trle.net
Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61

72376 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8

TR Fan Site

 


The Mountains by technojoh

Dimpfelmoser 7 7 8 8
Gerty 7 6 7 7
Jay 6 7 7 7
Jose 2 3 5 2
Kristina 5 5 5 5
Magnus 5 4 4 4
MichaelP 7 7 7 7
RaiderGirl 6 7 7 7
Ryan 4 4 5 4
Sash 7 7 8 7
Tombaholic 6 6 7 7
Treeble 4 5 5 5
Yoav 7 7 7 8
 
release date: 04-Dec-2002
# of downloads: 65

average rating: 5.92
review count: 13
 
review this level

file size: 20.70 MB
file type: TR4
class: Jungle
 


author profile(s):
email(s):
technojoh@gmx.de

Reviewer's comments
"This level has definitely not aged well. While the premise is interesting, it doesn't really hold up as visually the level uses a limited selection of textures which are very often stretched or randomly applied. Geometry is a bit too broken and ultimately fails to look organic, but my favorite bit was when a boulder literally fell from the sky. All in all, this kept me entertained for a while, but could have done with less padding and some smaller areas (especially underwater) as most of the time all you do is zoom past them anyway. 45 minutes, 3 secrets. 07/20" - Treeble (19-Jul-2020)
"An undoubtedly nifty concept here (carefully explore the vast mountain ranges to find the jeep keys, then liberate the jeep and get out of here), but the actual level was personally a bit unfulfilling for me. The rocky surroundings are very blandly textured and jarring to the eye, while the gameplay never really reaches any exciting heights, mainly involving groping around in dark cave areas, negotiating mazelike corridors and backtracking quite large distances, and enemies are used rather in a rather unimaginative manner in that they seem to attack in tedious hordes. The jeep rides at the end were the only small highlights and the secrets were nicely hidden, but as a whole I wasn't really impressed by this level." - Ryan (30-Jan-2019)
"Not worth to play for me this mountain level full of very very huge and empty rooms with nothing to do. The only thing I did was to pull three or four switches and some gymnastics (well, and shoot some enemies too). The architecture and texturization is the worst of the game, very elongated, missing textures, ilegal slopes... Where are the flares to light the dark areas? What about if you miss the jeep keys and drop into the long hole to the underground lake? What about the nasty backtracking? At least, when jumping a dark pit with the jeep I fell down crashing it and with the light from the explosion I could see a lever down there. Also a good touch was to place a second jeep to avoid backtracking and repeating tasks. The best: some musics and camera shots. Better play it following the walkthrough instructions." - Jose (16-Aug-2016)
"Nice and long adventure on Mountains. Lots of climbing and swimming shooting on wild boar dogs and soldiers and avoid boulders. Somewhere on mountains Lara finds the jeep key and is trying to find a way to the jeep then a fun drive on bump area to the end. If you like this you will enjoy it as much I did." - Yoav (04-Jun-2004)
"A rather linear level where your main goal is to find the keys for the jeep and then use it to jump over a pit. If you don't jump over it without the jeep of course. In which case the level only lasts for fifteen minutes. If you do decide to search for the keys and the switch that opens the final gate the level lasts ten for minutes longer. It's an easy level with some switches to pull and some doors to open. Nothing out of the ordinary. The texturing isn't very nice either I'm afraid. And neither is the lighting." - Magnus (30-Jan-2004)
"I can't imagine a much more challenging TRLE project than trying to create a mountain environment. Here the author partly succeeds. Where it works is in some of the interior areas and underground lakes. Where it doesn't is in the open areas which aren't much more than large boxy rooms with wallpaper texturing often stretched. The whole thing is fairly vast. The problem is there's not much to keep the player's interest within this huge level much of which is spent running long distances and climbing ladders so high Lara risks a nosebleed. Well some might find this entertaining but in my book it was pretty dull. An intriguing concept but the promise of the concept is not quite realized here." - Tombaholic (19-Jan-2004)
"If you like shooting and driving you'll probably enjoy this. It wasn't entirely to my taste although I do enjoy a certain amount of exploring in a level. The idea is good and the mountain surroundings pleasant enough but I didn't really relish it enough to want to do it twice. Enemies are crocs piggies and guards guards guards and you get a few boulders to avoid and quite a lot of swimming. The idea with the two jeeps is original but the level just didn't quite do it for me - I do like my puzzles. 07.08.2003" - Jay (07-Aug-2003)
"This interesting level starts out in what looks like it's going to be a jungle level till you get to the huge mountain which you'll explore both inside and out. There are a number of doors and it seems like you never will get them all open and some areas you end up returning to later. There are dogs scorpions wild boars monkeys soldiers and crocs along the way plus some nasty boulder traps that will have you scrambling to get away. The look was interesting but ultimately there were too many long climbs long treks and too many mazes for me." - RaiderGirl (16-Jan-2003)
"Ok I got bored and upset with this level. There are no puzzles at all only levers that open doors annoying SAS guards that attack along with wild boars and you don't know what to shoot first and crocodiles in mountain sides how on earth did that croc get up there. Plus two jeeps that can get you very confused and very stuck to the point of not being able to finish. I found the trick with the jeeps stupid and not brilliant as the other reviews because if you make the mistake and not push a lever by climbing down a ladder near the gap you jump with the first jeep you will never make it. There is a second jeep that should have been available sooner than the time you need it. After pushing some levers shot dogs and scorpions going through dark caves with only three flares the ones you started with walking between mountain sides with textures missing all over the place I finished after doing most of the level twice. I am surprised that some reviews downrated a level much better than this named 'Ayutthaya' and gave higher or similar marks to this thing. A bad level to look at with no puzzles." - Kristina (16-Dec-2002)
"The story goes: finding the keys for the jeep so you can have a thrilling ride. I don't even know anymore how this level started up I think in a jungle environment. Only thing I remember is lots of stone texture and lots of climbing and swimming. Enemies are boars crocs dogs and SAS soldiers. Climbing the mountain and finding your way up to the top. There are SAS men there and one of them has the keys. Finding that is still not the end of this level as there is a lot of swimming (and drowning) involved. Finding in the first underwater maze (there is also a second one I think) a lever on the ceiling then you get a fly by where to go next. Then it is into the mountain looking for levers to pull. Jumping to do and even rope swinging. There is also a pole to climb. The deep deep drop into the water is thrilling though. Don't give up as I found out you have to do the whole thing again but gates that were closed before are open now. Finally you see the jeep (and surprise surprise even a second one) and off you go killing more boars and SAS men. 08-12-2002" - Gerty (15-Dec-2002)
"A level that is a bit 'rough around the edges' in many respects. For one the overall setting seems a little amateurish with the occasional missing texture the horizon flashing into view in some of those vast areas repetitive texturing and hectic flybys. There are also a few dark corners and ample opportunity to drown in the longer swims. But it is also a really well done 'rough' landscape as you explore canyons caves and jungle to find a jeep which you then drive almost to the end only to find you have to go back again to open another gate and pick up the second jeep to make it to the end. A concept that works really well I thought and it's fun for the 45 minutes it lasts as the rooms interconnect nicely. Some levers some boulders plenty of dogs warthogs bats scorpions crocodiles and SAS to kill along the way and 2 secrets found. " - Michael (13-Dec-2002)
"What a really fun adventurous level over and through some mountains in the search for a jeep eventually 2 to make a jump over a chasm near the beginning of the level. Not puzzle based though this is more just finding your way from one point to the next helped along by a handful of levers that open some gates but don't be concerned if you leave an area with an unopened gate as you will be back. I finished this after 50 minutes with 3 secrets in my backpack funnily though you can finish also in just a couple of minutes as there is a point at the chasm where you can make a running jump to the other side and be done but if you want to play it like that then you may as well rename the level 'The Hole'." - Sash (08-Dec-2002)
"I know I know there are some missing textures an underwater maze a few awfully long climbs the end of the world to be admired but I found the whole concept rather original the mountain range is beautifully done (if a little mono-texturesque in places) and the trick with the two jeeps is dead clever. It starts out totally straightforward and you wonder what the point is when all of a sudden the game opens becomes somewhat non linear and you're left wondering what to do. Basically you have to do the whole tour twice only the second time there are a few more gates open so you come from a different angle and can access more levers. It's hard to describe but I'm pretty sure I haven't seen anything like it. You get dogs bats SAS guards and crocodiles as enemies and there are a couple of boulder traps but the main challenge here is to figure out the path that will get that last gate to open. You have to explore a lot and don't be afraid to leave an area with a closed gate you will come back to it later. My actual net gaming time was only a little over 40 minutes but I spent so much longer in the mountains as I occasionally fell back on an old savegame when it turned out that my exploring had been going in the wrong direction. It's probably not everyone's cup of tea but you should at least give it a try and see if you like it." - Dimpfelmoser (08-Dec-2002)