trle.net
Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61

72342 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8

TR Fan Site

 


Temple of the Dog by StudBuddha

DJ Full 8 9 9 9
Jay 8 8 8 9
JesseG 8 9 9 9
Jose 6 8 8 8
manarch2 7 8 8 8
Phil 8 8 9 8
Ryan 8 8 9 9
 
release date: 11-May-2020
# of downloads: 97

average rating: 8.25
review count: 7
 
review this level

file size: 79.40 MB
file type: TR4
class: nc
 


author profile(s):
email(s):
studbuddhaofficial@gmail.com

Reviewer's comments
"A very nice DLC, maybe even more enjoyable than the main game, though less elaborate and focusing on just one main puzzle. Again I was never stuck cause the game guides Lara nicely. Idk what's with the revolver as even the author's walkthrough ignores it. Is it a red herring or do I need more faith?" - DJ Full (20-Nov-2023)
"Despite being released only a month after Hallow's Guarded Hideout this level feels like an improvement over the previous. The gameplay is much more to the point and diverse, with some nice tasks like the slope/knife/breaktile sequence and decent puzzles; the amount of tedious progression is significantly reduced. I also found this level to be a bit more pleasant for the eyes with a more organised architecture. Here are there you can find a few cracks in the texturing and lighting but overall it is quite solid. The two secrets are nice to find and one was rewarding in a ... different way, not sure I liked to skip parts of the level so much. Anyway a solid effort and this 30 minutes is the first of the builder I'd actually would call really enjoyable." - manarch2 (16-Nov-2020)
"After receiving his previous level with less than glowing accolades, I felt I owed it to the builder to play his sequel and I found it to be an improvement. The surroundings are still on the dark side, but for the most part I had no problem seeing what I was to do in performing the next required task. The builder has provided his own walkthrough, which was very helpful, but I noted one oddity. What he designated as Key #4 could actually be obtained much earlier in the game, maybe even earlier than when I stumbled upon it right after finding Key #2, but on the other hand this does you no good as you need all four keys to finish the game. And I never could get that second secret, even though I knew exactly what I needed to do. Lara would always stumble on that last breaktile and would drop into the water before I could position her for a running jump. The enemies are almost exclusively dogs, as one might guess from the title, but there are some rats, a croc and a soldier to deal with as well. Gameplay is a bit cryptic and elusive at times, which is why I'm glad I had the walkthrough. A well-designed raid, as was its precursor, but just not the kind that really pushes my hot button." - Phil (11-Oct-2020)
"If you've played the previous level from this author, you can imagine what you can expect here; the same style, the same levers puzzles, the same small rooms with the same aspect but only dogs as enemies. Not very clear the pushblocks puzzle (only climb from one side) and again look for hidden switches to trigger doors/trapdoors. Not very entertaining for me, but still enjoyable anyway." - Jose (28-Jul-2020)
"While not being nearly as lengthy as The Hallows Guarded Hideout, this continuation of the series still manages to provide sufficient entertainment within its 50 minute running time. The various lighting effects are used nicely and the texturing is competent, while the atmosphere is well up to scratch and the gameplay moves along briskly, mixing in some small puzzles, traps and a fair few enemy battles, mostly against the eponymous dogs. I also liked the way that the pickups were spread out - you had to explore a bit off the beaten track for them, but they never take the focus off the main objective. Recommended." - Ryan (04-Jun-2020)
"This is very much an extension of The Hallows Guarded, only less confusing, shorter and with added dogs (as you might have guessed from the title). The gameplay is, again, a mix of exploration, puzzles and trap avoidance, in a search for four red serpent stones. It should certainly be within the scope of most players, passes the time pleasantly enough and doesn’t overstay its welcome." - Jay (03-Jun-2020)
"Here we have pushable blocks to move, TR3 music to listen to, and unsurprisingly many dogs to mow down. The gameplay is pretty straightforward once you realize that your goal is collecting four red gems. There are some small puzzles to solve and traps to dodge, nothing that should prove stressful to players. I'll admit, when the level ended I wasn't sure what exactly Lara gained from the experience, but I suppose you can always argue that the journey is its own reward. 52 minutes." - JesseG (25-May-2020)