trle.net
Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61

72342 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8

TR Fan Site

 


Return to Tinnos by Osvaldo

Ceamonks890 5 5 5 5
DJ Full 5 5 5 5
eRIC 6 7 6 6
Jay 7 8 8 8
Jorge22 7 7 8 8
Jose 6 6 7 8
manarch2 5 6 4 5
Orbit Dream 5 6 5 6
Phil 7 8 8 8
Ryan 7 7 8 8
Treeble 6 7 7 6
 
release date: 09-Apr-2019
# of downloads: 87

average rating: 6.41
review count: 11
 
review this level

file size: 49.40 MB
file type: TR3
class: nc
 


author profile(s):
email(s):
mecaoficial@protonmail.com

Reviewer's comments
"A rather standard level made using The Lost City of Tinnos assets. It's quite linear and your objectives are always clear, as the level design is a bit on the simplistic side (and sometimes too boxy for its own good). I wasn't particularly fond of the quicksand areas (although only the "big one" really annoyed me) as I feel this is the worst mechanic introduced in but also thankfully limited to the TR3 engine, but otherwise it was a fun way to spend the evening. Hopping around, shooting wasps and mutants, collecting a couple of keys, nothing particularly difficult or extraordinary. Lighting was flat for most of the time, but generally speaking the texture work was nice. 45 minutes, 6 secrets. 01/20" - Treeble (12-Jan-2020)
"Tr3 level that can be played under one hour , gameplay is varied... and entertaining , with the exception of the muddy water rooms (no hint for the safe places and there is this bug when Lara tries to get onto a ledge) and too many giant mosquitos are used. Aside from these annoyances, this was enjoyable." - eRIC (07-May-2019)
"Not that I had expected much from this builder, but this is the next round of generally very mediocre raiding through uninspired environments. If anything, this level tries to make the enemy encounters a challenge; the mutants are quite tricky to battle especially with (too) few ammunition, but the wasps were just very tedious to battle. The gameplay is overall okay, there are a few mild traps and jump sequences to master as well as a few timed runs, but there is clearly a lack of inspiration for creating anything new or at least different. The last timed run was also a bit unfair (without any camera hint). This time, even the secrets are not well placed, many were just slightly off the main path. The setting is totally boxy with a lot of wallpapered textures and atmosphere is definitively missing here. Another 30 minutes where the builder does not even try to do something creative... yawn." - manarch2 (04-May-2019)
"Again, another classic level from this prolific author (Why does not he spend more time doing more complete levels with better features?). This time, even when the secrets are easier to find, the extra ammo was not enough for me 'cause I found excessive enemies, especially in the swamp area with the timed buttons. The rooms are usually empty, with few objects to ornate and there are few cameras and flybys. The best was the texturization. If you like the old and clasic levels, download this one." - Jose (21-Apr-2019)
"It's not often you get to play a 'Wasp Shooter';and there's a perfectly good reason for that - it's a very limited genre,which can never be anything other than somewhat repetitive and irritating.The final cave,in particular,was infested with perpetually re-spawning insects;and it was nothing more than (literal) overkill.The level adds to that by including far too many annoying quick-sand rooms (where one mis-step or mis-jump will inevitably entail reloading);some typical 'seen it all before' Osvaldo-style gameplay (including a rather cheaty timed run);and an uninspired and lacklustre Tinnos setting. On the plus side,the adventure requires very little back-tracking;there were plenty of opportunities to top up your health;and the over-sized mutants were entertaining to confront. On balance,though,this was simply too irritating an adventure to enjoy." - Orbit Dream (19-Apr-2019)
"I'm inclined to agree with DJ Full on this one, as nothing about this release really escalated it, beyond the levels of mundane mediocrity in general quality for me. Level design is bland looking and unconvincing in its general aesthetics, enemies prove more of an irritating nuisance than a satisfying challenge to overcome and gameplay was so boring, that I found myself on autopilot pretty quickly. The game even crashed on me once during one of the early enemy encounters and believe me, I was mighty tempted to stop right there. But I pressed on, for the sake of getting it off my review list. And while I understand this is Osvaldo's first attempt at a level under this variant of the classic TR engine, I've still experienced far better debut levels under it, which made far greater use of the TR3 engine's unique strengths from the offset and were incredibly fun to play from beginning to end on top of that. So overall, fairly standard operating procedure as far as Osvaldo levels are concerned. Give it a go if you're already a fan of his, but I personally wouldn't recommend this." - Ceamonks890 (18-Apr-2019)
"I don't know how many times I will yet repeat this but it's just built too fast. It of course provides a nice short break whenever you have enough of epic games but I'm quite concerned the author releases exclusively such levels. I'm not even disappointed, I just lost all my expectations, if I ever had any, because after years of his career it feels like nothing is ever gonna happen here, no story, not any actual piece of magic or mystery, while the other builders spent equal amount of time to create wonders. Why?" - DJ Full (16-Apr-2019)
"Well, I was expecting Tinnos wasps obviously, but possibly not quite so many! Luckily, they seem quite frail compared to the ones I remember. Not so the mutants, who really do take some getting rid of. This is a very typical Osvaldo offering, albeit in TR3 format this time. Yes, it is a bit of a shooter in parts, but overall it’s a pleasant and enjoyable raid." - Jay (16-Apr-2019)
"Well, I tend to enjoy Tomb Raider 3-related stuff, so, yeah, I liked this small-ish level too. It does have some nicely crafted action in nicely enough crafted settings, including one cool timed run. Nothing much to add except that the gazillions of wasps were a real annoyance, especially in one of the last rooms. Check my ratings, I think it's worth playing." - Jorge22 (15-Apr-2019)
"This is a pleasant enough and enjoyable raid in a Tinnos setting (TR3 style this time, mind you) from the prolific Osvaldo. It's rather short and crisp (lasting just short of 45 minutes), but it's entertaining while it lasts. I'm admittedly not a big fan of the Tinnos setting but that's purely immaterial and it's done quite nicely here. I liked the extended timed run near the end, but detested those wasps as always. Give it a go." - Ryan (15-Apr-2019)
"After covering virtually the entire waterfront with his TR4 releases, Osvaldo has finally decided to give us a TR3 level to play. It's a pleasant little diversion, not more than 40 minutes or so, but it provides a decent raid without taxing the brain or the reflexes to any great extent. I remember that those giant hopping monsters gave poisonous bites, but here they only fling fireballs. Still, they're pretty tough to kill, especially when the shotgun ammo pickups give you a measly two shells each. On the other hand, the desert eagle is provided early, and if you get the secrets along the way you have ample weaponry to deal with the enemies you encounter. I didn't realize at first that one of the buttons in the last quicksand room is timed, and by that time I was being inundated by wasps. One strategy is to get through as quickly as possible, saving the wasps until the end. The other strategy is finding a place where you can put your back against the wall and pick off the wasps one by one. I opted for the latter, so I could do the button exercises without all the distraction. Not one of Osvaldo's better levels, but certainly a fun level to play." - Phil (15-Apr-2019)