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Level: The Loch NG back home search
Author(s): GMac
total rating:8.38 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
eRIC 9 8 9 8
manarch2 7 8 9 8
MichaelP 7 8 9 9
Phil 9 9 9 8
category averages
(4 reviews)
8.00 8.25 9.00 8.25

Reviewer's comments

"I played The loch , straight after Catacombs of the guardian and there is quite a difference ! Despite the grey textures for the sober buildings , this one is more joyful , the audio at the beginning surely helps to set you in the right mood and lighting is more pleasant. Gameplay is also more enjoyable in my opinion, in fact it is a model of gameplay as fluency is concerned. There is no fancy puzzles and progression flows so well with some very enjoyable chunks , especially some jumps and use of the torches. Enemies are not very diversified , and i could not help but notice some place was copied from another one , but i don't mind much as the gameplay was even better. Net gaming time : 2h26. Found only 3/7 secrets. Enjoyable level set." - eRIC (18-Aug-2017)

"If GMac is still keeping his finger on the level editor pulse, he's doing so behind the scenes, as his Skribblerz site advertises as the "latest adventure" a level that was released two years ago. I've played all his previous releases, and The Loch NG bears little resemblance to the version that was one of his earliest efforts. You get three interrelated levels that took me just under two and a half hours to play, and this game deserves to be treated as a current release so that it will get more attention (and reviews). Dutchy has provided an updated walkthrough, which I really needed because of the somewhat complicated gameplay, particularly that extended torch puzzle near the end. Although the scenery is something less than breathtaking, there's plenty of ambient light and I rarely had the need to light a flare. Enemies are relatively few, but the puzzles and the platforming exercises are what will keep you busy in this adventure. Recommended." - Phil (14-Aug-2017)

"Again it has been a very long time since I had played the original adventure, so it is hard to actually compare the NG version, but all by itself it sure looks nice and the atmosphere is conveyed very well and at times beautifully supported by the audio choices. I spent 25 minutes in part 1 and part 2 each and then chose not to play part 3, as I had just finished the Skribblerz Stonez 3 - Return to the Loch level before, which is the same one. The biggest downside of part 1 and 2 lies in the fact that they are both very 'pedestrian', ie you will be doing a lot of running back and forth and only on occasion this gets spiced up by a few surprise dog attacks, fun jump sequences or an easy series of timed runs. Nonetheless it does hold together as a solid adventure and was definitely worth the replay for me." - MichaelP (29-Dec-2014)

"The Loch (6-7-9-8): The loch at the start is really nicely designed and even if most indoor areas can't keep up to the exterior ones, the atmosphere in this game is pretty great. The gameplay in here is rather limited though and involves a lot of tedious backtracking, and the puzzles are rather uninspired as well, pulling several levers is often the only thing to do. The torch puzzle is one of the highlights, but also very easy and dull except for the secret. A much better version of it can be found in the third level.
The Castle (7-8-8-8): The gameplay picks up here with more actual tasks and overall the quest for the various key items (which by the way could be different in each level) is nicely designed. There are some more or less challenging boulder parts and jump sequences, a small interlude with the guide, a small flooding puzzle and two rather nice secrets to find. The rooms tend to look pretty sameish here, with no outside areas this time (in comparison to the first level) so the looks are a bit repetitive. Castle Sanctuary (8-8-9-8): There's a good usage of flybys and music, the texturing is nearly faultless and the lighting is good. Maybe some rooms feel a bit grey (I've said enough about this) and uniform and some of the one-square towers really don't look quite believable but overall the looks are quite pleasant. Gameplaywise there is quite a large variety of tasks and especially the platforming parts are quite inspired, as well as the torch puzzle in which you have to drop several boulders. It feels a bit monotonous at times but the good and fast pace and the steady variety of tasks never let this level feel dull. There's nothing quite outsanding in this level but overall I had a pleasant time in here.
Summary: Another solid release that suffers from the usual things in GMac's levels like monotony and some dull-ish gameplay sections, but the atmosphere is quite nice (I really enjoyed the haunting music choices here) and overall it's a pleasant effort. Found all seven secrets in 1:10 hours." - manarch2 (25-Oct-2014)
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