Level: The Ancient Jade Mask (Demo) back home search
Author(s): Danath
total rating:7.59 Gameplay &
Objects &
Sound &
Lighting &
Chel 7 7 7 7
Jay 6 6 8 8
Jorge22 7 7 8 8
Jose 7 8 7 9
manarch2 6 6 8 7
Orbit Dream 6 8 7 8
PedroTheGamer 10 10 10 10
Ryan 7 7 8 8
category averages
(8 reviews)
7.00 7.38 7.88 8.13

Reviewer's comments

"A surprisingly sprawling TR2 Venice level,this kept me entertained rather well (in a fully linear fashion) until the final ten minutes or so,when the backtracking set in. You do plenty of the straightforward but enjoyable actions you would fully expect from a Venice level;and the texturing and object usage is all rather pleasing. What isn't quite as satisfying is the general lack of lighting;which prevents it from becoming as atmospheric as it should. Nonetheless,the pace is fast;the old,familiar enemies are copious;and it'll keep you pleasantly occupied." - Orbit Dream (27-Nov-2018)

"Vintage raiding. Old school style key hunting and switch flipping. Box pushing thrown in there for good measure. Danath does a good job of taking the old textures and environments and running with them. We get to ride a speedboat around, though it's there mostly for fun and not because it's necessary. The puzzles here were not really challenging, and I'm hoping that's because this is just the first level in a projected longer levelset. The demo has me excited to play the final release." - Chel (26-Nov-2018)

"Yes, I did enjoy this nicely made TR2 demo. Rather simple (yet not clumsy) textures and architecture, good progression, just enough enemies, a boat ride, shooting a bell, walking a maze, clear atmosphere. Nice." - Jorge22 (20-Nov-2018)

"Looking forward for the final release for this adventure. The architecture and texturization are quite good, and even when there are not interesting puzzles, the gameplay keeps the interest until the end of the level. Not difficult tasks, the game is based about looking for levers or find keys; you can only get stucked if you miss a movable crate. You'll find a good use of cameras and musics too, and the enemies are well balanced. Easy secrets, a short but forced ride with the boat; really a good beginning for a TR2 adventure. Buen trabajo, Jordi." - Jose (05-Nov-2018)

"This is an attractive Venice level and has quite a big area to explore. Exploration is indeed the main aim of the game, as Lara goes in search of keys and levers, with the usual thugs, gunmen and dogs trying to get in her way (as if). As one would expect, there's plenty of awning climbing, window shooting and dips in the canal, plus a short speedboat ride. The gameplay is very easy and straightforward, but I found it engaging enough for the half an hour or so it lasted. It's intended to be the first part of a multi-part game and I think it could be well worth taking a look at the finished product." - Jay (29-Oct-2018)

"As a demo for a possible upcoming series, I found this to be very pleasant and it certainly whets the appetite for more. This charming coastal town is rather attractively made, although bustling with thugs, dogs and rats and the gameplay may not be particularly puzzling and there's a few too many levers to pull, but I found the extended use of the boat to be a very nice touch and the timed trapdoor run is a definite highlight. There's also a couple of mazelike sections, but nothing that should frustrate you. I'm assuming that there were a total of three secrets to find, but I could only locate one and I did search high and low, but the others must have been decently placed. I finished in 50 minutes and found this to be a nice little level." - Ryan (27-Oct-2018)

"to be sensitive, I loved this TRLE, especially my first impressions in the live I made. I loved the atmosphere, the textures were great, I just missed the puzzles, we found keys there and here and several switch's.It was a good amount of enemies and ammunition , was enough for this level, I love the potential of this author, I found no secret. finished in 1h 35 min, enjoy your free time here." - PedroTheGamer (26-Oct-2018)

"This level started a bit slow for me, with very lever- and key-based gameplay, actually this is quite prominent later on as well but there's at least a bit of variety, including platforming, usage the boat, a timed run and mildly challenging traps, later on. And, of course, finding a lot of hidden pushables, which gets a little lame after some time. I still liked the overall progression which is quite quirky and maintains interest throughout. I think that in a multi-level adventure as the builder plans, this might work better than as a standalone. The atmosphere, on the other side, is quite well done - the town setting is quite picturesque and for TR 2 it's really well done. The roofs could be less blocky at times and the lighting is a bit too flat outside, even under the constraints of the engine, but I applaud the builder for the work in those regards. There's also some nice new enemy design and the three secrets are decently hidden as well. In total, a solid game that might go a little further in gameplay creativity. Spent 35 minutes in here." - manarch2 (24-Oct-2018)
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