"A solid and classic level with a nice atmosphere. It is not
very innovative and complex but the tasks are enjoyable.
The enemies are not very varied. Recommended to everybody" - requiemsoul (19-Mar-2018)
"An Incredibly well crafted re-imagination of the "Kingdom"
level from TRII: Gold (with some minor elements from
Tinos), with gorgeous locations full of color and life, and
some challenging (but not too difficult or unfair)
There's no reason to not play this level (specially if
you're a fan of TR2:Gold), I strongly advise to do so." - SeniorBlitz (05-Mar-2018)
"This is a pseudo-remake of Kingdom from Golden Mask (the
main areas are very similar, but everything in between is
much different and expanded). Visually it's one of the
best looking levels I've seen with details everywhere,
while still keeping the essence of the original map
(namely the very vibrant texture colours). These things
shine even more as this map's theme is relatively
underused in maps. The gameplay is relatively
straightforward, but there's multiple splits in the path,
and it stays engaging throughout with some nice
extensions of original ideas and completely new ones; I
especially like a pretty elaborate torch puzzle at one
point. There's also some small tweaks to make certain
elements more like Tomb Raider 2 as well; most notable
being the Uzi's being much more useful. A great map and a
must play, especially if you want more of the "Kingdom"
theme." - Mman (28-Feb-2018)
"Having recently completed TR2 the Golden Mask it was a pleasure to play this updated remake with a modern twist. This kept me occupied for half a day and the execution of item retrieval was a constant head scratcher which is not necessarily a bad thing IMO.
Secrets were few are far between for me as I was struggling to keep up with the basic items, let alone wandering about looking for secrets although I believe there were 8. You really had to keep your wits about you else you would be turned around and ended up wandering about aimlessly. Some of the tree top items were almost impossible to discern (shooting the wasp nests never even occurred to me) so download the walkthrough folks.
Is this a difficult level? In some aspects, very but not enough to give up. Maybe I am just getting old." - Torry (24-Feb-2018)
"I always felt that Kingdom had so much to offer than the
rather short and simple level of TR2 Gold, and now with
this exceptional remake I could see it reaching its
potential. Not only does this level respect the general
progression of the original, but it adds a great amount of
tasks and expands the gameplay beyond of what you already
knew, leaving plenty of room for surprises. Plus, the
remastered textures look excellent. I have to say it's one
of the best remakes I've ever played. The level is
overflooded with pickups, plus the secrets are very
generous. Definitely recommended." - Feder (13-Feb-2018)
"Terrific stuff. It made me get into the Kingdom area of TR2
gold which I previously found boring and could not enjoy.
Well done. The textures of golden, green and brown blend
fantastically making the gameplay a mystic and strangely
realistic experience. A bit confusing at parts due to the
large, very detailed and rich environment but enough hints
are given and you get an idea of what to look for and how
to progress. Action is balanced well and ammo is given
generously so I could wreak havoc with uzis and shotgun.
The boss at the end was disappointing though since it just
spinned around while I just shot from a safe distance.
Overall, definitely recommended." - Nomad (25-Jan-2018)
"This has nothing to do with Christmas but that's alright.
Halfway through the game I was maybe forcing myself to
continue but after a while the whole thing gained
momentum and I ended up actually enjoying the feel of it.
The TR2 Gold textures and atmosphere aren't exactly my
preferred but I'll admit it's all beautifully made
although it isn't exactly stunning. I wish I could say
the same thing about the gameplay - which is fine by any
level editor standards, I must add - but I found myself
once too often looking for tips on what exactly I should
do next (of course, it's always hard to tell whether that
was the builder's fault or mine, especially when I can
tell the game doesn't suffer from any kind of logic).
That's it then: I'm not giving it a perfect ten but I
can't really downrate it either as I'm aware my ratings
have more to do with my own personal taste and less with
the game itself. Very much playable, of course." - Jorge22 (05-Jan-2018)
"The only connection between this level and Christmas is the fact that it was released in late December. No matter, as it's one of the most engaging offerings of the entire year, and it's intended more as a 20th anniversary tribute to TR2 than as an Advent level. Without Dutchy's thorough and reliable walkthrough I would have been hopelessly lost in no time, but with its help I was able to milk about two and a half hours out of this adventure in fantasy land. The builder is quite generous with flares, weapons and ammunition (particularly of the explosive variety), and I had ample quantities of everything in my inventory at the end. The game is a little darker on the whole than I like, but that's only a minor quibble. The predominant enemy is the yeti, and it's fun to watch them explode into little pieces when they die. This one is surely destined for an early spot in the Hall of Fame. High recommendations." - Phil (01-Jan-2018)
"Nice level based on TR2 Gold Kingdom level. The Puzzles are
too fun and not extremtly difficult.
Good combination of objects, enemies and secret but
personatly in some situasions there are a lot of enemies,
but nothing too difficult.
The atmosphere is greatful with a fantastic combination of
sounds and cameras. The same for lighting and textures. All
of it create a perfect atmosphere for the level.
The level made me to play the original level of TR2 Gold
again like when I was a child!
Extremtly recommended! :)" - Zynkel (31-Dec-2017)
"This is a very well executed level in the
style of the original Golden Mask Kingdom
level and managed to entertain me for
nearly two hours. Although the gameplay
contains no puzzles as such and some areas
will be immediately familiar if you've
played that game, the platforming nature
of the gameplay and the occasional
wonderful finishing touches (the golden
lighting, the ice melting sequences and
the torch puzzle) will ensure that this
provides you with a brand new, not to be
missed experience. The environments are
lush and well crafted, and altogether this
is highly recommended." - Ryan (29-Dec-2017)
"For a change, this is a full-fledged and professional level as offering in the calendar and also the best level of the builder so far. A fantastic atmosphere is created here, with a complex layout and also highly believable and beautiful setting that only reminds on the TR 2 Gold level so all is fine. The choice of musics and the construction of the flybys and fixed cameras is perfect, with one single exception I can forgive (the flyby showing the boulder crashing down some floors near the end goes through a solid floor). Everything is on a very high level and care for even smallest details is visible. The lighting is also very good too and the texturing is beautiful as well, yet it's not totally clean with a few minor mistakes - I'd still place it above 9 but more 9 than 10. Object design is very well done, and the only slightly negative thing about the enemies (the placement is quite effective) is that there's not a large variety, mostly yetis and in one area some wasps. The secrets are quite well hidden with one or two that are rather easy though, as you can see them clearly from the main path and the way to them is not so obscure. Gameplaywise, I also felt that it's most excellent stuff for about 2/3 of the whole game, with everything being really well tidied up and merged into a very nicely flowing, varied and highly entertaining raid, but I also think that the game was a little too long for its own good as the tasks got a little repetitive towards the end - one or two more puzzles instead of relatively ordinary platforming and exploration wouldn't have been a bad idea maybe. On the whole, excellent stuff and highly recommended (of course). 1:10 hours spent here." - manarch2 (24-Dec-2017)
"Even when I missed more flares and more variety of enemies, this is an excellent level, I think one of the best from this builder. Very long, I spent more than two hours to finish it. Sometimes you can get disoriented 'cause the hidden ledges, but you'll never find hard tasks or tricky situations here. The TR2 environments and ambience are well achieved, the lighting and texturization are very well worked, and the backtracking is inexistent or few significant. Thank you, AgentXP. Highly recommended." - Jose (24-Dec-2017)
"This is arguably the best looking jungle I've ever seen. As always with a jungle level, exploration takes some time due to the need to search every little bit of foliage, but with a setting this sumptuous somehow I really didn't mind. Enemies are mainly yetis (plus the occasional Tinnos wasp) and the Uzis come in very handy against them, although be sure to reserve a goodly amount for the boss ending with 'big bird'. The gameplay is excellent, with some lovely timed runs, traps and agility tests and, although I clocked well over two hours of net gaming time, I never felt as though it overstayed its welcome. Highly recommended." - Jay (24-Dec-2017)
"Another great adventure by Agent XP showing us that he has become a top level builder. Also, this is a good example how
remakes should be done and not how most of builders do it with the old engine. There are few things I didn’t like that
much. First of all, the often attack by 3 yetis, sometimes on small area, was something that annoyed me. Once I can
bare, but more than that no. I was often thinking to myself: ˝not again˝. That’s one thing. Another thing I have to
mention is the sometimes too sneaky hidden main path of the game progression that’s more suitable for a secret.
Sometimes I discovered where to go on pure accident. The gameplay was also sometimes organized in a way that makes you
do some jumping around to get to part of the area and only to discover a closed door, then I have to go back and later
do it all over again. Some of those repeating tasks weren’t that easy. The texturing was great, but not perfect.
Occasionally I found some obvious roughly placed textures that could be easily fixed. The light was just great with
great transitions between the green emerald forest light and the golden glow. Object use was also masterful, but I did
discovered some ˝flying objects˝, that are probably placed one click too high. The level was very atmospheres and
really has some good vibes. The flyby sequenced did seem a little bit too fast giving them a rather ˝clumsy´ element.
Overall, a classic Agent XP level with everything you need for a great level. Highly recommended !" - Gorty (24-Dec-2017)
"This level is a very nice gift of the advent calendar.
I absolutely loved it.
Like the original Kingdom level of tr2 gold, Lara is prisonner in a kind of prison and the goal is to leave it and search around to find the famous Mask of Tornarsuk.
For me the gameplay is not very hard but some switchs are very well hidden sometimes.
Like tr2 Gold it's a classic gameplay but very fun to do with a mix of timeruns, fight, jump over the burning gold and more.
The luxurious life in this hidden forest valley is absolutely incredible. It's like if Lara wasn't on Earth but on another planet with all this plants everywhere around these gold lakes.
I liked searching the secrets and I found the 8 hidden (sometimes VERY VERY well). Like Pearl of Kojada it was impossible for me to finish it without alls secrets.
The remake textures use are just extraordinary and I just can say THANK YOU to the author to release it with the level because it's a nice tool for a builder like me.
The entire game is not to dark and very luminous.
I liked how the author use the gold textures and the lighting to create some kind of mists effects above some lakes.
To conclude an exellent game I will keep on my computer and certainly replay in a near future.
Thanks a lot AgentXP for this nice adventure :-).
Recommended for everyone." - Bigfoot (23-Dec-2017)
"By now you should know you can take anything by Agent and
have fun. This is one of the best, most coherent and sense-
making single-level games available this year, and standing
pretty high among all of them in general. But this isn't the
most important since it's also pretty unique. Of course
people were making forests but none in this lushy-bushy style
of TR2/TR4 blend which also includes several new objects made
intentionally for it. I guess I don't even have to recommend
this level because playing it is a matter of time, not a
usual decision between yes or no. Brilliant job... BUT of
course there is always that one secret Kappa Kappa Kappa
OMEGALUL FisenNo Jebaited SwiftRage BabyRage DansGame" - DJ Full (22-Dec-2017)
"Your level was very beautiful, exciting and awesome,
you did it very well from the Tomb Raider 2 Gold level, the
atmosphere is just great and brings the nostalgia back from
the earlier parts of Tomb Raider :)
The traps and puzzels are very creative and doable,
with a jump, I did something difficult but by tasting often
I've made it .. Challenge must be :)
The Flyby-Cameras are very well set, it has the space
manageable scene also the music was fine, I'm looking
forward to more beautiful level of you! Keep it up!" - PhryneCroft (22-Dec-2017)
"What a lovely level, those forest areas so realistic. Loved every moment of
it and no further comments. Nice secret quest too. What else could you
expect from a level by Agent XP. Wasn't really a christmas level, but gave
me a warm feeling anyway." - Dutchy (22-Dec-2017)
"After his level btb, which I appreciated, the author out another very good level with an excellent gameplay.
The whole is quite complex. The lighting was, to my taste, slightly too luminous and hurt my eyes when the yellow came out too much, especially in the room where it was necessary to place the 2 masks (sadly problems with the eyes and i does not like the too violent lights).
There are many enemies but we can avoid them and kill them easily, especially when we recover the explosive arrows.Excellent" - Drakan (21-Dec-2017)
"I was following the project since the builder showed some
screenshots on forums, and finally here it comes!
I loved completely this level, gameplay and puzzles are
really great, the builder captured completely the old-
style gameplay from classic TR's.
One thing I didn't like is that enemies were repetitive,
they're just yetis or wasps, maybe something more
wouldn't be bad, maybe builder for limits, since the map
it's really huge, wasn't able to add them, but I think
some space for them was free :)
Secrets I've found are very well hidden and there are
enough pickups for ammo's, meds, flares etc...
Good use of cameras for give the player some hints and
there aren't missing sound.
Atmosphere was magical, every area was detailed, with
lighing and textures that are simply stunning, no words
for describing it.
Can't wait to see more from this builder, she's doing
amazing levels in my opinion! :D" - LoreRaider (21-Dec-2017)
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