Mystic Desert

Level by Lara4ever (Sebastian Pancheri) (June, 2005)

Walkthrough by Harry Laudie


You
start with a very long flyby showing many floating platforms. Go to the north-west and shoot a vase for a small medipack. Climb the small pillar and jump south to a purple pillar. The first pillar catches fire. Pick up red shotgun shells. Go east to a pink pillar and a ninja shoots at you from the ground. Do not go down to shoot him, as you cannot return. Jump north to grab a blue platform and climb up to the top. From here you can shoot the ninja if you want. Jump west to a platform and pick up a shotgun. Stand jump south-west to the platform and use the floor lever. Just keep jumping platforms until you get onto a green platform. Face east and jump to grab a ladder and climb to the top.

 

Jump north to a platform and a ninja appears at an doorway. You can shoot him from here. Run and jump to the east to grab a slope. Slide and jump to grab another platform. Jump to the north-west platform for a small medipack. Jump to the platform by the doorway. Pull up and kill the scorpion. Use the floor lever and exit to see that the lava has changed to water. Dive into the water. It is not very deep but you will survive. Wade to the south to find a hole. Dive in and follow the underwater tunnel.

 

Pull up into a room and spikes pop up in the corners. Walk through the spikes to pick up the Hand of Sirius and hear a gate open. There is an Uzi under the vase and a small medipack but getting them costs too much in health so leave them. Climb the pole and back flip into a tunnel. Run down the tunnel and the gate closes. Use the floor lever and the gate opens at the east wall. Safety drop into the hole and run east. Slide down a slope and fall into some water. Follow the tunnel and take either branch. Swim down into a flooded room and look to a wall for a connecting tunnel. Go there and turn east into another tunnel. Swim up a series of slopes and tunnels and pull up onto a depression surrounded by walls.

 

Go north to pull up to a ledge. Start climbing the blue pillars and then jump the sloped platforms to get to the steps on the north ledge. Climb to the top and look north at a receptacle. Before you use it, run around the perimeter to the south side. There is a shallow hole there for secret #1 and Uzi's. Return to the north side and use the Hand of Sirius in the receptacle. As you do an earthquake happens. You get a cut scene back through the underwater tunnel showing that a new underwater tunnel has opened. Go there and swim through the new tunnel. Pick up the revolver in route. Pull up into a room and kill two ninjas.

 

Pull up into the yellow opening in the north wall and pick up revolver ammo. Run up the tunnel and climb the blue north wall. You pull up into an outside area next to a jeep. Kill two ninjas and dive into the water hole at the north slope. Follow the underwater tunnel to pull up into a large room with a sarcophagus. Crawl under the wall darts to pick up the revolver ammo. Go to the north wall by the tall column and kill a ninja. The floor blade by the ladder is a sneaky trap. Go to the south-east corner where the blade will miss you, as it swings in an arc. Ignore the wall ladder but turn to jump up and grab the north side of the yellow pillar and climb up to the top. From this pillar you can pull up to a floating platform above you. Then jump the colorful platforms to get into the wall opening in the south-east corner.

 

Turn around and slide down the slope backwards. Safety drop at the end and pick up blue shotgun shells. Use the floor lever at the west wall. Climb the block and jump to grab the east wall and climb down into the hole. Kill a ninja and shoot a vase for a small medipack. Pull up into the north tunnel. Follow the tunnel to climb a ladder. Pull up and spikes pop up at the base of a pole. Pick up a large medipack from the floor. Give yourself full health and jump to grab the pole. Start climbing as the spikes drain your health. At the top, back flip into an east tunnel.

 

You can wall through the white wall at the wall torch. Climb the ladder at the end and back flip into a tunnel. Pick up a small medipack from a pedestal. Get down and kill a ninja and return to the main tunnel. You can wall through the yellow wall at the other wall torch. Climb the ladder at the end and back flip into a tunnel. Pick up the Hand of Sirius from a pedestal. Get down and return to the main tunnel. Go east and walk through the red-lit wall. Jump two floor blades and get into the water hole.

 

Swim down a tunnel and pull up into a large room. Use the floor lever and an earthquake happens. A deep hole appears behind you at the south wall. Drop into the hole and beware of wall darts. Pull up into the tunnel at the south wall. Go to the end to place the Hand of Sirius and the earthquake stops. Exit and start to climb the north wall ladder. Climb in the middle and you should pull up into a hidden tunnel. Go to the end drop through a hole into water. Swim through the tunnel in the north wall. Pull up into a small room and go north to climb a ladder. Back flip into a tunnel and follow the tunnel to a small room. Kill a ninja and climb the pole. Back flip into a south tunnel.

 

Follow the tunnel and slide down a slope. You slide through two walls and land at the start of another tunnel. Run north up the tunnel and pull up to an outside area with more pillars and floating platforms. Start climbing, jumping and sliding to reach a high platform at a south opening. Pull up and go south. Slide down a slope and fall into some water. Swim south and pull up to a tunnel on the west side. Run up the tunnel and kill a ninja. Continue and at an apparent dead end, run through the wall into a tunnel with a yellow floor.

 

Go north and ignore the floor lever. Continue north and pick up a large medipack and a small medipack between silent floor blades. If you had used the floor lever, the floor blades would have been working. Climb the ladder and pull up into a room. Hop into a north opening and slide down a slope. Follow the slopes to another apparent dead-end. Run through the west wall into another tunnel. At the end, drop into a flooded room. Pick up red shotgun shells and swim down the hole in the middle of the floor. Pick up a small medipack and swim into a north tunnel. At a T-junction there are two routes.

 

Route 1: Swim to the left and the gate opens. Swim to pull up into a small room. Enter the north tunnel and just follow it until you reach a gray tunnel. Go through and watch out for wall darts and floor blades. There are two small medipacks on the floor. Follow the tunnel again to another place with floor blades and a small medipack. Pull up into a room and see a large opening in the west wall.

 

Route 2: Swim to the right and the gate opens. Follow the underwater tunnel and swim into a flooded room. Swim into the tunnel at the west wall. Follow the tunnel to the end. Pull up into a room and see a large opening in the west wall.

 

Get into the large opening and go to the end. Pull up into a small tunnel. At the end, pick up the Dagger of Xain from a pedestal and an earthquake happens. Continue west up the tunnel. Pull up into a small open area. Drop into the hole to the west. Slide into the darkness and the level ends.

 

14-jul-2006