MAYA LEGENDS  2

By Die Basis

 

Walkthrough by Jenni

 

The secrets are gold skulls

 

 

Quick Jump to:

Finding the Valley

The Sun Temple

Inside the Temple

 

 

 

FINDING THE VALLEY

 

Secrets:  3

 

Begin by sliding down in to certain death.  Look towards the right of the ramp ceiling to see a hole with greenery.  Jump over in that direction (to the right) then jump up to grab the greenery, climb around the corner to the right and pull up in to a short passage.  Flick the lever at the end of the passage to put the flames out at the base of the ramp.  Climb back down the ramp and continue your slide to the bottom.  Don’t flick the lever on the right of the room as it’s a trap (notice the skull pattern underneath it).   Another lever opens that door and it’s on the wall at the base of the ramp.  Position Lara on the left side of the ramp with her back to it (so she’s facing the room), back-jump on to the ramp, let her slide a bit then jump forward to grab the jump-switch to open the door.

Head through the door, drop down in to a passage and follow it past a closed gate. 

 

1st chamber with short passages

At the junction, head straight ahead to collect some Flares.  Go back to the junction to enter a chamber with short passages.   Go right and collect the Uzi Clips in the right passage, head in to the passage beside that to collect a Small Medipack and flick a jumpswitch to open a door.   Continue in to the chamber and head over to the light of the flame (ignore the passage on the right).  As you go through the doorway the gate closes behind you and you find yourself in an identical chamber at the first.  

 

2nd chamber with short passages

Go to the end of the passage and collect the Shotgun from the skeleton.  Now enter the 2nd chamber.   Go in to the right passage for the Shotgun Shells, then head right in to the passage beside it and flick the switch to open the closed gate you past before you entered the first chamber.   Go in to the passage opposite and flick the jumpswitch to open the door back to the first chamber.  Now head around to your left, through the open gate and in to the first chamber to make your way back to the now-opened gate and proceed in to the jungle. 

 

INTO THE VALLEY

Lara will look towards a closed door to her right (the other 5 “doors” are fake”.  But first, you’re immediately attacked by 4 compies so draw guns and shoot them.   Face the entrance in to this area (so the door is to Lara’s left) and jump up to the ledge above using the higher ground to reach it.  You may have to manoeuvre Lara around on the higher part of the land until she grabs the ledge.  Pick up the Small Medipack then turn to shoot the totem which is over the closed door below (the one that’s turned slightly whereas the others are facing forward), this opens the door below.  But first head over to the NW corner for the Flares.  Now drop down the hole and enter the door to collect SECRET 1.   Head down in to the misty valley and shoot the lynx which attacks.   Collect the Flares from the grass in the niche at the end of the valley.  Then head around to the SW corner for Uzi Clips.   Go over to the N side and go through the white greenery behind the bush.  Follow the path to arrive at a temple to be attacked by 2 boars.   Kill the boars and collect the Shotgun Shells from the NE corner and the Uzi Clips from the SE corner.   Notice the 2 key locks on the temple pillars required to open the closed gates.  Head through the opening in the W side and shoot the 2 crocs which attack.   Look up to spot 3 ropes and on the N end is a lever on a ledge.  The trapdoor to the ledge above the ladder to access the ropes is closed so head in to the next area in the NW corner.  Kill the 2 lynxes. 

 

 

The 1st Temple Mask

You need two Temple Masks so head through either opening on the W wall in to the final area.  Kill the 2 boars.  Head over to the S corner of the W side and go behind the pillar, when the camera changes to birds-eye view, continue W in to a hidden niche.  Collect the Uzis from the skeleton. 

Head over to the block on the left side of the passage on the SE corner (that takes you to the previous area).  Face N and run-jump to the pillar and pull up.  (Run-jump from the left (W) side of the plant as it can hinder Lara).  Run-jump and grab the pillar in the W (jumping over the palm tree) then run-jump and grab the next pillar in the S.   Run-jump and grab the pillar in the SE corner (to the right of the SE passage).  Face N and run-jump to the ledge in this direction with the fern.  Turn W to face the rope which has appeared and swing to the pillar in the W under the monkey swing.  Monkey swing to the S and shoot the statue to reveal the first 1st Temple Mask.  Make your way to the ground. 

 

The 2nd Temple Mask

Go to the N side of this area and around to the E side of the small pillar structure in the middle with the shimmy ledge.  Locate the grey large disc at the doorway and jump up to grab it, as it’s climbable.  Climb to the shimmy ledge then shimmy around the right (let go then immediately grab so Lara’s legs are dangling) to the other side until you can pull up.  Collect the Small Medipack in the bush then turn to face W and jump forward to grab the pillar in front of you and pull up.   Turn back to face the pillar structure again and jump forward to grab the higher shimmy ledge.  This time, shimmy around to the left until you can pull up on the other side.   Face the pillar opposite with the plant and jump to it.  Turn to face the ledge in the NW direction which you can see around the corner of the central pillar structure (but obscured by the large palm tree) – spot the switch.  Run-jump and grab on an angle turning right to grab the front of the ledge – pull up and flick the switch.  The trapdoor in the water hole drops (but don’t make your way there just yet), so hop down to the lower ledge on the W side, then turn to face the central structure and grab the shimmy ledge below.  Shimmy right again until you can pull up and continue your way back to the pillar with the plant.  But this time, turn to the face the pillar in the SW (under the monkey swing) and run-jump and grab it approaching from the right.   Pull up and shoot the 2 bats which attack.  Follow the monkey swing around to the right and shoot the statue for the 2nd Temple Mask.  Make your way to the ground and head over to the waterhole, dive in to collect SECRET 2.  Now head back to the previous area.  Before you place the temple masks, jump up on to the block and shoot the statue to reveal a switch, flick the switch to open one of the door’s between the blocks where the temple masks are to be placed  – do the same for the other side.  Then place each temple mask to drop the trapdoors nearby.  Head down to the passages the trapdoors revealed and flick each switch to raise the pillars near each movable block on grassy ledges on the N and S sides of the area   Head over to the N side and make your way to the block on the grassy ledge.  Move the block on to the raised pillar, head back down to the ground and through the trapdoor to lower the pillar (and the block) to the ground. Push the block in to the left side of the opening between where you placed the masks to get a cutscene of the trapdoor above the ladder in the 2nd area.  Do the same to the other side to complete the circular Mayan picture releasing the trapdoor in the 2nd area.  But before you head over there, time to get secret 3: hop on to either block with the temple mask and face the palm tree between them.  Look up and spot the climbable pole, run-jump and grab the pole, position Lara so her back is to the green pillar behind and back-jump on to it.  Pick up the Flares, now run-jump to the ledge opposite and collect SECRET 3. 

 

THE TEMPLE KEYS

Now head back to the previous area, climb the ladder and use the 3 ropes to swing to the ledge with the lever.  Flick the lever to lower a block in the water underneath the ledge with the lever.  Hop in the water and swim through the gap and around to the right, you now have piranhas in hot pursuit so continue on through the narrow gap to the end of the passage collecting Small Medipack, Shotgun Shells and Uzi Clips from the 3 niches on the right on the way (or you could go back for them when the piranhas disappear).  Climb up and slide in to the small room you saw through the closed gate.  Collect the Small Medipack near the skeleton on the right then take the Temple Key from the pedestal.   Go back to the first area and use the key on the lock in the NE corner pillar to open the gate on the N wall.  As soon as you enter the gate, turn around to face outside and look up to spot the hang switch on the back of the gate.  Jump up to flick it to turn off a nasty spike trap guarding the 2nd Temple Key.  Head inside, take the Large Medipack from the left then take the 2nd Temple Key.   Use the 2nd key in the other pillar to open the gate in the E wall.  Head inside and follow the passage until you come to a movable block with a Mayan face in the wall.  Push it to reveal a switch and use the switch to open the gate.   Continue along the passage to head outside and above the 1st area.  Take the Flares from the right.  Follow the grassy ledge on your left all the way around to the NW corner.  Flick the switch and sprint back along the ledge, through the passage in the SW corner and in to the door on the left before it closes.   You’re back overlooking the misty valley, flick the lever on your right for the door to open below.  Follow the ledge to the other side to collect some Uzi Clips near the big palm, then drop down to the ground and go through into the new area.

 

LEAVING THE VALLEY

Just before the deer statue on the right is a hidden block, continue in to the area and shoot the 2 birds then climb up to the ledge above using the higher ground on the E side.  Shoot the mask statue on the east side of the top of the temple to move the block near the deer statue revealing a button.  Hop back down to the ground and push the button to open the golden gate on the W side and head in there.  Shoot the 4 compies, collect the Small Medipack and the Shotgun Shells.  Go to the other side of this area and note the ball which needs to be released.  The switch to release it is on the left of it.  Stand on the slope and turn to face the pillar to the N, stand-jump to grab it and shimmy around behind the statue to pull up.  Run-jump to the next pillar and the next making your way around the wall to the other side (you may need to shimmy around the statues to the other side of them if they get in the way).  When you arrive at the last pillar, the gate on either side of the boulder will open, so run-jump to the switch and flick it to release the boulder.  When it’s rolled in to the hole you’ll receive a cutscene of a passage.  Jump over the slope the boulder was on to collect the Flares.  Head back to the previous area to find the gate to the S has now opened and head in.   Follow the passage around to the left, then turn left again and look up.  There is a hole with a ladder above so climb up and jump over to the roof of an area with a pit.  Flick the lever to turn on the flame of one of the deer statues below and jump back to the greenery passage and climb back down the ladder to continue your way (you can’t go further on this area as the greenery creates an invisible wall so you must find another way to get over there).  Follow the passage until you come to a light blue plant on your left.  Pick up the torch at its base.  Head over to the deer statue and light the torch with its flame.  Now light the two torches on the S wall to trigger the spike trap on the block (clearly indicated by the skeleton).  Use the block to access the ledge above.  Flick the lever and a cutscene will show a golden gate opening in the pit below.  But first, collect the Small Medipack from the NW corner and the Uzi Clips from the NE corner before dropping down to the ground.   Drop in to the pit, crouch down at the crawlspace and shoot the grill to flood the pit.  Swim down and through the crawlspace and follow the passage.  Keep to the ceiling to avoid the spike traps at much as possible.  At the intersection, turn right then pull the lever in the niche on your left.  Continue on and around to the right, collect the Large Medipack (and if you have time, flick the underwater ceiling lever to stop the spikes but you’re probably low on air so best to just keep going and time your swim through them), finally swim through the doorway and surface at The Sun Temple.

 

 

 

 

 

 

THE SUN TEMPLE

 

Secrets: 3

 

Follow the watery path and emerge in to a small area with 2 lynxes.  Kill them then hop on to the ledge on the other side for a fly-by of the huge temple area.  Hop on to the surrounding ledge overhead to collect Uzi Clips from SE corner and a Small Medipack from the NE corner. 

Hop back on to the ledge where you got the cutscene and look over the valley at the temples. 

 

­Quick reference:

 

Spot the hang switch over the waterfall – jump back and grab it to open the door to the Sun Temple below.  Hop back in to the water and collect the flares then climb out. 

Enter the door you just opened to find four closed doors.

Objective:

To open these doors which give access to each of the four surrounding smaller temples which each contain a sun element.  The four sun elements give you access to two artifacts to allow you inside the Sun Temple itself.

As obtaining the Sun Elements can be done in any particular order, I’ve added quick-jump links to some areas as reference to those who haven’t played the game exactly as how the walkthrough, for this level, is laid out.

Jump to:

 

SUN ELEMENT LIGHT

The Lake

Head N until you reach a lake with an island in the middle.  Flick the switch on the wall of the NW corner of the lake (the wall behind the statues) – this lowers a block revealing another switch on the SW corner of the wall, so flick it to raise the level of the lake.  Kill the 2 fighting fish in the lake then hop in to collect some Shotgun Shells from the NE corner and a Large Medipack from the NW corner.   Flick the underwater lever hidden behind the plant at the base of the SE corner of the island to open the door on the W side and swim through for SECRET 1.  Swim through a crevice on the W side of the island and flick the underwater lever to open the door that you can see on the N side of the lake.  Swim out and down through another crevice in the NW corner of the pillar (where you collected the large medipack from) and pull up at the end.  Crawl under the darts and head through the door on the right.  The lever is guarded by spikes so collect the Large Medipack and push the button to drop a trapdoor further on.  Head out and right, and around the corner and drop through the trapdoor.  Swim along the passage until you come to an intersection, go up and surface – this is your breathing hole.  Swim S and follow the passage, locate the underwater lever on the pillar in the SW corner and flick it, then swim back to the breathing hole.  This time swim N and through the door, pull the ceiling lever on the right (collect the Shotgun Shells opposite if you have time) and swim back to the breathing hole.   The ceiling lever turns off the spikes surrounding the lever so head back there and flick the lever to open a door in the Sun Temple.  Go back to the Sun Temple and head inside the door and flick the lever to open the door to the smaller temple in the NW (Temple 5).  Head inside, open the crypt and take the Sun Element Light (note the lit torches, you’ll be back here later)

 

 

SUN ELEMENT FIRE

Head over to the temple next door with the waterfall, shoot the 2 crocs in the water.  Now shoot the totem on it’s own in the SE corner facing the waterfall, for a pillar to rise.  Climb on to the block, then the pillar and run-jump across the water to the doorway.  Flick the switch then quickly jump in to the water and head to the right (E) side of the small lake and open the door now visible due to the block lowering – open it quickly and swim through before the block rises again.  Swim through and surface. 

Head through the doorway in the S side and shoot the 4 compies which attack.  Collect the flares, Shotgun Shells and the Uzi Clips.  Jump on to the block on the left (E), then run-jump to grab the pillar in the S, then run-jump to the pillar in the E for SECRET 2.  Hop back down to the ground and head over to the pillar in the S, locate the trapdoor (screenshot) and open it from the S side.  Flick the switch to open the golden gate where you surfaced from your swim, jump over there, go to the end of the short passage, turn around and look up, flick the jump switch to raise a block where you exited the water from (as you flick the jump switch, the camera gives you a glimpse of the temple key above, this is what you’re after).  Climb on to the block then jump up to the roof of the structure.  Collect the Temple Key from the grate then climb back down.  Stand on the NE side of the hole where you surfaced your swim in to this area and look up to see a ball.  You don’t have any means of aiming so draw pistols and jump forward shooting until you get the ball (it’s easier to hit it if you stand on an angle, (screenshot).  The large door on the W opens so head in there.  Use the key on the right side of the block the lever is on.  This raises a block so you can stand at the lever and flick it.  Another door in the Sun Temple opens so head back there.  The door to Temple 1 opens using the lever, go inside to open a crypt and retrieve Sun Element Fire.

   

SUN ELEMENT WATER

Ramps and Flames

Go to the temple in the very S (Temple 4).  Enter, to be under attack by a group of bats so run like crazy out of there and keep running until they disapate. Now back to Temple 4 and retrieve a Large Medipack from the crypt.  Go outside again and over to the temple’s NE corner, pull out the NE corner block to reveal a button behind it.  Push the button for a block to lower revealing a switch.  Head around the W side to flick the switch.  This lowers the trapdoor back inside so head back there and down the ladder.  Follow the passage to a room with grating and a closed golden door.  Pick up the Small Medipack and Large Medipack and flick the hang switch on the SE pillar to open a trapdoor on the W side. Run over the side in to the niche (don’t press action or Lara will fall).  Turn to face the ramps and fire.  Face Lara NW and hop back so you have a bit of running room – run her off the side to the ramp below (in this direction), slide a bit then jump to the next ramp, jump over the fire on the next one then as you land, immediately jump, then jump again to the last one and over the flame in to the doorway (again without sliding).   Press action to angle Lara down a bit but don’t hold it or she’ll grab the ladder above – you should land in the passage unscathed.  Push the button at the end of the passage to open the golden gate and the trapdoor above.  Stand to the either side of the passage and run-jump with a twist over the flame, so Lara lands on the slope backwards, then immediately jump forward and grab the climable wall above.  Climb to the top and head through the open golden gate.  Pick up the Shotgun Shells behind the pillar and the Uzi Clips behind the other pillar.   Flick the lever to open the third door in the Sun Temple and head back there.  There’s no lever in this doorway but a Mayan Idol, so collect the idol and head over to the temple in the SW corner.  Place the idol to open the door and head inside.  Collect Sun Element Water from the crypt. 

 

SUN ELEMENT EARTH

Head over to the temple on the W side (Temple 3), but before you go inside, turn to face the back of the temple with the waterfall and collect Shotgun Shells and Uzi Clips from it’s niches.  Now head inside Temple 3, again be under attack by bats when you enter so flee for your life!  Go back to Temple 3 and open the crypt for some Uzi Clips.  Note the unlit torch on the left of it. 

 

The Torch & The Temple Mask

Go over to the temple with the waterfall and climb up to the top of it.  Pick up one of the torches and head inside Temple 5 to light the torch.  Go back to Temple 3 and light the torch beside the crypt for the trapdoor to open, and drop down.   Collect some more Uzi Clips from the crypt then look over in to the next small room and at the secret skull on fire.  Drag the skeleton on the left on to the tile to open the door at the top of Temple 3, climb up and retrieve the Temple Mask.   

Go to the temple’s SW corner outside and push the movable block in to the W wall with greenery to reveal a switch.  This switch turns the fire off over the skull, but it’s timed.  So flick the switch, run-jump on to the ledge on your right and left in to the doorway, drop down the hole and run to collect the skull before the flame reignites, this is SECRET 3.   

 

The Block Puzzle

Now go all the way back to Temple 2.   Go on to it’s N side and place the mask on the left of the movable block (with the Mayan native face).  This lowers the block behind it so push the block all the way to the NE corner.

This opens another door in the Sun Temple so head inside and flick the new lever to open the door to Temple 2, go inside and open the crypt for another Sun Element Earth. 

 

Entering the Sun Temple

Now you have all 4 Sun Elements, place them in the yellow sun holders at the front of the Sun Temple to open 2 doors.   Head inside one of the doors and up the ladder, turn around and run-jump to the crumbling bridge.  Run to the top of the temple then continue along the next part of the bridge to the top of the next temple, collect the Sun Goddess from the temple on the left, and the Sun Disk from the right (following the same technique but going through the other door instead).   Combine them to make a Sun Talisman.  Now climb the ladder between the two doors of the Sun Temple and place the Sun Talisman on the receptacle in front of the skeleton on the throne.  This opens the door to the temple opposite so climb down and head inside.

Take the Small Medipack and Shotgun Shells then flick the switch to drop the trapdoor below.  As you fall, quickly press and hold forward and action buttons to make Lara grab a jumpswitch on the way down, before falling in to the water.    The jumpswitch raises one of the pillars so use it to climb to the room above.  Take the Secret Mask then drop back in to the water. 

Flick the underwater ceiling lever on the block in the NW corner to open the top underwater door and swim through.  Flick the underwater lever to open the door at the bottom and swim through and up, then follow the passage to enter The Sun Temple.

 

 

 

 

 

INSIDE THE TEMPLE

 

Secrets: 2

 

Collect the Large Medipack from the behind the statue in the SE corner.  Now push the block in on the E wall to reveal a passage.  Head in to the small chamber (where Indie met his demise) and flick the lever to lower a wall blocking the block on the W wall and giving access to another small room.  Head back to the previous room and push in the block in the W wall to reveal the passage and head in to the small room.  Shoot the bats, and then collect the Small Medipack.  Flick the lever to open the door in the first room. 

 

Skeleton on a Pillar

A cutscene shows a nasty spike trap if Lara should land on the pillar the skeleton is on.  Instead, she’ll have to take the slower way to get across: grab the edge of the ledge and shimmy left and around the corner, continue shimmy to the other side until you’re over a jump-switch, let go and grab the jumpswitch to turn the fire off below.  Flick the lever to open the gate on the other side of the room but it’s timed so move quickly.  Run-jump and grab the ladder on the pillar, climb to the top (but don’t pull up on to the pillar or you’ll activate the spike trap).  Instead, immediately back-jump with a twist and grab the shimmy ledge again to continue shimmying to the other side, as soon as you go around the corner, pull up under the overhang and sprint through the door before it closes. 

 

Running the Gauntlet

Get through the circular blade by getting Lara as close as possible to it (without her getting hurt) and simply time your roll through – Lara should roll through unscathed.  Time your run past the moving wall (run, don’t sprint, especially as there’s a circular blade on the other side of it).  The rolling through trick for the next circular blade won’t work as Lara will roll in to the path of the next moving wall.  So do a side jump through instead.  Again run past the next moving wall.  At the last moving wall, when it moves right, run in to the passage on the left and flick the lever to open the door.   Continue using the technique as described above.    After you side-jump through the last circular blade, look left where the moving block moves in to and spot the passage to jump up to.  As the block moves right, head left and jump up in to the passage for SECRET 1.   Finally, run (do not sprint) past the last moving wall in to the large room.  As you enter the room, you hear a rumble and a large block falls in front of you (if you had sprinted, it probably would have squashed you).   Look up on the right side of the block over the doorway and flick the jumpswitch to open the door opposite.  Head around past the block taking care as another block falls from the ceiling, go between them and around the 2nd block and the final block falls, make your way around it and through the door.

 

Crumbling tile run:

Run-jump and grab the edge of the crumbling tile on the left, shimmy Lara around to the left so she is facing the next tile to run to (tiles don’t start to crumble until Lara is standing on them).  Pull up and run-jump and grab the next tile.  Pull up, take a hop forward then do a standing-jump to the next tile to land on its back edge.  Run-jump and grab the tile in the NE corner.  Shimmy as far right as you can, then pull up and run (while turning left) to grab the last tile by the entrance.  Don’t bother pulling up; it’s easier to just shimmy around to the entrance.  Collect the shotgun shells then flick the switch to open the door in the NE corner.  Grab the monkey swing overhead from the higher step and monkey swing through the opened door.  Flick the switch to open the door to the left of this one and use the monkey swing (swinging all the way around to the other side of this part of the room) to get there. 

 

ROOM WITH CAGED BOOK

You enter a room with The Mayan Book enclosed in a cage.   There are torches in the NE corner but a skeleton is lying over the top of them – you need to move the block (part of the pillar) to move the skeleton to get a torch. 

 

Moving the Skeleton to get the torch

Go to the NW corner and look up, spot the trapdoor and jump up to open it.  Climb up the wall (as it’s climbable) and follow the passage down to a small room.   Shoot the vases for 2x flares and shotgun shells (don’t shoot the vase in the NE corner as it only contains a bat).  Pull the rope to lower the block so you can move the skeleton, but before you collect a torch, head in to the SE passage – look up to the left to see a closed door, to the right is a sloped ramp you can stand on.  Head over the ramp and around to the right until you come to a switch.  Flick the switch then run back to stand on the highest part facing the door (which is now open) jump and shoot the vase to raise the block at the end of this passage. 

 

The Timed Trapdoor Run

Go back for a torch then stand on the block – try to place the torch (as shown in the screenshot) so Lara can pick it up quickly.  Flick the switch, step to the right and pick up the torch, side-jump on to the first trapdoor.  (If facing backwards, roll) then run-jump to the next trapdoor, immediately side-jump to the next, roll again to face the right way, and run-jump to the next trapdoor.  Side-jump again to the last trapdoor, roll again and run-jump in to the passage.  Follow the passage and drop down to a small room.  Light the torch on the flame then in to the short passage to light the torch there.  A block lowers giving you access to the main room again.

 

The Torch and Flame Emitters

Go to the NE room now.  You need to get up to the NW corner but can’t with the torch.   Note the crevice in the NE corner; this passage connects to the one you’re trying to get the torch to.  Jump up to the block then to the top of the pillar to face your first flame emitter.  Throw the torch to land on the next pillar, climb down to the ground and use the lower slanted block to run-jump to the pillar you threw the torch to.  Pick up the torch and throw it past the next flame emitter to the next pillar – continue this process until you throw it through the crevice.  Now drop back to the ground and make your way up to the passage, head right and down the slope to collect the torch and follow the passage to another small room (picking up flares on the way).

Light the central pot to activate a spike trap guarding a reach-in lever back in the main room.  Light the torch near the block to give you access back in the main room.   

 

The Mayan Book

Use the reach-in lever on the E wall to lower the cage around the book.  Pick up the Mayan Book for a large nasty dog to appear.  The dog drops a Skull Key when it’s dead.  Use the key in the block with spikes to lower a trapdoor over the pedestal where you collected the Mayan Book.  

 

LEAVING THE SUN TEMPLE

You’ve got what you came for so now it’s time to go home.  But some dangers still await you……

Pull up in to the passage and head up the sloped ramp, 4x soldiers attack so shoot them all.  One of them drops a Mayan Mask, use it in the door at the top of the passage.  You’re back in the jungle, so head over to the pillar on the right of the large double gates in front of you.  Stand to the left side of it’s front where the ground is higher and jump up to grab the edge.   Pull up and jump over to the large ledge on the right, flick the jumpswitch to open the large double gates.  

If you have the Secret Mask you collected from the Temple of the Sun, place it in its holder to open the gate to collect SECRET 2. 

 

The Jeep

Head through the gate.  Go around past the jeep and to the right for a Large Medipack.   Now head left past the jeep and down the slope.  Go left through the greenery in to an area with two statues and kill the soldier for the Jeep Keys.  Head back and hop in the jeep. 

Drive down the ramp and through the doorway opposite where you shot the soldier  with the jeep keys.  Smash through a barrier of vines.  Drive around to the left and run over the soldier for his Large Medipack, now head back a bit and in to the small room on the right, run the soldier over there and flick the lever in the corner.   Head out and to the right to crawl under a plant to collect some Flares.  Now back to the jeep and go out and up to the top of the original path and through the gate, head right and over the ridge.  Wait for the spikes to activate then drive over them.  Accelerate up the steep slope and over the pit, then stop at the closed gate.  Hop out and head over to the pit, use the ladder to climb to the bottom.  Flick the jumpswitch on the N wall to open the gate then climb back out.  Shoot the soldier.  Before you hop in the jeep, run through the gate and around to the left, spot the hidden crawlspace and crawl through to flick a switch that opens a gate further on.  Now back to the jeep and continue on.  Drive through the now opened gate, smash through another vine barrier and up the steep ramp where you’ll come to a ring road.  Climb out of the jeep when you get to the gate and head to the N side.  Look up to see a hidden crawlspace and crawl through, drop down the other side of the gate and pull the rope to open the gate.  Go back to the jeep and drive through.  Drive on to the stone and Lara will fall through sustaining quite a bit of injury.  Turn the jeep around and continue on, smashing through another vine barrier. 

 

Walkways over Water

Drive through the doorway on to a walkway over water.  Hop in to the water on the left for the Small Medipack then go through the gate which will open as you approach it.  Be careful as you approach the second gate - as you drive over the tile, it will trigger a block to rise over it pushing you in to the water so quickly turn in to the gate before it can do that.  As you approach the next gate, climb out and collect a Large Medipack from the water on the left and another Small Medipack from the right.  Drive through the next gate and quickly turn right before the block rises to push you forward in to the water.  Go around to the right and park in the wider area.  Climb out and go over to the water in the NW corner.  Hop in and swim around to the right and pull up on to a ledge with greenery.  Look up and to the right for the jumpswitch and flick it to lower an underwater cage.  Hop back in the water and swim around to the left, swim through the gap on the right and around to the left to flick the underwater lever to make another cage rise.   Head over to the closed gate and climb on to the cage on it’s left.  Jump up to the crawlspace above and collect the Crowbar from the skeleton.  Use the crowbar in the hidden lever at the base of the palm tree beside the gate to open the gate.   Drive the jeep up the steep slope and continue until you come to a trench.  Climb out and head over to the helicopter to end your epic journey.