Tomb Raider Adventure Peru

Levels by T_Load (February, 2008)

Walkthrough by Harry Laudie

 

[Note] I ran the author’s executable file to put the contents on a removable USB flash drive. I said NO to adding any icons and shortcuts to my system. I do not want that crap. Then I copied the files to where they should be located. I ran the RUN_ENGLISH_EASY.BAT and the game starts after hitting “continue” on the DOS window a few times. This walkthrough is for the easy version. I do not know the differences between the versions. [End note]

 

Level 1: Horizon of Peru

 

You start with a very long flyby around a valley and end at Lara. Go south-east and jump over a gap. Go to the east end of the ledge. Stand at the protruding north-east corner and safety drop on the north edge. You will lose a little health. If you drop anywhere else, you end up on an illegal slope and need to reload. Run to the north-west and find an ice ladder on the west side of the cliff. Climb down onto a block. Hop back and slide down the slope. You land on secret #1 and pick up blue shotgun shells. Go south to the snow hill in the middle of the pit. Face north and run and jump onto a block at the east wall. Run and jump onto the block at the ice ladder. Climb the ice ladder back up to the top of the cliff.

 

Go east and pull up onto the higher ledge. Shoot two bats and continue east to a place where you can legally stand up behind the dark central structure in the middle. Stand jump to the south and grab the edge of the black column at the east wall. Pull up and the camera view changes to annoying. Hit the LOOK key to get a normal view. Run and jump with no grab to land on the black central structure to the north-west. Run and jump to grab the edge of the light column to the north. Stand jump onto the higher north ledge. Go west around the dark blocks and pick up the Lost Element off the ledge. Turn around and look to the south-east to see that a rope has dropped. Go to the south-east corner of the ledge and run and jump to grab the rope. Twist around and swing on the rope to the south-west. Release and drop onto the ledge at the south wall.

 

Go west back to the staring position. Go north and jump around a sloping ledge. You can see a rope in a cave to the north.  Go north to the cave entrance and shoot a bat. Stop there and drop down from the east side of the ledge onto a lower ledge. Go west into the corner for secret #2 and blue shotgun shells. You can climb down into the lower pit but I found nothing. Climb up back into the upper ledge. Continue north and follow the ledge into a cave and onto a bridge near a rope. Shoot a bat and pick up a small medipack at the east wall. Stand at the south side of the bridge and stand jump to grab the rope. Swing to the north and release to land of a ledge. Go north to the receptacle and be careful of three rolling spike balls. Place the Lost Element in the receptacle and the gate opens in the east wall behind you.

 

You enter a room with four closed timed gates. Go north onto a fancy tile and shoot three bats. A timed gate opens in the south wall. Run through the timed open gate and the gate closes behind you. Save the game. Use the floor lever and hop onto the different looking corner tile to open the gate again. Exit the room, turn to the right, and sprint into the next timed open gate. Save the game.  Use the floor lever and turn around. The gate opens as you approach it. Sprint into the open gate in the north-east corner. You get secret #3. Roll and quickly sprint out of the alcove. There is nothing to pick up but the gate will close and leave you inside with no choice but to reload.

 

Step on the fancy tile to open the first gate again. Reset the floor lever and wait and look at it. It will return to the used position by itself. Step on the corner tile again and just run over the floor lever tile to open the second gate. Exit and sprint back into the earlier room. Reset the floor lever and wait until it moves by itself. Hop onto the floor lever tile and run out the gate as it opens. Run and jump onto the north ledge. Jump with grab to glide into the open timed gate in the north wall. The gate closes behind you. Just follow the tunnel and drop onto a ledge near a deep pit.

 

Go west to the end of the ledge. Stand jump into a hole in the south-west corner. Grab the south wall and climb down to the lower ledge. Go to the east end and enter a south tunnel. Run to the end for secret #4 and blue shotgun shells. Return to the south-west corner and climb the south wall again. Shimmy to the left and release to slide down onto the upper ledge. When I did a back flip, I always went off the ledge. Go east back to the ledge entrance. Run and jump to the lower north ledge with the pole. Stand by the pole and wait to shoot two bats. Climb the pole and back flip onto the higher north ledge. Use the binoculars and look up to the north and see many spike balls.

 

Jump onto the north-east corner ledge and avoid a spike ball. Run and jump onto a ledge to the west. Avoid a spike ball by jumping off and do the first two ledges again. Jump up onto a higher north ledge. Go onto the east ledge and avoid a spike ball. Run and jump west onto a ledge and jump off to avoid a spike ball. Do the route again and finally run onto the ledge at the west wall. Other spike balls may have fallen. Climb up and pull up onto the higher west ledge. Go to the north end and pull up into a higher east tunnel. Follow the tunnel and enter a very large snow cavern.

 

Go east over the cavern floor and climb the block blocks to pull up onto a snowy ledge. You can see a cave in the upper west wall. Go south a see a blue ice wall that is climbable. Slide down the east slope to the bottom. Look up to the west and see a rope. Use the blue ice wall to climb back up to the top of the slope. Climb the snowy blocks and stand jump to grab the rope. Swing west and into the cave. You get secret #5 but there is nothing to pick up. Ignore the rope and run and jump with grab to land on the lower snowy ledge to the left of the snowy blocks. You will lose about half of your health. You land near where you pull up from the lower area earlier. Go east and slide down the slope again. Go to the east side and climb down a long blue ice wall. When the area gets darker, stop occasionally and you can see a ledge behind you. Back flip into the dark alcove for secret #6. Again there is nothing to pick up. Jump back to grab the blue ice wall and climb to the bottom.

 

Enter the tunnel in the south wall. You reach a T-junction. Go left and sprint down the north tunnel. At the end, turn left to avoid the rolling spike ball behind you. Go north-east towards a pole and shoot two bats. Climb the pole and back flip onto a high ledge. Get onto the stepped snowy platform near the pole and pull up onto a higher north ledge. Climb the columns to the west. On the last column, turn to the east and run and jump onto a ledge. Go to the block at the end and pull up onto the ledge in front of a temple. You get a flyby and a speech.

 

Go up the block steps at the south wall. Turn around and run and jump onto the archway. Go north to the top of the archway and run and jump onto the temple roof to the east. Use the floor lever and you get a cut scene of the temple doors opening. Safety drop to the ground. Enter the open doors and the camera view changes. Shoot four dogs that attack. Run to the east into the dark tunnel and the doors close. Continue east and the level changes

 

Level 2: The City of Vilcabama

 

You start with a flyby and hear the dogfight behind the closed doors. Then you are standing in front of the closed doors. Turn around and face east into the dark tunnel. Run to the end and go south over some fancy floor tiles. Continue south and just sprint through the wall darts. You find a closed gate in the south wall. Go west down a slope and dive into the water at the west wall. Swim to the bottom and then swim east. There are three ceiling holes above you.

 

In the first ceiling hole is a tunnel blocked by a closed gate. Behind the gate you can see red shotgun shells. I returned here several times and never found a way to open the gate. I suspect that this area may be a secret because the other shotgun shells were secrets. But I never opened the gate so I am not sure.

 

In the second or middle ceiling hole is an underwater tunnel. Follow the underwater tunnel to pull up into a small room with two wide closed gates. Behind one gate is a floor lever. Behind the other gate is a downward slope.

 

Swim up into the third ceiling hole. Pull up out of the water and look east into a long cave. Go east and shoot two bats. Go to the end you can see some sloped rocks. Go around the rocks and turn to the north. Enter the dark corridor and shoot two dogs. At the end is a deep pit. Return to the sloped rocks. Stand jump onto the sloped rocks. Run and jump to grab a crevice on the east wall. Shimmy to the left over the dark corridor and the deep pit. Safety drop at the end onto a safe ledge. Turn around and go to the west ledge of the pit. Climb down the wall section with the dark lines to get to the bottom of the pit. Go into the shallow water trench in the north-east corner. You get secret #7 and pick up red shotgun shells. Climb out of the pit. Go north and use the floor lever. Follow the ledge to the south and pull up into a crawl space. You can grab the edge and shimmy to the left. Pull up into an alcove but the gate is closed. Safety drop to the ground.

 

Go south and west back to the water hole. Swim west and up to get back to water hole where you entered the water. Go up the slope and enter the open gate in the south wall. Use the floor lever and get a cut scene of the gate opening in the alcove where you dropped. Notice the closed gate in the east wall. Exit the room and go back into the water. Swim up into the third hole again. Again get onto the sloped rocks and jump to grab the crevice. Shimmy to the left and drop down again. Go back to the exit and pull up into the crawl space again. Grab the edge and shimmy to the left again. Drop down in front of the open gate.

 

Follow the tunnel to a large room. Go west onto a ledge and see a very deep multi-layer pit. There is a closed gate in the north wall. Go there and run and jump to the ledge to the west. Stand jump over the slope and jump to the slope in the corner. Slide down and jump to grab the ledge to the south. Turn around and shoot a bat near the north wall. Stand jump over the south slope. Jump forward with a left curve to land on the lower ledge. Shoot two bats. Climb the east wall and back flip onto the top of the column behind you. You get secret #8 but there is nothing to pick up. Safety drop back onto the lower ledge.

 

Stand jump to the east ledge. Safety drop to the bridge below you. You land on a fancy tile that opens a timed door to the south. Run north through the open timed door. Run down the tunnel and the door opens as you approach. You emerge on a ledge over a flooded room and the door closes behind you. Dive into the water and avoid the center of the pool, as a sink sucks you down to the bottom to drown. Swim into the lower north-east tunnel. Follow the tunnel to a room with columns. Pull up anywhere and go up the steps at the north wall. Use the floor lever and swim back to the room where you entered. The water level has been raised. Swim up to the surface and pull up onto the north ledge.

 

Go to the back wall and use the floor lever. You get a cut scene of a gate opening near some water. Get into the water and pull up onto the south-east ledge. Follow the tunnel and the gate opens as you approach. Exit back onto the ledge where you started. Go east and drop into the dark corridor. Go south and west and get back into the water hole. Swim west and swim up into the middle ceiling hole. Follow the underwater tunnel and pull up into the room with the open gate. Use the floor lever and dive back into the water. Swim west and swim up to surface.  Pull up and go up the hill to the open gate in the south wall again. The gate in the east wall is now open.

 

Enter the small room and see a closed gate in the east wall. Use the floor lever and you can hear a gate open. Exit the room and go west to the water hole. Dive in and swim east. Swim up the middle ceiling hole. Follow the underwater tunnel back to the room that you left earlier. Now the gate is open in the east wall. Notice the spike balls on the ceiling. Sprint down the slope and turn left at the bottom. Run into the side tunnel to avoid the spike balls. Follow the tunnel to a ledge over a deep pit. Jump over the gap top the east. Follow the tunnel and go past a closed gate. Run over the bridge and follow the ledge and enter a tunnel. Follow the tunnel and the level changes.

 

Turn around and go west. You enter a room with a pit and bridges. Go north and enter the tunnel. Follow the tunnels and ledges around to enter a room with a deep pit. Use the rope to swing over the deep pit. Run north down the steps and enter a large alcove. Use the floor lever and exit. Go up the steps and swing over the deep pit again. Follow the ledges around again to the room entrance. Safety drop into the pit. Go west and north to find a floor lever. Use the floor lever and climb the steps back up top the room entrance. Go east into the exit tunnel and the level changes.

 

Go south and follow the ledges back and see that the gate is open in the east wall. Follow the tunnel and be careful of wall darts and fire emitters. Just follow the tunnel to a branch tunnel. There is a red tunnel to the north and a climbable wall to the west. The climbable wall is the exit to return back to the water holes. Follow the red tunnel to a ledge over the deep pit again. Stand jump over the west slope to land on a dark ledge. Jump up to grab the ceiling and monkey swing north. Safety drop onto the top of the structure. Follow the steps around the structure and find an opening in the north wall. Safety drop into a lower room. Go south and you are at the bottom of the deep pit.

 

Drop onto the ground and pull up into the room again. Shoot the ten dogs that you have awakened. Then go south onto the platform. Use the two floor levers and the doors open in the south wall. Enter the open doors and run down the tunnel and the level changes.

 

Level 3: The Lost Valley

 

You start by sliding down a slope and get a flyby of the area. You are standing near a moveable tower. Pick up the shotgun near your feet.  Turn around and go east into the dark cave. Enter the cave far enough to attract and shoot three bats. Then return outside back to the moveable tower. Push the moveable tower to the south and onto a fancy tile. Enter the cave again and shoot a raptor. The raptors are poisonous when they bite. Be careful to not go to the west as you attract more raptors. Use a flare and go back into the cave and go south through some open doors. Pick up a large medipack, Uzi ammo, blue shotgun shells, and the shotgun from the ground.

 

Return to the moveable tower and push it north onto a fancy tile. Hop onto the corner block at the north side of the cave entrance. Stand there and shoot two raptors. Use a flare and go back into the cave and go south through some open doors. Pick up two large medipacks, two red shotgun shells, and revolver ammo from the ground.

 

Return to the moveable tower and go west. When you hear music return back onto the rock at the cave entrance. Turn around and shoot three raptors. If you find only one raptor, you will have to get down and go west again to lure the other two raptors. With one play, there was a funny raptor dying animation. It died, got up, and died again continuously until I reloaded and killed it again. This happened for several raptors so save the game before and after each raptor kill. But it is fun to watch when it happens.

 

Go west onto the platform. Push the two moveable towers to the west twice and onto two blue-spotted tiles. Go to either the north-west or south-west corners and enter the open doors. Follow the tunnel to a very large outdoor area. Find and shoot the two raptors running around in this area.

 

Go to the center of the area and see a pit. To the east are the moveable towers. Safety drop into the pit and pick up a shotgun. Run and jump east over a spike trap. Climb the east wall and pull up out of the pit. Follow the south-west tunnel back to the area on the other side of the pit. Go south and the camera view changes. Go west to run up some yellow steps and jump onto a column. From there you can patiently shoot two raptors. Run and jump onto the ledge to the west. Run and jump to grab the north ledge. Pull up and enter the tunnel in the north wall.

 

Follow the tunnel and drop onto a ledge. Run and jump to the north and land on a lower ledge. Pull up into the tunnel and follow the tunnel to the roof of the temple. Several places on the roof are spike traps. I went to the south side and jump the slopes to get to the east side of the roof. Go south and run and jump onto a south ledge. Cross the bridge and jump over the gap. Follow the bridge and ledge and jump onto a column. Run and jump onto the wide ledge. Sprint east and drop and hold the edge as the spiked wall goes past you. Pull up and go to the south-east corner. Pick up two red shotgun shells and run and jump onto the structure to the south-east. Go south and jump over the spike pit. Continue south and jump into the hole in the south wall. You drop into water.

 

Swim north and follow the underwater tunnel to the end and swim up. Pull up and go south onto a ledge overlooking the area with the two moveable towers. Jump onto the roof to the east. Go to the east end of the roof and jump onto a flat ledge. Run and jump south-east to a lower column. Grab the edge and shimmy to the right. Pull up onto another column and run and jump to grab a column to the south. Follow the ledge to the end. Run and jump to a north ledge for blue shotgun shells and return. Follow the ledge to the west. Jump a gap and pick up two red shotgun shells. Look south and see a tunnel with a closed door. That tunnel is for much later. Run and jump the gap to the bridge to the west. Run and jump to the ledge to the west. Follow the ledge and tunnel to a ledge overlooking the temple. Run and jump south-west to the roof of the temple. Stand jump over the slope and onto the flat part of the roof.

 

Go to the middle of the area and pull down the wall switch on the south wall. You hear a door open. Safety drop from the roof and go south into the open doors. Run forward to avoid the two moving spike walls. Run and jump onto the platform in the water. Pick up Cog #1 near the south wall. Jump back over the water and exit the temple. Go north and east down the small corridor to get back to the area with the two moveable towers on the platform. Be careful in the small corridor, as you can walk through the south wall and drop into water.

 

Go east and north into an area with waterfalls. Dive into a water hole and swim down. Follow the underwater tunnel to the north and swim up. Pull up into a room. Move the moveable tower onto both of the two differently colored tiles. Swim back to the waterfalls. Go north-west and follow the corridor to the area behind the pit again. Go north and see two open doors in the temple. Enter the left open door and shoot two raptors. Go to the back corner and pull down a wall switch. Exit the room. Enter the right open door and go to the back corner and pull down a wall switch. Exit the room. Carefully enter the middle door and run out again to avoid two rolling balls. Enter the middle door again and pick up Cog #2 off the floor. Exit the room and go south. There is a large medipack near the east column as you exit this area. Go east and return to the starting area near the cave.

 

Now enter the cave and continue to the end. Go south and emerge on a ledge overlooking a deep cave. Safety drop into the cave and shoot a raptor. Dive into the water pool and swim east though the underwater tunnel. Pull up into a small room. Use the floor lever and the door opens beside you. Exit back into the cave and go to the open door in the west wall. Save the game. Follow the tunnel until you hear rolling balls. Run down and exit the tunnel to avoid two rolling balls. Then enter again and follow the tunnel to the top. You emerge onto a roof.

 

Follow the south corridor to the end. Jump forward to grab a crevice and shimmy to the left around the corners. Drop onto a ledge. Go west and stand jump forward to grab the climbable column under the slope. Climb down to the ground. Go east to run off the small ledge to get secret #9. Go north and shoot a raptor. Pick up two flares, large medipack, three red shotgun shells, and two shotguns. Go back to the climbable column. Climb to the top and back flip, roll, and grab the ledge. Pull up onto the ledge.

 

Run and jump to the west onto a slope. Bounce to the south and grab the crevice. Shimmy to the right and drop onto a safe ledge. Run and jump to either west ledge. Run and jump to the west. Aim near the wall so you do not slide down the slope into the pit. Stand jump into the water and let the water current carry you. Swim round any columns if you get stuck. You finally fall through a waterfall and drop into a deep water pool. Swim to the bottom and pick up Cog #3. Pull up onto north side of the pool. Go north and shoot a raptor, which was stuck on a bad slope. Go to the east wall and climb the rocky texture on the north side of a tall column. Pull up onto the top.

 

Run and jump west and grab onto some steps. Pull up and follow the steps to the top.  Be careful of a gap near the top area. Jump east to a column. Climb the blocks and pull up to the south. Go south and east onto a wooden platform. Look to the north and see the gear train on the wall. Place the three cogs on the three empty gear posts. Look down to the south-west and see a ledge. Safety drop of the wooden platform and onto that ledge. Follow the ledges around the water channel. Save after every move since if you fall into the water, the water current carries you back to the deep water pool. Eventually you are stopped by sloped columns. Get into the tunnel in the north wall.

 

Follow the tunnel and climb the blocks to the east. You reach a T-junction. Take the south branch and go out onto a wooden bridge. Run and jump to the structure to the east. Continue jumping to the east ledges. Jump over two slopes and land on a second wooden bridge. Run and jump the blocks to the north. Finally run and jump onto the block at the east wall. Pull down the wall switch. Jump over the blocks again to return to the second wooded bridge. Go to the south end and stand at the east side. Hop back and delay the grab so that you land on the ledge below you. Back flip and land on a sloped column. Slide down and grab the edge. Pull up, back flip, roll, and grab the ledge that is hidden behind the waterfall. Pull up for secret #10 but there is nothing to pick up. Drop into the water and let the water current carry you back to the deep water pool.

 

Pull on the east side and save the game.  A room has appeared behind the waterfall. Stand jump into the room from the shore at the corners. If you pull up from the water, the game goes crazy and you have to reload. Pull down the wall switch at the south wall. Hop back out of the way of the moving spike wall. Dive into the water and swim north. Pull up on the north side and shoot a human enemy. Climb the east wall column as before. Continue the same path to get to the gear train. Jump the water ledges to get back to the tunnel. Go to the T-junction and take the north branch. Just follow the tunnel and slide down a slope at the end. You are in a room with many columns. Go north-west and north back to the area with the two moveable towers on the platform.

 

Go to the south-west corridor and go up the yellow steps again. Follow the same route as before through the tunnel and the slopes on the temple roof. Follow the ledges and broken bridges to drop into the water. Follow the underwater tunnel again. Run and jump onto the roof. Jump to the ledge and the lower column again. Shimmy to the right and pull up onto a column. Run and jump south to a column. Follow the ledges and jump the gap. Follow the ledge to the tunnel but now the door is open.  You exited from the water area by the tunnel in the lower south-west. I never found a shortcut route to get back to this upper ledge from that tunnel. Enter the tunnel and see a helicopter at the end. Run towards the helicopter and the level ends.

 

20-feb-2008