Level: The Skribblerz Stonez 4 - Dragon of Alexandria back home search
Author(s): Leonvdn
total rating:9.31 Gameplay &
Objects &
Sound &
Lighting &
Bigfoot 10 10 10 10
Gerty 10 9 10 9
manarch2 8 9 9 9
MichaelP 10 9 9 8
category averages
(4 reviews)
9.50 9.25 9.50 9.00

Reviewer's comments

"This is great level and I was glad that I still remembered quite a bit from the beta testing I did, as exploring is a must. Nice traps where you have to put on your thinking cap and that will keep you on your toes. The enemies are placed very well and the flybys are very helpful. Loved the flares that kept on burning for a long time. I liked the new textures and the architecture of it all. The timed runs were doable and there is some tricky jumping to do as well. All in all I had a great time (again) going through this level." - Gerty (13-Jan-2017)

"Quite an awesome experience here - as it is rare for me these days that I play a level in one straight session, but this one just keeps you on your toes and makes you explore the next corner, and the next, and the next... There are many traps to master, quite an array of enemies to fight and all that mixed with a few clever jump sequences, moderate timed runs and a few nice secrets. I also really liked the choice of music and some cool variations of well known traps, like the moving slicer dicer. The only thing that did not work so well for me were the textures, which while individually beautiful seeemd a bit of a mix in their application that I found not so convincing, but that is a minor gripe in an otherwise truly inspiring level that you should not miss to play." - MichaelP (19-Dec-2014)

"The best level of Skribblerz Stonez 4 with a quite unique atmosphere, with most objects and textures being new, and there are some particular interesting objects like the moving circular blade traps, coffins and fires. The texturing and lighting are done with utter precision and it's hard to fault them, yet I think that every room looks too similar to each other so that the looks don't quite excel. The architecture of the areas is quite well done, and things like audio tracks, flybys (especially the one with the ninja that gets killed) etc. are handled professionally, yet the areas are too small scale to be uttermost breathtaking. One personal thing is that strange red horizon that felt rather unrealistic. Gameplaywise, there are lots of different tasks that include a number of nice puzzles, timed runs and jumps, and the task density is pretty high, yet everything moves on a bit too quickly and thus doesn't reach a high level of immersion. There is some particularly nice use of new moves and there are a lot of text hints that help you in the puzzles. Overall I enjoyed my time in this level quite a lot and it's certainly one of the best level from the series in general, though it still lacks a certain something to get really top ratings at least from me. I found three secrets in the 40 minutes I spent in here." - manarch2 (28-Aug-2014)

"I think it's finally time to give a perfect 10 to this adventure because it was a VERY EXITING ADVENTURE through babylon atmosphere. This level is perfect and we have also a very nice use of Meta2tr to give a more realistic design. I have really enjoying the gameplay with a mix of brain teaser, action and killing like the hydra at the end. Very nice news objects like a real babylonian or sumerian theme. So I don't think speak more about this game is necessary. To resume it's a JEWEL with everything we can found in a Tomb raider game. Congratulation to the author. 10 10 10 10 ====> because 11 was impossible." - Bigfoot (26-Aug-2014)
Tag Cloud from Reviews:
back home search