Return to Khamoon (Demo)

Level by Gareth Thomas (July, 2007)

Walkthrough by Harry Laudie

 

You start in a valley. Go to the middle of the west wall and pick up a large medipack. Then go north and enter the large doorway. Drop down one block and then slide down the large slope. At the bottom go north into a room with a green floor. Shoot a black panther. Go to the north-west corner and grab the crevice in the north wall. Shimmy to the left and pull up into an alcove. Grab the crevice in the south wall and shimmy to the left. Pull up onto a ledge and enter the alcove in the south wall. You get secret #1, a shotgun, red shotgun shells, and a small medipack. Safety drop to the ground and go north.

 

Slide down the slope and enter a large outdoor area. Turn to the west and pick up SMG ammo and a large medipack. Then go east and shoot the black panther that may be near the obelisk and runs towards you. You can examine the obelisk near the pool and notice that it is missing three items. They do not seem to be needed in the demo. Dive into the water pool at the obelisk. Pick up a small medipack and a large medipack. Get out of the pool. There are two sphinx heads at the north and south walls respectively. Go to the north-west corner and pull up onto a block. Go west and pull up onto a higher ledge. Go to the south end and grab a crevice in the west wall. It is not obvious from this ledge but it is noticeable on the far south ledge. Shimmy to the left and drop onto that ledge. Pick up a small medipack and go to the south wall. Jump the two ledges to the east. Stand jump south-east to the top of a column. Then jump onto the platform at the south wall.

 

Climb the wall ladder and shimmy left onto a higher alcove. Go to the south-west corner and pull up into a small opening for a large medipack. Drop down and go to the east wall. Grab the edge and shimmy left and onto a crevice. Continue to shimmy left and drop onto a ledge. Go to the east wall and face north. Use the two ropes to swing and jump onto the north ledge. Go to the end of the ledge and jump onto the block to the north. Jump north and slide down to the area behind the north sphinx. Go west and pick up red shotgun shells. Pull up into a north wall tunnel that is opposite the middle column. Go to the end and pull down the wall switch. Go west and slide down to the ground.

 

Go south into the open door in the south sphinx. Follow the tunnel and shoot two black panthers. Continue and enter a large room. Go south and climb the ladder on the south wall. At the top, back flip into a partially caged platform. Run and jump to the east ledge. Jump to the top of a column to the west. Pick up a large medipack and run and jump to the top of a second column to the west. Jump to the west ledge for caliber pistol ammo. Go north and east and run and jump onto a platform. Pull down the wall switch and get a cut scene of two large doors opening. Safety drop to the floor and shoot two black panthers. Exit by the north wall tunnel back to the obelisk area.

 

Go west and enter the open doors. The doors close behind you. Go up the stairs and shoot two black panthers. At the top of the stairs is a crawl space in the lower north wall. Wait and shoot four rats that emerge from the crawl space. Turn and shoot two rats coming up the stairs. Crawl to the end of the crawl space. Safety drop onto the floor below. Or use ALT and UP ARROW to forward flip out of the crawl space. Once on the floor, avoid the middle section as you shoot two bats. Go to the east wall for red shotgun shells. Jump over the middle section and the floor opens. Drop down to a block for a large medipack. Drop to a lower north ledge and shoot the three crocodiles on the floor.

 

Safety drop to the floor and go to the east wall for SMG ammo and red shotgun shells. Notice a tunnel in the west wall that leads to an underwater lever for later. Follow the tunnel in the north wall and pull up into a corridor with columns. Go north in the large outdoor area and shoot four black panthers. Continue north and pick up two small medipacks, caliber pistol ammo, and the laser sight. Go north and enter a room with columns and a closed gate. Go down the stairs and climb onto the north-west corner ledge. Pull up into the west wall tunnel. Go west and shoot a black panther. Then continue west up the stairs. Emerge onto a bridge over the room that you just left. Pick up a small medipack and caliber pistol ammo. Notice a closed gate onto the south bridge. Jump to the north-west corner onto another bridge. There is a closed gate in the north-west corner.

 

Stand jump and pull down the jump switch on the north wall. You hear a gate open. You land on the block below. Shoot a black panther and safety drop to the ground. The gate is open in the north wall. Shoot the crocodile in the water pool. Dive in and swim into the underwater tunnel in the south wall. Dive down to the bottom of a hole and use the underwater lever. You get a cut scene of a flooded room. A crocodile sneaks up behind you. Roll and swim north into a flooded room.  Swim into the east wall tunnel for a large medipack. Avoid the crocodile and swim back to the lever. Follow the tunnel out and swim up to surface.

 

Get out of the pool and go south and up the stairs. Continue south to the corridor with the columns. The tunnel is now flooded. Swim back to the west wall tunnel and use the underwater lever. You get a cut scene of a door opening on the ledge above you. First swim back to the corridor with the columns. Return north and down the stairs again. Use the ledge and tunnel stairs to get to the upper bridges again. The gate is open onto the south bridge. Jump to the south bridge and pull down the jump switch on the west wall. Then pull down the jump switch on the east wall. You hear a gate open. Jump back to the north bridge and enter the open gate in the north-west corner. Follow the tunnel to the end. You get secret #2. Pick up dual SMGs and a large medipack from the pedestal. Safety drop to the floor and go up the stairs again. Return to the corridor with columns and enter the water again. Swim back to the room and pull up onto the blocks. Pull up to the floor and enter the open door in the north wall.

 

Follow the tunnel to a small room with two panther mummies in the corners. Go behind the cat statue and up the stairs. You emerge into a large outdoor area. Shoot two black panthers and go to the north wall for a large medipack.  You now have a choice.

 

Choice 1: Return to the entrance and climb the wall ladder. Shimmy to the left and the gate opens. Enter the tunnel and the door closes. Follow the tunnel to a room with rolling ball traps. After the first rolling ball, you pick up red shotgun shells. After the second rolling ball, pick up a large medipack near the west wall. Get past the final two rolling balls and enter the tunnel in the north-west corner. Follow the tunnel and the door closes behind you. You enter a small room. Pick up SMG ammo from the corner. Enter the teeth door corridor. After the first set of doors, look to the right for a small medipack. After the second set of doors, look to the left for a small medipack. After the third set of doors, look to the right for a small medipack. Go through the last teeth doors and they stop. Step on a gray tile and fire emitters start in the right wall. If you sprint over the tile and down the tunnel, you can get to the exit before the fire emitters actually start. Pick up a large medipack and exit onto a ledge. Go east and drop to grab the edge. Shimmy to the right and follow the crevice. Pull up onto another ledge with a wall ladder.

 

Choice 2: Go to the right and climb the blocks to pull up onto a higher ledge with a wall ladder. You can climb up onto this ledge without going through the traps from the first choice, but you would have missed the medipacks.

 

Climb the wall ladder and shoot two rats. You can see a large sphinx head through the fence. Go to the right and pull down a wall switch. You hear something drop and a gushing sound. Climb down the ladder and see a deep pit. There was a large mound of sand here earlier.

 

Drop into the pit for a large medipack. Climb up onto a block at the north wall. Go forward through an open doorway that was hidden by sand earlier.  Go forward and you are at the base of the sphinx. Shoot three mummified panthers. Be careful as they can also poison you. You can see a pink tunnel in the north wall. Go there and enter a small room. Move the decorated block in the shallow trench onto the decorated tile in front of the tall column. The door above the column opens. The block is climbable. Climb up to the column and enter the open door. Run over some breakable tiles and turn to the right. Shoot two rats and start up the east slope as teeth doors start. Go up carefully through three sets of teeth doors. Enter a room and shoot three flying mummified panthers.

 

Go behind the south columns for a large medipack and two SMG ammo. Go behind the north columns for five SMG ammo. There is nothing under the moveable blocks. Move any block in front of the tall column and pull up onto it. Jump to grab the upper east block and then jump to the east wall ledge. Go north for caliber pistol ammo. Then go west for a small medipack. Go to the south-east corner tunnel for caliber pistol ammo. Go to the end of the tunnel and pull down the wall switch. Run back north and go to the west and enter the open door in the south-west corner. Go south and turn to the east. Follow the tunnel as the camera view follows you from behind a cat statue. When the camera view returns to normal, you can see medipacks behind a closed gate. Continue east and pick up an Ankh from the floor. The door opens in front of you. Go to the edge and see a pit.

 

Hop back into the tunnel and shoot a flying mummified panther. Return to the pit and notice the spikes and breakable tiles. Stand facing south-east and side jump left to the first tile. Try to land on the leading edge so that you can stand jump to the south-east tile. Run and jump to the tile by the wall. Turn to the left and stand jump onto a platform at the the tunnel entrance. You see a key lock by the entrance. Go up the ramp to a T-junction. Hop backwards about two tiles in the east tunnel. Then run down and to the left tunnel to avoid a rolling ball. Return to the T-junction and go up the slope to another T-junction. Repeat the backwards jump to the right to tease another rolling ball down the slope. Then go up the west slope and stand on the edge of a deep pit.

 

Climb down a wall ladder and go to the end of the tunnel. Turn to the south and push in a moveable block twice. Follow the new tunnel to the end. Turn to the south and push in a moveable block once. Follow the new tunnel to a fence. Go left and push in a movable block to the south as far as possible. Notice a closed door in the west wall between the two fences. Follow the right tunnel to the end. Push in a moveable block twice. Follow the new tunnel south and into a small room.  Enter a north tunnel to the end for a large medipack. Return to the small room. Use the Ankh in the south-west alcove to open a door beside you. Shoot two black panthers and enter the room. Pick up the Saphire Key from the pedestal. Return through the tunnels back to the ladder. Climb the ladder and follow the slopes back to the key lock. Use the key in the key lock and trap doors rise in the spike trap room. You now have a choice.

 

Choice 1: Cross the tiles and be careful of a gap in the middle. Go west into the tunnel and enter a door in the south wall. It is hard to see because of the camera view from the cat statue. Follow the tunnel and drop onto a ledge at the side of the sphinx head. Jump to the back of the sphinx head.

 

Choice 2: First go back through the slopes and the tunnel where you found the key. Go back to the two fences and the door is now open. Go to the end and jump to the left to pick up caliber pistol ammo. Then slide down the north slope and into a tunnel. You emerge on a ledge at the back of the sphinx head. Jump west into an alcove. Climb the ladder to the top of the head. You get secret #3. Jump to the top of the head and pick up a small medipack, shotgun, two red shotgun shells, and a large medipack. Climb down the ladder and drop onto the back of the sphinx head.

 

Pick up Dual SMGs from the floor. Enter the west alcove and pull down the wall switch. You get a cut scene of a door opening between the sphinx's paws. Exit the alcove and carefully shoot three flying mummified panthers. Be careful as they can push you off the head.

 

Slide down the side of the head and safety drop to the ground. Go around the paws and enter the door. Follow the tunnel and shoot a mummified panther. Follow the tunnel to a small room and shoot a two mummified panthers and a flying mummified panther. Go behind the east wall tunnel standing statue and it comes to life. Shoot the mummified panther and pick up grenade normal ammo, large medipack, and SMG ammo. Go north and then west to the end to find a pole. When the pole color changes from green to brown, back flip to the south and land on the top of the sphinx. Go south and pick up the caliber pistol and caliber pistol ammo. Shoot two flying mummified panthers. Go east and pick up a small medipack. Go south and use the rope to swing onto the south ledge.

 

Follow the ledge to the east and be careful of teeth doors near a column. You arrive at a closed gate and some moveable blocks. You can follow the ledge to the far end and pick up two red shotgun ammo. But then you have to use it to shoot two flying mummified panthers. Move the three moveable blocks onto the three blue tiles and the east gate opens. Run up the tunnel and the level ends.

 

13-jul-2007