Level: BtB2016 - The Prison of the Daeva back home search
Author(s): BtB 2016
total rating:7.75 Gameplay &
Objects &
Sound &
Lighting &
JesseG 7 8 7 8
Phil 8 9 7 8
category averages
(2 reviews)
7.50 8.50 7.00 8.00

Reviewer's comments

"I decided to download and play this level first because of Dutchy's initial howls of outrage in the stuck thread (and because of the accusations in the following posts). Actually, although he didn't realize it, Dutchy had documented nearly all of the level in what he had written, including two of the four secrets, before calling it quits. Manarch2 then stepped up to the plate and completed the walk in short order, finding the remaining secrets to boot. This I used to play the level, and I can attest that when played as the builder intended it's completely bug free, and any suggestions to the contrary have given the level an unfair bad rap. I can't say that it's right up my alley, due to its excessive darkness and those damnable fixed cameras (particularly near the end) but it's atmospheric, challenging, and it provides a solid hour or more of intense raiding. The surroundings are eye-pleasing as well, so I'm looking forward to playing the remaining levels in this year's BtB competition." - Phil (22-Apr-2017)

"Lara goes deep underground in search of ancient Persian Gods. This level plays a bit like a roller coaster: it's linear, a bit on the short side, but packs a lot of action along the way. This prison doesn't give Lara much room to roam around in, instead most of the gameplay is spent dodging traps and attacking enemies. However I wasn't able to find any of the secrets so I must have run past some things. More puzzles would have been nice - there is that mirror puzzle at the end, which is good for story and cinematic purposes, but a bit menial. I particularly liked the challenging run to the slowly falling door. The enemies are definitely the highlight of this level and used well, in particular the run from the fire demon through the rooftops. The decor was pretty good, a little sparse in some locations, but maybe that's better off as it's less things for Lara to get caught on while running around frantically. The structure of the level is mostly simple corridors and trap sequences. There are a few larger areas but I didn't find myself spending much time in them. The music is sparse at the beginning but builds up toward the end, enhancing the more stressful sequences. Cameras are used effectively, especially the iconic run from the fire demon - however they can also be deceptive, preventing the player from seeing that there's something Lara can jump to. The texturing is applied pretty well, especially in the first chamber, although it gets a bit monotonous in some of the corridors. The lighting was slightly dark, but not enough to hinder my adventure, and there is some nice variation in colors at times. Overall it's a quick shot of adrenaline that will give raiders a run for their money. 43 minutes." - JesseG (18-Apr-2017)
Tag Cloud from Reviews:
back home search