Jul-2013)

"Compared to the TR 2 version of this, the inside rooms were much more empty without all these objects. There were more enemies to shoot in the other one, but this one has a tough shootout with Pierre and a little with a lion. This ended very soon, without any secrets, but it was still a bit fun in these few minutes it lasted." - manarch2 (18-Jan-2011)

"This is a short Lara’s home style level, in which you get to pick up a few medipacks, some weapons, lots of keys, kill Pierre, a load of rats and, for some reason best known to the builder, a lion! Not something I’d keep about the house, but I dare say at least you wouldn’t have to worry about burglars." - Jay (12-Oct-2010)

"This tiny level irritated to a degree somewhat greater than its mere nine-minute length would have implied.For a start,one of the doors didn't open for me after inserting the relevant key.After searching around for something else which may have activated I decided to reload and discovered that the door was merely buggy.There were several instances of objects breaking through into adjacent rooms,and an invisible block appeared in front of one of the doorways (which was ultimately unimportant,as you didn't need to return through it anyway). Nonetheless,Pierre was quite a nice touch;the dog attack was well placed,and I liked the hordes of rats hopping toward you (even though one remained un-triggered). The architecture was completely unambitious and unrealistic,and everything was simplistically put together; but at least it didn't particularly outstay its welcome." - Orbit Dream (25-May-2010)

"Short, LaraHome level. We have to search for keys, and until we reach, we will attack with baddies. Let Pierre alive, trust me, just run from he." - Obig (14-May-2010)

"The TR2 version looks a lot better, of course, and provides much more to do. In both versions the bedroom door opens when Lara approaches (which fooled me the first time). Instead of having all keys the same, the TR1 version makes use of levers and different keys to open doors. The TR1 version is odd, with fences and gates in the middle of a bathroom and parlor, and a lion hanging around outside the door. Rather crude and mostly a curiosity, less than ten minutes to play." - dmdibl (17-Apr-2010)

"Collect a few keys in a small mansion, and you'll meet with a lion and Pierre, then finish the level. And that's all! Can't say anything else about the level." - rtrger (06-Apr-2010)

"Thankfully a rather small Home (and with rather thin walls, too). You get a quick (about 7 minutes long) hunt for a few keys, an odd encounter with Pierre and not really much more to write home about. The gargoyle statue was cute though." - MichaelP (28-Mar-2010)
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