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Level: Create a Classic 2019 - Vacation of the Tomb Raider back home search
Author(s): AgentXP
total rating:9.68 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Chel 9 10 9 9
Jay 9 9 10 10
Ryan 10 10 10 10
The Snarky Lesbian 10 9 10 10
Tolle87 10 9 10 10
Wiseajak89 10 10 10 10
Woops 9 9 10 10
category averages
(7 reviews)
9.57 9.43 9.86 9.86

Reviewer's comments

"What a wonderful experience this was. There's a wonderful, smooth flow to the whole thing and despite the fact that there's a lot of ground to cover and tasks to accomplish at one given time, I never felt like I was unnecessarily confused or left in the dark about what the builder wanted me to do first. Yes, there may be a bit of backtracking to do, but nothing at all annoying and you are always kept entertained throughout. At least for me, the gameplay never ran out of steam. The neat touches here are too numerous to explain so I'll just mention that Lara's text hints were useful to avoid being stuck in the proverbial mud, the cutscenes with the Professor were funny (and you even elicit annoyed comments from him if you hang around too long or destroy his property) and the sudden change to a darker atmosphere when Lara took the Golden Rose and unleashed mayhem upon the city was brilliantly done. Unlike others, I didn't mind too much that there seemed to be an awful lot of supplies lying around. Better safe than sorry, I say. The surroundings were also sumptuous and a joy to look at. I really didn't want this one to end, which is probably the highest compliment I can give." - Ryan (13-Nov-2019)

"This is my first venture into the Create a Classic levels as I just fancied a nice relaxing trip to the seaside. Yeah, right! So, fair enough, you’re not going to get any R&R, but you are going to be treated to a cracking adventure. It’s beautifully made with a great mix of ‘It’s a Madhouse’ and ‘City of the Dead’ vibes. It’s enemy free until very near the end, when suddenly you get quite a lot thrown at you, but by then you should have amassed quite a handy arsenal. The gameplay is terrific – traps, puzzles, agility tests, some nifty torchwork etc., plus some humorous conversation when Lara meets up with the professor. I also have to say that not only is Agent XP an excellent builder, she also does a very credible Lara voiceover. Highly recommended." - Jay (12-Nov-2019)

"Oh man I really loved this level. I pushed it away for quite a bit because I wanted to do all the other colorful levels first, but then pushed it in anyway. And man what a tasty little treat it was. Everything in this level flowed nicely. The riddles not expecting a huge amount of moon logic to complete, no custom objects that had me running around like a headless chicken for 20 minutes and beautiful stunning vistas, even a good story flow and extra elements such as voice acting.
At no point in this level did I get too stuck, or felt like I wasn't being challenged enough, which to me is great balance to hit, and I'm absolutely euphoric to report that, since it is so damn rare to see. This level neatly puts in story elements as well, that are started in the level, where they have an impact on the level itself, and are then subsequently resolved to a satisfying resolution. There was never a time when I did not enjoy myself and it's ingenuity.
The only area where I did not award the full score was in the pickup and enemy department. Oh don't get me wrong, there is a bucketload of pickups and an ample amount of fitting and working enemies (so still a high score). But the pickup to enemy ratio is still very skewed. In the first half of the level I was very surprised what I was getting all those medkits and ammo for, as I had not seen a single enemy. And once enemies actually showed up I was so overgeared that they did not create even ounce of a challenge. The only inkling of an action challenge I had at the very end, where I had really low HP cause I was too proud to use a single med kit this level. Whether or not that is an issue for someone is probably down to subjective perspectives though. What is more weird, is the use of a very special gun at the end, that Lara comments on being usable to get rid of the wooden barriers. However the wooden barriers were also destroyable with the shotgun I found, so having that other weapon as a Metroidvania-esque element of gated progression did not work out as much. However since the shotgun was acquired fairly late as well and the idea is so great to gate off earlier parts of the level I cannot but be in awe at the idea and usage. To have a key in the form of a weapon is great and creative. So all in all I would consider this level close to a must-play just for how damn well it flows, plays and looks. And that you wander out as rich mogule of pickups? Ahh that is okay. Also special thanks for the extra voice line warning around that tree. That could have been a giant element of frustration, but you kept it from being one with a simple voice line!" - The Snarky Lesbian (09-Nov-2019)

"Yet another perfect level in this competition. I did not expect to be disappointed and I sure am not. Agent did an amazing job. definitely my go-to classic level from now on! Thank you for making this awesome level! :D" - Woops (09-Nov-2019)

"Great fun. AgentXP gives us a Mediterranean romp filled with all manner of puzzles and exploring. The pace of this raid is nice and leisurely, and the atmosphere is a lovely coastal location with patios, pools, seaside caves and a subterranean citadel. Combat is very light, and munitions are plentiful if time is taken to find all 7 secrets. There's target shooting a-plenty, a clever switch puzzle and enough platforming to keep things interesting. For me the difficulty was moderate. Didn't become stuck or frustrated at any point. The puzzles and flow of the gameplay hit the sweet spot of not easy but not a level that can be played carelessly. Eyes open! Loved the locations of some of the keys and the tasks required to reach them. Cosmetically, the level looks great from start to finish. Textures, lighting and scenery are all on point. The added cutscenes and voiceovers were a very nice touch, and done well. There is a bit of backtracking near the end, but XP switches things up so it isn't a hum-drum slog. I spent a solid two hours with this one and enjoyed every moment of it. Definitely worth your time, especially if you're dealing with the cold weather blues and want a nice beachy diversion." - Chel (08-Nov-2019)

"Well what can i say, Agent never ceases to amaze me with her levels. Another build to perfection level. Very well lit and textured. Level difficulty was not hard but not simple. Voice acting was brilliant and had a tint of humour! Play this level guys you will not be dissapointed!" - Wiseajak89 (07-Nov-2019)

"After playing this beauty, I have no doubt that nobody can recreate and retell classic TR stories better than AgentXP (just wait for her next Greece level). There are many areas where I just had to stop and admire the surroundings. We have three separate areas, each with its own TR4 vibes. Lovely coastal environment with nearby palace, followed by classic tomb raiding inside the crypt with some booby traps and lever puzzles (the only obscure moment in the game, just like it was obscure in the game it's based on). After you pick up the rose and release some ancient evil, then just like in TR4 you seek help from an old friend. The difference is that instead of boring Jean Yves, here we have professor DJ Full with his hilarious reactions to your optional destruction of his office (No, you can't shoot him :( ). Enemies are logically placed in the areas they belong to, so you can really feel the difference between chilled and dangerous areas of the game. My only real complaint is that Agent has been too generous with ammo and medipacks. I completed the game both during beta testing and post-release without using a single medipack and with lots and lots of ammo. Atmosphere, sound, cameras.....Well, if you played some of Agent's levels before, you know what you can expect in that area, just sit back and enjoy all these lovely flybys. All in all, this level really has everything. Great storyline, great feel of going through an old familiar adventure in the new suit, lovely looks, great tasks and last but not the least the privilege and honor to visit Dj Full's bathroom. Wonderfull work, definitely a must-play." - Tolle87 (06-Nov-2019)
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