The Ancient Stone Saga - City of
Marostica (Demo v2.0)
Level by Trey (June, 2006)
Walkthrough by Harry Laudie
[Note] This is another level where you have to use the user supplied tomb.exe file. The author states in his notes that this is a remake of an earlier version but with some game play changes and new graphics. I do not remember playing the earlier version so I cannot comment about the differences. [End note]
You start with a cut scene of a man behind a desk saying something. You then get a flyby of the city that ends at Lara. You are in a piazza under a sign that reads Marostica. The west direction needs a key that you do not have yet. Turn and go north under an archway to kill a dog and a thug. Enter the piazza and look north to see a closed door under a sign that reads Cinema Lux. Go west under the archway into another piazza. Kill a mercenary and pick up the Iron Key from the dead body. There is another mercenary shooting at you from a very high balcony to the east. Go to the north wall in this piazza and use the Iron Key to open the door.
Enter the house and push open the doors to your left. It is just an empty room. Exit and go up the stairs and see two closed doors. The north-west room is empty. Enter the south-west and pick up the Cinema Lux's Keys. Exit down the stairs and go to the closed cinema doors in the previous piazza. Use the keys to open the doors. Enter the cinema and kill a mercenary. Go to the north-west corner and push open the doors. Enter the lobby and there are two cinemas inside.
Go to cinema #2 and push open the doors. Go east and the door to the projection room opens. Press the pushbutton on the south wall. Exit and go to the front of the cinema. The door to the toilet (WC) is open. Go south and the doors to the stalls open. Enter the east stall and press the pushbutton on the wall. Exit here and go back to the lobby. Push open the doors to cinema #1. Turn west to find the projection room door open. Enter the projection room and press the pushbutton on the south wall. Exit here and go to the front of the cinema and enter the toilet (WC). Notice a lock beside the door. Go south and the doors to the stalls open. Enter the east stall and press the pushbutton. You get a cut scene of an underwater door opening. Now exit this toilet and go back to the toilet in cinema #2. Go back to the east toilet and crouch down to shoot a lower panel in the east wall. Follow the crawl space to pick up flares. Continue and drop in some water. Enter the door you opened and swim around the corner to pick up the Golden Key. Swim back, go through the crawl space, and exit the theatre to go back to the piazza.
Go south and under the archway towards the starting area. Ignore the small openings in the side walls and go west through the big opening. Kill a dog and enter the south opening. Go pass the side opening and go straight into another piazza. There is a locked gate to the west. Go east and way through the wall of the Fiorista. You get secret #1 and pick up Uzi ammo and crossbow normal ammo. Exit and go to the south wall to use the Golden Key to open the door.
Enter the house and go east to kill a thug. Exit and push open the doors to enter an empty toilet. Exit and notice the lock and a closed door. Go up the stairs and reach an area with three closed doors. First go the north-east and pick up a small medipack from the floor. Push open the north doors and enter onto a balcony. You get a view as if someone was watching you from another window. Enter the north-east room but the room is empty. Enter the south-east room and search the brown cabinet to find another Golden Key. Go back down the stairs and use the Golden Key to open the door next to the stairs.
Go down the stairs into a basement area. Push open the doors in the east wall and enter the corridor. Push open the doors in the south wall and enter a garage. Go to the panel on the east wall and press a pushbutton. Exit and see that a door has open in the north wall. Go to the back of the room and pick up an Iron Key off the floor. Exit and go back up the stairs and exit the house. Run all the way back to Cinema Lux and enter cinema #1. Go to the north-west corner and use the Iron Key to open the door.
Enter and go to the panel on the north wall to press the pushbutton. A trap door opens beside you. Climb down the ladder and enter a sewer area. Follow the tunnel until there is a split into two branches as you face to the east. You can see a closed gate in the north-east corner. Go south and pass another branch and continue into a corner. Press the pushbutton on the panel in a south-west alcove. Now go down the branch you just passed. Go west and take the first south branch and enter a room. Kill the mercenary and pick up the Uzi's. Press the pushbutton on the north wall panel and get a cut scene of a gate opening in the sewer. It was the closed gate you saw when you looked to the north-east. Go there and enter the tunnel. At the end, press the pushbutton on the panel. You get a cut scene of another door opening. Now go back in the direction towards the room where you got the Uzi's. Continue west and just follow the tunnel to find the open door on a west ledge.
Enter the corridor and see two more closed doors to the north and two open doorways to the south. Go south to enter the first doorway. Kill a mercenary and see a tank #1 but it is empty. There is an underwater lever in the tank and a closed door to the west. Exit and go into the second south doorway. You see water filled tank #2 and two closed doors. There is a jump switch in the water pit. You can actually use that switch to open the door above you even through it is in the water. This saves you a lot of work. However, ignore this problem (bug?) and drain tank #2 honestly.
Dive into the water and swim into the crawl space at the upper west wall of the pit. Go straight until a T-junction and turn to the left to search the small maze for flares. Then return back to the room for air. Go straight until a T-junction and turn to the right. Follow this tunnel to an underwater lever. Pull it and get a cut scene of a trap door dropping into the water. Exit back for air and pick up blue shotgun shells on the way back. Go back and take the first right branch, then the second left branch. Continue to where the tunnel branches and surface for some air. Dive and take the north branch to find Uzi ammo. Go back for air and take the west branch. Ignore any branches with triangular sections and you will come to the trap door.
Pull up into the room and press the pushbutton on the west wall. You get a cut scene of a door opening. Swim back to tank #2 and pull up. Go back to tank #1 and the door in the west wall is open. Press the pushbutton on the east wall panel. You get a cut scene of a corridor door opening. Go there and press the pushbutton on the south wall panel. You hear the sound of water rushing. Go back to tank #1 and dive in, as the tank is now filled with water. Pull the underwater lever in the middle of the west wall. Swim up and pull up to the ledge. Run back to the room with tank #2 and see that one door has opened. Enter and press the pushbutton on the north wall panel. Exit and go back into the corridor. Go north and the second door is open. Enter and press the pushbutton on the south wall panel. Again you hear the sound of rushing water. Go back to tank #2 and it is dry. Climb down into the tank and pull down the jump switch on the south wall. Climb the ladder out of the tank and enter the south door.
Enter the tunnel and watch out for the fire emitters. Hop onto an east ledge and press the pushbutton on the panel. You get a cut scene of a trap door dropping in an outside area. Drop down and go south. At the last fire emitter, step forward to trigger the door and then hop back while the fire starts. When the fire is done, go south through the open door. You do not have the key for the lock so go west and up the ladder and through the trap door. Shoot a dog and a thug.
Go south-west to go up the ramp and push open the door. Enter and kill a mercenary. Run up the stairs and loop around to the right to kill a thug. Push open the doors to the west and enter the kitchen. Enter a small side room for a large medipack. Exit and go north to search the cabinet by the stairs for a Golden Key. Go up the stairs and look for more stairs going up. When you see a lock on the wall turn to the right and pull up onto a cabinet. Shoot the back wall and enter a crawl space. You get secret #2, large medipack, and a shotgun (V-Packer). Exit and use the Golden Key to open the door. You emerge onto a balcony. Go to the south-west corner and pull down a jump switch. You get a cut scene of an outside door opening into a room with a box.
Go down all the stairs and back to the outside area. The door in the east wall is open. Enter and kill a dog and a thug. Climb the boxes to reach an overhead walkway. Follow the walkway and jump to a north wall opening. Grab the monkey swing and follow it to a crawl space in the north-west corner. Follow the crawl space and drop on the other side and kill a dog. There are two closed doors in the room. Dive into the water and swim into the east wall tunnel. Follow the tunnel to pull up into a room similar to the room that you left.
Pull up and kill a mercenary for a large medipack. Go to the north-east corner and pick up flares. Dive into the water and pull the underwater lever on the west wall. You get a cut scene of a door opening back in the previous room. That is the exit for later. Pull up and go to the south wall and look for a movable block. Push it to the north onto the stripped tile next to a door. Another door in the north wall opens. Go to the open doorway and jump to grab the ladder in front of you. Shimmy to the left around the two corners. Back flip, roll, and grab another wall. Shimmy to the right and drop into an alcove. Pick up the Iron Key from the floor. Jump to the ladder and reverse the route. Keep near the floor and back flip into the open doorway.
Swim back to the first room and look south for the open door. Climb on the boxes and jump into the opening in the upper south wall. Safety drop down to the floor and exit back to the outside area. Go north to find the trap door and climb down the ladder. Go to the end of the tunnel and use the Iron Key to open the door. Run up the stairs and kill a mercenary. Continue to the end and press a pushbutton to open the door. Go through a room with barrels and press a pushbutton to open another door. Enter into a house and pick up the Gate Key from a red counter.
Go east to the door and it opens for you. You are back in a piazza. The archway to the west leads to an empty area except for a dog. Run down the south archway into another piazza. Go west to find the gate. Use the Gate key and the gate opens. Go west and see another locked gate in a south alcove. Continue west and turn the corner and a gate opens for you. Enter that gate and the level ends.