CRAZY
Level by Nadia Rubin
Walkthrough by Yoav
In a solitary Pacific
Ocean's island....
Start by sliding down a
grassy wall and landing outside a big structure. Facing west, follow the path between
the structure and the grassy wall. At the corner when you turn to the south
path you see two blocks. Those blocks and others that you see later around the
structure have burning traps. Keep following the path to the end and turn to
the east path. Here you see some hanging bells above the path and further on
you reach the motorbike (which I didn't find any special thing for it) and the
main doors you'll open later. Keep to the end of the path and turn to the north
path. In front of you are three swinging balls you can easly shoot with the
pistols when you reach the end of the path.
At the corner there are
two blocks covered with spikes. Carefully climb onto one of them, then
jump/grab the ledge above and climb onto it. Shoot the vase for clips, then
head south and go a little bit forward. Nearby the first closed gate turn to
face east and run/jump over the grassy wall for a secret.
Pick up crossbow explosive ammo and run/jump back to the ledge. Keep following
south along the ledge and pass a closed gate and opening. At the next gate turn
to face east and run/jump over the grass for the crossbow gun. Turn around and
jump back to the ledge, shoot the vase in the corner for shotgun ammo. Go the
west ledge and at the end run/jump over the grass. Keep to west along the grass
and at the end pick up the shotgun.
Jump back to the ledge
and shoot the empty vase. Go east and pass the closed gate, then pull the
jumpswitch. Go through the gate you opened and drop to the ledge below. Ahead
is a courtyard with some spikes and burning floor. Don't waste your time here,
go west, then take an angled jump to north-west ledge. By stepping on this
ledge you open the gate above. Climb through one of those gates back to the
ledge above and head north. Pull the jumpswitch and go to the east ledge, pass
on the closed gates, then back to the south ledge and find the opening.
Stand facing the south
column with the lion's head and draw out your crossbow. Since the author does
not provide a lasersight, just load an explosive ammo and shoot the head. A
block raises onto a column down at the bottom. Take a standing jump west onto
this column, then jump to the south column and another jump to the ledge. Climb
the next ledge and head to the east wall, notice that the column is also climbable,
you'll use it later. Pull the switch and get a screenie of an opening door. Go
the west wall to open a door, then shoot the danger wooden barrier in front of
you.
Enter a zoological
garden. Climb the short block and go west, kill the crocodile, then turn north
over the monkey place, look for water canal. Jump into the water and dive to
the bottom, get the Token. Meantime a shark and
crocodile come to taste Lara for their breakfast. Pull out of the canal and
head north, then west and beyond the wall. Run to end of the garden, you come
to a square with lever at the middle. Kill the crocodiles, then go and pull the
lever. Get a screenie of closed gate somewhere in a wall around. Honestly, I
don't know where it is and what it's good for. Anyway, exit the zoological
garden by the door you entered. Then go back the climbable column at east wall
and climb to the top.
Jump over the south
wall, go west and drop onto a block, and from there to the ground. Follow the
east passagewey until you come to a large opening and the wall raises. Climb
the west side and look for a parking meter. Put the token there to open a door
and follow inside the building. Climb the east orange wall, then drop into a
room below for a medipack. Climb back and turn to face west and jump forward. Look
for a bull lying at the bottom of the next room but don't drop there yet. However,
drop down the north-west hole, light a flare and look for the Music Scroll. Climb the south orange wall back above.
Now climb the short block with the goblet and pull/push it forward two times. A
block raises down at the bull place. Now drop into there and pull the lever,
get a screenie of an opening door in the square outside this building. Climb
the block you raised and jump to the east wall, drop down and follow outside
the building.
Take the west road and
come the to square. Look at the grounded cab at the south-east corner. Go to
the east wall and pull the jumpswitch to open the main doors. If you like, get
on the motorbike and drive inside. Then go west over the door you opened and
climb down the ladder. Turn around and get down the stairs into a big library. Pick
up a medipack and head east over the clock wall. Turn left (north) into a room
and pull the lever, get a screenie of opening gate in other room. Follow out
this room and go south, run down the stairs and kill the bats. Watch out for
the ball at the dark place, pass it faster and shoot the danger wooden barrier
and drop into the pool. Dive to the bottom for a Gem,
then pull out of the pool. Run up the stairs, jump above the ball and go back
to the library.
Run east over the stairs
and keep further, at the end see a door. Take the south passage and run forward
to the end, at the north-west corner pick up crossbow explosive ammo. Go back a
few steps and look for the lion's head at the north wall. Jump up and shoot it
with the crossbow. Back to the passage and run north, enter into another
library with a piano and harp. Cross it to east and enter the next room, deal
with a demigod. Go to the next room and pass through the opening gate into
another room with four statues. Go to the west wall for stepping onto a tile to
open the gate. Pass to the next room with two horse statues and step onto a
tile at the north wall. Go through the opening gate into a room with two vases,
shoot them both and get uzis and clips, then step on the tile at the north-east
corner. Through the gate you opened enter a room and climb onto the west
column. Put the gem at the receptacle to open a grate at the east side.
Pass to an area full of
blocks covered with grass. Head east and climb the single block that's not so
covered to open a door. Go back few steps and enter the south opening door. Enter
the east room and climb the block for a medipack. Kill the scorpions and back
to the first room, watch the dart emitter. Pick up the grenade gun flash ammo
and run to south-west corner. Pull the switch and follow out of the room. Another
gate has opened so enter a room with holes and spikes. Carefully step between
the holes, then shoot the vase for the grenade gun. Pick up the medipack and
pull the switch, then step outside the room.
A gate is open at the
north. Go through there and reach the north-east opening. Enter the room and
shoot the vase for grenade gun super ammo. At the next room run up the stairs
to south-east opening and drop into the area below. Head around the walls and
place the music scroll at the stand and get a screenie of soldier waiting for
you in a room you've not visited yet. Go around the walls and climb the north
wall to the top, there step onto the tile. A block raises so you can climb onto
it and reach the high opening you entered.
Return to an earlier
room where you used the gem. Go the south gate and it opens for you. Enter an
eariler room and from there go back to the library. Run west to the end see the
opening door and the soldier. Enter the room and kill the soldier, then kill
the harpy. Climb the west wall into an opening and slide down along the slope
directly into the water below. Swim forward to end the level.