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Level: BtB2016 - The Buried City of Susa back home search
Author(s): BtB 2016
total rating:8.38 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Adrian 7 8 9 8
Jay 8 8 9 10
Nina Croft 10 9 8 8
Revenge 8 8 8 8
category averages
(4 reviews)
8.25 8.25 8.50 8.50

Reviewer's comments

"A piece of information for all thouse claiming that there is a bug in this game (when the second valve is used for the second time): the bug will appear on Windows 10 systems. Try reducing the resolution in TR4 Setup, that'll help. Sometimes it's also necessary to reload an earlier save after having reduced the resolution. So, please don't blame the builder or the testers, this bug is not due to them. That being said, I can now give my review of the level. OVERALL GEOMETRY: Nice, but nothing spectacular. The big hub area with the gate and the pool and four challenge rooms is well built and decorated, as well as the small oasis with the market above the ground. But there is a lot of room for improvement when it comes to geometry. TEXTURES AND LIGHTING: Textures are well applied and create really a beautiful vista. However, the builder should pay more attention as to avoiding cracks between textures, particularly in underwater areas, where the cracks are particularly obvious. Lighting is probably the weakest link in this level. There are some really nicely lit areas, but also some areas with too heavy transitions between shadows and lights (due to cracks!). ENEMIES & TRAPS: The builder obviously used all enemies in the WAD and made a nice balance: there are many enemies around the level, but not too many. We start with the spiders, but we soon must deal with a mounted horseman and the bull, which is a bit too early in the level, in my opinion. But overall impression is good. When it comes to traps, however, I must admit that the traps are excellently thought of and not too hard to get through. The trickiest part was the room with three boulders, but that part was also not too hard to solve. PUZZLES are definitely the best part of this level. The builder created some really nice puzzles here. The main element of this level is puzzling. Almost no platforming, well selected and placed enemies, great traps and MARVELLOUS puzzles! Dryng and flooding the cave, the mirror puzzle, the pushblock puzzle, the torch puzzle (maybe the best I have ever seen), even the bull puzzle, they are all excellently built and thought of. You can solve them with no help at all, they are instinctive, but also, not too easy and obvious. I give the highest review in the category of puzzles. OVERALL IMPRESSION: Very fluent gameplay, a great mix of puzzling, traps and action. You cannot stop playing this level until you finish it. Although some elements could be improved (lighting, geometry and cracks), the level is really great. Other builders can learn from this level as how important good puzzles are. Well done and highly recommendable for those players who don't like too hard levels or too tricky platforming. It can be finished within an hour and with no walkthrough, if you pay attention to details." - Nina Croft (22-Apr-2017)

"The first thing to be said about this level is how ravishingly beautiful it is, especially the opulent pool room from which you access four 'quest' areas. There's a nice series of challenges involved in obtaining the four scimitars and the initial flooding/draining of a huge cavern makes for some interesting raiding also. The only down side is a potential glitch with the flooding/draining switches, but I found that not saving between usage got round this problem. That aside I found this, my first foray into this year's B2B, a very enjoyable start." - Jay (22-Apr-2017)

"Visually pleasing, especially the hub 'room' of the second part. The puzzles were fairly good. The objects - which I guess are common to all the BTB entries are nice - especially liked the new wraith and demi-gods. Not many enemies and the Boss is quite easy to avoid. Lighting ok. Textures applied fairly well onmly occasional wallpapering. Pity about the crashes I & some others had when changing the water levels despite following the readme advice. Overall a pretty good start to my BTB2016 campaign." - Adrian (20-Apr-2017)

"That was really enjoyable :) The first part of the level is not so hard, but when you go past this introduction part, it escalates quickly. The challenges were sometimes quite nasty, but one in particular (the fire room) was even horrible to play I have to admit. But I really like a challenge, so overall I enjoyed the gameplay.(NB : The last enemy's attacks were not hurting Lara, a glitch I guess ?). The architecture was really nice, and quite vast as well, albeit being a bit too much blocky-ish sometimes. The lighting was maybe a bit poor in some places but in general the level was really pretty and with a nice atmosphere :) Found 2 of the pickups necessary for the secret, finished in 1h20." - Revenge (16-Apr-2017)
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