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Level: Create a Classic 2019 - Legacy of the Scion back home search
Author(s): Baslakor
total rating:8.44 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Ceamonks890 8 9 9 9
dinne 8 7 8 8
eRIC 9 8 10 9
Ryan 8 8 9 8
category averages
(4 reviews)
8.25 8.00 9.00 8.50

Reviewer's comments

"I quite enjoyed this level that really succeeds to bring the classic feel of TR and could be an offical TR1 level but more beautiful, for actually the texturing here is better than in official levels ; the lighting and shaping of the blocks are excellent too ; architecture is not forgotten with some big caves allowing great exploration and good jumps and stunts , this was enjoyable and the statue of the giant cat is well done. Gameplay is quite entertaining and rather varied ; concerning the enemies , i prefered dealing with the panthers than the mummies :] , the crocodiles and the couple of centaurs are more normal enemies. Finally i want to thanks Baslakor for this enjoyable level." - eRIC (10-Nov-2019)

"A very satisfying raid from beginning to end (in spite of some frustrating enemy encounters here and there as well as a couple of minor proofreading errors in text), with excellent utilization of TR1 assets across all design areas including some deviously-crafted puzzles, nerve-wracking platforming and incredibly immersive exploration as the main highlights. The plot twist at the end felt a little too contrived for my liking (despite being acted out very well by FatedBlossom). But either way, I recommend this release to anyone desiring a good challenge." - Ceamonks890 (09-Nov-2019)

"This was definitely a worthwhile first pick of this competition for me. It carries off the "Classic" theme (in this case the seemingly dated TR1 engine) really nicely while not being a straight to the point remake. It's a bit of a fine line to tread: stick too close to the source material and it starts becoming unoriginal, deviate too far from the theme and it turns into a completely different adventure. Luckily this builder avoids falling into that trap. Apart from a couple of odd sound issues, everything is constructed to a competent degree. The atmosphere is convincing, the music choice is imposing but sweet and progression remains enjoyable throughout thanks to a couple of neat spins on familiar TR1 puzzle sequences. An action-packed and entertaining 85 minutes." - Ryan (09-Nov-2019)

"A great adventure, TR1 themed, bringing the Egyptian vibes. Non-linear and non-dispersive, the level design is balanced and allows you to leave areas with the knowledge of having completed them, dedicating to something else (there are 3 main paths meant to give one scarab to open the last door). The game progression instead is often unbalanced: some steps are too easy, some are too hard, lacking a bit in coherence. For example, finding the keys to open 2 doors is extremely easy and the doors are just right next to the keys. While other times you've to pull hard-to-see pushable blocks or to manage walls that change the labirynth (which was a great implementation anyway). Secrets and easter eggs are pretty nice and well hidden, enjoyable to find. Some too pitched or messed up sounds downgrade a bit the TR1 atmosphere, but it's visible the effort to set it up: flares give a white flat light, as you would expect from a TR1 game; her TR1 voices are added to new moves of TR4 Lara (some moves are anyway disabled); the sky is black and there are no actual light sources, but it's full of innatural lights (white) everywhere exactly like in TR1; most of the oblique squares are not triangulated, like in TR1. Some stretched or too broken textures occurred, but at the same time we remember that TR1 wasn't that polished either. A weak point of this adventure are the enemies/combats: panthers don't run much, they mainly walk and are very easy to beat, while mummies are overpowered and often get stuck in a still pose. In one occasion they're 4 together in the same little room and this is quite exaggerated, not really matching with the approach of the panthers. Crocodiles are the enemies that behave in the most regular/expectable way." - dinne (06-Nov-2019)
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