Dijon

 

Level by Christoph Summerer (December, 2007)

 

Walkthrough by Harry Laudie

 

You start by sliding down a small hill and stop in a snowy street. Go north and find a small box in a left alcove. Pick up a large medipack from the box. Turn around and enter the east passageway.  You enter a small room. Jump up into the upper south-west alcove and use the floor lever. You get a cut scene of a candy cane gate opening. Hop down and go west to the street. Continue north and enter the open gate from the cut scene. Go east to a huge icicle. You can see an opening in the south wall for later. Go east to a tree. Look south and see a closed gate and a receptacle for later. Continue east and go under the archway. At the end of the archway, you get a flyby of the town and a large chateau.

 

Go east between the buildings. You enter a large open area. To the south-east are three snowmen and the entrance to the chateau. Go north into a dark passageway. Follow it to the end and jump onto a box. Look to the south-west corner and see a jump switch. Grab the roof and shimmy to the right to pull down the jump switch. You get a cut scene of a block dropping in the opening you saw after you entered the gates. Exit this area and go west. Enter the opening that you saw earlier. Go the end of the tunnel. Push a moveable block into a room. Move the block under a high wall switch on the upper north wall. Pull down the wall switch. You get a cut scene of a trap door raising somewhere. Leave the room and go east back under the archway.

 

This time look south and see a box on trap doors above you. Continue east and go south to the gates of the chateau. Go west and run and jump to grab the raised trap door over the pit. Run and jump south and grab the ledge. Pull up into a room with boxes. You can see a corridor in the west wall for later. Climb onto the highest box and run and jump to pull down a jump switch on the north wall. You get a cut scene of the box that you saw on a trap door. Use the trap door to get over the pit again. Get back to the chateau entrance. Exit and go north and west back to the archway. You should see that the box has dropped onto the ground.

 

Push the box to the south. Then push the box to the east into another area. Notice a closed block in the west wall. Turn to the north and see a fancy tile in the dark north alcove. Push the block onto that fancy tile and the block drops in the west wall. Do not enter there yet. Go east and pull out a moveable block from the north wall. Push the block into the south-east corner and climb onto the block to reach the roof. Carefully jump onto the blocks to the south and east. Drop onto a ledge above the chateau entrance and pick up torch. Jump the blocks again and return to the open door. Or drop to the ground and run north, west, and then south to get to the open doorway.

 

Enter the doorway and go south into a room with presents on the floor. You can shoot an empty trashcan. Go west into a room and see a fire behind a fence. Shoot the picture of Lara on the south wall. Hop into the alcove and pull down the wall switch. Turn around and see that the fence is down. Carefully light the torch on the fire. Exit the room and go north and east to the area where you see three snowman. Save the game now. Throw the lit torch onto the snow in the area where the three snowmen are looking.  You should see the snow burn and collapse. If not, reload the game, and try another location. The good place would be about three tiles to the south oposite the door in the north wall. When the snow is gone, step into the depression and pick up the Ruby Cube from the snow. You cannot use it yet, so do not lose it.

 

Go south back to the chateau entrance. Jump the trap door again and jump back to the room with the boxes. Pull out a box from the north-east corner. Push it into an opening at the west wall. Pull out the upper box from the north wall and push the box into the entrance of the west corridor. Go east and see a trap door that needs to be raised. Drop into the hole and go east to pick up a large medipack from the floor. Enter a north wall opening to find a place where you can pull back up into the corridor. Go north back into the room and climb on top of the highest box again. Look up to the north and see a dark section of wall. Jump there and grab the dark climbable wall. Shimmy to the right and climb the wall up into a small room. Use the floor lever and get a cut scene of the trap door rising. Climb down and safety drop to the floor. Go west and push the moveable box to the end of the corridor. Hop onto the box and turn around. Pull down the jump switch on the upper east wall. You get a cut scene of a block dropping at the chateau entrance.

 

Get out of the corridor and use the trap door again to return to the chateau entrance. Go south and enter the open door. Just follow the corridor and you reach another outside area. Go east and enter the archway in to the south wall where you see the huge icicles. Go over the frozen pool and enter the tunnel in the south-west corner. Just follow the tunnel and climb up into higher tunnels when necessary. You arrive at a dead-end in front of a stained glass window. Turn around and jump up to grab the climbable west wall. Pull up into an alcove and grab the climbable south wall. Pull up into a tunnel. Follow the tunnel up the ramps and get a cut scene of a church. You are in front of a closed fence.

 

Follow the north tunnel and climb more blocks. You will get a flyby of a large roof area of the chateau showing you the route to take. Exit onto the roof and stand jump the blocks to the west. Eventually you get to a long jump to the west that you cannot make. Jump to the roof and slide down. Grab the edge and shimmy to the right and onto an invisible crevice. The block is climbable so climb to the top. Most climbable walls in this area have a checkerboard pattern. Stand jump to the higher south block around the corner. The wall to the east is climbable. Climb up onto the corner of the roof. Do a banana-type jump to an alcove to the south. Side jump to the right and onto the south roof. Slide down and grab the edge. Shimmy to the right and you find a climbable wall section. Climb down, release, and grab the edge of an opening below you. Pull up into the tunnel. You can see a closed door to the lower south-west. Go east and get a cut scene of the area behind you and see a crowbar.

 

Ignore the crawl space to the east for now. Go back to the tunnel entrance and look down to a courtyard. Notice that the lower south-west door is open. The crowbar is to the lower north-west. Drop backwards and grab the roof. Shimmy to the right and onto a climbable block. Climb up onto the block in front of the open doorway. Follow the tunnel and drop to a lower tunnel. Go to the end and grab the climbable west wall. Climb down to the bottom and follow the tunnel to a lower outside area. Go to the north wall. Push the moveable box in the north-east corner next to the snow block to the west. Now go south to where you entered this area. Go south behind the tree and pull down a wall switch that is actually on the tree. Look south and see two blocks rise next to the moveable box. Use the blocks to reach a climbable wall. Climb up and pull up to the top. Run and jump to the east and pick up the crowbar.

 

Jump to the climbable wall and jump down the boxes to the ground. Go south to the tunnel. Climb the wall again and exit onto the block. Jump up to grab the climbable south wall above your head. Climb to the roof edge and shimmy to the left. Climb down the wall and get into the east wall tunnel again. Go east and follow the crawl space. Drop into a room covered with shallow water. Run south to a fence. Pull down the wall switch on the west wall. Go east and south and loop around the column and enter the open fence. Use the crowbar to pry the Talisman from the wall.

 

Exit this room and return to the water room. Look for a small medipack behind the column in the south-east corner. Go north and look for a moveable block at the east wall behind a column. Move the block under the entrance crawl space. Notice a closed gate in the upper north wall. Pull up into the crawl space. Crawl back to the tunnel overlooking the courtyard. Slide down again and grab the edge. Shimmy to the right and climb onto that lower south-west block again. Run and jump to the west and land on the lower ledge. Run and jump to the sloped west roof and slide to the bottom. Go north and use the Talisman to open the gate. Follow the tunnel to another room of boxes. Climb the boxes at the east wall. Drop into a hole and pick up a cross. You get a cut scene of the gate dropping in the room with the shallow water.

 

Exit this room and return through the open gate. Go south and find a climbable east wall section marked by the checkerboard pattern. Climb up onto the ledge. Run and jump to the sloped roof to the east. Slide down, grab, and shimmy to the left onto the climbable block. Pull up and climb the wall above your head again. Climb to the roof and shimmy to the left. Climb down and get into the east wall tunnel again. Follow the crawl space to the room with the shallow water. Drop in the room and push the moveable block under the opening in the north wall. Pull up into the opening. Follow a crawl space and drop at the end. You are back on the ledge where you started to jump over the roof blocks.

 

Follow the tunnel in the south-west corner. Follow the tunnel back to the fence at the church. The fence is not open. Go south and follow the tunnels back to the outside area again. Go west and south to exit this area and return to the chateau entrance. Go north and west again. Go west under the archway and go south where you see the closed gates. Place the cross and the first gate drops. Enter and place the Ruby Cube and the second gate drops. Enter the gate and get onto the three-wheel motorbike. Drive north to the tree and the huge icicle. Drive up the snowy slope to the north-west. The camera view changes and you are in a trench. Drive forward and the level ends.

 

04-dec-2007