SOUTH PACIFIC COMPETITION
LEVEL 1- THE LOST STONE OF PUNA
Level by teme9
Walkthrough by Selene
Pickups: Skull Key, uzi
clips, flares, small medipack, uzis, Snake Gem, Stone of Puna (No Secrets)
Enemies: Crocs, bats, raptors, tribesman,
lizard, compy dinos
The name of this level is
set to The Jungle. We see Lara dropping down through a hole in the rocks
into the pool below. Start swimming towards the open area and soon enough
you'll spot a crocodile swimming towards
you. Hurry past it and over to the left side where you can surface and climb
out onto firm land, kill the predator from here. Now locate the fallen block on
the ground: straight ahead from it you'll find a ladder on the inside of the
pillar to the right. Go up until you see the tall pillar behind Lara, then
backflip onto it. Turn left and now you will be able to spot another crocodile in the water below. Kill it from up here
and do running jump/grab to reach the lower level of the structure in the
middle (right between the two columns).
Walk around to the left and
at the end shoot the rusty cage you see ahead and do a running jump to grab
onto the block there. Pull up to the right and pick up the Skull Key, then dive back into the water. Return
to the ladder the way you did before and climb it up, then backflip onto the
top pillar. This time jump straight up while pressing Action to grab onto the
block above the ladder. Pull up and turn left to face the roof of the central
platform. Now do a running jump towards it, pressing Action to grab the edge.
Walk over to the other side, go right to the corner and look down. Across you
will see a ledge with a column on each side, down near the water. You have to
do a running jump towards the other side, quickly tapping Action so that her
arch will be lowered and she'll sail down to land on the ledge between the
columns (losing a bit of health in the process).
Press the Look key so that
you'll get the right camera angle to be able to spot the opening in the wall
ahead. Also notice the underwater lever tucked safely behind the spikes in the water below and the two tiles in
each corner. You need to find something that can put pressure on the two ornate
tiles so that the spikes will be
disabled. Do a running jump over to the opening and start up the ramp, draw
guns and kill the two bats fluttering
down from the ceiling. Pull away the skeleton and retrieve the uzi clips from underneath it, you'll find some
more clips on the left side of the ramp.
The bars on top of the ramp are holding back two
boulders. Position Lara at the start of the ramp on either side,
draw guns and jump up while shooting. She should break the bars in front of the
first boulder so immediately sideflip
to the other side of the ramp to avoid it (sideflip right if you're standing
on the left side and vice versa). Repeat the procedure to release the
second boulder as well.
Return to the water and
you'll now find that the boulders have put the right amount of pressure on the
ornate tiles and the spikes are thus gone. Dive into the water and pull the
lever, opening a gate somewhere else in the area.
Once again swim back to the
shore where you climbed out to kill the croc before. Now look up to the right
to find the gate you opened earlier. Notice that there are two boulders hanging
above the entrance: stand with Lara's back to the slope below the open gate,
backflip up there and as the boulders are set off immediately jump forwards and
out of the way. Return to the gate and jump up there. There's a red gate ahead (closed,
of course) and a jump switch up to the left of the entrance. Lara can't
reach it yet, but go over to the right-hand side of the building with the red
gate and here you'll find a moveable block. Pull it out and move it underneath
the jump switch. You can now climb the block and jump up to grab the switch,
opening the gate behind you.
Drop down onto the tall
pillar and from there drop down to the ground. You'll find a closed gate W, use
your key here to open it. In the next, dark room you’ll find some stairs
leading down. Stick to one side and start going down, then immediately sideflip
to avoid the boulder that comes
rolling down from the room behind Lara. Walk to the end and look down towards
where the boulder landed, but be careful. There’s a slope ahead and the bottom
is nothing but one big spike trap.
Look towards the left side to find a block and a ladder leading up. You’ll need
to do a standing jump angled towards the block below the ladder, so that Lara
will slide down onto it. Climb the ladder to the top and pull up.
At the far end you’ll see a
red gate. It is closed so we’ll have to find a way of opening it. Notice that
between you and up to the gate you’ll find two junctions. At the end of each
side of the junctions you’ll find a wheel switch around the corner (so four
wheels altogether). You’ll have to reach each of these, while being careful
to avoid the steam coming out of the
wall at the left and right end. Once you’ve turned all four wheels the red gate
will open and you can cross through.
Do not drop down onto the
block below yet. Instead kill the crocs
in the pool first. If you can’t get a clear shot of them from above, try to
dive into the pool and climb out onto the low block directly below the
entrance. As you will see when doing this there is a blade slashing through the red gate in the wall not far
from where you stand. If you were to drop down onto the block by hanging from
the edge, Lara would land so close to the blade
that she would take damage from it.
There’s nothing of interest
in the pool itself, only a strong current. Turn to face the wooden pillar S and
you should find a crevice running along it. Do a running jump from the
approximate middle of the block to grab said crack and shimmy around to the
right until you can drop down onto a wooden block. Turn left and make your way to
the next block by the horizontal swing pole. Turn right and continue swinging
your way over to the last block. Here you’ll find a jump switch on the wall
ahead, pulling it down opens the red gate in front of the slashing blade.
Now you have to return to
the block by the blade and you’ll
have no choice but to get past it. The only possible way I could find was to
stand next to it and sideflip as the blade
cuts away from Lara. She will lose quite a bit of health, but it’s better than
dying. In the next room parts of the floor is spike
trapped so be careful. You’ll also find a red gate (currently
closed) in the S wall. Light a flare to get a better look at the floor
tiles and urns in the room. You’ll find two urns and two black floor tiles (one
by the S wall and one by the N wall). Move the nearest urn onto each of the
black tiles while avoiding the spike traps
and the red gate opens.
Beyond the gate you’ll see
a long row of burner traps. On each
side you’ll find a short slope and above the slopes a monkeyswing. The easiest
way I found was to stand facing the rightmost slope, jump ahead towards it and
roll in mid-air. As Lara hits the slope (she should now be facing the door
you came through), jump forwards and press Action to grab the monkeyswing.
Turn around and traverse ahead until she can drop down onto a tall block. From
here you can kill the raptors down in the
pit to the right (they’re a bit elusive so if you can’t kill them both from
this point, you can do so afterwards).
Do a running jump to the end
of the room and kill the raptors if you
haven’t already (in my case at least one of them had gotten a bit
disoriented and was ramming against the wall or pull the switch on the wall
instead). Ignore the switch on the wall to the left for now (if you haven’t
already pulled it), instead drop into the raptor pit and pick up the flares in the corner (the spikes are currently
disabled). Climb out the same way you came from and now you can pull the
switch I mentioned. This activates the spikes
in the pit and also raises a block to help you across to the other side.
On the other side you’ll
find a closed red gate and a small medipack
in front of it. Go to the right side of the room and in the N/E corner you’ll
find a passage where you can climb up. Lo and behold: you are now standing
above the pool from earlier. Make your way across the blocks ahead with running
jumps and turn the wheel over at the last one. This opens the red gate in the
room where you were not too long ago so return there and shoot away the rusty
bars in front of the doorway.
In the next room you’re met
by a hostile tribesman and a green lizard. You can kill both of them from safety if
you stay near the entrance. Pick up the uzi clips
on the ground and behind the red fence to the right you’ll find the uzis. Now head through the opening in the W wall.
The next area is a marsh and it also functions as a croc’s
nest of sorts. This is rather hard to see due to the fixed camera
angle (not to mention due to the overgrowth of shrubs and trees), but just
try to kill them as best you can. Wade along the N wall until you finally find
a crawlspace where you can pull up. Immediately draw guns and kill the small dinos attacking you and crawl through to the
other side.
Go left and climb the block
here. Turn around 360 degrees and backflip to the block behind, being cautious
with the steam. Turn left and now do
a running jump while pressing Action to grab the block you see across the way,
clearing the three steam pipes (do
not pull up immediately, instead shimmy right around the corner to avoid the steam here).
Climb the next block and the next one after there again. Now you’ll have to do
another running jump and grab past the steam,
try timing your run and jump after the final steam
pipe rather than the first one. Continue making your way up to the
top until you can do a running jump over to the wooden bridge across the room.
There’s a closed gate on
the opposite side, drop into the pit below and locate the button on the wall at
the far end. Pushing this opens the aforementioned gate so go back to where the
bridge is slightly lower and pull up there. Now cross the bridges and go
through the open gate. On the other side you’re treated to a fly-by of a small
temple-like building. As the camera pans back to Lara you’ll also find that
she’s under attack by a pack of raptors.
These creatures are poisonous so if you’re bitten there’s no way out but using
a medipack. You can run over to the ledges surrounding the building and climb
up there, they won’t reach Lara and she can kill them from safety.
On top of the building on
the N side you’ll find a closed gate and a snake receptacle left of it. Around
the ledges to the right you’ll find a switch which activates a spike trap down below, but this frankly isn’t
necessary unless you want to give the raptors a small surprise (if there are
still any left of them). Go around to the left and you’ll find a small
pool. Swim through there and pull up onto the slope to the right. Backflip to
land on a block with a skeleton, then turn left to spot a jump switch on the
wall. If you want to reach it you’ll have to do a running jump and grab from
the edge where you land when backflipping onto this block.
Return to the temple-like
building and go around it to the left. You’ll find that a gate in the N wall
has opened, allowing you to go through. As the burner floor dictates, it’s
impossible to get across that way, but you can easily pull up onto the slope on
either the left or the right side and backflip to the block behind. Now make
your way across to the other side jumping from block to block. At the end pick
up the Snake Gem from the pedestal
and return to the temple the same way you came.
Insert the gem in its
rightful place in the snake’s mouth and the main gate of the temple opens. Go
through and climb the steps up to the top. This enjoyable little adventure
comes to an end as you pick up what is presumed to be the Lost Stone of Puna.