TR Forge Advent Calendar 2008 - A Night Before Christmas

Level by Tifa Nazah

Walkthrough by Yoav


Start the level when the short movie and the flyby ends. Lara is standing in front of her mansion. Head over to the mansion and shoot the south-west vase. Pick up the Spare Key, then use it at the keyhole to open the main door. Enter the mansion and go east over to the kitchen just for opening the cooling room and kill the rats there. Leave the kitchen and go over to the new gym. First jump into the south small pool and pull there an underwater lever, then swim inside the alcove and get there a large medipack. Get out from the pool and go to the movable statue just for pulling it back twice onto the X marked tile (don't ask me what that is good for). Keep moving east deep into the gym and enter the swimming pool to find a timed switch at the diving board. By pressing the switch you get a flyby that shows you the basement door opening. Start running like hell over there and then run down the stairs and follow the passage to the exotic aquarium.

Pull/push the west movable box, then throw the switch to open the ceiling trapdoor. Climb the second box and pull up into the alcove, then drop into the aquarium with one whale and a few eels (but you have to worry most about the aggressive barracuda). Start swimming to the other side and open big eyes, look for the Labyrinth Key lying on the ground next to the glass. Get out from the aquarium and return to the top of the stairs, press twice on the switch to open the door again.

Go up the stairs to the second floor and head north to enter Lara's bedroom. Go to the bathroom and press the switch (the next switch near the toilet is not accessible), then go back to the bedroom and enter the dressing cabin for flares. Get out from the bedroom and head over to the switch that opens the attic door. Climb up the stairs about halfway and look for a high crawlspace on the right wall. Pull inside the crawlspace and drop into a Secret place and collect the Rose. Get outside and keep climbing up the stairs into the attic. Hmm, nothing interesting here, indeed. Leave the attic and go back to the second floor, enter the next opened room and head over to the piano. Turn the book on the west wall. A door opening at the north wall allows you to enter a Secret room. Get the Rose, then follow out of the room.

Head east, enter the next room and look for another book at the south wall. Pull it once to turn off the fireplace, then enter and climb up the chimney, drop down and reach the other side of the attic. Pull back the box, then go around and pick up flares. Climb up the ledge and push aside the second box, then throw the switch on the south wall to open a door at the main hall. Take a short-cut through the attic and go back to the main hall. Enter the opened alcove and throw a timed switch that opens a door at the west side. Roll and take a sprint over there and find yourself inside the treasure room. Get a large medipack then prees on the switch at the east wall to open the door and follow the passage to the end, collect the CD and keep proceeding over to the closed door. Press the switch to open this door and you're back at the dining room. Go over to the computer and use the CD. (If you ask for what, I really don't know. Well, it's part of the game so...)

Follow outside the mansion and turn left, climb up the ladder to the roof, then head west over the radar and throw the switch. Now go south and reach a small house to get flares. Turn around and head north-west to find a sloped column. Safety slide down onto a wooden bridge. Turn to face south and take simple jump over to the green wall, then follow it down. Jump to the next wall and keep running into the dark for another Secret. Pick up the Rose and return to the wooden bridge. Follow down the bridge and fall into a pool below. Swim south and pull an underwater lever, then get out of the pool and go through the gate you just opened. Follow north the path until you arrive at the training race and keep proceeding to the end. Go and start onto the green bridge facing south over the mansion wall. You should see a grate on window. Simply jump up and shoot the grate with your pistols. Climb inside and get the Neighbor Riding Gem, then go out and cross the bridge north to find a closed gate with a receptacle for using the gem. Open the gate, then follow around a corral and enter inside. You have to deal with a horseman, that's all.

Anyway, follow outside and go to the nearby wooden door. Press the switch and enter a white tiger place. Just go over to the west house with the hanging flesh and collect the Quadbike Track Key. Then take the south opening gate and return to the front of the mansion, keep proceeding over to the closed garden gate and use the labyrinth key to open it.

Enter the labyrinth garden and simply take the left side, turn left twice and follow the path to the end for a small medipack. Follow the path back and proceed south, enter the second opening right and find a switch. Throw this switch to open a gate somewhere. Turn around and go right, then left and find the opened gate, use the quadbike track key at the keyhole to open the back gate and pass to a track race. Get on the quadbike and start riding; while you drive you have to jump over a gap and make another jump above a pool. Notice as soon as you pass the spike trap, drive a little the pit way and before you drive down the steep way get off the quadbike. Look for a tall crawlspace at the east wall, pull inside and find the last Secret. Pick up the Rose and crawl out, get on the quadbike and keep driving until you reach a closed gate and get off the quadbike. Pull a switch at the west wall and you get a final flyby that ends the level.