"I'm really not a TR1 expert, so I'm not sure I'm rating
this four-level set adequately. I must say I wasn't
expecting that much and I really didn't want a lot of
Atlanteans to show up. Well... From where I stand, this
brings me back to Lara's first steps on DOS (sure, I can
recognize the textures, the sort of atmosphere, the
enemies, the traps, that funny-looking lava included) and
I actually thought it was a great job. I never got bored
and I liked it all, even the Atlanteans, in what I'd call
a rather creative adventure. Perhaps due to something in
my keyboard settings, perhaps due to something in the
engine itself, I had occasional problems with the jumps
(didn't Lara actually jump at times or was it that
dreaded delay people talked about?), which became an
issue especially during timed sequences, as well as Lara
sometimes not grabbing up to certain edges unless I kept
trying and trying. The final battle and traps sequence
was a blast. Loved it." - Jorge22 (25-May-2020)
"This is a nicely made and accomplished TR1
set of four levels. Gameplay throughout is
mostly balanced (aside from a couple of trap
combinations and jumps that could be
surprisingly difficult), with a goodly array
of puzzles, traps, gymnastics, exploration
and enemy fights, with the final Natla
encounter proving quite brutal to Lara's
health. The scenery throughout is quite
attractive and you get a nice variety of
areas to visit, with the final level
boasting some impressive architecture and
the secrets are well hidden throughout. The
only odd glitch is that the audio triggers
more than once if you step over certain
tiles again, but otherwise, great enjoyment." - Ryan (25-May-2020)
"Feder has given us yet another solid retro-style adventure using the first Tomb Raider engine. It almost feels like a 'Gold' add-on to the original Core Design 'Gold' package.
The atmosphere and objects are very well done, with custom items and well-placed textures in the form of murals and carved surfaces tastefully applied throughout the environments. Lighting was also well done. The engine is limited but Feder does a great job using the tools provided and I'd say that all things considered what you see here is as good as it gets.
I had an issue getting the music pieces to play properly. The secret chimes worked, as well as the moody, ambient background track, but none of the different music clips. Feder is great at making use of camera panning at just the right times and places to create a sense of wonder or trepidation. The light touch with an excellent flair for the dramatic, the pans and angles are never annoying or detract from the gameplay in any way. The overall experience is pleasant to behold and immersive.
Gameplay is demanding and of moderate difficulty, with some trap sequences requiring a few tries to successfully navigate. There is nothing here that will have players 'stuck' overly long with the exception, maybe of the maze in the final level. Play is mostly focused on exploration, platforming, use of key objects and pulling switches. In other words, classic. The traps are pretty unforgiving, mind you. Small margin for error. The third and fourth levels are my favorite in terms of play, with a varied mix of tasks to accomplish.
Some of the secrets are tricky, and I missed 3, overall. This one is getting shelved in the favorites folder on my hard drive, since I know I will be replaying!" - Chel (25-May-2020)
"I've picked on this builder over the years because of his
insistence upon confining his considerable talents to the
obsolete TR1 to TR3 engines. I see, however, that he has
elected to embark upon a legal career, so he must of
necessity be a nice guy. I wish he would at least take a
stab at a TR4 level before he hangs up his level building
hat, but I guess that's his business. I'll reluctantly drop
the subject with the observation that this is not unlike Leo
Tolstoy deciding to write nothing but nursery rhymes
throughout his literary career. Once I got Nordic Adventure
to play on my computer I had an immensely good time
navigating the crude TR1 environs from the first level to
the last. What I did was to download a simple TR1 level
recently submitted by a first-time builder, then I
substituted one data folder for the other and wound up with
a 42 MB download instead of one with considerably more
bloat. I had to do without the music files, and the level
names were the same as in the TR1 original, but to me those
were negligible sacrifices. I found the four levels to be
satisfyingly invigorating, with a nice mix of puzzles,
jumps, enemies, secrets and environments. Each one takes 30
to 45 minutes to complete, and by the time you reach the end
you feel like you've been the beneficiary of a creative
raid. Recommended for those stuck in a 20-year rut." - Phil (25-May-2020)
"When I first started this TRLE, I was expecting just
another TR1 short level. What I found was a 4 level
masterpiece that resembles so much the original TR1
nostalgia that I would add it as an extra sequel for the
original core design game.
Gameplaywise, the level has a bit of everything. Gorgeous
areas to explore (the ship was my favourite), lots of
beautifully put traps, various types of enemies (some
that were a challenge! I like challenges) and not least
important, INCREDIBLE puzzle areas.
Secrets were smartly placed.
I only got stuck once in this trle, on the ship area
where I managed to find the secret rather than the cog
The cameras, sounds, atmosphere, completely enhancing the
TR1 feel to the trle.
The lightning was perfect, not too dark, not too bright,
and the textures incredibly put together for the first 3
levels. I did felt the last level texturing was a bit
rushed and lacking the "nordic feeling" from the rest of
the trle, therefore giving it a 9.
In conclusion, a must have on anyones TRLE's collection.
I greatly recommend it to anyone." - LOTRKingluis (17-May-2020)
"In the last TR 1 level from Feder I said that using the TR 1 engine might not be a very good option due to its limitations, but this one proves me wrong. A complete and really amazing levelset is what we get here, very nicely using the BtB'13 textures and also a few objects and great atmosphere. Yes the missing one shot triggers for the audio is annoying as well as a few rather dark spot as flares aren't available, but most of the areas, especially in the third level, are stunning to say the least. The gameplay is fluent and diverse throughout the whole 1:25 hours this game lasted for me, and the TR 1 traps and puzzles are creatively implemented in this game. I did not so much like the timed swim in the third level where you are stuck for good if you miss it the first time around, as well as a few booby traps and puzzles without hints (more puzzles where the players can/have to work out something by themselves would be great), but generally this game is very enjoyable. Enemies are well placed and the 10 secrets were a nice addition although again the game ended with too much ammo left in the inventory. Anyway, this is hands down the best TR 1 adventure out there and one not to miss." - manarch2 (16-May-2020)
"One of the best TR1 adventures I've played in a really long
time . I am in complete awe with what Feder managed to pull
off . Great atmosphere, puzzles and platforming . Definite
replay value, well done !" - Zuxuna (07-May-2020)
"What a simply wonderful excursion into Tomb Raider 1 territory. I enjoyed every minute here even if some of the areas were very tough to negotiate. Secrets also were very hard to find. I found none in the first and last level, two in the second level and only one in the third level. The hunt for the five wheel cogs in level two was fantastic. Honestly, I cannot praise this highly enough. A wonderful effort that should be applauded. I played using the tombati exe and had no problems whatsoever. Thank you Feder." - Torry (06-May-2020)
"Fantastic level in the TR1 engine! When I played, my jaw just dropped. Awesome atmosphere, wonderful architecture, beautiful textures, lots of clever puzzles. A lot of new objects that also suprised me. The music was awesome. The first three levels are in the Nordic style, and the last level is in the Atlantis mishmash with Nordic. To sum up it's an amazing custom that is worth playing. I would also like to see another custom on the TR1 engine of this author someday. Well done!" - BlackWolfTR (06-May-2020)
"This is a four-level Tomb Raider 1 set, and as the name suggests, it's Nordic themed, with good use of the BTB Northern Legend texture set. It mixes in various TR1 texture sets (including some HD versions) as well, and they fit together to create some quite unique themes. There's also a nice shift in the enemy and object use to fit with the evolving setting as you make progress. The lighting does what it can with the limits of TR1's engine, but a lot of the BTB textures do suffer from being a bit monochrome with TR1's white lighting, as they are greyish and can get a bit repetitive with no coloured lighting to play off of. The other themes mixed in do help though. There are also a lot of impressive large-scale areas, with a high level of detail despite that.
Gameplay is probably the most involved in a Feder set so far, and it does what it can with TR1's limited moveset. There's a mix of linear obstacles and open exploration areas, and the levels offer different styles, with the difficulty ramping up well to some brutal trap gauntlets and combat. While a bit tougher, the way the progression works fits right in with TR1 itself to the point it almost feels like a lost section. In the second level there was a odd moment where a secret seemed simpler to discover than a key item, but that's the only progression issue I had. There's also a bug where reloading saves makes music triggers replay, but I guess that's an engine problem. An excellent set, and the way it progresses is worth finding out yourself. Probably the best TR1 set out there." - Mman (06-May-2020)
"There are no words for describe this incredible adventure.
And build with the TR1 engine.
This level can easily be a Gold version of tr1 Gold.
Each levels are beautiful but I think my personnal favorite is the second level in the big ship. Just WHOUAAAA !!
I also really liked the viking/nordic atmosphere with the Greece objects and elements. Nice and perfect choise.
Congratulation Feder for this adventure and I hope play another one very quickly." - Bigfoot (05-May-2020)
"A nice little TR1 themed custom level with enemies, traps
and difficult puzzles to solve. I would recommend you play
and download this level for yourself. The traps
sometimes take a few attempts and the secrets are really
well hidden 36/40" - JoeTheCrazyGamer (04-May-2020)
"Again a great multi (4) levels game by Feder , very well balanced between discovery and action , somewhat inspired by TR1 (Peru , Greece and Atantis), rather easy in the first two levels , a bit more challenging in the last two with some original ideas and technical achievements. Finding all secrets is difficult , and sometimes you need to do some extra gameplay to get a single pickup (i like this approach
of objects placement). In some places you can hear again the same audio if you stand again on the same spot which i found strange and anticlimatic (aside from this detail the atmosphere is pretty good). The looks are quite good for a TR1 game, the textures of the BtB Northern Legends package fit very well in here. Quite a satisfying and well done raid, and one that does not really need a walkthrough (except maybe for the secrets) given the fluency of the progression." - eRIC (04-May-2020)
"Excellent adventure set in TR1! Feder has brought us another
great game that they are always a pleasure to play.
Recommended for those nostalgic for the originals! Thank you
Feder ..." - McRaider (03-May-2020)
"This is a really good level. It has some nice unique ideas i'd like to see in more custom levels. Apart from some minor issues like ridiculously placed spikes I had a lot of fun playing this series of levels." - Raildex (01-May-2020)