The Mystery of the Egypt Temple 1

Level by Simone Maddee (Momo) (April, 2005)

Walkthrough by Harry Laudie


You
start with a long flyby of a huge outside area that ends focusing on a blue key. Light a flare and look for an alcove in the north wall of the cave to pick up flares. Go behind the plant in the water to for red shotgun shells. Exit the small cave and kill a scorpion and a ninja. The ninja drops the Hand of Orion (Die Hand des Orion). Go to the extreme north-west corner of the area and jump up the hills. You get secret #1 and pick up crossbow poison ammo (Armbrust Giftammo) and a large medipack. There is nothing else to find in the desert area. You cannot climb the hill to get the key. That would be too easy. You can see a closed gate in the south wall. Go to the north wall and enter a tunnel. Pick up a small medipack and Uzi ammo. Use the Hand of Orion to open the gate. Enter the gate to pick up flares and use a floor lever. You get a cut scene that shows the south gate opening.

 

Go into the south opening and see an obvious trap. Drop into the water and swim to the north wall for a large medipack. Go to the south-east corner and enter the underwater tunnel. Pick up grenade normal ammo (Granatwerfer leichte ammo) and continue to pull up into a very dark room. There are four pedestals in the area. Pick up grenade poison ammo (Granatwerfer schwere ammo), grenade gun (Grandatwerfer), Cartouche Piece 1 (Kartusche Stuck 1) and Cartouche Piece 2 (Kartusche Stuck 2) from the four pedestals. Each item opens a nearby door and releases a mummy. Collect the four mummies together and destroy them.

 

The alcoves behind three of the open doors are blocked by closed gates. Enter the west door and use the floor lever to open the gate in the north alcove. Enter the north door and use the floor lever to open the gate in the east alcove. Enter the east door and use the floor lever. You get a cut scene of the last gate opening in the south tunnel. Go to the end of the south tunnel and make the Ba Cartouche to open the door. Jump and pull up into an opening in the west wall. Get secret #2 and pick up another grenade gun. Drop down and follow the south tunnel to pull up into a large room with a large structure in the middle. The vases are empty. Climb the middle structure and pick up Hand of Sirius (Die Hand des Sirius). The large doors in the north wall open. Enter and go east up some steps. Kill a ninja and pick up jeep keys. Enter the opening and follow it to drop into a hole. You are back in the starting desert area.

 

Kill a ninja and go up a hill to the north-west to find a jeep. Drive up the east slope into the temple area. Drive up the north slope in an alcove and exit the jeep. Go to the north-west corner for blue shotgun shells and a shotgun. Get in the jeep and drive down the hill and park it someplace. Go to the north-west and look for an opening in the wall to the left of the sand. Go there and fall into a hole for secret #3. Pick up a small medipack, large medipack and flares. Exit and go east and into the opening to the north of the statues. Pick up the Uzi's and kill two vultures that attack. Shoot the two vases, if you did not drive over them, for a small medipack and a scorpion. Go into the opening in the south-west corner to pull up to the south ledge. Go to the end for Uzi ammo.

 

Go to the dry fountain but you cannot pick up the key. Drop to the bottom and go into a crawl space in the north wall. Use the floor lever and exit. Get back out of the dry fountain and notice that the east doors are open. Go to the open doors and start down the tunnel. Turn around and kill a ninja that was shooting you in the back. Return to the tunnel and drop at the end onto some stairs. Get into the crawl space at the east wall. Crawl to the end pick up Uzi ammo from a fancy tile. Follow the south branch and when it widens, go the north-west corner for flares. Go to the south-east corner and to the exit. First go north and pick up blue shotgun shells. Then exit the crawl space. Go to the central area of the structure to pick up an Eye Piece (Okular). Go back to the entrance and notice that there is water in the trench. That should be a hint to go back to the dry fountain. Go back there and the water is flowing. The key is now on the bottom of the fountain. Pick it up and return to the room where you got the Eye Piece.

 

Get on the central structure again and go to the south-east corner for a key lock on a column. Use the key and the gate in the south wall opens. Move the south-west statue for flares. Move the statue in the north-west for crossbow normal ammo (Armbrust leichte ammo). Move the north-east statue for red shotgun shells. Move the south-east statue for red shotgun shells. Enter the south gate and follow the tunnel to a large room with two large statues needing items. You have a choice between two routes to the end.

 

Ending by the easy route

 

Go to the south-east statue and use the hand of Sirius to open the door behind the statue. Follow the tunnel to stop at an urn. Move it to an obvious tile to the south-east and hear a door open. Pull the urn at the door entrance off the tile and then push it back onto the tile. The door in the south wall should open. Follow the corridor to a small room. Use the floor lever and exit. Go to the north-east corner to see that both doors in the water hole are open. Enter and swim to the north-east corner of the bottom section. Pick up an Eye Piece and then swim into the open door in the north wall of the bottom section. Pull up into a dark tunnel.

 

Drop into another tunnel and follow it to a circular door. Make the Eye of Horus and use it to open the door. Go west into an alcove and climb a wall. Get into a small room and drop in a water hole. Swim to the top of the big structure in front of you and pick up the Hand of Orion. Swim down to a lower ledge and look south for a tunnel behind a statue. There is a similar one on the north side that has a closed gate. Get into the tunnel and swim into a small maze. Take the first branch to the right and you will find a place for air as well as a closed underwater door. Return and go south then east, then up and to the south. Take either branch to find a tunnel where you can pull in front of a pole. Climb the pole and back flip into a tunnel. Pick up a key and use the Hand of Orion in a receptacle. You get a cut scene of the underwater door opening.

 

Swim back to the open door and enter a short tunnel. Pick up Uzi ammo and pull up into a room. Use the floor lever and go back into the water. Exit this tunnel and look for the tunnel behind the north statue. The gate there is now open. Follow that underwater tunnel and pull up in another dark tunnel. Follow the tunnel and hop over a small slope. Use the key to open a door.

 

Enter and face another closed door. Go north into a side tunnel and follow it to room with a mirror. Go to the right side of the pillar and approach the pedestal from the north side and jump over the unseen spikes. Pick up the crossbow and the door in the north wall opens. Follow the tunnel to a room with a hole. Drop into the hole and slide down a slope as the level ends.

 

Ending by the hard route

 

Go to the north-east statue and use the Hand of Sirius to open the door behind the statue. Enter the tunnel and climb the blocks to a large three-level room. Climb the pillar in the middle of the room and get a flyby showing many gates. You are on the second level. Climb either side column to get to the third level. Go to the north wall and step on a tile with a design on it. A timed gate opens in the south-west corner. Enter and step on another tile. If any gate closes behind you just walk towards it and it will open again. This tile opens a timed gate in the north-east corner. Enter and step on a tile. This opens a timed door in the south-east corner on the second level. This door stays open after you exit the alcove. Enter and step on a tile. This opens a timed gate in the south-west corner of the third level.

 

Enter the room and pick up a key. Now in this room are two tiles. Step on the blue tile and a door opens on the ground floor. Note that you could exit now if you want. Otherwise, step on the brown tile and a timed gate opens in the north-west corner on the same third level. Go there and step on another tile. This opens a timed gate in the west wall of the second level. Go there and step on a tile. This opens a timed gate in the west wall of the third level.  Go there and step on a tile. This opens a timed door in the north wall of the second level. Enter and pick up a large medipack, small medipack, red shotgun shells, blue shotgun shells, Uzi ammo and Uzi's. Exit and jump to the ground floor. Run into the open door in the north wall and slide down the slope. At the bottom, use the key to open the door in the west tunnel.

 

Enter and face another closed door. Go north into a side tunnel and follow it to room with a mirror. Go to the right side of the pillar and approach the pedestal from the north side and jump over the unseen spikes. Pick up the crossbow and the door in the north wall opens. Follow the tunnel to a room with a hole. Drop into the hole and slide down a slope as the level ends

 

18-jun-2006