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Level: The Training - Episode Zero (Revised Version) back home search
Author(s): Dnf Productions
total rating:9.63 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
DJ Full 9 10 10 9
JoeTheCrazyGamer 10 10 10 10
Jorge22 10 10 10 10
Killer Gameplayz 10 9 9 10
manarch2 8 10 10 9
Nicky 9 10 10 9
category averages
(6 reviews)
9.33 9.83 9.83 9.50

Reviewer's comments

"An epic TRLE. It has everything a good game needs and you can really enjoy it for days and weeks without ending. It's not at the very best, sometimes I felt bored and the looks are a bit behind. But there's so much else about it, you won't be unpleased anywhere! Highly recommended!" - Nicky (04-Mar-2017)

"From Brazil to Egypt to Nepal and Venice.(Swapping Characters in a few levels) Lara learns the true meaning of The Training! There's 20 well designed levels and around 12 hours of game play in this TRLE which is packed with everything a Tomb Raider Fan enjoys. Hats Off to Donald Forgues for the hard work and dedication in bringing us this awesome TRLE the Training Revised..... Killer Gameplayz" - Killer Gameplayz (13-Aug-2016)

"... and I still haven't got the artifact! Maybe in a few years time, who knows? I had much fun playing this revised version of The Training, especially because I played its first version years ago and my memories of it basically faded. My kind of game with no tombs involved really (I guess I wasn't fit for archaeology) and a fine balance between different things one can use in tomb raiding, not really frustrating. So, I haven't checked it but I suspect I may have given the first version a perfect score. The perfect score I'm giving it now reflects exactly the fun I had whilst playing it and is my way of saying both thank you to Donald and, please, won't you build the continuation?" - Jorge22 (29-May-2016)

"First of all I also refer to my review of the original game for a more detailed description. Now to the new version: Yes, there were some differences to the original release, many additions and perhaps (I obviously don't recall everything from three years ago) some more polished tasks, but giving the huge scale of the game I think if you are thinking about playing the builder's games you should only play one of the two games and ignore the other. Of course all technical elements like the masterful and varied object and texture design, the great large-scale settings, intriguing atmosphere... are still present in here, although the builder maybe could've improved the lighting and old textures a bit, but this is really a minor thing. All in all perhaps this one is the better option if you only want to play one though. Spent 11:35 hours in here and found ... no, not all secrets, I decided to not search for them the second time around, but still found 29 of them. Even with some reservations because the need of such a version is questionable, this is of course highly recommended - just as the other one." - manarch2 (28-May-2016)

"This TRLE is really awesome and it serves as a great prequel to Saudi Arabia, It was a nice touch starting lara with no guns because it leaves the player vulnerable. By the time you get to the lost island you release this game wont be easy to complete with all the Machine guns dotted around, and we get change to do a timed run for the AK47. There are alot of enemies and later in the game we get a level that seems to be a remake of TR3 gold (Lost Artifact) level "sleeping with the fishes" but called Underwater exploration. It was nice to see a flashback to laras past where we can expore in black and white and it is quite a challenging level. In the egypt levels where lara and kurtis work together it is fun to collect the scions and players may need to rush to get out because we are underwater for a very long time. Once you're out of there. Train Courtyard is also an awesome level with alot of baddies. In the venice section we get alot of fun riding around a speedboat." - JoeTheCrazyGamer (01-May-2016)

"Compared to more than two hours per level I needed for the original version, the revision took me less than one. It might be the previous training has trained me but I think the new one was really a tad easier, though I was again stuck in the u-boot and motel levels while new additions gave me extra time of confusion. I think we should all sign a petition to Michael to ban painted puzzle holes until they get replaced with 3D objects. By "revised" we also get some more lab and mine gameplay, and while Amanda's levels are visual treasure, the dig site extension is just flat, again raising a question how can opposing qualities exist in one game. This builder is just full of surprises, both nasty and wonderful, and I hope this isn't his last one, because I want to grant him with four tens at last. The rest is copy-paste from non-revised review. Ctrl+C. Ctrl+V." - DJ Full (28-Apr-2016)
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