MALAYSIAN ARTIFACT

Levels by Gaspar Oliver (August, 2008)

Walkthrough by Harry Laudie

 

Level 1: Temple Ruins

 

Slide down a slope and go forward to shoot a tiger. Go to the south-east beside the temple and shoot a snake. Continue to the east beside the temple and use a floor lever. Return to the front of the temple and go north between the trees. Pick up a shotgun and see an open trap door. Climb down the ladder into a tunnel. Pick up a large medipack and a small medipack from behind the ladder. Go north and just crawl under the many fire emitters. Follow the tunnel to the end and pull down a wall switch. You get a cut scene of a door opening. Crawl back under the fire emitters and climb the ladder.

 

Go east and jump onto a rock. Stand jump to grab a crevice on the temple wall. Shimmy to the right and pull up. Run and jump to the south to get onto the ledge. Turn to the east and there is the open door from the cut scene. Enter the room and the door closes. Go to the south-east and pick up a small medipack off the floor. Go to the middle of the north wall and pick up a torch off the floor. Light the torch on a wall torch and enter the dark tunnel in the east wall.

 

Go up the ramps and just follow the tunnel until you reach a junction. The tunnels ahead and to the right go nowhere useful. Go left and drop into a lower tunnel. Follow the new tunnel and look for a lower crawl space on the left wall. Drop the torch and crawl inside. Go to the end for secret #1. Pick up two Uzi ammo and a large medipack. Crawl out and pick up the torch. Continue to the east in the tunnel. Turn the corner and step on a timed pressure plate. You hear a timed trap door drop open. Go to the left or right side and be careful of side spike pits. Find the closed trap door and drop the torch in front of it to mark the location. Use a flare to get back to the pressure plate. Step on the plate and sprint to the timed open trap door. Do not jump into the hole. Just run into the hole and drop onto a slope. Slide down and grab the edge. Pull up, back flip, roll, and grab a ledge. Pull up onto the ledge. Below you is a spike pit. Ahead are fire emitters.

 

Crawl under the fire emitters and enter a large room. Turn to your right and pick up a torch off the floor. Exit the room and carefully light the torch on the fire emitter at the wall when the fire emitter is off. Return to the room and light the two wall torches beside the east door. The east door will open. Light the pedestal in the middle of the room and the west door will open. Drop the torch where you can find it again.

 

Go west and enter a dark room. Climb up the west wall ladder as far as possible. Back flip, roll, and grab the east wall ladder. Climb the wall ladder to the top and shimmy to the right. Drop into an alcove for secret #2. Pick up a large medipack and red shotgun shells. Jump to grab the east wall ladder. Climb down to the bottom. Back flip, roll, and grab the west wall ladder. Climb down to the bottom and exit the room.

 

Pick up the torch and go east and enter a dark room. Drop the torch and shoot three tigers. Pick up the torch. Climb the steps at the north wall. Run and jump onto the lower ledge around the central column. Go around the ledge and run and jump onto the ledge in the south-east corner. Stand jump onto a higher ledge to the west. Stand jump onto the middle ledge around the central column. Run and jump onto a ledge at the north wall. Stand jump onto the highest ledge around the central column. Light the pedestal on top and get a cut scene of a door opening. Throw the torch to the ground and get back onto the ground again. Leave the torch and exit the room. The door in the north wall is open.

 

Go to the open north door and save the game. Slide down the slope and at the bottom jump to grab a hanging rope. Do not drop too low on the rope or the spikes get you. Swing a little over the spikes and jump forward to land on a ledge. To the north is a room with a trap door in the middle of the floor. Go to the west wall and grab a crevice. Shimmy to the right and pull up into a crawl space. You get secret #3 and pick up a small medipack and revolver ammo. Safety drop to the floor. Pull down the jump switch on the dark east wall and the trap door opens.

 

Drop into the water and pull down underwater lever #1 on the south wall. Swim north and pull down underwater lever #2 on the west wall. Swim north and pull down underwater lever #3 on the north wall. Swim up through a hole in the ceiling and into a higher tunnel. Pull down underwater lever #4 on the south wall. Swim south and pull down underwater lever #5 on the east wall. Swim north and finally surface through an open trap door. You can return to the entrance hole for air if needed.

 

Pull up into a room. There is a closed door in the north wall. To the left of that door is an alcove with torches on the floor. Go there and pick up a torch. Light the torch on a lit wall torch. Use the lit torch and light the other five wall torches in the room. The door opens in the north wall. Go through the dark tunnel and enter the next room. There is a timed wall switch on the north wall corner. Before you pull it, pull up to the middle flat tile on the east wall. Jump up the flat sections and dislodge five spike balls. This also gives you a chance to examine the route to the top and see the timed closed door. Slide down and pull the timed wall switch. Pull up onto the middle flat file. Stand jump to the left or right flat tile. Run and jump to the higher middle flat tile. Stand jump to the highest middle tile. Run and jump onto the top ledge and sprint through the open door. Save the game when you finally enter the room.

 

Savegame 027 (Download for savegames: http://www.trle.net/walk/1860-savegames.zip)

 

Shoot three tigers and go the ramp to the bridge. Look north and see a timed gate open. Sprint across the bridge and through the open gate. Go to the corner behind the open gate and jump up to grab a crevice on the west wall. Shimmy to the right and pull up into a crawl space behind the green leaves. Stand up and get secret #4. Hop over the platforms and pick up red shotgun shells and Uzi ammo. Grab the ceiling and monkey swing back around the spikes. Go south and drop into the room. Use the floor lever and climb the wall ladder on the east wall. Climb up and back flip into a room. You can see a tunnel in the east wall.

 

Enter the tunnel and carefully get past the four sets of teeth doors. You emerge on a ledge at the top of a slope. Slide down the slope and jump over a spike pit. Jump with a roll so that you continue to slide backwards down the next slope. Grab the edge and climb down a long ladder to the bottom of a pit. Go south into a small alcove for secret #5 and pick up Uzi's. Climb the ladder and back flip at the top. Slide down the next slope and land in a corridor.

 

Pick up red shotgun shells from the floor. Climb onto the short column at the east wall. You can see tigers behind a gate. Run and jump to grab the tall column at the west wall. Pull up and run and jump and grab the columns towards the north wall. The columns are rather hard to grab. Pull down the wall switch on the north wall. Safety drop to the floor. Go south and shoot three tigers. Enter the tiger cage for secret #6 and pick up a large medipack. Exit and go around the left column to find a small medipack.

 

Climb the short block again and do a diagonal run and jump with a left curve to grab the high south column. I could not grab that column from the higher west wall block. Jump into the open gate in the south wall and the gate closes behind you. Run down the tunnel and slide down a slope as the level changes.

 

Level 2: Jungle Valley

 

You slide down a slope and land in a temple entrance. Go south down the steps and shoot three raptors on the ground. Drop to the ground and loop around to the right. The butterflies are harmless. Slide down a slope and see waterfalls. Go north up a slope and see another waterfalls in the east wall. Run through that waterfalls for secret #7. Pick up flares, small medipack, and three Uzi ammo. Exit and go back to the temple steps. Look to the south wall and see two large closed doors.

 

Go east and look for a small medipack near a bush. Go north and jump onto a block at the north wall and pick up a large medipack. Go east and shoot three raptors. Go east through a narrow valley. Wade into the dark muddy water pool and shoot six small dinosaurs and a T-rex in safety. Use the LOOK key and you can look under the water surface. Pick up a large medipack and two red shotgun shells under the water. Get out of the water pool and go east to a cave entrance. Turn around and shoot a pterodactyl. Enter the cave and go into the center and jump into a nest. Walk around the floor of the nest. You get both secret #8 and secret #9. Pick up red shotgun shells, blue shotgun shells, and a shotgun. Exit the nest and shoot another T-rex.

 

Return to the water pool. Jump the flat tiles at the south to get into a tunnel. Turn around and shoot another pterodactyl. Follow the tunnel and shoot two bats. Use the floor lever at the end of the tunnel. You get a cut scene of the two large doors opening. Exit the tunnel and go west through the valley to the temple steps and then south to the open doors. Enter the doors and wall torches ignite on the walls. Pull down a jump switch on the west wall to open the next two doors in the south wall.

 

Enter the next room and see many wall darts. Climb the green vines on the east wall. Follow the corridor to the south and pick up a small medipack. Return to the doors. Climb the wall ladder on the west wall. Run down the corridor to the timed wall switch on the south wall. Save the game in front of the timed wall switch. Pull down the timed wall switch. Roll and run north and look for a broken column in the second opening to your right. Jump over that broken column and slide down into the trench. Sprint south and through the timed open doors. Shoot two pterodactyls in the new area. Use a medipack to stop any poison from the darts or from the pterodactyls.

 

Watch out a spike pit in the middle of the area. Go south to a waterfalls and a water pool. Dive into the water pool and open the underwater door in the west wall. Swim into the tunnel and get secret #10. Continue to the end and pull up into a dark room. Go up the ramps and pick up a large medipack and a crossbow from the two pedestals. Dive into the water channel and swim back to the water pool. Pull down the underwater lever on the south wall. Get out and go to the north-east corner and enter the open door.

 

The door closes behind you. Get through the two circular slicers in the tunnel. Get through three sets of teeth doors. Jump over a lava pit and get through a fourth set of teeth doors. You enter another valley area. Go east onto a small mound. Pick up a small medipack and shoot three small dinosaurs. You can go up the north slopes and see a water pool and waterfalls with a cave behind it. But there is nothing else to do but admire the view. Go towards a box at the west wall and shoot two raptors. Pull the box back to the north to reveal a tunnel. Drop into the tunnel and get secret #11. Follow the tunnel to a small room. In the center is a spike trap. Go around the sides of the room and pick up a small medipack, shotgun, grenade super ammo, crossbow poison ammo, and crossbow explosive ammo. Follow the tunnel back and pull up into the valley.

 

Go to the opening in the east wall. You hear a warning and see a ball above your head. Slide down the slope and jump to the left or right at the bottom to avoid the rolling ball behind you. Shoot a snake and pick up the crowbar near the east wall. Use the crowbar on the broken floor lever. A door opens in the north wall. Go there and the door closes behind you. You are in a small dark room. Go north into a short tunnel and pull down a wall switch. Go back to the room and pull up into a north wall alcove. Pull down the wall switch and hear a door open. Get down and pull up into a crawl space in the south wall. Drop down on the other side and go through the open south door back into the room. If you had used the short tunnel to the left to exit, the door closes in your face.

 

Go to the south-west corner and enter the open gate. Follow the tunnel to blocks in a lava lake. Hop onto the first block. Run and jump diagonally with a left curve to grab the tall column to the south-west. Or you can jump to the other short block first if you have trouble with curved jumps. You can pull up and stand in the corner and you are safe. Stand jump south onto a slope. Jump the next three blocks and grab the ceiling. Monkey swing south and drop onto the platform. Pick up the Bronze Sphere from the pedestal and the door opens in the south wall. Save the game on the platform before you enter. Once the door closed and pushed me outside and I could not open the door again.

 

Step inside and the door closes. Pick up flares from the floor. Loop around to the left and find a small alcove. Crawl inside for a large medipack and flares. Return to the closed door. Go straight north and fall into a pit. You get secret #12. Pick up revolver ammo and the revolver. Turn around and jump over a spike pit to climb the ladder back into the tunnel. Go back to the closed door. This time go to the south-east and follow the tunnel to the south. It will twist somewhat and you will see a crawl space at the top of an east slope. Crawl in and go north to drop into a lower cave.

 

Go north to a junction. Ahead to the north is a spike pit. To the east is a dead-end. Go west to a junction. Ignore the side branches and continue west and turn to the right. Go north and see a narrow tunnel ahead of you. Go there and drop into a hole in the corner. You get secret #13. Pick up a large medipack, small medipack, and Uzi ammo. Climb up a north wall ladder in the hole and back flip back into the tunnel. Exit and go to the left. Follow the tunnel and look for a tunnel in the north wall. Follow that tunnel to a gate that opens for you as you approach. Before you exit the gate, go into a dark tunnel to the west just before the gate exit. Go to the end and pull down a wall switch. Now go back and go through the open gate. You are back in a familiar room.

 

Loop around to the right and enter another open gate. You see a slope. Turn to the right and pick up revolver ammo from the corner bush. Slide down the slope and jump to grab the hanging rope. If you miss, you drop into water. Swim to the north-west corner and climb a ladder. Run into a cave and get flares. Get on the ladder, shimmy to the right, climb up, and shimmy to the left. Climb up to the slope, pull up, back flip, roll, and grab the hanging rope. Swing and release to land on a bridge. Sprint east down the bridge and spikes pop up behind you. Also watch out for three rolling balls. Use the crowbar on the broken floor lever to open the door.

 

Enter a small room and pick up red shotgun shells from the corner. Jump onto the block and jump to grab a wall ladder on the west wall above the entrance door. Climb up and back flip into a small room. Pick up the Silver Sphere from the pedestal. Use the two floor levers and the gate opens. Enter the gate and follow the tunnel. Jump through the circular slicer and you catch on fire. Run down the tunnel and drop into a water hole. You may need a medipack to survive. Pull up into the next tunnel.

 

Run down the slope and jump to the left or right to avoid a rolling ball. Go to the back of the room and shoot a raptor. You can see some flares behind bars at the north wall. Go to the east side of the central column. There is a picture on it. Pull up into a crawl space above that picture. Crawl north and drop into the room behind the bars. Pick up flares from the block. Drop to the floor and pick up a small medipack, shotgun, and blue shotgun shells. Pull up back into the crawl space and exit back into the other room. Go east into the tunnel and follow the tunnel to a slope. Slide down many slopes and the level changes.

 

Level 3: Deadly Tomb

 

You drop into a room and lose a little health. Go north and pull up into the middle ledge. Pull back a box from the end of the short tunnel. Drop to the ground and drop into the open trap door in the middle of the room. Go south for secret #14 and pick up Uzi's. Climb the south wall of the hole to return to the upper room. Go to the south-west corner and see a broken lever switch. Notice a jump switch on the ledge above for later. Stand in the corner to use the crowbar on the broken crowbar switch. The gate in the lower west wall opens. Enter the gate and wall torches ignite. Go down the tunnel and the gate closes. Follow the tunnel and a gate opens as you approach. Hop back as you shoot three wolves. Then go through the open gate and enter a room with a pool.

 

Pull up onto a ledge and pull down a jump switch on the west wall. Go into the corridor with the slope and fire emitter and get a long flyby of the room above showing the route and fire emitters. When the flyby is done, shoot a snake on the floor. Stay near the entrance of the corridor and face the slope to the east. Jump onto the slope, back flip onto another slope and jump forward to grab a ledge. Pull up onto the ledge and you can stand. Grab the ledge to the west and pull up. You can see a closed door from the flyby in the upper south-east corner.

 

Grab the north side of the ledge and shimmy to the right. Shimmy around the corner to get secret #15. Drop on to a ledge and pick up a grenade gun. Climb the ladder to reach the crevice. Shimmy to the left to return to the ledge. Pull up onto the large platform. Run and jump to the middle platform on the north wall. Time the fire emitter and stand jump onto the east platform. Grab the ceiling and monkey swing to the door. Watch out for the fire emitter during the trip. The door opens as you drop onto the ledge.

 

Enter the door and see a large room with a spike floor with some clear safe paths. Pull up onto a higher ledge above you to the east. Go east and run and jump onto a long ledge at the north wall. Go to the end and pick up a small medipack. Grab the edge, release, and drop to grab a crevice below you. Shimmy to the right and around the corners to drop onto a ledge on the east wall. Ignore the fake doors. Run and jump to the south-west to land on a ledge. Run and jump to grab the hanging rope. Swing south-west and release to land on the ledge on the south wall. Time the fire emitter and run and jump west to grab the ledge. Pull up and climb the ladders to reach a higher ledge above you. Pick up a small medipack and pull down a jump switch. Run and jump west onto the platform. Go through the open gate and the gate closes behind you. Pick up the Gold Sphere from the pedestal and hear a door open. Pick up three Uzi ammo in the south-west corner. Pick up a large medipack in the north-west corner. Exit into the tunnel in the south-east corner.

 

The gate closes behind you. Follow the tunnel and be careful of three sets of teeth doors. Turn the corner and save the game for a deadly timed run. Run down the tunnel and through two circular slicers and spike traps. Start the run when the slicer just starts to close. When you get there it has cycled and is full open. Jump through the first slicer and sprint and dive through the second slicer. Run through the timed open gate and quickly stop. Save the game. That was the worst and meanest timed run in the game so far.

 

Savegame 105

 

You are on a ledge over a deep room with many ledges. Run and jump onto the east ledge. Run and jump to grab a ladder on the south wall and climb down onto a ledge. Run and jump north to pull up onto a central column. Run and jump west to grab a tunnel edge. Pull up into a tunnel and go through a crawl space to the end. Pull down the wall switch and go back to the tunnel ledge. Run and jump back to the central column. Run and jump to the east wall ledge and climb down a ladder to the ledge below. Run and jump to the ledge at the south wall. Enter the open gate and pull down a wall switch. Return to the ledge and climb down a ladder onto a block. Shoot three wolves from the block. Hop down to the floor and go north to exit the room. You are back in the starting room.

 

The door closes behind you. Go west and pull up onto the ledge to pull down the jump switch. Get down and pull up into the open gate in the middle of the upper west wall. Enter the room and shoot a snake. Place the three spheres and three gates open in the east wall. Go through the tunnel and save the game. You face a long room with many rolling balls. There are a few safe places. Every fourth tile is a safe tile where you can stop safely and save the game. Get through the gauntlet of rolling balls in stages. Save the game and slide down a slope.

 

The camera view got stuck showing the entrance of the slope. Save the game and reload and the camera is normal. You are in a room with spikes in the middle. There is a moveable block in the north-west corner. Move the block onto the dark tile in the north-east corner. Be careful, as the spikes will drain your health if you just walk beside them. A cage rises at the north wall. Climb the cage and go into a cave. Use a floor lever and exit. A cage rises at the south wall. Climb the cage to get into a cave. Use the crowbar on the broken floor lever and exit. A trap door has opened in the central pit. Move the block onto the dark tile in the south-east corner. Some spikes drop in the central pit. Go there and drop into the water hole.

 

Follow the underwater tunnel to an underground lake. Pull open the underwater door on the north wall. Enter the tunnel and swim to the end. Climb a ladder and back flip into a tunnel. Follow the tunnel to a ledge overlooking the lake. Run and jump east to grab a ledge. Pull up and run and jump to the east to grab a corner ledge. Pull up for secret #16. Pick up a large medipack and a laser sight. Shoot a bat and drop into the lake. Pull down the underwater lever on the north wall. Roll and swim south into the open gate in the south wall.

 

You emerge into a sewer like room. Pull up onto the nearest ledge. Jump up to grab the ceiling. Monkey swing north and drop into a tunnel for secret #17. Pick up a grenade gun. Drop into the water and pull up onto the nearest ledge. Go south and towards the dark tunnel and the level changes.

 

Level 4: The Malaysian Sanctuary

 

[Note] This level has many mean, frustrating, very tight timed runs. [End note]

 

You start in front of a closed gate. Go south down the steps and pick up a small medipack. Go into the crawl space and tunnel in the west wall and pull down a timed wall switch. Go back to the entrance room and shoot two tigers. Get into the tunnel again and pull down the timed wall switch again. Roll and sprint to the crawl space. Crawl through at a south-east angle. Stand up, sprint and dive through the open door. You enter a room with vases.

 

Savegame 132

 

Shoot the vases for Uzi ammo. Go south and east to shoot two tigers. Shoot the vases between the statues and pick up a small medipack, grenade super ammo, grenade flash ammo, revolver ammo, red shotgun shells, and Uzi ammo. You enter a large room with stairs ahead of you.

 

Go north and shoot two vases in an alcove. Jump into the alcove and shoot two red harpies. Pick up Uzi ammo and red shotgun shells. Go to the south-east corner to an alcove with three Shiva statues. Shoot the two corner vases for a large medipack. Notice that the middle Shiva is missing a sword. Go to the north-east corner to an alcove with three Shiva statues. Shoot the two corner vases for crossbow poison ammo, two crossbow explosive ammo, shotgun, red shotgun shells, and blue shotgun shells. Pull down a jump switch on the east wall close to the stairs. Hop back and shoot a Shiva statue that has come to life.

 

Go up the stairs and shoot a second Shiva statue. Then enter the open door in the east wall. Jump the water onto the central island and shoot a tiger from this safe position. There are three wall switches on the east wall. Pull down the middle and right wall switches. This opens a door at the west side of the balcony. Save the game in front of the timed left wall switch. Pull down the timed wall switch. Roll and jump over the water and down the corridor. Go to the right and hopefully get into the first open door before it closes. The side rails and wall lamps just add to the frustration by getting in the way. When you make it, you enter a small room.

 

Savegame 139

 

You cannot grab the jump switch as the gate gets in the way. Step back and stand jump forward to pull down the jump switch. The gate opens underneath it. Enter the tunnel and climb the wall ladder. Pull up into a tunnel and continue to a small room. Go through the crawl space in the lower north wall. Save the game at the top of the slope. Sprint down the slope and go into the right tunnel as a wire ball follows you down the slope. Follow the tunnel to a room with four Shiva statues. Shoot the vases in the four corners and pick up small medipack, blue shotgun shells, Uzi ammo, grenade flash ammo, crossbow poison ammo, crossbow explosive ammo, and a crossbow. Pull down the jump switch on the south wall. A door opens in the east wall and a Shiva statue emerges. Shoot the Shiva statue and pick up Shiva's Sword. Enter the tunnel in the east wall and pull down a wall switch. Go back to the south wall and climb onto the raised block. Jump west onto a ledge.

 

Jump and grab a crevice in the west wall. Shimmy to the right and pull up onto a ledge. Climb a ladder to a higher ledge and go south. Follow the ledges to the east. Jump onto the corner slope so that you slide down and grab the edge. Pull up, back flip, and jump forward to grab a higher slope. Pull up and back flip onto a ledge. Grab a north crevice and shimmy to the left around the corners. You drop on a north wall ledge. Walk across the tight rope to the ledge in the west corner. Run up the slope and jump over a gap. Pull up onto the next ledge and enter a corner west wall tunnel. Jump over a knife blade on the slope and climb down a ladder. Follow the tunnel and the door opens as you approach. You are back on the balcony.

 

Go down the stairs and into the south-east alcove. Place the sword on the middle Shiva statue. The Shiva statue comes to life. Shoot the Shiva statue and pick up a Blue Gem. Go up the stairs to the balcony. Go west and enter the open doors. You are in a room with eight Shiva statues in the corners. Go to the north wall and place the gem in the receptacle. Turn around and shoot two Shiva statues. Go east back onto the balcony. Go to the right side and enter the open door. Save the game at the top of the slope. Slide down into a room. Pull up into the wall alcove before the moving spike wall gets you. Pick up the Keybow from the floor. When the spike wall passes, jump across the room and pull down the wall switch on the west wall. A trap door opens in the floor.

 

Go to the trap door and drop into the water hole. Swim south and look at the ceiling. Pull down an underwater ceiling handle from the ceiling and swim south through the open gate. Swim down and into a room. Use a medipack if the fish bites too much. Swim to the middle of the room and pull down an underwater ceiling handle near the west wall. Roll and swim out the open gate in the east wall. Follow the tunnel to a pool. Pull up onto the closest ledge and shoot that fish. Swim back into that room. Loop around to the left and pull down an underwater lever. Swim to the north-west and enter the open gate. You get secret #18 and pick up a revolver and a large medipack. Swim back to the pool and pull up onto any ledge.

 

Dive back into the pool and swim to the middle. Pick up the hard-to-see pink Secret Key off the floor. Swim to the south-west corner and pull up onto the ledge. Use the floor lever and dive into the water. Swim through the open gate in the east wall. Follow the underwater tunnel and pull up into a dry tunnel. Be careful of teeth doors and enter a small room. Pick up a small medipack and use the floor lever. Return to the water and swim back to the pool. Swim through the open north gate. Pull up into a tunnel. Crawl under the knife blades and go through the teeth doors. Enter the small room and pick up revolver ammo. Use the crowbar on the broken floor lever. Get past the traps again to return to the pool. Swim into the open west gate. Follow the tunnel to pick up Uzi ammo. Then swim up a vertical shaft and pull up into a room. Go up some steps and pull up onto the north wall. Use the wall switch to open the door. You exit onto the balcony.

 

Go to the north-west corner and use the secret key to open the door. Enter the room for secret #19. Pick up a grenade gun and exit back to the balcony. Go west and enter the room with the six remaining Shiva statues. Go to the south wall and use the keybow to open the door. Turn around and shoot two Shiva statues. Follow the tunnel to a room with a deadly floor. You cannot shoot the fish as they are in water below the transparent floor. Run and jump to the platform to the east. Use the floor lever and the door opens in the south-east corner.

 

You can grab the ceiling and monkey swing to the west corner ledge. Then walk the tight rope south to a platform. But I found nothing there. Ignore it.

 

Stand jump to the first slope. Jump with a left curve onto the second slope. Jump straight onto the third slope. Jump with a right curve to land on the edge of the slope at the wall. Keep jump pressed so that you back flip onto the safe platform with the open door. Grab the crevice in the east wall. Shimmy to the left and pull up into a triangular crawl space that is hidden behind a hanging vine. You get secret #20. Crawl to the back for two Uzi ammo. Crawl out and shimmy back to the open door.

 

Go through the open door into a small room. Pull up through a hole in the ceiling and into a room for secret #21. Pick up a large medipack, two Uzi ammo, and red shotgun shells. Drop back down to the room below. Run down the tunnel in the south. The floor gives way and you drop into a pool of water. Swim into the east wall underwater tunnel to exit the water. You cannot pull up through the hole. Enter the room and shoot all the vases. Pick up blue shotgun shells, two Uzi ammo, two small medipacks, and flares. Dive into the water and pull down the two underwater levers on the north and south wall. Swim back to the room. The gates in the north and south wall are open.

 

Enter the north tunnel and follow it to a room with a lava floor. Grab the ceiling and follow the monkey swing to a hanging rope. Position carefully near the center and release to grab the hanging rope. Swing and release to grab a second hanging rope. Time the fire emitter and swing and release to land on the platform to the east. Quickly get on the safe platform to the left. Save the game in front of the timed wall switch. Pull down the timed wall switch. Run and jump to the ledge at the north wall. Pull up onto the timed raised column. Stand jump to the east onto a ledge. Go to the end and run and jump to grab the ledge to the south. Pull up and pick up the Jade Gem from the pedestal. The gate opens in the south wall.

 

Enter the tunnel and follow it. You enter a room with a moving spike wall. Hop back into the tunnel until it passes. Then enter the room and pull down the jump switch on the west wall. The trap door opens in the floor. Dive into the water hole and swim down a short tunnel. Pull up and follow a crawl space to a tunnel. Continue west and get through a circular slicer. Pull down a wall switch to open the gate beside you. Enter the gate and slide down a slope. Go through a crawl space and drop into a tunnel. Go west and follow the tunnel back to the starting room.

 

Enter the south tunnel and follow it to a water trench. Follow the trench to a room with three Shiva statues. Pull up onto the south ledge next to a ladder. Shoot the Shiva statue that comes to life. Climb the ladder and grab a crevice at the top. Shimmy to the right all around the room and pull up onto a ledge. Stand jump onto a higher south-east ledge. Run and jump down to a lower ledge at the east wall. Enter the dark tunnel and use the crowbar on the broken floor lever. Return to the ledge and look south-west to see a crawl space in the wall.

 

Jump to the south wall and grab a crevice. Shimmy to the right and pull up into the crawl space. Crawl through and stand up. Go east into a tunnel with glass walls. Use the floor lever at the end. Crawl back out and safety drop to the floor. You can see a hanging rope high above you. Jump to the north-east ledge and awake another Shiva statue. Shoot the Shiva statue. Go back to the ladder and crevice again to reach the high ledge. Hop onto the south-east platform again. This time, grab a hidden crevice on the east wall. Shimmy to the right and pull up into an alcove. Then run and jump to grab the hanging rope. Spin around and swing to the east. Release and drop into a high tunnel. Go to the end and pull back the moveable box back onto the yellow square. Return to the tunnel entrance.

 

Run and jump into the water ands swim into the open trap door. Swim down and the swim east. Pull down an underwater ceiling handle. Swim east and into the tunnel to the right. Pull down the underwater lever. Swim out, go left and right into another underwater tunnel. Pull down the underwater lever. Swim out and go left to the end and pick up the Golden Circle. Swim back and up the vertical shaft to surface for air. Go west and follow the tunnel back to the starting room.

 

Go west and enter the tunnel. Two knife blades start at the far end. Jump through the blades and climb the ladder. Back flip into a tunnel. Go to the end and make the Jade Circle to place on the pedestal. You hear a trap door open. Climb down the ladder and run through the knife blades again. Return to the starting room and dive into the water. Swim down the hole in the bottom and follow the tunnel. Pull down an underwater lever on the wall to open a gate. Continue swimming and pull down an underwater ceiling handle. Continue swimmng and pull up into a large room.

 

The center picture tile is a fire trap. Carefully move the block from the west wall and push the block onto the center picture tile. A cage rises to the north. Climb the cage onto a ledge. Go left and pull up into a crawl space in the north wall. Drop on the other side into a tunnel. Go west into a tunnel. Follow the crawl space and tunnel to get secret #22. Pick up a revolver and return the way you came. Now go north and through another crawl space. Drop on the other side and save the game. Ahead is a slope with holes over a spike pit. There are also some rolling balls.

 

Go down the left side of the slope and a rolling ball goes down the middle. You can see it fall into a pit. Stand jump to the middle platform. Jump to the next slope and sprint up to the top. Three balls roll down behind you. Pick up the Red Key from the pedestal. Return through the crawl spaces back to the ledge where you entered. Run and jump south onto the platform at the west wall. Run and jump to the south ledge. Go east and use the key in the key lock. The door to your right opens. Enter the door and follow the corridor. Get pass the three spike bags and pick up a laser sight. Save the game in front of the timed wall switch. Pull down the timed wall switch. Roll and sprint through the spike bags. You just have to hope they are out of the way. Exit the room and loop around to the right and into the open timed door.

 

Savegame 216

 

Climb the ladder and follow the tunnel. Climb another ladder and follow the tunnel. You emerge in the room that you saw when the floor dropped from beneath you. Go west and shoot a female demigod. Go west into the alcove and pull down the south wall switch. A trap door opens beneath you. Drop into the hole to pick up a large medipack. Then pull up back into the alcove. Do not use the north wall switch, as it is a trap door over a spike trap. Return to the room and pick up the Malaysian Box off the central platform. You can shoot the vases in the room to find blue shotgun shells and three Uzi ammo.

 

Run into the east tunnel and pull down a jump switch. Return to the room and see an open gate in the upper south wall. Go to the south-east corner and climb the wall. Back flip onto an upper ledge. Run and jump with grab to glide into the south wall tunnel. Follow the tunnel the slopes and jump over a spike pit. Run and jump over two more spike pits. Continue to slide down a slope and jump over a spike pit to grab an edge. Pull up into the tunnel. Continue and drop down intro a lower tunnel. Continue to a slope and see a wire ball above your head. Run down the slope and jump over a spike pit as the rolling ball falls into the spike pit. Continue to the end and you overlook a water pool below you.

 

Dive into the water. Swim under the rocks in the south-east corner to pull down an underwater ceiling handle. The underwater gate opens in the north wall. Swim into the open gate and the level finally ends.

 

[Note] the author states that the secrets are (6,6,4,5) for the four levels. I found the secrets to be (6,7,4,5) for the four levels. I got an extra secret in the second level. Probably in the dinosaur nest where you have two secrets close together. [End note]

 

22-aug-2008