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Level: BtB2018 - On the Edge of Forever back home search
Author(s): BtB 2018
total rating:7.42 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Alien Autopsy 8 7 7 8
Cbl 7 8 10 9
Feder 7 6 9 9
Jorge22 7 8 9 9
Jose 6 6 7 9
manarch2 5 6 7 6
Mman 6 7 7 6
Nina Croft 7 6 9 9
Ryan 7 7 8 8
category averages
(9 reviews)
6.67 6.78 8.11 8.11

Reviewer's comments

"Playing this year's BtB levels in order (as I always do, yes I am one of those people), this was a pleasant introduction to the contest. The gameplay is nothing difficult and there aren't really any thinking puzzles has such, but I liked the mostly linear flow (there are a couple of occasions where you can choose which path you want to do first) that takes you from one task to another with few stuck moments. There are a couple friendly guards dotted around, but they do turn a bit hostile later on once you start shooting. The environments, atmosphere and objects are all well assembled and whoever was in charge of these deserves a round of applause. I'm looking forward to the rest of them now." - Ryan (20-Jun-2018)

"While not a bad level in any regard, I think this will probably be my least favourite level of the competition. The gameplay has a few moments, but is generally rather simplistic and mostly based around finding levers and items and solving a few basic puzzles. The looks are solid and I liked some pretty nice glimpses into other areas or outside, but still most rooms are not very complicated, the visuals are also not that strong as well. Although there are rooms where the lighting is worked out fairly decently, I found most areas to look quite repetitive and the sole change of setting, the desert area, also wasn't utterly convincing, with oddly used fog, fairly wallpapered textures and also some texturing mistakes. Occasionally charming, but not really strong usage of objects here; the enemies also play a minor role given all that ammo you can find here, but I liked the alien critters and how to avoid them. Recommended overall for half an hour of uncomplicated and exploration based gameplay but, as said, not among my top contenders this year. Found the sole, in a way "half-hidden" secret." - manarch2 (18-Jun-2018)

"This is mostly set in a spaceship, outside of a small segment in an alien cave. The architecture and design is generally okay with an atmospheric general lighting style, but it's kind of monotone with most of the main areas having a very similar (albeit competent) design and texturing. The object use also varies between good and the occasional area where it feel like objects were added for the sake of it rather than to convey something setting-wise. The gameplay is quite straightforward, the somewhat similar areas makes it slightly more confusing than it actually is, but the level is small enough for that to not be a major problem. The individual tasks are decent, but there's nothing especially complex, and the tasks are quite compartmentalised, which avoids frustration but also makes the layout a somewhat disconnected series of challenges (with one or two exceptions) rather than something more intricate. A decent level but doesn't have anything stand-out." - Mman (17-Jun-2018)

"Summary: Seemingly significantly inspired by Alien, Lara must contend with extraterrestrial terrors of multiple sizes on this short, straightforward level. A good introduction to the otherworldly objects and textures of space, with plentiful pickups and few enemies, the level was easy without too much gameplay beyond correct switches. Although it lacked spectacle or any challenging puzzles, the level succeeds in making tasks clear and the atmosphere intriguing. Details: Like other reviewers I played this level first in 2018's BtB, and I'm glad I did since while it was simple, the architecture and pleasant lighting and textures made the level fun to explore. What a great, cinematic beginning to the level, with a necessarily timed swim to fix the problem. I found the small aliens to be not only a good nod to the 1979 film, but also fairly easy to avoid after the scare whenever I accidentally awakened them. Health was never an issue, particularly because of the very cool healing pods. A good deal of the level was a similar-looking base station, and in fact some of it was so similar looking as to be confusing or even monotonous to navigate, but the brief visit to the surface of an alien planet was really fun. I would have enjoyed more time dodging toxic areas and fighting the large aliens on that red, dusty world, which reminded me of the fish level in Ocarina of Time. The level did not finish with as clear a story as it seemed to begin with, but I would happily play it again and would recommend others interested in BtB 2018 to play this level first. 1 hour 20 minutes on first play-through." - Cbl (10-Jun-2018)

"Smooth, pleasant and quite easy - which is not a bad thing. I call this level "Holidays in space". Lots of running and some uncomplicated puzzles, a bit of exotic alien exploration with poisonous plants that I liked. Overall - the balanced gameplay. There was a bit of shooting, yet I never had a reason to somehow spend my collection of medkits. During short time the scenery switches few times and there is even one outherworldly encounter with extraterrestials. I've got lost a few times cause dark corridors looked quite similar, but I believe something like that would happen on a real ship. Enjoyable, relaxing level." - Alien Autopsy (10-Jun-2018)

"This is a good level to open up the BTB2018 competition. It provides a fluid gameplay with easy and simple tasks, but fun nonetheless. Still, I think it's too basic for the standards of the competition. There are very few enemies as well, with only one weapon besides the pistols (which makes you miss the combat). Traps are scarse and not so threatening. What this level deffinitely accomplishes is the atmosphere, it is also the good care for lighting and textures that makes the charm. Suitable for every player." - Feder (09-Jun-2018)

"I rather liked the textures that the builder applied, a well done job, I think. It's quite a simple level, with few enemies and no traps that I can remember, consisting more of exploration inside a space vessel, with the odd teleportation scene and a promising beginning in which there's an explosion aboard and Lara starts underwater. The atmosphere and sounds were ok, everything looked pretty solid to me. I liked the worms that occasionally came out of wherever and the simple, ingenious way in which one could get rid of them. Nice. I don't think I found the secret." - Jorge22 (08-Jun-2018)

"A nice little level with fluent and straightforward gameplay. Find a switch to open a door or raise a block to reach higher areas, find some circuits and batteries, push some buttons, that's approximately a short summary of the gameplay. Not at all hard to play, this level is perfect for beginners and also perfect as an introductory level for the series. I gave a lower review for the second category, because there are just a couple of enemies here and there, and only one secret, which is not so hard to figure out. Also traps are scarce, one laser trap, one burner trap, and poisonous plants, that's about it. Conveyor belt trap, however, was very nicely developed, but it is also very easy to avoid. What I particularly did not like is a longer push-pull sequence with really nasty bugs sucking Lara's blood, but that's just something I personally don't like (the bugs in any form). This should not be understood as a necessarily bad thing, it's just the matter of my own taste. I didn't like those bugs in the original game either! The last two categories are definitely the best part of this level. The builder created really a nice atmosphere, excellent texturing, lighting really great and realistic, camera works also nice, the initial flyby also well developed and adjusted. A nice and easy level to play, for a change. Well done!" - Nina Croft (05-Jun-2018)

"The first BtB level I play this year and the first nice surprise. I liked the objects and the musics, but I couldn't see too many enemies or traps. The gameplay is simple and easy, only pull some switches/levers and look for several objects; not difficult tasks, correct use of sounds and cameras to show the triggered objects, few backtracking... The best were the well applied textures and the lighting. Really a level nice to play suitable for everybody, and also a good introduction to this BtB set of levels. Good work!" - Jose (04-Jun-2018)
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