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Level: Relics of Power (Part 3) back home search
Author(s): Seth94
total rating:8.64 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Jay 8 8 9 8
Jose 7 9 8 9
Lokky99 10 9 9 8
manarch2 8 8 9 8
Mman 9 9 9 8
Phil 9 9 9 8
Ray Croft 9 9 9 10
category averages
(7 reviews)
8.57 8.71 8.86 8.43

Reviewer's comments

"I love how the author combines texture sets. This Part includes a mix of Pacific, Egypt and Sleeping with the Fishes. All from TR3/Gold. Gameplay was very non linear but i like it. Spent a very long time in all of the levels because of that except in level 4. The Highlight of this game to me was the hub room in the Shipwreck level and Shrine of the Guardians in general. Perfect mix of enemies from TR3/Gold including frogman, lizard man's, vulture's and retextured Tinnos Mutants to fit the Egyptian Atmosphere. I wasn't able to find all secrets once again as they are really well hidden. Atmosphere was perfect, i love hearing all of those TR3 Tracks. Lightning got better again and texturing was perfect to me. Out of the 3 parts that got released so far this one is my favorite and i can't wait for Part 4. Really one of my favorite Builders." - Ray Croft (10-Jan-2017)

"Despite being set in "Egypt" this is partially a Pacific Island set, and you get sunken ship elements as well. It's a bizarre mish-mash but it's done confidently enough to work and leads to a unique setting and style that creates something beyond the homage-based earlier sets, with the Eyptian ruins built into blue rock and grass rather the typical sand. The lighting also improves a little again, although the first level is a bit weaker in that regard. The gameplay is also the best so far; outside a few weird things (namely a trapdoor in the first map that randomly opens with no clue at a certain point, along with a random underwater switch in the same level) it provides a nice series of challenges, and, like the last set, it feels like it generally gets better as it goes (with map 3 being the highlight), with the issues I mentioned earlier being in the first map while the later ones are fine. This is a great map set overall and hopefully whatever's next is even better." - Mman (10-May-2016)

"I really enjoyed part 3 of relics of power but I'm not sure if I prefer it to the second part. The first level of this is called shores of Egypt and it doesn't disappoint me at all I managed to find 3 out of 4 secrets for the first level and not once did I get bored I liked the Egypt style of the whole adventure and also it had a really fun boss called the lizard king in a way he is sort of like puna from the south pacific levels of tr3 the are you have to kill him in is big you have to climb up onto the colloums and shoot to lizzard pieces that are stuck to the wall once you shoot the 2 of them you can unload your bullets onto the boss the 2nd level the shipwreck was simmaler to sleeping with the fishes from tr3 gold you had to find 4 circuit bulbs in order the end the level I found 3 out of 4 secrets in this level they are all very well placed the 3rd level is called shrine of the guardians which is very interesting and we get our hands on the dessert eagle in this level I found all 3 secrets in this overall this game is brilliant I found all the weapons and had a great time looking forward to the next part which is set in Antarctica" - Lokky99 (14-Apr-2016)

"This is a four part TR3 style adventure, i.e. it's a TR4 game with TR3 moves (or lack of them) such as Lara not being able to shimmy round corners and her groaning, slow abilities with moveable blocks. It certainly does evoke feelings of nostalgia and the atmosphere is excellent throughout. Initially, it's an island setting with a aeroplane crash site and I stumbled my way through well enough, but as part two unfolded I found myself becoming so disorientated that eventually I elected to wait for the walkthrough (I've never been very accomplished at underwater levels so spent rather a lot of time drowning). The last two parts blend together fairly seamlessly and feel more like a single section. There's plenty of action throughout, with a good balance of exploration, puzzles, traps and enemy action. I'd rate the difficulty level as medium for the most part, although some of the underwater stuff gets a bit challenging. Also, try not to get too close to the mutant enemies as they poison Lara and you don't particularly want to waste medipacks, despite them being fairly generously supplied. It's good fun and if you like the TR3 feel then you'll definitely like this one." - Jay (05-Apr-2016)

"Instead of releasing another megaset as he did the first time, this builder has wisely decided to release his second project in bite-size chunks. This third part of the Relics of Power series is as good and as engaging as the first two were. Josť and I teamed up to write the walkthrough for this four-level segment, although Josť did a whole lot more work than I did. With his help I was able to make my way through this adventure with only a couple of game-stopping moments. One was merely a side quest for a small medipack in the second level, and the other involved a secret in the final level, so no big deal. I find myself consistently impressed with this builder's imagination and skills, and although I can't say that perfection has been achieved here, I can recommend this fun-filled level set without reservation." - Phil (21-Mar-2016)

"We are used to get professionally rendered games from this builder and this in particular has some nice settings which somehow remind on TR 3 ones (like the beach in the first level having similarities with the Pacific levels or the Egyptian temple reminding on Lud's Gate), but they are both taking place on a completely different location. Atmosphere is once again very good here, good use of sounds and a few cameras apt to the TR 3 style. The gameplay is often quite interesting, I mainly liked the design of the third level which also has pretty interesting puzzles and traps and the second level is quite good too. Perhaps the first level is designed too much in a way that you arrive at a dead end and have to return through the whole level to open the path at the other end, but nothing is obscurely hidden here which would've destroyed the otherwise still good impressions. And the builder has also used too many monkeyswings and ladders which sometimes make the platforming a bit tedious. Other than that, the visuals are quite nice here, with only a few too boxy natural caves and a bit inconsistently used lighting (darker spots are not necessarily realistically placed, sometimes just to hide something secret or to add to the challenge). But generally the looks are quite strong. The enemy design is good, but there is so much ammo that I was disappointed to not have used much of it at the end, still the boss fight is very interestingly designed. The 12 secrets are well hidden as usual. Overall 2:20 hours of classic and clean fun, always recommended." - manarch2 (21-Mar-2016)

"Another good set of levels from this author. TR4 levels with a TR3 engine? The TR4 features are disabled here (shimmy around corners, no sight, no swinging ropes, no pole ropes...). The design is very good with a convincent architecture, excellent texturization and good use of cameras and sounds. The first level is too no-lineal and it's easy you find often dead ends, also there's not a camera to show the moment when a hidden trapdoor is triggered, so you can turn fool exploring all the huge level with a lot of backtracking here. The second level is better in that sense, with a hub room you visit often and nice tasks, but the very strong current in the underwater passage with two fans completely ruined the gameplay; at least I couldn't find the way to deactivate that current. The third level is very very good and entertaining, the best from this adventure, but I never found a hint to know what buttons press in the sarcophagus to open the doors in that underground area. The last level is short, but entertaining and proceeding, with a final boss to defeat at the end and the final relic to pick up. There are some tricky tasks here and there, so this is not an adventure for beginners, but except the stupid passage with the fans in second level, the remaining tasks are doable. There are some clever puzzles to solve too, like the one with several movable blocks in third level to get a secret where the desert eagle is located. Definitively, another professional and interesting work from this author. Recommended for all TR3 lovers." - Jose (18-Mar-2016)
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