Sobek’s Sanctuary
Story and Walkthrough provided by the
author
Sobek storyline
Lara gets a phone call off her good friend Dr Zawi
Hawass asking her to investigate a small opening in
the back of a cave that has opened after a small earthquake. In the cave Dr Hawass had discovered some small artifacts relating to the
god Sobek and wants to know if there is anything more
to find.
Lara immediately flies over to Egypt to investigate the cave with Dr Hawass. While in the back of the cave Lara hears Dr Hawass cry out and before she can turn around she is
violently pushed into the crevice.
Her task now is to get out of the cavern below in one piece.
Sobek walkthrough
As soon as you hit the water turn round
and climb out in the corner where the faces are.
Get your guns out and prepare to be attacked by a harpy; no need to bother with
the croc on the steps, it's trapped. Kill the harpy and make your way to the
top of the steps, run along and climb onto the platform to find a pickup. Carry
on along the steps and past the next platform till you come to the third
platform and here you will find the first of the three secrets in this level.
Secret #1
Climb on top of the platform and make your way to the front right corner; turn
right to face the lowered ceiling and take a running
jump at it. You might be surprised to find you can grab the wall and shimmy
round to the left. Shimmy round till you reach the dark area and climb up to
find the secret.
Drop down into the water and make your way to the front of the Crocodile
statue; you can climb out on the left or the right. Make your way to the corner
where the flares are and there is a climbable wall in the corner. Before you
climb up here, drop into the water facing the steps and swim down into the
bottom right corner where there is a passage with a shotgun at the end. Go back
to where the flares were, climb up here and make your way along the ledge,
avoiding the slopes that throw you back down to the floor,
and climb up in the corner. Drop into the next room and immediately do a
jumping spin to avoid the spikes and be facing the skeleton that will appear. Use
the shotgun to blast the skeleton into the pit. Jump over the pit and take the
first left, then left again and up the slope, follow the passage round to the
end.
Do a running jump and grab the ceiling, turn around and swing to the
jump switch on the wall behind you. Drop to pull the lever and it will open a
door that is ahead and also make some spikes active. Jump over the spikes, walk
to the edge and shoot the croc in the water. Do a running jump to the ledge
ahead, and then another to the ledge in the corner by the climbable wall. Climb
the wall to the top, turn around and jump to the pickup, get back over and run
up the slope. Get the shotgun out and blast the skeleton at the top of the
slope into the next room. Drop into the next room and shoot the chest to get
another pickup. Climb back out of the room; continue up the slope and around
the corner to the end. Drop down, then jump up to the ceiling, swing around the
corner and along the passage. Make sure you go all the way to the end of the swing
before you drop or you will burn.
Jump across the top of all the walls (if you are quick you don't have to
bother with the skeleton) and drop down into the last passage. Go to the end,
jump up and crawl through back into the main croc room. Make your way along the
ledge, avoiding the spikes, and jump up in the corner. Here is the first
Pharaohs knot that you pick up. Get this and it will trigger a flyby camera
that shows the doors in the crocs mouth opening.
Get down into the crocs mouth, swim down its throat to the middle door
that will open as you get near it. Swimming along a few blocks will trigger a
croc back in the throat, swim back out and lure the croc near to the front
ledge where you can climb out and kill it.
Get back in the big croc, swim along the passage and turn right at the
end, there is an air hole in the ceiling, above the face on the floor. Fill up
with air and carry on down the passage, turn right, left, left, right, left,
right, left and left again.
This will take you to another pickup that will also trigger a camera that shows
you the door to the right ‘lung’ opening. Retrace your path back to the air
hole, fill up with air again and then swim to the open ‘lung’. Go in and get
the Gem, this will trigger another camera that shows the next area to go to,
back to the water where you first dropped in the level. Search the wall and you
will find a hidden passage. All the swimming in here has to be pretty precise
if you want the pickup. To get the small medipack
before you get to the air hole, take the first left in the main passage. If you
want to get to the air first (recommended) go along the passage, turn right at
the end, a quick right and left, then straight ahead for the air hole. You can
now go back for the medipack if you want, if not,
fill up with air again and swim through the passage ahead. Ignore the first
right and swim to ahead, do a quick right and left then swim through the room
ahead. Again, ignore the first right and swim along the narrowing passage. At
the end of here go right, down, left, and along the short passage that takes
you down into a small room. There is a croc in here that takes a small bite of
you so swim straight ahead and follow the passage upwards to the next room. Climb
out here, wait for the croc, kill it and then swim back down for a pickup that
you didn't have time for first time through.
The room you climbed into has a climbable wall in one of the corners;
use the look button to locate the face high up in the corner. Climb up here and
do a back jump near the top to land in a passage. Go along the passage and put
the gem in the wall to open the door ahead. Go in this room, climb up any side,
look around and there is another climbable wall. Climb up here and do a back
jump to land in a sloping passage. Stay sliding backwards and grab the edge
before you drop down to the ledge. Make sure you have a lot of health or you
will die. Grab the pick up off the pedestal then take the Pharaohs knot of the
second pedestal. This will trigger a flyby camera that takes you on a rather
interesting journey under the big croc and shows you where two ropes have
dropped out of the ceiling. The best way to get to the other ledge without
going getting set on fire is to hang off the front of the ledge, shimmy round
the corner where you can put your feet on the wall, and do a spinning jump to
the second ledge. Grab these pickups and make your way back to where you saw
the ropes come out of the ceiling, by where you got the first knot.
Swing from one rope to the other and then
onto the small ledge around the corner.
Jump forward onto the next ledge and then onto the climbable wall ahead. Climb
up here, back flip into the next passage and put the knot in the wall to open
the door ahead. Be careful in the next room as there are five skeletons that
float down from the ceiling, you can pick them off with the crossbow as they
fall if you are quick enough.
Over on the far wall there is a small room to jump up to, and inside
there is a jump switch which will raise a block in the corner so you can reach
the climbable wall. Climb up here and run down the next passage to a room with
big fireplaces in it. The first passage to the left is a trick one; the second
takes you to some tasty pickups. The third one is another trick one; the fourth
one is the way to go. A skeleton is triggered near the end of the passage that
you can take care of with the crossbow.
Secret #2
The room you go into now has a jump switch on the wall behind you as you first
go in; this triggers the door to the right ‘lung’ on the big croc to open and
in the ‘lung’ is the second secret.
Secret #3
Use the binoculars with the torch in this room and you will see an opening up
in the top corner opposite the light opening. Hang off the entrance to the
light entrance and do a spinning back flip to grab the edge of the dark
entrance; in here is the third and final secret.
Come back out of the secret room and climb up to the light entrance; go
along the passages, past the door in the wall, down and along more passages
till you come to a jump switch above a slope. Ignore this switch, it's a trick,
turn round to jump up and pull the switch behind you. This opens the door that
you passed earlier in the passageway. Make your way back to the door and follow
the passage that is now open. Drop down into the water, swim through to the
room with the blocks and jump from one to another to get to the top. Jump
across to the opening and follow the passageway down to a closed door; use the
second Pharaohs knot to open this door.
Enter the room, go to the front and pick up the Hathors
head and staff. Turn round to face the inside of the room and leave by the left
hand window. Run along the steps to the corner, put the Hathors
head and staff together, and use. This triggers a camera, raises a block by the
door on the far side of the room and also triggers a Harpy, kill the Harpy and
proceed to the door. Open the door by putting your hand in the wall and enter
the room. Kill the skeleton or he has a habit of pushing you on to an
anti-trigger.
Jump on the heads on the floor to open the big doors; get off the last
head by jumping on the wall or you will hit an anti-trigger that will close the
doors again.
Enter the new room and avoid stepping on the floor, as it will kill you.
Just for a bit of fun I have put a diving board in the room, but you don’t
really need to use it. Dive in the water from the same side as the diving
board, swim straight down and along the passageway that is in front of you. (There
are other passages here with pickups in them but they also trigger more crocs;
so it is up to you whether you get them or not). Climb out of the water and
kill the Demigod; don’t run inside the big crocs head while fighting the
Demigod or you trigger a skeleton at the same time.
Make your way over to the far walkway and climb up; this causes a block to
raise and cover the exit to the room. Run along the platform and pull the jump
switch; this raises another block by the other walkway to enable you to climb
up. Get up on the second walkway and kill the second Demigod that appears; run
along and pull the other jump switch to lower the first raising block. The way
to the exit is now clear, except for the third Demigod that appears when you
climb back on the first walkway. Kill him and pickup the third Pharaohs knot
that he leaves. Go into the now open exit door from this room and place the
knot in the receptacle on the wall; this opens the two big doors and when you
enter the next room it is the end of the level.
This is the quickest way to finish the level; but there is plenty more
exploring to be done for the curious minded.
Thank you for playing my level…Aza.