Level: Hardcore Project 5 back home search
Author(s): Coco Gamer
total rating:0.73 Gameplay &
Objects &
Sound &
Lighting &
alan 1 1 0 1
Ceamonks890 1 1 1 1
DJ Full 1 1 2 1
Gerty 0 1 0 0
JoeTheCrazyGamer 2 0 0 1
LadyCroft 1 1 1 0
LarangL 0 0 1 0
manarch2 1 1 0 0
MichaelP 2 1 3 1
Orbit Dream 0 0 0 1
Rambo 1 1 1 1
Ryan 0 0 0 1
category averages
(12 reviews)
0.83 0.67 0.75 0.67

Reviewer's comments

"While the pink custom textures do give the visuals a certain uniqueness in a (very, very meagre) way, this is definitely the worst of the builder's efforts. There's nothing more to do than negotiate various buggy manoeuvres that are in no way enjoyable and then you arrive to a maze, but by that time I had lost my patience and ended up taking the shortcut to the finish trigger. Nope, not worth the trouble." - Ryan (24-May-2019)

"The final level from Coco and as is to be expected at this point, its still significantly aimless(with the same lacking quality overall). So give this one a skip." - Ceamonks890 (16-Apr-2018)

"This is just wierd, Thats all there is to say" - JoeTheCrazyGamer (24-Jul-2017)

"A weird level with lots of mazes and timed runs. The mazes were so frustrating, so I used DOZY only to finish this level once for all. I give atmosphere, sound & cameras a 0 because this doesn't look like a real place in absolute. Lighting are mostly shadows to darken certain areas. The story is very funny, something I hadn't heard before. But the most important question is... What happens with the textures? They are in the majority pink with white. Also, those tiles of a creepy man who is supposed to be the clown. Wallpapers of a lion, a chicken, and... how I laughed when I saw that wallpaper of a girl's butt! Also there are various tiles with butts on the ceiling near the final area. With all these crazy wallpapers and nearly naked girls I wondered: what was the author thinking about while creating this level?" - alan (14-Apr-2017)

"What is that ? Should I call it a level ? I'm afraid no. Sorry for being rude, but after 5 attemps from this author I would have expect something that shows improvement. On the contrary, it shows something worse than his previous 'levels', even if the limit between good and bad in his productions is really thin. So, nothing to say except stop using level editor or take your time to learn and create something that can be named a game !" - LarangL (20-Jun-2016)

"A pink nightmare I call it and I ended up doing the so-called short version. Got stuck in the maze of the long version and ended up at the start and no clue what to do. Sorry this one is thrown in the bin." - Gerty (21-May-2016)

"Unlike the other reviewers I do not accept that gameplay which relies on obscure buggy moves is in any way valid,nor worth giving credit to.I DOZY'd through the first two challenges of this level because...well,what was the bloody point? Arriving in a maze was the final straw,so I simply followed the advice of the walkthrough and ran to the Finish Trigger.One point is generously awarded for the custom textures;but this is really about as bad as it gets.Avoid with an entirely clear conscience." - Orbit Dream (15-May-2016)

"The gameplay is really bad. Too much mazes. Instead of making Hardcore Projects, the builder should focus on making bigger and better levels." - LadyCroft (20-Mar-2016)

"Gameplay & Puzzles: The gameplay is very bad as there are so many mazes here and the finish trigger is hidden very oddly, playing the whole level doesn't make any sense after all. Only liked the first tasks. Enemies, Objects & Secrets: See the notes for HP1-3. Atmosphere, Sound & Cameras: See the notes for HP1-4. Lighting & Textures: Mostly bicolor and very annoying to look at. Total: 1/10, the worst of all the builder's levels." - Rambo (06-Mar-2016)

"Another step back in texturing it might seem, until in the end you realize what it all means... Even aware about unmarked ladders, unmarked traps and unmarked monkey bars I got beaten by the final climb because attempting to utilize a glitch for the n-th time drew my attention away from the real goal and I was also out of any motivation - this one is the longest, the least hardcore but also the most unfair and boring part of all. Possibly it means this series is exhausted and the author can move to something serious." - DJ Full (22-Jan-2016)

"Well, maybe, just maybe, there is some very sophisticated arts concept behind this level, with its pink floors and minimalistic design and the copied and repetitive rooms and occasional mummy and timed run. Not to forget the scary Clown textures that sort of guide your way. But honestly, all I was thinking when describing this Level was: Too. Much. Of. Pink. Maze. Want. To. Quit. Now..." - MichaelP (04-Jan-2016)

"At the start that includes the slope jump and a very tricky timed run I thought the builder had put some imagination into this game, but I was disappointed. There are some timed runs in this level, but none of them are very enjoyable because of the very crude looks and the repetitiveness. The most strange thing is that you can and have to end this level after the second timed run, but there are 10 minutes of very boring mazes in between that feel pretty dragging. The looks are unattractive with only two textures used in most rooms (the few others... hmpf) and the few enemies and traps don't make much of a change. Why the builder doesn't take a little effort in building an at least halfway visually decent level with more of those tricky tasks like at the start is beyond me, these releases get more and more pointless." - manarch2 (03-Jan-2016)
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