HURRY UP
Level by Barbara Giesecke (BaGi)
Walkthrough Written by Bill Harned (VoodooChild97 aka Vudu)
Beginning Notes: This
level was designed as a speed challenge for laraslevelbase.org. More info can
be found on that site, as well as the competition thread in the "Level
Editor Levels" section of the Lara's Level Base forum. This walkthrough
was written to walk the player through the level step by step in order to achieve
the best possible time. Following this walkthrough, you should be able to get a
time of at least 5:10 or better depending on how accurately you perform certain
tasks.
Keep in mind the clock
is still ticking while you are in inventory, so try to spend as little time in
there as possible. For a quicker way to save your game, press "F5" on
your keyboard. It’s also wise to do this while Lara is in the action of doing
something (for example, in the middle of pulling a block, getting in the jeep, etc.).
This way you don’t lose any time. I also recommend saving in different slots so
you can always go back to perfect your moves if need be. Nor is time counted
when paused; to pause press "P" on your keyboard. This is also where
you’ll get your statistics at the end of the level.
No need to go
exploring in the water, there’s nothing there.
There is no ending
trigger; it’s over when you pick up the gold.
Good luck. ;-)
Walkthrough:
You might want to look
around a bit at first to get your bearings, but it’s doubtful you’ll get too
good a time on the first try anyway.
Get ready, as you’ll want to start moving as soon as the level starts. You
should be holding down the back arrow and jump buttons while the level is
loading so as soon as it starts, do a back flip and twist. Make sure to hold
down the forward key before you hit the ground to keep running one step ahead,
bringing you face to face with a pushable block. Immediately grab hold and pull
it out two spaces. Run around it as sharply as possible and sprint into the
hall. If you stop running and turn sharply at just the right time you should be
standing center with another pushable block. Grab hold immediately and push it
until the next pushable block is clear. Then quickly turn left and run to face
another block, push this one back far enough to uncover another passage, and
SAVE YOUR GAME in the middle of the final push. Now turn right and sprint down
the passage, try stay to the right, you’ll see why in the next few sentences. Up
ahead you’ll see a room with pots of fire spread across the floor. You will
catch on fire coming into contact with these, so try to steer clear. There are switches on
either side of the room (opposite the cages) but it’s quicker to skip these.
Release sprint just before coming into the room and do a running jump across
the room through the space in between the pots of fire, shown in the screenshot
below.
As soon as you land in
the clearing run to the center of the wall and jump up to grab the switch. Save
your game while Lara is holding onto the switch. As soon as she hits the
ground, do a side flip to the right and pick up the crowbar. Then side flip to
the left twice and pick up the jeep keys. Turn around and, staying close to the
wall, do a standing jump to the little clearing in the opposite corner. Then
jump again to the clearing where you came in and sprint back into the hall.
Turn the corner sharply to the left and do a normal run around the next corner
to the right. Sprint again around the next corner to the left and continue
sprinting out of the hall and to the right of the starting room, towards the
room with the barricades. Slow down to a normal run about two and half spaces
before you get to the first barricade, and do a running jump to land in between
the first and second barricades. Still running, jump past the third barricade,
then turn right and still running, jump over the two barricades and land
centered with the blue star. Pry it off the wall (by pressing action) and roll.
Do a running jump over the two barricades, and two more running jumps to get
you over the remaining barricades. Sprint across the room to another set of
barricades. This time clear the first two barricades, then time the next jump
carefully to land soon enough to turn and jump over the remaining two
barricades. Land centered with the yellow star and pry it off the wall, roll,
run and jump over the two barricades and two more running jumps to get you over
the remaining three. Sprint towards the Jeep and, stopping just before you run
into it (do this every time to save time), get in. SAVE YOUR GAME while Lara is
opening the door.
Remember that it’s
very important not to touch any walls in the jeep for the best possible time.
Continue straight ahead, down the hall and (full speed all the way) turn the
corner, drive down the ramp. You’ll come into a room on a narrow walkway
extending over a large pool of water to each of the four walls of the room.
Stop the jeep almost in the center of the room, but leaving enough room to
sprint across past the front of the jeep going left to right. Get out of the
jeep, turn around quickly (don’t roll) and do a sprint-dive-roll-crouch (press
the crouch button while sprinting) into the crawl space. Start crawling right
away and as soon as you’re in the open, stand up, run forward and pry the Red
Star off the wall, and roll. There is an unfortunate bug here. Lara won’t be
able to crawl again until you take out the binoculars and press spacebar to
take them off again. Do this, then run forward and duck just before running
into the wall, this should place Lara already inside the crawl space, thus
saving a little more time, when you come out, dash across the room and do that
same you did with the first crawl space with the second. Collect the Green
Star, this time after you’re back out of the crawlspace sprint back to the jeep
and hop in. SAVE YOUR GAME.
Drive full speed into
the next room, another water filled room with a narrow winding ledge leading
from one corner of the room to the other. Notice the jumpswitch in one corner
of the room. This will open the door in the corner opposite the one you entered
in. You’ll have to turn at just the right time to avoid having to slow down
when turning the next two corners. When coming to the next turn try to stop the
jeep (you’ll have to kind of swerve here) in the position shown in the
screenshot below.
Get out, jump over to
the jeep and do a running jump to the ledge in the corner (don’t try to grab as
it will only slow you down more, if she hits the ledge and falls in the water
try again). As soon as you land, do a standing jump and grab the switch on the
wall. Hold down roll and Lara will roll as soon as you hit the ground do a
running jump and try to land as close to the jeep as possible. Get in, SAVE
YOUR GAME, and full speed all the way, without running into ANY walls (very
hard at times but ever little fraction of a second counts), continue through
the door you just opened, up the center ramp, turn right and drive off, over
the water, and land on the ledge down below. Drive around the corner, through
the door, and continue straight ahead through the next room, still at full
speed (this would be a good place to save while driving) until you come to the
final room. The screenshot below shows where to park the jeep to get the best
time, you will place the stars going counterclockwise from the receptacle
nearest where the jeep is parked in the picture.
As soon as you get out of the jeep (SAVE YOUR GAME while she’s getting
out), do a back flip and twist and, if you’re lucky, you should land in the
exact spot where Lara will place the Star (she shouldn’t have to adjust herself
at all). I would recommend saving during the placement of each star (in
different slots) if you got a perfect run on the way to that receptacle. Place
the star then sprint to the next receptacle and again stopping exactly where
she should place it, do so, then back flip and twist. Running when you hit
the ground, jump over the broken pillar and sprint across the room to the next
receptacle. Lara will automatically slow to a normal run when stepping up,
continue at a normal run two steps ahead after that and stop directly center
with the receptacle. Place the Star, the sprint to the fourth and final
receptacle, just like you did between the first two. Place the star (SAVE while
she’s putting it in), then get ready for the final maneuver. After placing the
star, do a back flip and twist and running as soon as you touch the ground,
turn and jump up onto the block when coming to the now open gate. If you do
this correctly, you should be able to pick up the gold without hassle. As soon
as you hear Laras voice, quickly pause and go to statistics to get you’re time
and distance.
Congratulations!
You’ve just completed the level. ;-) Now give yourself a pat on the back, and
you can even share your time with others if you want. ;-)
Ending notes: Below is
a list of the winners from the official competition. Congratulations to the
winners and all who competed. And thanks to Bagi for the great level.
1st Place – VoodooChild97
2nd Place – L.Croft
3rd Place – MichaelP
To take a screenshot
of your stats in game use the (‘) key on your keyboard ((ä) key on a German
Keyboard): this will save the pic in your TRLE directory. It’s usually best to
convert it to jpg file before uploading to the Internet. You can also use the
printscreen key to paste a picture in a paint file or other image program.