Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61
72376 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8
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release date: |
02-Apr-2018 |
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# of downloads: |
152 |
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average rating: |
8.36 |
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review count: |
11 |
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review this level |
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file size: |
39.40 MB |
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file type: |
TR4 |
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class: |
Mystery/Horror |
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Reviewer's comments |
"Mario really needs beta testers who tell him how infuriating it is to literally outsmart the
players and annoy them as much as possible. Make no mistake, this level is an awesome
showcase of unusual objects and animations. The whole setting and atmosphere is
breathtaking, the brief story is nicely conveyed and the setup in the new version of
transporting to the island and back is fabulously done. But - while many of the odd and
unusual tasks are kind of ok, because there are camera hints that guide you, some really are
not so much. And I found several of the tasks designed to be as annoying as they can
possibly be for the player, including the few enemy fights at the very start and some traps
and switches and jumps that are only made hard due to Lara's animations being somewhat
"unprecise" - like that jumpswitch near the end, which took me easily 10 minutes alone to
finally hit, only to be followed by a (usually simple) jump-twist-grab move that failed for
me about 30 times, until I finally got lucky. A pity really, as the whole concept is Hall of
Fame material, but as it is in the new version (note that the walkthrough here represents
only the original old version), I was just glad it was finally over after 45 minutes of net
gaming time for me." - MichaelP (13-Feb-2024) |
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"Well the beginning of this level starts off quite challenging, quirky and original with a
tense boss fight and some challenging platforming in the street before being magically
transported to a stunning snowy mountain top with a house and garden to explore in. On
introduction to the house there is another challenging enemy attack but this time your
trapped in the room with them haha. As the level progresses the general gameplay revolves
around exploring the house collecting items and using them in fun and quirky ways, until we
get to explore what's beneath the house with is some spooky enemies, dart traps, and tunnels
to swim in, finding levers and opening gates etc until once again we head back outside to a
new area with some really fun platforming before we ultimately end the level. I thought all
the visuals were gorgeous and varied locations were fantastic here, the only negatives to me
was i would of liked more variety in gameplay maybe with some traps, puzzles and timed runs
and less time running around looking for items but it was certainly a fun little jaunt i
would recommend" - John (09-Sep-2022) |
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"Now this was just marvellous. You won't find anything like this in any other custom level. The beginning is kinda tough but after the first 5 minutes it's a pleasant chillout. It's very likely you gonna love it played during Easter but also any other time of the year. I heard the previous version was buggy but even if it was, it didn't deserve a rating that low. If you didn't yet fix the ratings and they still correspond to the old version, please do so because otherwise we got here another masterpiece sentenced to be forgotten. Thanks in advance." - DJ Full (03-Jul-2019) |
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"Another surprising level from this author, and again new objects, cool animations and features. Not really puzzles to solve but, as usual, squeeze the brain thinking about the places to use the new objects, what objects you can shoot/move or interactue with. The environments are nice, and the cameras and the sounds are well worked, but the game crashes when Lara dies. I never used the gun. Definitely a small level to explore and look for objects to use. Good work." - Jose (31-Jul-2018) |
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"This was a somewhat buggy last addition to the Easter calendar and I hoped that in the new version at least most had been fixed, but sadly the only different thing to the original version was that you can't get on top of the roof, there are no secrets to find here either and no use for the special weapon (this should at least have been a secret). Sadly so, as this netto only 10 minutes long game could have much more up to it and now just feels like an appetizer of more to come but most likely that was about it. There are only few real tasks except of finding and placing objects - which was still done in a quite elegant way - but honestly the gameplay falls clearly behind the atmospheric setting, the object design and the beautiful visuals. Not my favourite level of Sponge but you can enjoy an environment that is different to most things you've seen before." - manarch2 (08-May-2018) |
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"Despite a download flaw, this is a very entertaining and
creative game, in a pretty environment, full of unusual
objects and actions. It is short and easy, recommended for
all kinds of raiders. I enjoyed it very much." - Josey (29-Apr-2018) |
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"Very quick level with a few very fun puzzles(candles & koi fish!) but also a few red herrings and some nasty bugs. Like other reviewers have mentioned, attempting to load a saved game results in a crash every time, and there is a door that goes nowhere!
I also did not see the purpose of the special gun, since you find it only after you have defeated all your enemies. This may also be just a personal quirk, but the custom animations drive me to distraction and take away from my enjoyment of the gameplay. They tend to cause some odd lags.
Aside from that, I enjoyed the atmosphere of this quick level, and wish that it had been a bit longer." - Chel (23-Apr-2018) |
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"It's a shame that the game crashing bug
was still present in my version as
otherwise I thought this was a short and
sweet level to go through. Actually, this
shouldn't be a huge issue unless you
accidentally slide off the island or are
killed by the two warriors (which are
admittedly quite tough). There's also a
weapon that I found no use for and a
balcony that lead nowhere, but aside from
those this was a pleasant level. There's
some nice thought put into the custom
objects and animations and I found the
atmosphere quite good. Recommended with
the reservations noted above." - Ryan (23-Apr-2018) |
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"A short level taking place in a small island, exploring a
strange oriental house, both inside and underneath it.
Gameplay revolves around finding objects and solving small
puzzles (with a slight tendency to get stuck if you don't
use your imagination). Lara has some new animations,
alongside some new effects that demonstrate the author's
creativity when it comes to details. All the sounds and
cameras are well put, as well as the careful placement of
textures and lights. Some observations to be made are the
invisible wall that kept me from picking up the Bandages,
the false secret count, and the fact that once you get the
Dragon Gun there are no more enemies to kill, leaving it as
a nice souvenir. Also, the game crashes everytime you try to
reload, but luckly you won't die often because there are
almost no traps and only one fight at the beggining.
Overall, a nice and simple level with some interesting
details." - Feder (22-Apr-2018) |
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"Very enjoyable, puzzle-based, Oriental level in a small
area. Nice music and general atmosphere and architecture,
quite a lot of imagination put into the use of objects.
Honestly, the only annoying thing about it was the game
crashed everytime Lara died for one reason or another (not
that it's easy to die here unless you're careless and fall
off the island) and it even crashed at the very ending. Not
a huge complaint though. Recommended." - Jorge22 (22-Apr-2018) |
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"This level was released a week or so before it was hosted
here, ostensibly to give the builder some time to remedy
some bugs. Well, in my experience the bugs have not been
remedied. If you try to load a savegame while in game, the
game crashes, which means that for all practical purposes
you need to play in one go, saving along the way if you wish
to mark your progress. That's not so much of a problem,
because the level is short and there are few dying
opportunities other than an early encounter with a couple of
hard-to-kill samurai warriors (a bit before you pick up a
weapon, which from that point is rather useless). I wrote a
walkthrough while playing and finished in less than 30
minutes. The game map is confined to a single building and
the outlying area. Early on you pull a switch that opens a
door allowing access to the outside roof areas, but there's
nothing to do out there, and I wonder why the builder
thought it necessary to add this annoying red herring. The
level is fun to play, and there are some interesting touches
here, but the F6 bug is a major flaw that should have been
corrected before release." - Phil (21-Apr-2018) |
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