DRAGON'S
LAIR
Level by Peter Tedstone (Stormchaser)
Walkthrough: Jose Boo
Notes from the author:
- The Game - Its dark but there are loads of flares.
- This level was built to be non linear. There is no set way to play the level
and many tasks can be completed, as you like.
- Lara visits the Orient to obtain a sacred parchment.
- There are six secret gold tokens to collect as well.
WALKTHROUGH:
Lara slides over a ramp to a little courtyard. One of the three blocks
is moveable; move it to get the shotgun under it. Explore the area to find
three sets of flares and shotgun ammo.
1ST GUARDIAN KEY
Pull the lever in the SW corner to open the nearby door. In the new
room, go right and find a moveable block in the west wall; pull out and aside
to discover a dark room where you can pick up 5 sets of uzi ammo and a large
medipack. Go out of this room and right, climb the brown block and jump into
the crawlspace in the central building; drop at the other side, turn left and
use the ladder to climb at the top. Jump over the central stone ledge and find
SECRET#1. Look for the opening in the north wall, drop, grab the edge and
shimmy right along the crack till you can stand up and get the 1ST GUARDIAN
KEY. You can drop from here to ground floor and lose some health or go back to
the ladder and safely climb down; the north door will open as you approach. Get
back to the little courtyard at the beginning of the level. (I haven't found
anything in the garden behind the building).
THE MAIN ROOM
Go to the NW corner and light a flare to find a new moveable block
between two columns and push it once. From here on, I'll call this room the
"main room" along the walkthrough. Take a minute to explore this room
and kill three butterflies that disturb Lara. There is a central pool with
beautiful flowers and fishes that are not dangerous; one pillar north and
another south both with fire on top, the north pillar has a ladder but you
can't climb for now 'cause the fire on top; and finally two doors, one at the
north wall and another at the west wall. Let's go for a swim now.
THE HYPOSTYLE KEY
Jump into the pool and through the opening in the NW corner, turn left
at the first junction and right at the second; look up for a passage in the
ceiling, swim to the end and get SECRET#2. Go back quickly and continue left
and right at the end till you can get out of the water in a dark room. Climb
the ladder to your right, pull the moveable block in the upper floor and enter
into a long corridor. Go left at he first junction and left again at the end;
go up the stairs. (I haven't found anything in the nearby garden with the pool
and the palm at the center). Go into the next right opening to discover a small
temple. Go around the right wall at the entrance, jump over the slope and climb
over the wall; do a running jump to the south side of the entrance and use the
lever to open the temple door. As you enter two ninjas attack, dispatch them
and pick up the small medipack and shotgun ammo they drop. Shoot the vases to
discover the HYPOSTYLE KEY one of them contains. Make your way to get back to
the main room.
2ND GUARDIAN KEY
In the main room, the west door is breakable, so shoot it, enter the
corridor and kill two ninjas; one of them drops the uzis and another one
shotgun ammo. Go left-left-right and you'll find the keyhole for the hypostyle
key; use the key, go through the corridors and eventually arrive to a small
room with crates. Use the jumpswitch in the south wall to take off the fires at
the top of the pillars in the main room. Get back there and climb the ladder in
the north pillar. From the top, do a running jump and grab the edge of the
roof; shimmy left and around the corner till you can stand up. Climb to the
highest part of this central structure, kill a giant wasp and find SECRET#3. Drop
down from the west edge on a flat ledge to find the 2ND GUARDIAN KEY. From here,
do a running jump over the lower west cornice and down to ground floor. Climb
again the north pillar, but this time do a single jump and grab the edge of the
middle floor. Kill another giant wasp and do a running jump to the left side of
the east cornice, pull the moveable block once, drop and grab the edge, shimmy
left (you can shimmy under the block) and pull the lever in the corner to open
the north door (camera shows). Go into that room to pick up four sets of flares
and shoot the vase to get SECRET#4 (This time there is no music and it's no
counted in the statistics but it's a golden coin too like the other secrets). Go
out of this room and back to the west door of the main room.
3RD GUARDIAN KEY
Make your way through the corridors (left-right) till you arrive a room
with lava, wooden bridges and a center fire blower. Kill two giant wasps and
take the south bridge route. Pick up the flares and at the end jump over the
wooden rectangular platform. Choose your binoculars and take a look at the end
of the room: the distant door is open. This is a timed door, jump quickly over
the pillars before the gate closes itself, then go into the right crawlspace
and pull the moveable block twice to get the 3RD GUARDIAN KEY. Get back to the
lava room the way you came (there's nothing to do in the other crawlspaces).
4TH GUARDIAN KEY
Let's take the west bridge route now. Pick up uzi ammo in the corridor
and enter in a big cave; kill the three ninjas the best you can and use the NW
block to jump over the south stone pillar and from here to the central stone. Light
a flare and look here for SECRET#5. Do a running jump over the SW stone and go
down the hole to pick up a large medipack. Climb and do a running jump with
grab to the crack in west wall; shimmy right, stand up at the end and follow
the passage up to a slope. Slide down and immediately duck to avoid the falling
rock, jump over it and follow to the next room. When you enter, the smashing
pillars begin to move; your following task is picking up the next key behind a
wall at the SW corner. Do a running jump to the rectangular ledge in front of
you, face right and go to ground floor over the safety tiles the smashing
pillars can't reach, judge the SW corner pillar to get the very end corner
where the 4TH GUARDIAN KEY is. When you pick it up the door above opens. There
is a ladder, use it to avoid the pillar you passed before and judge the pillar
near the door. Once at the other side jump over a slope in the east wall and
climb onto a block at the NE corner; turn left and judge the pillar with a
standing jump to the next safety ledge. From here is easy jump over the ledges
to the open door in east wall. Go left at the end of the corridor to pick up
some uzi ammo and then return to the lava room. Before leave this room look up
the monkey swing over the north wooden bridge; grab it and at the end find
finally SECRET#6. Return and back to the opening you've entered this room (east
bridge).
THE SACRED PARCHMENT
Go straight ahead and left all the way until you find a stone wall
passage; follow it and locate the place to put your keys. A nearby door opens.
Enter the next room and kill a ninja if you want, if not so, slide down the
ramps to get the lowest north part of the room. When you pick up the large
medipack in the NW corner another ninja attacks. Kill him and go to the opening
in the NE corner; right there is a door, which will open when you pick up the
parchment. Go west and enter in a new room where you'll have to kill the last
ninja; then drop, grab de edge of the bridge and shimmy to the other side to
avoid the fire of the dragons or simply duck along the bridge. Shoot the
breakable door to enter into the sacred room and shoot the most left panel to
get access to the other side; shoot the vase there and retrieve the parchment. The
dragon wakes up and the door I've talked before opens.
THE ESCAPE
Go back the way you came to that door and enter the Dragon's Lair. Keep
an eye on your health 'cause clouds of locusts attack. Near the south wall,
behind a small hill is the last floor lever you must pull to open the escape
door. That door is behind the dragon in the NE corner of the cave. So go there
avoiding the fire balls, and at the end of the passage slide down the ramp to
finish another excellent level from Stormchaser.
Secrets: 6 of 6.