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Level: Italy back home search
Author(s): Snap125
total rating:6.66 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Boris 7 7 7 8
CC 7 7 7 7
Dimpfelmoser 6 6 7 8
eTux 5 7 5 7
Gerty 7 8 7 8
High Priestess 4 5 4 5
Jay 6 7 8 8
Jose 6 6 6 8
Kristina 7 7 8 8
MichaelP 7 7 7 8
Orbit Dream 6 7 8 10
Phil 7 6 6 8
Qwendo 7 8 7 8
RaiderGirl 6 7 7 8
Ryan 6 6 7 7
Sash 7 7 6 8
Sheevah 7 7 7 7
Tombaholic 5 5 5 6
Tombraidergirl 5 6 7 5
Torry 5 6 6 7
Treeble 6 7 7 6
vienna 5 6 6 7
category averages
(22 reviews)
6.09 6.59 6.59 7.36

Reviewer's comments

"A pleasant and undemanding exploration level with Lara cavorting in a bikini around the desert and later in Venice. There are no real puzzles here which is a shame because I'm sure that the Venice area could have boasted some. But nope, it's mainly key finding and block pushing, shooting ninjas and dogs, as well as windows (a complimentary Venetian service). Simple stuff." - Ryan (26-Jun-2017)

"Not a bad little raid and nicely laid out. Not a terribly extensive level but enjoyable nonetheless. I encountered a glitch during the rope-swinging in that Lara can disappear through the building when aiming for the opposite platform, causing her to land on the roof and immediately back-flip to her death. There appears to be no end trigger here so once you've entered the aquarium room you'll open a door but cannot progress further. I found I had more than sufficient ammo snd health packs and got by just with the pistols, using the revolver only to shoot a lock as I recall." - High Priestess (19-Sep-2016)

"Very short level, I played this by 20 minutes. This is a very easy and linear level with some ninjas and dogs. I liked TR2-styled shootable windows and balconies but still this is a beta level. This is a level for players who has a little time to do something." - vienna (11-Sep-2016)

"Lara's running around Venice in a fetching bikini, having a wonderful time shooting dogs, crocodiles and ninjas (crocodiles and ninjas? seriously? Oh, OK then). There are one or two classic Venice things going on, such as leaping across balconies and shooting out windows, but mostly it's simple exploration with a bit of block pushing and key finding. It's reasonably pleasant with its occasionally pretty areas, but there are far better Venice levels out there, although if you fancy a short, undemanding trip, this could be it. Also, you'd really have to try hard to miss the secrets - even I couldn't avoid tripping over them." - Jay (02-Aug-2016)

"Ninja assassins in Italy? These days that doesn't seem so far-fetched. Anyway, what we have here is a modest little raid that most of us will finish in 30 minutes or so. Camera clues are rare (maybe even nonexist, I can't recall any offhand), but everything is so linear and compact that there's little risk of losing your way. Ammo is provided for weapons that are never found, leading me to believe this level may have been intended as a demo, and the secrets are pretty much right out there in the open to be found. This builder has done much better, but there's a reasonable amount of entertainment packed into this easily forgettable level." - Phil (28-Jul-2016)

"When explore the huge canyon I thought about much backtracking in this level, but finally I found no problems to look for ways to continue and finish it. No hard tasks in it, but neither interesting puzzles; I think excessive items to collect, I found a lot of shotgun ammo and even grenade ammo, but never found that guns. Enemies are well placed, and the secrets are not hidden. The rooms are very empty of objects, and I missed some more cameras, flybys and musics, but not really necesary. The best was the nice texturization. Not a finish trigger; why?" - Jose (12-Jan-2016)

"Having read other reviews I didn't bother to explore much the mountain area in the beginning, and I don't know what makes it look so special because textures are often stretched and they could have used some randomization. After some swimming through the sewers you finally get to the main town, and begin a quest for a golden key. After that, all you've got to do is reach an empty office with a nice aquarium and a door that can be opened but not crossed. It is a fun level, though, and is well worth playing. Not too sure about what to think about her outfit... some complained about the one I've used in Vendetta, but there she at least wore chaps and proper boots! 20 minutes, 3 secrets. 08/07" - Treeble (12-Aug-2007)

“This is a ‘cute’ level in a city that certainly looks like Venice with those textures. It starts in a canyon after Lara has arrived with the jeep and makes her way down to the sewers to enter the city. The first time I played this a year or more ago I gave it up because in that darkness I couldn’t find anything to do. To my surprise the answer was a crawlspace high up in one of the corridors at the sewers area; I was that terrible back then lol. Anyway I liked very much the city’s setting and having Lara run around the streets with her bikini was something new. Dogs and ninjas are the enemies with the crossbow Uzi and desert eagle at hand it’s a piece of cake to dispose them. I would recommend this level that was surely something new at the time it was released.” – Kristina (03-Sep-2003)

“Starting in a rocky canyon beside a jeep. So fool that I am I searched everywhere for keys no joy. But this canyon is very well built and it's a shame that you can’t get a simple ammo pickup at least. Well that covered about 20 minutes of time. Eventually I just ran ahead in my bikini I mean Lara in her bikini. OK we'll assume this is a very hot place but what if we come across snakes scorpions dinosaurs? At least she has a decent pair of boots on if very little else! So going forward into a huge cave hop into the water and swim into a good sewer/pool area where you have to drain and flood two pools and kill a couple of crocodiles. After this we climb up to a lovely country town very Venice-like. Here we're attacked by dogs and ninjas. I spent a lot of time here climbing onto jumping across and shimmying around the roofs of the town to no avail. And that covered another 20 minutes. There are some nice gameplay points like the jump across to the ledge in one of the houses where you need to push two blocks for a key. I was totally confused when I got to the last room with the aquarium. The door was opened and blackness inside with an invisible wall. I made my way back as far as I could through the level because I figured there was more to do but there wasn't so this covered another 20 minutes. So now you know all the pitfalls you can still get a nice little level to play with - perhaps about 20 minutes worth!” – CC (25-Jul-2003)

“I had a lot of difficulties getting this to run but thank goodness I did because for the first 35 minutes I thought it was lovely. The texturisation is perfect (I don't find the outdoor textures repetitive; have you looked at geological strata? It tends to all look the same) and the attention to detail is quite unbelievable. In the opening mountain range for instance. I took the liberty of DOZY'ing around just to make sure there was nothing to pick up and there wasn't. So all that vast expanse of rock and cliff-face was created simply to add a sense of depth; brilliant. The Italian town is no less impressive; a beautiful little place to wander around enjoying the warm sunny weather and getting to know and subsequently kill the natives. The tasks are pleasent and the gameplay most enjoyable. Until close to the end when the author apparently got totally bored with the whole exercise and abruptly ceased building the remainder of the level. Several doors were left unopened there was an invisible barrier and no end of level trigger. Such a shame! Things had been going so well.” – Orbit Dream (12-Dec-2002)

“Apart from the terrible bikini Lara is wearing and the dead end in the office the middle 25 minutes of this level was quite ok. You had to figure out a flooded room puzzle to get to the city and there run around killing some dogs and ninjas before locating a key to enter the office. Alas we will never know the hidden secrets beyond this as the level goes no further but I wonder if perhaps the ghost of Mussolini was lurking nearby impeding our progress?” – Torry (09-Nov-2002)

“A nice small level set in an Italian piazza but I was quite surprised about the desert before getting in the town. The few ninjas are no big threat but for me the dogs were hyper active and even the deadly Desert Eagle attacks were not fast enough for holding those beasts away from Lara till their death. The level is worth a play for the setting and for Lara’s outfit so you can play this level to have your 30 minutes of entertainment.” – eTux (01-Nov-2002)

“Starting in a large canyon next to your jeep by the way it is just for show so don’t go looking for the keys like I did it doesn’t take long till you find yourself in an Italian town very reminiscent of the Venice levels. I have to say I really liked a lot of things here like Lara’s look complete with skimpy blue bikini and barbed wire arm tattoo the really nice settings although a little more exploring would have made it much better and the enemies especially the 5 ninja attack which was placed perfectly. What I think could have been improved were the placement of the 4 secrets which were practically not hidden the block puzzle which requires Lara to be squished between two blocks although this doesn’t kill her so that she can obtain a key and the end which after opening the last door you find the exit is blocked. And it also would have been nice if this lasted longer than 35 minutes.” – Sash (21-Jun-2002)

“A bit of an anticlimax after having played Excavation/Icheb before but this short 30 minutes level does have a few elements that make it worth looking at: the nicely designed mountain area at the beginning (although I wasted a lot of time searching those jeep keys which are not there) then a bit of swimming in sewers and finally a small city/piazza area with dogs and ninjas to kill. There are windows to shoot and blocks to push/pull and the acquarium near the end is nice but of course the highlight is the all too sexy outfit Lara is wearing. Makes it kind of hard to concentrate and hit the right keys. I found 3 secrets and like the others was unable to walk through that very last door.” – Michael (21-Jun-2002)

“It's a nice level but too easy. The ambience reminds of the Venice level in TR2. There are some new armies and the model of Lara is very sexy. I have found four easy secrets and a bug in the final room: Lara doesn't succeed to pass the open gate. The time necessary to finish the level is about 40/50 minutes.” - Boris (21-Jun-2002)

“This level begins in the desert of Italy (??) and proceeds through an intermediate underground area to finish in a pretty nicely textured piazza. Gameplay is fairly simple with the exception of a tricky jump or two and 4 secrets are easily discovered along the way. I did enjoy the inclusion of some TR2 elements such as a couple of weapons but it would have been nice if they were properly labeled in the inventory. There were some other nice touches too like the aquarium with fish swimming about. Unfortunately the level ends when Lara opens a door to find -oops- a missing connection to the next room.” – Tombaholic (21-Jun-2002)

“A 40 minutes level starting in very plainly designed mountains without any real big highlights and ending in a city quarter – or rather not ending as Lara cannot pass through the final door. Remarkable is Lara’s outfit – light blue bikini and tattoo on the arm. Overall the level is not too difficult and I really liked the aquarium in the last room.” – Qwendo (21-Jun-2002)

“If this tells you anything my favorite thing in this level was the sexy outfit that Lara was wearing and the tattoo on her arm. It's a very short and simple level - you find yourself standing out in the middle of nowhere and then you find your way to a little area that looks remarkably like Venice. However there's not much to do once you get there. Kill a few ninjas and find a key and you're on your way again. Once you find an office with a desk and an aquarium you're finished. You actually can open the door in the office you just can't go through it. The ninjas drop plenty of ammo when they die and there are a few secrets lying about containing plenty of pickups. The ninja were worthy opponents too attacking in groups and usually taking you by surprise. The areas in Venice looked nice just not enough to do here - more puzzles would have been welcome.” – RaiderGirl (21-Jun-2002)

“Forewarned is forearmed so I didn’t look for the keys but just for the heck of it I had to try and see what all the nooks and crannies contained in the canyon. Absolutely nothing and had to dozy to some areas. Fun nonetheless. Lara was wearing a bikini and had a tattoo that was a novelty although I wouldn’t start raiding in that sort of outfit. I had a great time. The level is small and not hard many pickups and finding secrets was a breeze. The dogs attacking Lara did let me jump in my chair a couple of times. Ninjas coming together or in threes was easy as you had the revolver and enough ammo. Drawback was the very poor lightning in the sewers even with enough flares I had to strain my eyes. Another is that I didn’t know after converting I had to rename the tr4 file. Why the author didn’t put that in a txt or readme is beyond me.” – Gerty (21-Jun-2002)

“This could be a very good level if it was a bit longer. I liked that little city atmosphere and the kind of sewer at the beginning. I found the uzi and the desert eagle but they are not so necessary as there are just a couple of ninjas und some dogs to shoot (and two crocs in the sewer). The aquarium in the last room was very nice it looked quite 'real'. But unfortunately there is this 'can't-pass-the-door-bug' so you'll find no finish trigger in the end.” – Sheevah (21-Jun-2002)

”The old Cramps classic ‘Bikini Girls with machine guns’ springs to mind. Well, I wouldn't let my daughter run around the streets of Italy in an outfit like this, that's for sure. You know, first I played all the Top 50 levels and now I'm slowly working my way down the rating chart and I think there is some consens of what we consider an A level, a B level, a C level and so on. This is definitely not an A level (not long, not inventive, not unique, not tricky enough), but it's a really good B level. I had a lot of fun playing it, the Italian town is beautifully built, I liked the way the underwater area connects the canyon with the streets and there are some neat ideas incorporated here. I saved all the fancy ammo for a target puzzle or a final showdown, which never happened. Sob. Oh yes, and I tried for ages to deactivate the invisible block at the final door, which according to the other reviews is where the story ends. Highly irritating.” – Dimpfelmoser (21-Jun-2002)

“At the beginning Lara is in the mountains. There is nothing to find and the jeep is useless. You'll find some invisible walls marking the end of the level when you jump around in the rocks. You have to do some diving to come into the city. The city is very nicely done. A bit like a mixture of Rome and Venice. There I couldn't find the lasersight which will be needed. So take a closer look than I did and do that before you realize it's to late. You might not get out. But you can cheat a bit and avoid that spot if you know it. But then the end of the level comes very quickly. You'll encounter a door with nothing behind it. The end trigger is missing. Lara is wearing a very short outfit but it's still alright.” – Tombraidergirl (21-Jun-2002)
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