Walkthrough Written By Moonpooka For trle.net
Weapons ~ Ammo ~ Health
Secrets ~ 7
Secrets ~ 3
Quick Jump To Items
Watch the cut scene of what awaits you in the park!!! You hear gun fire and fear something terrible has happened. Could Lara ever imagine the danger she is about to face?
Go forwards into the next room and see a burning pillar to your left; which holds a holds a key that you will collect much later. There is also a coloured tile in the SE corner which you will be lighting with the torch later, but first lets go and explore outside!!!
Head right through the dark passage to enter the spooky streets. There is a dead guy on the path but thereís nothing you can do for him now, so take a left and head into the first door on your left.
This is what I call the machine room. In the corner behind the machine you will find a second coloured tile, this will also have to be lit with the torch later on, so make a note of it and then look for a ceiling hatch at the north wall and climb up to the room above.
You have entered a corridor and there's some Flares to collect nearby. Look up in the wall to your right for a white grate, and then enter the next room. Climb the box to shoot out the white grate in the corridor wall, then drop down and enter the new crawl space. Make your way to the end, shoot out the next grating, and then crouch on the left side of the crawl space and see another grating to shoot in the wall of the next room. Drop down and enter that new crawl space, and then head and shoot out the following grate. Climb down into the new room and beware because a dino awaits you!!! Kill the wandering beast, and then prepare for a timed run to get out of here!!! Use the timed wall lever at the south wall to open the door in the north wall, and then quickly get through into the next room.
In the new room you can see the third coloured floor tile which you will light later with the torch, but for now go to the north hallway and use the wall lever at the north wall to open a door in the outside area. Now leave here via the north door and go through the machine room to get back to the streets.
Go north along the streets and you will come to a right corner where a tiny dino is skipping about; yes you will have to kill the little fellow or he will attack, so pick him off and then notice the new open door in the west wall nearby; but don't go in there yet because you need a disk for the computer in there, so first head over to the east side of the street, and then go under the arches to find a second dead guy. Grab the guy and drag him to reveal the 1st CD, and then take the CD back to the new room.
Use the CD on the computer to open another door back up the street, and then leave here and head back up the street to the south. Look in the second alcove of the west wall for the newly opened door, and go through. The door will close behind you!!!
Drop down the hole into water below and climb out into the passage at the north wall, head through and shoot the bats that show up, and then continue on until you arrive at a closed blue door. Look up in the wall to the left of the door for a crawl space, and crawl through to a new cave.
Head through and you will come to another water pool; but you will have to jump in and then return in a bit as a crocodile attacks when you enter the east tunnel, So kill the crocodile and then return to the water tunnel and make your way to the end. Swim right, and then right again until you can swim up and climb out into a new passage. At the end of the passage, climb up one level to the left, and then at the end you can turn and drop back and grab the edge of the passage. Shimmy right and climb up onto the block, then face out over the water and see the next block to jump to over to the NE. Now climb up into a new passage to the west and make your way through until you can drop down into a new cave area. Take out the waiting crocodile, and then take a dip in the pool at the west side of the cave. Swim through and to the right to find an under water lever to open a door back in the previous cave, and then swim back and climb out of the pool. Go over to the NE corner and drop down the hole to enter a passage, and then make your way to a door that will open for you. Go through and to the left, and then go left again and enter the newly opened door.
You will now enter another pool room. Go to the left side of the ledge, jump over to the west ledge and then jump over to the north ledge. You will see a passage ahead of you; but beware as you enter it because a boulder crashes down!!! The boulder has a purpose, it has opened a hatch in the pool floor, so dive in and swim down the hole to find an under water lever which will open a door up in the passage. Now re-trace your steps back over the ledges to the north passage, head through and drop down into the pool ahead. Swim through the north wall crawl space, (avoiding the crocodile that shows up) and then climb out at the west ledge of the new cave and shoot the crocodile. Now grab the monkey swing and make your way to the other side of the pool. Drop off the monkey swing, go up the small slope and stop!!! Look up in the south wall for a crawl space; but before you enter it, go to the north side of the cave and jump the fire water to retrieve a SMP from the east alcove. Now return to the cave and enter the crawl space in the south wall.
You will arrive at a small fire pool with a wall ladder. Do a running jump over the pool to catch the ladder, and then climb up to a new cave. A dino attacks, so either stay and fight him or simply run forwards and drop down into the water pool below.
Swim through the west wall crawl space and a crocodile will show up; you will have to dodge him as best you can as there is no escape yet, so swim on to an under water cave and swim around to the right. Swim into the west wall alcove to use a lever there, and then swim through the NE corner crawl space. With the crocodile still nipping at your heals, swim through and up to an out side area and shoot that pesky crocodile.
Now beware in this new area!!! Two dinos are lurking nearby so stay in the pool and shoot them from safety. Now head over to the SW corner of the room and jump up the mud slope to retrieve the 1st Secret ~ SMP, and then slide down and head over to the NW corner of the room. Climb the ladder below the closed door, and then as you approach the door it will open. Go through and use the lever on the north wall to open a door back in the streets, and then return to ground and make your way over to the SE corner of the room. You will find a wall ladder on the south wall, so climb up and go left into a passage where you will find the door out of this area.
You are now back in the streets!!! Go left, and then right at the street corner. Go left and up the steps into the building to your left, and take the 2nd CD from the desk. Leave the building, and at the bottom of the steps do a U turn and head over to the NE corner. Here you will find a newly opened door, so go through and use the CD on the computer in the NW corner of the room to open another door in the streets. Now leave the room and make your way left, then right, then left again, so that you are heading south and going back to the start of the level area. You will come to the first dead guy you saw on the path; he will be to your left, so take a right turn here and run past the jeep to your right. Keep going until you can see two closed black gates at the west wall; but before you reach them, look left to see a newly opened door and go through to the new room.
In the new room there are three doors ahead of you, and all of these doors are opened using timed levers. Also notice there is a fire block to your left, and two levers in alcoves above you; but donít panic because all will be revealed soon!!!
To start with, you need to open the two black gates outside at the west wall, so go up onto the white block to your right, and then jump up into the right side alcove. Use the lever in the alcove to open the black gates outside, and then return to the streets and enter the black gates.
There is a cage ahead of you and you can collect The Shotgun from inside. (Donít worry if the door closes on you, it will open again when you pick up the shotgun). Now go to the doorway you entered here by and climb up the left side pillar. Shimmy right to the other side of the doorway and pull up. You can now jump on top of the cage for the 3rd CD, and then return to ground. It's not time to leave yet though. Search the right side of the doorway pillar for a lever, and use it to put out the flames up on the pillar back in the three door room. You can now leave here and go back to the three door room outside, but you will be back later for a secret so remember this place.
Back at the three door room, Climb the pillar to your left, (where the flame is now extinguished) and jump up into the alcove in the wall. Now get ready for the first timed door (which is below you). Use the lever and then back flip off the alcove to land in front of the timed door, and then sprint straight ahead to get through the door before it closes. The door will close as you enter the room!!!
Run over the corner of the coloured floor tile in the SW corner (which will ignite so take care) to open the door to get out; you need to do this before you use your next timed lever!!! When the exit door is open, use the lever on the south wall, sprint out through the door and around to the left, and then head past the middle door and enter the next door to your left before it closes.
Take out the tiny dinos in the room, and then run over the corner of the coloured tile like you did before, and re-open the door you came in by. (Notice another closed door in this room which you will come back to later). Now use the timed lever at the east wall, sprint out and to the right, and then take a first right to enter a long passage which leads to the middle door, (get your guns out on the way because you have a visitor in the new room) and sprint into the new room. Shoot the waiting dino, and then relax for a while as timed runs are finally over, phew!!!
In the new room, go into the NE corner and use the wall lever twice to open the door out. Go to the south wall and look above the computer panel for a ceiling hatch, and then open it and climb up to enter a dark passage above. Go through the passage and into a room with coloured tiles on the floor; this spells fire so beware! Some of the floor tiles have a red marking on them; these are safe to jump to, so make your way over the safe tiles to the other side of the room, collect the Torch, and then return back over the tiles and go back down the hatch.
Take the torch to the right side room of the three door room and light it on the burning tile. Now take the burning torch outside and go left to re-enter the double black gates where the cage is. (If the gates have closed, use the lever up in the right alcove of the three door room again to re-open them) Go to the statue in the corner of the room, and then standing on the left side of it, use action to light the statue and a passage will open in the west wall. Leave the torch and jump the flames to get into the passage, and then make you way down through to a dark room. Climb the ledge at the SW corner, and then jump over to the east ledges for the 2nd Secret ~ Shotgun Ammo ~ LMP. Now return to the outside.
Collect the torch and head back out into the streets. You now need to light the three coloured tiles you saw earlier, so head back to the machine room and find the 1st Tile in the NW corner and light it. Go through the south door in the machine room, and then go down to the second room and go left to find the 2nd Tile to light. Now make your way back out into the streets and go right. When you come to the first dead guy, take a right turn into the doorways and re-enter the room at the start of the level.
Light the 3rd Tile in the SE corner of the room and a new door will open back in the machine room, so make your way back to the machine room and enter the south door again. Take a first right to enter the newly opened door, and then use the lever on the south wall to open the door in the right 'side room' of the three door room. Now make your way back to the three door room and enter the newly opened door. Use the lever at the north wall to extinguish the flame on the pillar in the first room of the level, and then return there and climb the pillar for the Gate Key.
Remember the second dead guy where you got the first CD from? You need to go back to where he is (at the east side of the streets under the arches) and when you get there, look at the north wall for a black door and use the Gate Key to open it. Go through and use the CD on the computer at the end of the room to open two blue doors in a small jungle area, (where you will exit the level later) and then get ready for a shoot out as two dinos attack!!! When the coast is clear, make your way back to the streets and go right. Look up in the north wall for a crawl space. Climb through and arrive in a jungle room. The exit doors are at the bottom of this room, but there is another secret to grab first, so go to the first green pillar on the right and find a second pillar behind it. Climb up the pillar, and then jump over to the first green pillar. Climb up into the crawl space in the east wall and go through the small passage. The door will close behind you so thereís no going back!!! Boulders will crash down and roll in front of you, so line up in the middle of them and time them so you can sprint over to the far east wall. Now climb up the ledge for the 3rd Secret ~ Revolver.
The boulder room has changed now, and there is a deep lava pit to get back over but itís simple enough. Shimmy around the slopes to get back to the door (which will open for you) and leave this room. Climb down from the secrets area, and then make your way down the jungle room. You will meet a dino on the way so shoot it, and then go all the way to the bottom of the room. There are the blue doors you opened earlier!!! Nip through the doors and head towards the water to exit level one.
Secrets ~ 4
Quick Jump To Items
Lara enters level two with a flyby view of the new area, but also she is being attacked by tiny dinos; you canít do anything about this until you take control of Lara, and then you can shoot the tiny dinos and top up with a small med pack to combat the effects of the tiny dino poison.
Your first visit is to a small cave to the left of the lake ahead of you. Use the black rocks to shimmy around the waters edge, and then climb up the rocks and make your way into the cave. Walk ahead and a dino will attack!!! Take out the enemy, and then make your way to the north wall for some Shotgun Ammo. Stay in this area and look in the west wall for a lever to use; you will see a view of some fire tiles which are in a room you will visit later on. Now head to the other end of the west wall and enter the alcove with a white box tucked away inside it. Pull the box towards you once, and then go around to the other side of it to find the 1st CD. You can now get a secret in the cave by pushing the box forwards once to open a hatch in the ceiling of the cave. Make your way to the south wall and climb the white box next to the wall torch. There's the open hatch above you now, so climb up and enter the small lava room above.
Itís a bit tricky to navigate in the lava room, but you can cross the lava floor using safe places to get to the far north wall, (tinnos wasps will also attack as you make your way over the dodgy floor, so be quick to take them down or they will knock Lara off of the safe tiles) and take the 4th Secret LMP ~ Revolver. Now make your way back over the lava floor and return to the cave below.
Your mission is finished here, so leave the cave and shimmy back across the rocks to get back to the start of the level.
Back in the main street area, go south a little way until you have some green slopes to your right. Look left and you will see a white grate up in the building wall which needs shooting out. (you can save shotgun ammo by using your pistols and back flipping on the slopes behind you, and then jumping while firing to break the grate). Climb through the new crawl space and enter a small room with a hole in the floor. Drop down the hole to the room below, and a door will open giving you access back to the street; but donít leave yet. There are some Flares to collect from the corner, and then a lever to use on the book case at the south wall which will open a door across the street. You can now leave this room and head straight over the street to the newly opened door ahead of you, and enter a new room.
In the new room, there are doorways to the left and right and you can enter either one to take you to a new room, and inside this new room you can see the fire tiles you saw earlier when you used the lever in the cave. Look across the fire tiles for a lever at the end of the fiery passage, and then you need to jump around the first flame ( if you use the wall to bounce off then Lara can make it over that first flame, but itís still rather tricky so be prepared for a few re-loads here) to make the last flame lower; but it's on a timer so be quick . Once you have made it over the tiles, use the lever and then quickly back flip to the centre tile where you will be safe ... for now. There's one final tricky jump over and around the next flame, and then youíre back to safety. Now leave this room and head into the first room again. Go around to the left to find a newly opened door and go through. Use the wall lever at the south wall to open a door at the other end of the street, and then head back outside and go eastwards up the street.
You will come to some blue double doors to your right, (which are closed) and there's also a small closed door ahead of you. Make a note of these doors because you will be back here soon. Now continue on, and go left of the building to take a walk along the lakeside path. You will come to an indent in the path so be careful not to slide into the deadly water!!! Walk on the first part of the indent, and then jump over to reach the other side of the path. Ahead of you is the newly opened door, so go through and use the CD on the computer in the SE corner to open the blue double doors you saw earlier. Now make your way back there and enter the blue double doors to get into warehouse.
Walk forwards to the left of the truck and stop at the side of it. Look left and you will see some more blue doors at the east wall. Walk towards the blue doors, but turn left just before you reach them. Look up in the east wall for a grate to shoot out, and then using your shotgun, aim at the grate to take it out. Climb up into the new crawl space, and then climb down the other side into a small room behind the blue doors. Jump up onto the row of boxes, and then move the upper box towards you once to open the blue doors, and also another door outside will open. Now look under the box you moved for the 2nd CD, and then climb into the crawl space in the west wall for some Shotgun Ammo. You can leave now via the blue doors, and then nip around to the left for a SMP lying on the desk before returning to the street outside.
Look right for the newly opened door, and go through to the new room. Use the CD on the computer at the west wall to open a door back at the start of the level, and then use the lever on the bookcase behind you to open a ceiling hatch back in the warehouse (which you will use later when you return). Now head back to the streets and to the first area you visited, and enter the newly opened door in the SW corner of the street.
You are now in a beautiful jungle room, and the door will close behind you. The ominous music spells danger so donít go wandering off or you will get very lost, so stay by the entrance door and we will navigate from there.
First you can collect a secret, so head south from the entrance door and notice a short distance along there is a lever on a pillar to your left; this opens the entrance door; but you are not going to be leaving just yet so make a note of it then continue on south until you come to a bright green plant. Go east to enter a dark corner area, and then take a right turn and head through the gap in the rock walls towards the south. As you pass through the walls, take an almost immediate left turn and find a pillar at the north wall you can pull up onto. Drop down from the pillar into a passage, and then head through to a large lava floor cave.
Its dark in here so light a flare and check out the right side of the room. Jump to the low block in the lava, and then climb up and face north. Take a running jump over to the high pillar ahead, and then use the ceiling ladder above to make your way over to the far south wall pillar and collect the 5th Secret ~ Revolver ~ SMP. Draw guns and kill the tinnos wasps that shows up, and then head back over the ceiling ladder to get back to the north side of the room.
Exit this room via the north wall doorway, and drop back down into the jungle. Make you way NW and go back through the dark corner area, and then take a left turn, and see to your left the bright green plant you passed earlier. Head straight on west until you come to a square arched rock formation, and then keep going in a straight line for a short distance until you will come to an ďLĒ shaped rock formation. Stop here and look left for a short passage in the south wall and go through. Find a wall ladder at the end pf the passage, and then climb up and enter the crawl space at the top. Turn around and hang drop from the crawl space, and then shimmy right around the rocks until you can drop down to a safe rock in a lava part of the ground. You are now in the second jungle area.
Head forwards until you see two fire statues that guard a small jungle room, and then get your guns ready as two dinos attack. Continue on until you are level with the second fire statue, and then take a right turn so that you are heading west. Continue in a straight line until you reach the west wall, and then take a right turn then left to enter a small dark area in the NW corner. Find a block to climb at the north wall, and then face SE and jump up to the next pillar. Now jump over to the pillar to the SE, and then jump into the alcove in the south wall ahead. Face south, and run off the ledge using the action key so Lara glides down onto a safe tile and avoids the lava floor below, and then enter the small pool room ahead.
Dive into the pool and look in the south wall for a hidden hole; which is obscured by green foliage, and then swim through and use the lever inside to open an under water door in the west wall of the pool. Swim out and go through the newly opened door to enter a second pool, and then swim south until you emerge out into a room with burning statues and ledges above.
Face the north wall and jump to the crawl space obscured by green foliage, and then go through to a new room and use the fire lever to open a door up on the high ledges outside. Go back to the pool and stand by the fire statues, and then time your jump when the flames are all low and grab the ledge above the statues. Climb up and use the monkey swing to get over to the west ledge, and then enter the newly opened door to your left.
You are now faced with slopes ahead. Drop down backwards and grab the bottom of the slope, and then shimmy right and do a back flip and turn to catch the slope behind you. Shimmy right, and then climb up onto a safe ledge and face east. Grab the upper wall and shimmy right, and then do a back flip and turn to grab the wall behind you. Shimmy around into the doorway, and then go through the passage to a new room.
In the new room, head over to the west wall and you will find two movable blocks. Move the right one first, and push it through once. Push the left block once to the south. Pull the right block out once, and then push it twice into the north alcove. Go into the short passage (that was made by moving the right block) and find another block to move. Push it forwards once then pull it back once; this will open the door at the north end of the room for you to leave. Make your way around the passage and you will find the Gold Key lying in front of the next door, and as you take the key the door will open. Make your way to the edge of the doorway and stop because there is a secret to collect before you slide down the green slopes ahead.
From the edge of the doorway, jump around the wall to the right and find a crawl space in the west wall. Go through the crawl space and enter a small room with slopes and high ledges. Use the first slope to your right and back flip from it to the slope behind you, and then jump and hit the next slope and jump again to land on a safe ledge above. Take the 6th Secret ~ LMP from the south wall alcove, and then return to ground and head back through the crawl space. Slide down the green slope and go forwards past the two fire statues. Head left to the lava floor and block where you entered this area, and climb back up the block. Nip up onto the pillar ahead, and then make you way through to the right and climb down to arrive back at the previous jungle area.
There is another secret nearby, so head east in a straight line until you come to the east wall, and then look up to your left up in the north wall for a crawl space between the wall and a pillar and climb inside for the 7th Secret Uzi ~ Uzi Ammo. Now jump down to the north and you are back at the small lava floor area.
Make your way over to the north wall, and then use the shimmy gap to get back into the crawl space. Climb down the ladder on the other side and arrive back at the first jungle area.
Head north into the middle of the jungle and a dino and two tinnos wasps will attack. See off the enemy and then return to the middle of the jungle. Look over to the far east wall for the door to take you back to the streets, and then use the wall lever you saw when you first entered the jungle (east wall pillar) to open the door and go back to the streets.
Go to the east end of the street and use the Gold Key on the lock on the south wall to open the door to the Temple Stone room. You canít take the Temple Stone yet because itís guarded by fire, so go into the SW corner of the Temple Stone room and climb up the hole in the ceiling into a tiny room above. Climb over the boxes to find a movable block to the south, and then push it forwards to reveal a wall lever to your left. Use the lever to open a door in the warehouse, and then return to the room below and make your way back out into the warehouse.
Go left of the truck and take a left turn into a small alcove. Look up and see the hatch you opened earlier and climb to the upper balconies. Go forwards then turn and face NW. You will see a newly opened door in the partitioning wall, so jump over into the doorway then take another jump across to the balcony to you left and you will see a closed door to your left in the south wall. Jump the ledge ahead and see another closed door in the south wall, and a lever in the west wall alcove. Now, both of the south wall doors will be on timers and the first one is coming up now, so use the lever at the west wall, and then quickly head over the balcony and get into the far south wall door. Use the lever at the south wall in this new room, quickly make your way out of the room and around to the left, and then jump the balcony and head left into the second south wall door before it closes. Phew!!!
In the new room, use the lever at the south wall, (not timed) and then go back out onto the balcony. Go right, and jump back over into the doorway in the partition wall. Jump back around to the right ledge, and look over to the east partitioning wall for a newly opened door and make your way over there. Now jump around to the right balcony in the next area and you will see a fire tile ledge ahead. Stand at the edge of the ledge, and then jump over to grab the edge of the fire tile ledge and shimmy around to the next fire tile (which is not active yet), Quickly pull up and run into the passage before the second tile ignites, and then use the lever at the end of the passage to extinguish the fire to the Temple Stone. Now take a running jump over between the flames, drop down to the warehouse floor, and take The Temple Stone from its resting place.
You now need to take the Temple Stone back to the jungle, so leave the warehouse and head back down the street to the NW corner door, and re enter the jungle.
Make your way straight ahead into the middle of the jungle, ( where you see a rock formation with a single fire statue on it) and stop. Keeping to the left of the rock formation, take approximately ten steps forwards and then face south. Make your way forwards until you arrive at the far south wall, and then re-enter the small passage with the wall ladder and return to the second jungle area.
In the second jungle, head straight on to the room thatís guarded by the two fire statues, and then make your way over to the small room with fire emitters. You have to pass by the fire emitters to place the Temple Stone in its receptacle and this is no easy task, so here's how you do it.. Go to the very first block of the wall and jump up to grab the shimmy gap. Shimmy left four times and then stop!!! (do not move or the fire will burn you) When the first flame has died, shimmy left four times then stop again!!! Keep still and save only if you know you are safe. The next two emitters need to be done at the same time, so wait until they die down and then you can proceed to the receptacle ledge. Place the Temple Stone and watch the cut scene of a door opening back in the first jungle room, and then drop into the water hole below, swim through the tunnel and climb out at the end.
Make your way out of this room, and go right to get back to the shimmy gap above the lava floor. Return through the crawl space to get back to the first jungle area, and then head out from the ladder passage and stop at the ďLĒ shaped rock formation. Go over to the NW corner of the jungle and see the newly opened door up in the west wall. Use the pillars nearby to get up to the door, then and go through to the beautiful temple area.
There are many doors in this area and the first door to open is over at the far west wall, so make your way there and go through the temple gardens until you come to a stone gazebo to your right with a small pool below it. There's nothing to see in the pool but you do need to get on top of the gazebo, so make your way over to the green tinted SE corner of the garden, and climb up. There is a closed door here where you will exit this area later, but for now go left and climb the block, and then climb again until you are on a slope and sliding towards a lava pillar. Jump and grab the edge of the lava pillar, and then shimmy all the way around to the left until you are hanging from the lava pillar slope. Pull up and back flip with a turn to grab the edge of the gazebo roof, and then climb up. Take the Shotgun Ammo from the roof top, and then head to the west side of the roof and jump to the pillar at the west wall. Make your way south, jumping the pillars until you reach the fire lever at the end, and then use the lever to open a door open below. Now return to ground and enter the newly opened door in the south wall.
You now face a deep pit with a lava floor. Use the slope to your right to shimmy left around the room, as you reach the end of the slope you will hear the entrance door to this room close. Continue to Shimmy along the slope and go around to the south slope where you can drop down to a safe tile in the corner of the lava floor. Now jump into the doorway at the west wall and head through to the new room.
In this room you need to activate two boulders to open a door at the top of the room. Go around to the right to see two slopes leading up, and three blocks; one block is central and the other two are to the left and right. Jump onto the central block, and then jump to the left and right blocks to activate the boulders. The door up top is now open, so head up to the top of the room and see the newly opened door in the NE corner; but don't go through just yet because you need to open another door outside first. Go left and find a movable block in the south wall and pull it out once. You will hear the door open outside and now you can leave via the door at the NE corner, but stop as you exit the room and look over to the north wall to see the newly opened door. Jump the pillars to the new door, and then approach the doorway. Load up your guns and take out the Tinnos wasps that attack you from behind, and then enter the new door.
You can see a red climbable wall ahead, so take a long running jump to catch the wall, and then shimmy right as far as you can go. Now back flip with a turn to grab the wall behind you, and then shimmy left as far as you can go. Do another back flip with a turn to catch the edge of the doorway behind you, and then climb up to a new room.
Face NW and jump over to the long slope, and then slide down the slope and shimmy left as far as you can go. Pull up and jump forwards with a left turn to land on a safe ledge, and collect the SMP before jumping to the triangular ledge at the south wall where you will see a fire lever. Time the fire and use the lever to open the door at the east end of the room, a new door outside will also open. Now jump back the north slope and shimmy right to the end. Pull up and back flip to the slope behind you, and then jump forwards with a right turn to land on the small slope in front of the door. Jump as you hit the slope and press action so that Lara glides safely into the doorway, and then leave the room; but stop outside the door. Face the north wall to see the newly opened door, and then make your way over to it and go through to a pink tinted room.
In this small room, find the torch laying on the central slab; but before you take it, nip up into the NW corner for some Shotgun Ammo and then grab the torch and leave the room.
Go to ground and light the torch on the fire statue at the west wall, (you need to stand to the left of the statue on the higher ground for Lara to reach the flame) and then take the burning torch to the statue on the opposite end of the west wall and light it. You will now get a cut scene of a new door opening back out in the jungle.
The exit door is now open for you to leave the temple, so head
over to the green tinted SE corner and approach the newly opened door.
you will now hear a familiar thumping sound, and the jungle is shaking with terror!!! It's Laraís worst nightmare and its time to put the shotgun to good use as the T Rex comes bounding through the jungle. Drop down into the jungle and wait for the T Rex to find you, and then aim and shoot at his chest to bring him down quickly.
You now have to find that newly opened door in the jungle, so starting from where you dropped down from the temple exit door, make your way SE and run between the walls in a straight line until you canít go any further. Look to your left and you should see the two fire statues guarding the Temple Stone room, and then continue on towards the statues and take a left turn. Keep going until you come back to the small lava floor area, and then look up in the east wall for the newly opened door. Use the block in the lava to jump into the doorway and go through. Shoot the bat that shows up, and then stand on the left of the ledge and use the monkey swing to swing over the canopy of the jungle. You will swing over a lava pillar and another pesky bat will show up but there's nothing you can do right now except keep moving, so continue on and go around to the left and over another lava pillar. Go right, and swing around the single fire statue, and then keep going and take a right turn then left to enter an alcove with a lava floor. Swing through the alcove with the bat still on your tail, and go through to the next jungle area; where at some point another bat shows up. You can now see a new open door in the north wall, so swing over to it and drop down to catch the edge of the doorway. Pull up and run through to the room beyond, and then turn and shoot those pesky bats.
In this new room there is another dead guy. Move his body to reveal The Silver Key, and then light a flare and enter the dark hole in the north wall. There is a lava floor below so you canít just drop down, so turn around and use the wall ladder to get low in the cave below, and then when you are close to the ground you can shimmy right and drop off to a safe spot by the lava.
Collect the Shotgun Ammo from the ground ahead of you, and then get your guns ready. There is a timed tile ahead of you which opens the door to exit the cave, but waiting behind the door are two crocodiles, a dino and a bat, so open the door, and then sprint through and kill the waiting enemy.
You are now back in the cave at the start of the level. Leave here and make your way over the black rocks outside to get back to the start of the level, and then take the Silver Key back to the warehouse.
Climb up the ceiling hatch by the truck as you did before, and then go east and the top and jump over to the next ledge. Go into the alcove to your right, grab the ceiling ladder and to make your way around to the left. Drop off onto the bridge and shoot the bat that arrives, and then jump to the alcove in the south wall. Drop back and grab the edge of the alcove, and then shimmy right and enter the next alcove. Now jump to the top of the white boxes, and then nip into the alcove to your left for The Shotgun. Jump back to the top of the white boxes, and then face north and take a running jump to the fire pillar and catch its edge. Shimmy around to the other side of the pillar, and then climb up in the corner where you are safe from the fire and grab the ceiling ladder above. Swing to the alcove in the north wall and use the Silver Key to open a hatch above you, and then climb through the hatch to enter the upper areas of the warehouse.
This area is a sort of labyrinth, and it can get very confusing so I will try to guide you through as best I can.
From the top of the hatch, head left and keep going until two tiny dinos attack. Shoot the pests, and then head into the west passage. Go left, then right, then left again and you will come to a closed white door. Head left from here, and then go right and look up in the south wall for a grate and shoot it out to reveal a crawl space. Climb into the crawl space and from here you can see some fire tiles ahead, so make your way over to that area.
The fires guard a wall lever but you canít enter the room from this side, so head through the passage to your left and over a closed hatch in the floor. (You will return here later). Now head on and take a right turn where you will see another closed hatch up in the ceiling. (That's also for later) . Continue on south and to your left there will be a closed blue door. Go right here, and then go forwards to the fire tile area.
Run over the fire tile to extinguish it, and then go left and use the lever in the alcove to open the blue door you saw a minute ago. You will now hear the sound of a dino on its way, so nip out to the right then wait for the enemy to show up and blast it away. Now make your way east, and at the end of the passage enter the newly opened door.
There is a crawl space in the wall to your right, so go through and shoot the tiny dino and bat that show up. Now see a closed blue door to your left and go right from the crawl space, and then left and stop in this short passage. Look right for a lever in an alcove, and use the lever to open the floor hatch back in the previous passage. (That's the floor hatch you ran over earlier). Now head SE to the closed black door and open it with the crowbar; but before you enter the room, notice the grating to your left and shoot it out, but you canít go through there yet because you need to extinguish a fire first. Now you can enter the new room.
You need to shoot out the grating high
up in the south wall to reveal a crawl space, so climb
the box in the corner and jump up to the higher boxes. Get your pistols out
and use the slopes to jump around to the grate, and then fire your pistols
as you slide past the grating on the final slope. Lara will now fall to
ground, so make your way back up the boxes like you did before, but this
time slide and grab the ceiling ladder and swing over to the crawl
space. Drop and grab the crawl space, and then climb through and make your way
to an area above a new room where two dinos are waiting for you.
Drop down and shoot the waiting creatures, and then take some Revolver Ammo from the desk. Look in the west wall for a lever and use it to extinguish the fire back in the crawl space by the slopes room. Now head over to the crawl space in the dark SE corner and crawl through to a room with a fire tile floor.
In this room there is a computer disk to recover from the south side of the room, and the box that its on is burning. See to your right there are two movable blocks, and also a marked floor tile. First move the left block forwards once to extinguish a fire to your left, and then jump to that tile. Move the left block against the right side wall to put another fire out ahead of you, and you can now make it safely over to the other side of the room! Now turn to face the fire floor, and move the block to your left forwards once to extinguish more tiles, and this will give you access across the floor for your return. Now move the right box onto the marked floor tile to extinguish the flame on the CD box, and then head back over the floor in the safe places to retrieve the 3rd CD. With CD in hand, nip back across the floor again and return to the previous room via the crawl space.
Enter the east door and make your way to the open blue door at the end of the passage. Go left in the hallway and head on until you come to the slopes room door. Remember the crawl space up in the wall to the left of the door? Thatís where you have to go now, so climb through and then drop down into the hole where the fire has now been extinguished. Face north so that you can jump up and open a ceiling hatch, and then face south and jump up to catch the passage above the crawl space. Pull up and head through the passage until you can take a left turn, and then go to the end of the passage and go left again. Make your way through the bendy passage until you come to a ďTĒ junction with a floor hatch open in the left side passage. Go to the right passage first and drop down into the small room to retrieve the Gate Key, and also find The Revolver in the corner. Now climb back up to the passage and go right then right again, and drop down the open hatch in the floor. Head west, and then drop down the next hole in the floor and make your way east through the passage until you can run around to the left. You will come to another hole in the floor, so back drop off and shimmy around to the right until you can climb on the wall, and then make your way down to the room below.
Use the crowbar on the door, and then go back out into the warehouse and use the Gate Key on the black door at the west wall. Enter the room and use the final CD on the computer, and then watch as the last door of the level opens and a Dino is on its way; along with a few other friends, so be ready for your final shoot out.
Enter the streets and hear a rumbling!!! The massive T Rex arrives with another Dino and a Crocodile, so have your final show down then head along the lakeside path to get to the newly opened door. You will see the new door to your right guarded by two burning statues, so head through and end these spectacular levels.