TOMB RAIDER GOLD 2004 -
LARA AT THE MOVIES
PSYCHO
Level by Debbie Overstreet
Walkthrough by Dutchy and CC
(Turn off your Volumetric FX in the TR4 setup.)
The Garage.
Go to the door to the Garage R and shoot the padlock, inside is some Ammo
to the R, nothing to do here for now, as all doors are closed and the Bike is
not starting up.
The Ravine.
Go out and down the hill, shoot the fences L and jmp/grab the sloped
pillar L when looking into the ravine, go R and down to the end of the ladder,
where you can backflip to a platform, go jmp/grab around the platforms to pick
up all the Goodies on them and jmp/grab back to the ladder, go down all
the way this time, collect some more Goodies on the ground and pull out
a crate under the ladder, push it aside and enter.
The Caves.
Shoot some Bats and at the pit you can runjmp/grab the pole. Go
up and backflip into the R hand alcove, pick up the first pack of Ammo
and throw a flare to the back of the alcove, run into one of the corners and
turn around to shoot the Spider that came down, when you are back in the
corner it can’t harm you, pick up the other Ammo and go down the pole to
a platform you can backflip to, throw the lever to open a door below, go
further down the pole and the ladder besides the next platform, drop at the
alcove and get the Goodies inside, then follow the passage to the and
runjmp onto the ledge at the open door. Turn and shoot the Spider now if
you like, but don’t get off the ledge, cause the water in the next room is
deadly.
Look for the ledges you can jmp to get to the lever in the back of the
room, which will open the door in the Garage. Go back to the ladder, climb to the
pole and backflip to the wooden platform at the lever, runjmp/grab past the
pole to the passage to the ravine, use the platforms where you collected the
Goodies to go back up to the last one, climb the sloped pillar L, slide and jmp
back to where the fences were.
The Bike Ride.
Go to the Garage and
go into the door in the back, there is another Bike there in an
elevator, this one isn’t broken, take it out to the street and R when you reach
the Ravine. The Bumpy road will take you to over a hill, the next slope has to
be taken with some speed, there’s a pit behind it, next a break wall/into the
tunnel/2 fences/R up the slope/2 fences/break wall with a breakledge behind it,
to be taken with speed/then the road goes up steep, on top you can drive into a
R hand cave, through the wall and go behind a ridge to get a Secret, a
pile of Goodies. Back on the Bike and over the top of the steep hill,
through the next set of fences and with some speed through the L side of the
next break wall keep steering L and this will break the fall onto the lower
road. Go on, up L and over a couple of hills, over a straight part of road
(over a water filled pit, there’s an UW door in the pool) and a jmp over a
pillar to finally arrive at Bates Motel.
Bates Motel.
Park the Bike and open
the L most door, inside R is a crate to pull out, throw the lever behind it and
the centre room of the Motel opens. Go into the room and open the door to the
bathroom, remember the curtain scene? Go into the shower and Norman Bates shows
up with the Bread knife. Stand outside of the room and shoot him. Notice the
trapdoor in the room and get a ½ MP from the shower. Head out and R,
past the Motel to a storage area, there’s a MP on one of the top crates.
Go to the N side of the room and find the 4 crates you can move onto the Tiled
floor, do the one on the dark spot last or the rest will not move anymore. The
crates raised 2 block in the back S room, go up to use the Jmpswitch, which
will open an UW door.
The Blade Piece.
Head over to the back
of the Motel and dive into the famous lake there where the car rests on the
bottom, more victims lying around here, swim into the open door N and follow
the cave, down into the bottom hole and up a bit further, chased by Spirits.
When you reach the hole up, pull the UW lever (the trapdoor opens in the
bathroom) and go up into a basement, haunted by Spirits, at one try I
hade several, at an other go at it I didn’t see one. Get rid of them in the
water and head into the R passage of 3, R again and follow to a room where you
have to shoot a white vase in an alcove. This will put out the flames under the
Blade Piece you have to pick up in another room. Go through the W passage and
in the next room you can get a ½ MP in the alcove, Don’t shoot
the vase, go back to the water hole and take the centre passage to come to the
room with the Blade Piece. Climb the alcoves behind it for Flares
and MP and swim back to the lake.
Go to the Motel and
into the bathroom, drop into the trapdoor and get a ½ MP, go on and be
sure to drop near the corner when you go down the next part, stand back in the
corner and shoot the Spider that cannot harm you this way. Follow the
tunnel to a slide, go off backwards and grab, shimmy R and backflip over the
pit, hop back into the corner one more time to kill a Spider, Look up here to
use a Jmpswitch (which will open the Bates House) and follow to the water, swim
through the tunnel to an UW lever at a trapdoor, climb out near the House.
The Bates House.
Go around the L side
to the back alley and push/pull 2 crates onto the Tiled squares in the corners
of the alley. Blocks will raise on the veranda. Go into the house at the front
and notice the trapdoor to the basement in the floor to the L, the stairs with
a door on the 1st landing, go on into the room and on the L wall is a
broken/flashing lamp, use the switch in it to open the door to the veranda
(don’t shoot the vase on the table), go up the blocks and use the MS to grab
the Jmpswitch in the end. The door on the landing opens, go into that bedroom.
Another flashing lamp with a hidden Jmpswitch, Norman Bates storms in again,
hop back in front of him and take him out. There’s some Ammo in the vase
here. Go to the top of the stairs, where a block raised, first open the ceiling
hatch next to it and runjmp/grab from the block into the opening to the roof,
go R and shoot a vase for a MP.
Go to the rope hanging
from a tree and swing in the direction of the Jmpswitch on the other tree, grab
the ladder and go drop/grab the switch, runjmp back to the roof where a door
opened. Enter Mother’s Bedroom, the imprint of the body still on the bed, open
the door to the outside veranda and go straight, jmp over the fence, go onto
the first branches L and to some Ammo there, return and go L, shoot some Bats
and get the Flares, turn L and standjmp onto the sloped trunk, slide and
grab the edge, drop on the Jmpswitch, which will open that trapdoor to the
basement L of the house entrance.
The Basement/ Head
Piece.
So go back inside and
climb down, find the other hole down and go down the first set of stairs, look
R at the 1st landing and do a runjmp/grab over the railing to the alcove with
the lever. Drop out and follow the stairs down to the open door, run straight
into the R hand corner at the door and turn to shoot one more of those lovely Spiders,
go in and pull the L hand lantern onto the centre tile to open the next door,
go in and push in the R hand crate, but not to the end, go in for a Secret,
½ MP and Ammo.
Now run over the moulded floor to the ledge with the corpse, shoot the Skeleton
into the pool and open the R hand Timed door with the switch in the lamp. Runjmp
/grab into the room and grab the Head Piece quick (never mind the MP, it
is trapped), roll and jmp back. Now do the same on the other side and grab the Murder
Weapon, there’s another trapped MP, just pull the lamp switch and roll,
runjmp back runjmp to the 1st raised pillar in the deadly pool and standjmp to
the next, take a step back and runjmp/grab into the exit.
The Way Out.
Go back up to the roof of the house and into the bedroom, L this time
and around to the front of the house, when the music starts, Norman will show
up again, shoot him and combine Blade and Head Piece to place them on the
stand, Gates open and 5 Crows take off, turn L and look around L corner,
on a small balcony is a Secret, a ½ MP. You can reach it by doing
a runjmp sharp around the corner, probably the Crows will attack now, stand in
a corner and shoot them with the pistols. Jmp grab up to the roof over the
window here and lure them all to you so they won’t bother you anymore. Grab the
edge of the high roof, go L as far as possible, pull up/backflip/roll and steer
R in mid-air, to land exactly at the stand on the veranda. Head back to the
Motel.
Final Bike Rides.
Time for your last Secret,
take the Bike and drive back where you came from, park it on the side at the
pit and dive in on W side, there’s an UW lever on the pillar, it will open an
UW door E, get some air and swim in, no need to look around, the MP is
just in sight a bit further on you way down the tunnel. Throw the UW lever in
the end to open the trapdoor which will lead you back to the Garage area. Get
some Ammo near the hole and follow the passage, shoot the Padlock and go to the
passage where you got the first Bike, L is another door open where the 2nd Bike
is waiting for you. Take it to the Motel and up the ramp to the Store room, L
into the open gates and follow the route through a gate, fences, break-wall and
floor and stop there, as you will have to go through the Flames one by one,
time the run and follow the tunnel, you will encounter Norman the lest time, so
enjoy, run over the Spiders too and at the dead end is a Jmpswitch R to raise
the block under the CS, go through and into the blue rays, pry the Walk of
Fame Star from the wall and the door opens.