Level: The Deadly Cave back home search
Author(s): alan
total rating:4.80 Gameplay &
Objects &
Sound &
Lighting &
manarch2 3 3 2 2
Phil 6 6 6 6
Ryan 4 5 5 5
Torry 6 6 7 7
Treeble 4 4 5 4
category averages
(5 reviews)
4.60 4.80 5.00 4.80

Reviewer's comments

"We don't get many TR1 levels these days, and this one is only an hors d'ouevre of about 10 minutes, but it provides some challenging gameplay along with a generous 3 secrets. Ammo is provided for weapons that never appear in the game, but that's a small quibble. I enjoyed it." - Phil (13-Jan-2020)

"Some decent trap sequences, a few interesting enemy encounters and three nice secrets are the only positive things to tell about this level, as otherwise this is a very short (this level took me exactly the 5 minutes the builder stated), not very carefully textured game with sometimes fairly odd architecture, missing sounds and rather little of interest, to be honest. Some bugs like seemingly solid floor Lara can walk over, the very strange bridge area and the not triggered bear are also present but not that important. Overall not a totally unenjoyable but somewhat pointless release with a very abrupt ending." - manarch2 (11-Jan-2020)

"Playing TR1 levels do tend to be somewhat finicky due to the fact that you have to play in DOSbox and the experience suffers as a result. Luckily, I was able to avoid the pixelated texture effect by using the "glide" file rather than the "RunMe" file. The only thing missing was the background music, but in a level as short as this it wasn't too much of a compromise. Anyway, my overall impression is that this wasn't a shabby little Peruvian jaunt, but there's nothing wholesome to get stuck into. The highlights were the blade traps and breakable tile gauntlets as well as the three secret placements. Not bad, but nothing too memorable." - Ryan (06-Jan-2020)

"Nice to see a new TR1 level being released on the last minutes of 2019, but sadly it's just a short romp through Peruvian styled caves. The author himself states it's a five minute affair. It's certainly deadly, with numerous swinging axes (even underwater!) spread all around the level plus one or two deadly falls. There was something odd with the collision, as the floor on the initial areas looked very slopey but Lara walked across as if it were flat, and then later on a broken/floating bridge also had Lara standing one or two clicks lower than she should be. One of the wolves was underwater (not sure if it was there or along or if it fell in due to the slope) and one of the bears in the end never triggered... Lighting was flat for the most part, but for one reason or the other objects such as levers and break-away floor tiles were much darker than the rest of the room they were in. Odd. 5 minutes, 2 secrets. 12/19" - Treeble (05-Jan-2020)

"I could not get this to run on 64 bit Windows 7 so substituted the file in the "TheVagrant-VillaMortal2" package and it ran just fine. Original Tomb Raider 1 level under the Glide batch file showed fine graphics. Level lasted around 10 minutes with a good platforming section with break away tiles. One of the bears refused to animate and I only managed two of the three secrets but for a first attempt this was just fine." - Torry (01-Jan-2020)
back home search