Level: Aspidetr Easter Time 2018 - Yu Tu Island back home search
Author(s): Sponge
total rating:8.63 Gameplay &
Objects &
Sound &
Lighting &
Jorge22 8 10 10 9
Phil 8 8 8 8
category averages
(2 reviews)
8.00 9.00 9.00 8.50

Reviewer's comments

"Very enjoyable, puzzle-based, Oriental level in a small area. Nice music and general atmosphere and architecture, quite a lot of imagination put into the use of objects. Honestly, the only annoying thing about it was the game crashed everytime Lara died for one reason or another (not that it's easy to die here unless you're careless and fall off the island) and it even crashed at the very ending. Not a huge complaint though. Recommended." - Jorge22 (22-Apr-2018)

"This level was released a week or so before it was hosted here, ostensibly to give the builder some time to remedy some bugs. Well, in my experience the bugs have not been remedied. If you try to load a savegame while in game, the game crashes, which means that for all practical purposes you need to play in one go, saving along the way if you wish to mark your progress. That's not so much of a problem, because the level is short and there are few dying opportunities other than an early encounter with a couple of hard-to-kill samurai warriors (a bit before you pick up a weapon, which from that point is rather useless). I wrote a walkthrough while playing and finished in less than 30 minutes. The game map is confined to a single building and the outlying area. Early on you pull a switch that opens a door allowing access to the outside roof areas, but there's nothing to do out there, and I wonder why the builder thought it necessary to add this annoying red herring. The level is fun to play, and there are some interesting touches here, but the F6 bug is a major flaw that should have been corrected before release." - Phil (21-Apr-2018)
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