Quest for the Grail (la Quête du Graal)

Level by Alsaraider (November, 2005)

Walkthrough by Harry Laudie

Go to the back corner of the room for shotgun shells and a large medipack. Go to the north-west corner and climb the pillar. This stops the fire on the other pillar. Go to the south-west pillar and pick up a shotgun. The gate also opens. Get down, kill two scorpions and enter the open gate. In the next room pick up the small medipack from the middle of the floor. Shoot the vase in the south-west corner for two Uzi ammo. Turn and kill two guards who drop shotgun shells. Shoot the vase in the north-west corner and enter the crawl space. At the end, climb a block and pick up Uzi's. Enter the next room and pick up Uzi ammo. Dive into the water and swim down and into a tunnel. Pick up grenade shells and shotgun shells and swim up to surface. You get a flyby of the area. Go north and pick up Uzi ammo, shotgun shells and a large medipack in route. Turn west and kill the two guards you see in the distance. They will run up to you. Pick up Uzi ammo and shotgun shells from the dead bodies. Go south between two columns for Uzi ammo. Go to where the guards were standing and pick up shotgun shells. Go north and pick up binoculars. Exit and go east to kill a SS officer in what looks like a Nazi uniform. Pick up the Guardian Key (Clef du Gardien) that he drops.

Go the south-west gate and use the Guardian Key to open it. Follow the tunnel and just crawl under the scissor traps. At the end jump to the column in the middle of the deadly water. Jump and grab the wall to the south and climb up. Enter the room to the left to kill a scorpion and pick up revolver ammo and a large medipack. Exit and continue south to kill three scorpions. Follow to the end and go left into a room. Pick up shotgun shells and press the button on the west wall. Go back to the corridor and kill a guard who drops Uzi ammo. Go back to the deadly water and jump the slopes until you land on a safe platform. Jump to a ledge that had a fire on it. Pick up the revolver and climb the ladder. Go down the tunnel and pick up an urn (Vase du penitant) and get a cut scene of a gate opening with another SS officer behind it. Get back and notice another block has risen in the water. Go to the gate and kill the SS officer. Pick up Uzi ammo and two revolver ammo. Climb the ladder and near the top, back flip into a tunnel. Go east and about half way down the tunnel look up for an opening. Pull up into the room for secret #1, grenade launcher and two grenade shells. Use it to the kill the two guards that have appeared below you. Back into the tunnel and continue east and at the end safety drop to the ground. Crawl under the scissor traps again and exit to the outside area.

Go north and use the urn to open the gate next to it. Follow the tunnel to a room. Shoot the vase in the north-east for Uzi ammo. Shoot the vase in the south-east to reveal a switch. Press the switch and dive into the water to the west. At the bottom of the pool, an underwater door has opened. Swim down the tunnel and go right at a branch. At the next branch, go left for Uzi ammo and revolver ammo. Return and go right for a Golden Vraeus (Ange en Or). Return to the room and kill two guards and pick up two Uzi ammo. Kill a SS officer who appears from the north-west corridor. Pick up the large medipack and shotgun shells that he drops. The hole in the north wall is for later. Go to the north-west and down the corridor. Use the Golden Vraeus to open the gate. Enter the room and kill five scorpions. Shoot the vase in the north-east corner for a laser sight. Shoot the vase in the north-west corner for a large medipack. Shoot the vase in the south-west corner for revolver ammo. Climb the blocks to the south and monkey swing to the central pillar. Pick up the crossbow, crossbow poison ammo and crossbow explosive ammo. The cage surrounded by fire has dropped. Jump over the fire to pick up an urn (Vase du Chevalier) and exit back to the first room.

Light a flare and enter the hole in the north wall to use the urn. Exit this room and go back to the outside area and see that the third gate is open. There are five grails and parts of the floor are deadly fire. Turn around and kill three SS officers and pick up a small medipack and a large medipack. Jump and grab the wall to the south and shimmy around to the other side and drop to a safe tile. Climb the north wall up to a room. Kill two scorpions and press the switch on the west wall and hear electrical buzzing. Get back down and see blue arcs on some tiles and on a grail. Jump to the safe tiles and pick up the grail. A door opens behind you to the north-east. Jump to the safe tile in front of the doorway. Slide down and an earthquake occurs as the level ends.

16-jan-2006