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Level: Folklorist Diary - Gold Edition back home search
Author(s): Leoc1995
total rating:8.38 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
JesseG 8 9 9 7
manarch2 7 7 6 6
Mister-B 9 9 10 10
Torry 9 9 10 9
category averages
(4 reviews)
8.25 8.50 8.75 8.00

Reviewer's comments

"A 50 minute game (or more) with good ideas and some challenging parts. The first level makes the player think before spending his ammo, and the flamethrowers are dangerous in the narrow rooms. Despite this, i really enjoyed the challenge. The second is a Floating Islands style level, but without the weapons (if I'm not mistaken it's a re-creation of a level from the author's debut, since it has the same name "Hanging Prison"). The Egyptian style textures brought a differentiation to the game, because considering the limitations of the TR2 engine, it was very well done by the author. The songs are different from the usual and very interesting, taken from other games in the TR series. The third level closes with a well-designed block puzzle and a rock trap track that can be avoided if the player thinks of an alternative. The final battle also has its highlights and difficulty due to the traps that surround Lara. Conclusion: a great TR2 custom level, with a good soundtrack and recommended for those who want a challenge. The best work of this author." - Mister-B (31-Jul-2020)

"A 45 minute level with some interesting ideas concerning enemies (most of which have to be avoided, at least for some time) and traps, with two or three interesting puzzles in between. The looks are nothing groundbreaking, the first level was a tuned down version of Lara's home while the second was the most interesting, naturally as it is a Floating island setting. The third takes place inside a temple and I found the looks to be a bit monotonous here, often with wallpapered texturing. There are several paper thin walls and sometimes not so carefully applied architecture I liked the sound tracks used in this game but not that they were looping all the time. The occasional moments of horror are effective. Gameplaywise not without its moments, I liked the overall pace of progression and all the tasks are presented well enough in the second and third levels, while the first only relied on the use of enemies and could've had more unique gameplay elements in it. The hideouts of the seven secrets are decent as well. Overall, a nice little game with a few creative touches." - manarch2 (29-Jul-2020)

"This levelset is not for the faint of heart. Right out of the gate you have a large amount of enemies to dispatch in Lara's home, with very limited shotgun ammo. I had to save and reload in order to gain the foresight required to get past the first wave of enemies (which ones to shoot and which ones to try to ignore for a time), and managed to finish the first level dispensing my very last shotgun shell. While it was a bit too difficult for my liking, I did enjoy the combat overall, especially in the last level. Unfortunately the items reset between levels, taking some of the fun out of gathering ammo, but Lara being disarmed did make the second level interesting, making her work to get back that shotgun. Aside from combat there are plenty of traps to dodge, the most notable being the army of boulders waiting on the ceiling to crush you as you navigate a chamber in the third level. There are also some enjoyable puzzles, but I was not a fan of the high amount of camouflaged pushable blocks used to conceal routes. The camera cues were helpful and make the objective clear to the player. Texturing is a mixed bag, some rooms look lovely, but other areas (roofs, underwater tunnels, and some caverns in the third level) are wallpapered. Overall, a difficult but entertaining adventure, which I would recommend to those raiders with good reflexes. 1 hour 3 minutes." - JesseG (09-Jul-2020)

"Well presented Tomb Raider 2 level set that provides some tough challenges and seems to be intended for advanced raiders. Level 1 was very tough due to the combat involved and the utter dearth of med packs. I had to resort to the save game editor to replenish. Only found two of the three secrets. 20 minutes. Level 2 was a floating islands scenario with no weapons so avoidance was the key here. Look out for movables when you get stuck. Found all three secrets. 20 minutes. Level three provided some platforming and bounce pads but progressed rather nicely with a big boss fight at the end. Found the only secret. 15 minutes. Overall a good raid where everything worked although the first level will frustrate most raiders due to the lack of med packs." - Torry (02-Jul-2020)
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