Back to Basics 2008 - Pachacutec Inca's Valley
Level by Roli
Walkthrough by akci
[Video Walkthrough by JoeTheCrazyGamer]
Story:
The valley of Pachacutec
Inca, the Peruvian king, lays somewhere in the mountains of Ollantaytambo.
According to the legend, Pachacutec Inca left a
valuable Incan golden object in the valley, it is called the idol of Pachacutec.It is believed that if fallen to the wrong
hands, the idol has the power to call forward an ancient evil, which could
bring the hell upon earth. It is Lara's turn to find the idol, which is guarded
by the remnants of the ancient civilization.
You start by falling into a pool. Swim through the
tunnel and get out of the water. Get rid of the compies and look around, there are three
openings in this area, and if you venture to the right you can find first a
couple of raptors, kill them of course,
and then find three keyholes. You will acquire these keys by going in those
openings, two of them closed, let's open them. Go back and climb the steps in
the SE corner next to the waterhole and jump to the ledge above it. Lara takes
a good look at the hanging round metal thingie above
the W opening. Jump up and shoot it to open the W bars, as it's quite far you
have to face it precisely. Jump over the adjacent ledge and pick up the small medi, then drop down.
Go in the narrow passage on the S, between the staircase and the steps you just
jumped from and go in the room under the steps. Pull the lever to open the bars
of the N opening.
Now all three are opened, so let's find some keys,
doesn't matter which order you take them, but if you want some firepower start
with the middle (W) one. After the fly-by go in the hut in which fire is
burning, kill the native and pick up the Shotgun.
Note: Make sure to save a single shotgun shell for the
T-Rex towards the end.
Come out and go for the hut in front of you, push in
the object, kill another native and pick
up the flares. Next to this hut jump
over the fence by swandive or sidejump,
shoot the vases and pick up some shotgun ammo,
jump back out and shoot the vase in the third hut for a small medi. Go to the
NE corner and pull up on the sloping block, jump and you are on the roof. Go to
the other end and slide/jump to the platform in the corner. Shoot the bats and jump to the horizontal pole, for the
other roof. (It's a tricky jump, you may need to try
several angles.) Jump straight ahead to the flat part of the next roof, turn
left and jump for the leftmost not sloping part of the roof of the last one, in
which you found the flares. From here jump to the alcove in the E wall and pick
up the Golden Key. Drop down and go back
out E to the valley.
Turn left (N) and drop down behind the previously
opened bars. There is a slope leading further down, light a flare before
sliding down to see what you're going to do because this is a hard part. About
halfway down the slope there is a boulder hanging above which comes after you.
There are two ways to avoid it, at the bottom of the
slope is a 1x1 platform and another short slope behind it. The first method is
to jump from the last possible moment from the first slope with roll, to arrive
on the short slope sliding backwards, i.e., jumping over the platform. Grab the
edge and wait for the boulder to fall, then pull up, jump/roll and jump over
the horizontal poles. Unfortunately if you slide down backwards on the first
slope you couldn't see when to jump. If you don't want the secret, or just
don't want to lose health getting it, this is the method to follow.
The other way is to slide on the left side of the
slope, jump at about the end to arrive on the platform while running, and with
a hard right turn just run down from the platform on the right side, and you
arrive into the 1st secret with
considerable health loss. Pick up the Uzis
and clips. If you jumped over the poles,
you can come to this secret the same way you're going to go back. Jump over the
lava and aim for the ledge on the right of the one in front to avoid the first
flamethrower. Shimmy to the right, at one point Lara gets her feet set. The
rightmost block is a ladder, at the block next to it is another flamethrower,
wait before this one until it pauses, there is just enough time to shimmy past
it. Climb up the ladder, jump up to grab the other ladder, climb
up a bit then jump into the opening. Push the object out of the way, pick up
the flares behind it and go in the
mirror floored room. Watch the floor, in the far left corner you can see the
image of a hidden lever, pull it to open the door.
You arrive to a small labyrinth-like area, but it
isn't complicated. There are blade traps here and there. First go to the SE
corner for a medipack after triggering the
blade trap, then proceed along the S wall till
you see an opening in the ceiling. Jump up, grab and pull up into the
crawlspace, which is the 2nd secret,
pick up the shotgun ammo and get back
down. Continue by keeping to the left and you arrive at a door which opens
before you, a native comes out, shoot him
and go in.
As you go out the larger area boulder(s) fall down,
depends on where you step, but they're more like a spectacle than an actual
threat. Go up the slope and into the room with many levers.
Note: sometimes the camera sticks here at one point,
if that happens a save and load will do the trick.
You need to pull two of these levers, the rest are
trapped. Pull the blueish one W opposite the closed
door, and the purple one E at the immediate right of it. Go in the opened
doors, jump over the flame on either side to the safe tile. Jump up and grab
the edge of the upper flaming tile, shimmy then pull
up. Get the Silver Key and go in the
passage E, the opening door leads back to the valley.
Go up the stairs in the corner in front,
pass through the swinging traps, if you stay close to the wall they can't reach
you. At the end of the room jump over the firepit to arrive into a tall room. On the left there is a
ramp, you can only trigger a boulder by going up there. On
the right a closed door and a ladder leading down. Climb down and go all
the way around for a pack of flares, then
move the crate out of the way and go in the darkness. Progress
carefully as there are spikedoor traps here.
Go to the left and pick up the clips in
the room. Then go to the other way and pull the lever at the end, jump
immediately to minimize the injury by the blade trap. Come back out, up the
ladder and go in the opened door. Watch the skeleton crawling out of your way,
then pull the lever. Come out and jump to the opened stone gate S.
It's a huge gorge with a fallen bridge, jump over the
other side. Crawl under the darts, shoot the bats
then get up the rock on the right. Pull the lever then jump up at the
corner to grab the crack, shimmy around to the opened door. Pull up, go in the
left passage, jump over the fire and pull away the skeleton to find shotgun ammo. Go back and go in the N passage,
crawl under or swandive over the barricade, pull the
jumpswitch at the end. Come out and go in the middle passage, through the
opened gate.
After the fly-by safety drop and go in the room E.
Watch out for the marked tiles, they set on fire as you jump over them. Pull
the crates on both sides once, then jump around and behind them push the third
one once. Jump up and grab the opening in the ceiling, pull up and get the Cog, then come out.
Note: Try to manage this room by igniting as few flame
tiles as possible (no more than 5) so you can avoid the flare bug kicking in
towards the end of the level, i.e., come out the same side you went in.
Get through the darts and climb the ladder, kill the wolves. Jump to the other side via the horizontal
pole (don't use grab), kill the wolves
here as well. Grab the crack on the middle column and shimmy around, drop onto
the jumpswitch. Climb the ladder again, go in the opened door in front of you, jump over the smoking tile as it is a flame trap. Save
before the timed lever. Pull it, roll and push forward once to have Lara take a
short step, then stand/jump over the smoking tile and run for
the horizontal pole, jump to the other side and dash in the closing door
to your right. Kill the wolf and place
the cog to open the double gate downstairs. Go in and when the flamethrower
pauses jump up and get the Skull Key,
you have more than enough time for it. The bars open behind you, slide down to
the next room.
Either jump to the next slope or
slide backwards and safety drop, to get down without injury. Dispose of
the raptors and look around for medipack and flares. Pull up onto the lowest slope, jump/roll
for the horizontal pole, then without grab to the platform. Jump on the slope
above the pole so you would face the ladder, a sidejump
will suffice, jump and grab it. Climb up and around to the right, jump/roll and
jump over the two poles to the platform at the end. Go to the NW corner, two standjumps and two runjumps (or a
final stand jump with grab) will take you over the collapsing tiles. One more runjump S to the last platform
and pull up to another small labyrinth. No pickups here, just fire and
blade traps, the ceiling is conveniently high so you can jump over the latter.
Make your way to the other end E, to the zipline.
Grab it and slide down, but release with good timing about halfway down so you
land on the platform under the bridge. Climb up the ladder and go back to the
valley.
Go to the keyholes and use your keys to open the bars.
Go in and down to a room with many flametrap tiles,
and a crate. Pull/push it onto the actually flaming tile in the opposite corner
in order to open the bars, that one tile you can step on as you pull the crate.
As you go out a T-Rex
attacks, it seems he's been put into the slot of the swordsman, so only
vulnerable to the revolver and shotgun. On this level you have shotgun only so
that's why you needed to spare ammo, a single shot from close range will do. He
drops the Pachacutec's Mask, pick it up then climb the ladder in the SE
corner. Jump over the platforms N (which you can't see before you jump due to
the fixed camera angle), when you grab the one with an object on it you have to
shimmy past it to pull up. At the other end of the same platform Lara looks at
the vegetation, covering the wall. You can grab it as it is a ladder, jump on
it and move all the way to the left, to the platform in the NW corner. Jump to
the roof where you find the receptacle for the mask, put it in to open the door
below. Get back down and go in.
Drop down the hole, you fall into water. Stand before
the millwheel and hold down ctrl until Lara grabs the edge of the platform.
Jump over the platforms and pull the lever N to open the bars below. Drop down
and go for your prize, the Idol of Pachacutec.
The level ends before
you reach it.