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Level: The Spirits of Egypt 2 back home search
Author(s): H. Pisti
total rating:5.43 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Gerty 4 6 7 6
Jay 4 4 7 7
Jose 2 4 5 7
Kristina 6 7 8 8
Magnus 4 3 3 3
MichaelP 4 5 7 7
Momster 4 6 6 6
Orbit Dream 3 4 3 8
RaiderGirl 4 6 7 8
Ryan 4 5 6 6
Sash 1 4 5 5
Sys 5 6 6 7
Tombaholic 5 5 7 7
Treeble 7 6 8 6
Xela 4 5 6 7
category averages
(15 reviews)
4.07 5.07 6.07 6.53

Reviewer's comments

"I probably won't bother playing "The Spirits of Egypt 1" as judging by other reviewers' comments, the structure and gameplay seems to be identical to this. Anyway, onwards to this review. This is pretty much a remake of the official title/Times Exclusive level. Gameplay here involves pulling levers, exploring dark corners, avoiding spikes and spiked balls and shooting enemies. I wasn't very impressed with this one as it got fairly boring after a while. I did have a weird buggy camera which led me to a spiky death. Hilarious introduction though - 20th Century Fox, anyone?" - Ryan (20-Jan-2017)

"I can't understand this new release, only to modify some things, the rooms and the gameplay are basically the same (I think there's only a single new room at the very end). Some traps added (scissors too high and the room with the spiked ball now has 5, but still innocent) some enemies added, some cameras/flybys added, but not interesting if you already played the first version. It seems that the author released the first version to find "betatesters" with the reviews and later released the final version (why don't ask for betatesters in the forums and release only this last version?). If you've already played the 1st version, it's not worth to play this second one; if you never played the first version, play only this one and never the first one." - Jose (03-Aug-2016)

"One of my major problems with the first upload of this level was that it felt like a skeleton level, with decent architecture but not enough to fill it. This second try improves on that problem a little bit, adding more decorations, enemies, and gameplay. Unfortunately, it is still comprised of fluff, having the exact same backtracking from the first one. Additions mainly come in traps and enemies, which were questionably placed in a few areas. The one added room at the end wasn't worth incorporating, in my opinion. If you are going to play one of the Spirit levels, this one is probably better, but it's still not great. But, hey, at least we still have the over-the-top intro." - Xela (16-Aug-2014)

"It's like playing 'The Spirits of Egypt 1' all over again! Well except for a few added traps and a few new rooms. You've seen most of 'The Spirits of Egypt 1' if you own 'The Last Revelation' or have played 'The Times Exclusive Tomb Raider Level' and you've seen most of 'The Spirits of Egypt 2' if you've played 'The Spirits of Egypt 1'. Still with me? This is not a very good level but at least the author shows potential. Now if only he or she would make a completely original level that lasts for more than thirteen minutes... If you have to choose between this level and the previous level choose this one. It's a little better." - Magnus (29-Jan-2004)

"This level seems to be only an extended version of Spirits Of Egypt 1. What you get here is pretty much the same except this time there are more traps more enemies more objects a lot more cameras and more soundtracks. The opening though was untouched lol. There is an extra room also and you'll only access it once you push the lever that activated the finish trigger in level 1 - so I thought 'hey at least it didn't end suddenly like before!'. So I went down to that room to push a lever and find out that my thoughts were completely wrong lol. 20 minutes." - Treeble (24-Jan-2004)

"Can you say deja vu? Playing this directly after the author's first level I wondered if I had stuck the TR4 file in the wrong folder. Well it's pretty much the same dressed up with some more enemies objects and some cut scenes to go with the lever pulling. If you're determined to play on 'Spirits' levels may as well make it this one." - Tombaholic (20-Jan-2004)

"Not having played the first I went into this with a degree of optimism borne out of the knowledge that this was a revised version. Alas although playing rather well for 20 minutes or so this particular outing ground to a complete halt after pulling a lever. Despite an unchanging camera view I managed to return to the opening Hallway only to have the level crash out on me (taking my Computer with it). Reloading the game produced the same result (the level ending that is; not my Computer crashing) so I'm assuming that was the intended end. Whatever (despite some decent textures and lighting and a hilarious opening MGM Fanfare) this is hardly worth the download." - Orbit Dream (01-Jan-2004)

"I just loved the opening music - was it the MGM theme or am I getting my film studios confused? Unfortunately that was the high spot of the level for me. Gameplay was very much of the running backwards and forwards pulling levers and opening doors variety no puzzles and not much enemy action either - a few ninjas skeletons crocodiles and a rather out of place shark. I found a serious glitch at one point where I had to keep pressing the look button to see anything but I just kept re-trying and eventually I regained my sight! A short fairly uneventful level in pleasant surroundings. 26.07.2003" - Jay (26-Jul-2003)

"Well this is the final expanded version (not a copy) and I think the first preview version never should have been released here. Pisti used to show His half-ready levels to us and the first version was nothing else then an early preview. So this second is the real 'Spirits Of Egypt'...If I compare it with it's predecessor I see the improvements: more enemies more traps and more objects make it a bit better although the level is still very short and easy. At least it's not as uneventful as the previous one was and the large rooms are better with the new objects. I think the long flyby was excellent near the end but unfortunately I also bumped into that fixed camera bug what RaiderGirl experienced. The enemies are a skeleton and a mummy (both of them are unkillable) crocodiles and sharks and the usual white ninjas from the previous version. We have the same weapons against them: the Pistols and the Shotgun but this time we can find some Wideshot Shotgun Ammos too not only Normals. There are still many dark rooms but we still have enough Flares for them. The keys and levers are almost the same as in the preview-version so the gameplay hasn't been really improved. The sounds didn't really work correctly: the ninjas Uzis almost killed my new headphone and the blades didn't have any single sound for instance. The atmosphere and textures were still great but the previous version's save bug still takes place at the beginning...All in all the level is still a 'first-trying' category and I just can't write a much longer review than for the first version..." - Sys (04-Jul-2003)

"Being the second version of 'The Spirits of Egypt' this was improved in some ways with more flybys some boulder traps crocs and sharks swimming in the pool some blade and spike traps and the rooms were better decorated too. Otherwise gameplay was almost exactly the same and in fact I was unable to even finish this time. I pulled one of the last switches and thought I'd see if the door in the first room was open this time around but the camera got stuck in the pool room and from then on I could only see where Lara was when I had a weapon drawn. I finally made it to the large first room with the gondola only to find the shark had followed me and was chasing me around the room! I had a hard time seeing to get back to the previous area and finally gave up and reloading only resulted in the same problem." - RaiderGirl (20-Jan-2003)

"Now nearly exactly the same as Spirit of Egypt I but a bit longer a few more enemies and traps but still sadly lacking in the gameplay department." - Momster (11-Jan-2003)

"This is a copy of the first but with more enemies traps and objects added to it. Still getting the Eye and the Cartouche and they are in the same place. You also get a lengthy flyby to show you the way to the new door that is added. Enemies are (apart from the ninjas) sharks crocs a skeleton and a mummy. There are spikes and some boulders. Still haven't been into the other site. 06-01-2003" - Gerty (11-Jan-2003)

"Same as the first only you get some sharks crocs a skeleton and a mummy plus a couple more traps but that's it. Oh there is one more lever but there seems to be no real aim to this or the previous level and I can only hope there isn't a third installment." - Sash (09-Jan-2003)

"This is a copy of the first 'The spirits of Egypt' but not quite. It has more objects this time but still not many puzzles. Again a cartouche and an Eye of Horus is needed but there is also a shark and more spike balls now and I have to say it's an improvement. I am sure that this author has potential in the level building and the next level will be even better. Try both of them if for nothing else then to see the good setting." - Kristina (05-Jan-2003)

"Aha so this is an expanded version of 'Spirits 1'. You will recognize pretty much everything from the first attempt but this time round there are more sounds added more boulders bird blades more objects placed more spikes more enemies (sharks crocodiles skeleton mummy) and one more area with a lever. Although yet again the end is utterly unexpected when you pull this 7th lever." - Michael (04-Jan-2003)
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