Curse of the Scarab - Part 1
by magpie272
Walkthrough by magpie272
2 Secrets, 19 Kills.
The level
begins in a torch-lit room with 2 large doors leading to the labyrinth. Before you go anywhere pick up the flares and the large med kit
on the ledges at the sides of the room.
Next walk towards the doors and they will open for you. Go into the next room where you find 4 large
vases. Shoot them open and pick up a small med kit, some uzi ammo
and some more flares. The 4th vase contains a small
scorpion which you should kill.
Once you
have dispatched the scorpion, climb up into the dark side room and light a
flare. Pick up the six shooter ammo and the uzi
ammo hidden in the corners.
Return to the previous room and pass through the next set of double
doors to enter a domed room with four ornate columns in the corners. Climb up onto the platform in the centre of
the room and pick up the small med kit on
it. As soon as you step onto the
platform two things will happen. First,
a camera will show you an aerial view of the platform and secondly a ninja will enter the room. Make sure that you pick up the med kit before the ninja gets
there or he will steal it. Kill the
ninja and open the next set of double doors.
DON’T run up the sloped hallway because 2
large spiked balls will roll down the hallway
and crush you. Instead jump backwards
up the slope until the ground starts to shake and then sprint back into the
previous room and get clear of the spiked balls. Next go up the sloped hallway to the ledge overlooking the
pool. Turn around, jump backwards and
grab the edge of the ledge you were standing on. Sidle right until you reach a ladder. Climb up it as far as you can go, then sidle to the left and drop
down onto another ledge. Walk to the
centre of the ledge and jump up and grab the monkey bars. Monkey swing over to the altar and pick up
the Eye Piece from the altar. This will trigger a camera that will show
you a door opening in the pool below.
Next, you
must get down to the bottom of the pool room.
To do this in perfect safety you can use the ladders at the side of the
room. However, if you are in a hurry
just do a swan dive into the pool. Pick
up the uzis at the bottom of the ladder and the explosive crossbow ammo from the bottom of the
pool. Swim through the open door and
down the underwater passage until you surface in the scorpion room.
Climb out
and shoot the five scorpions that you see. Feel free to use the uzis you just picked
up. Go to the far corner of the room
and find a pole. Slide down that pole
and walk into the secret room. Dispatch
the other five scorpions that attack you and
pick up the six shooter from the spotlight in
the centre of the room. This is the
first SECRET. Retrace your steps
to the scorpion room and pull the lever in the corner of the room. This opens the door behind you. Kill the scorpion
creeping up behind you and go through the open door.
Pick up
the crossbow lying on the floor and arm yourself
with the explosive crossbow ammo that you picked up from the pool room. Walk into the catacombs and shoot the mummy that attacks you. Go into the hallway that the mummy came from and pick up a large med kit.
The fixed camera makes navigating around the room difficult. Next, go to the hallway on the far side of
the room and kill the other mummy and pick up
the flares.
Exit the catacombs into the main room.
Work your
way around the perimeter of the room in a clockwise direction. First, light a flare, turn left and climb
over the ledges in the dark corner of the room. Jump to the ledge with the flares
and pick them up.
Next,
work your way around the side of the room until you come to the fire pit. DON’T walk to the edge of the fire
pit or you will walk straight into the flames.
Jump over the fire pit, pick up the large med
kit and jump back. Be careful
that you don’t hit you head on the low roof.
Go to the
opposite side of the room and pull the lever you find there. It will open the portcullis behind you. The lever is also booby-trapped so after you
pull it; a large spiked ball will fall from
the ceiling and crush you unless you jump backwards quickly. Shoot open the vase and pick up the large med kit.
Kill the ninja that comes up behind you.
Next go
up the stairs to your left, light a flare and crawl through the crawl space
until you come to a long tunnel. Being
careful not to fall over the edge of the ledge, walk down to the far end of the
tunnel. On the way, pick up the shotgun ammo halfway down the tunnel. Jump down to the stairs which have now risen
to a height that you can safely reach.
Light a flare and walk down the stairs until you come to the shotgun at
the bottom of the stairs.
Pick up
the shotgun.
This is the second SECRET.
A ninja will run down the stairs behind
you. Dispatch him with the
shotgun. Retrace your steps back up the
stairs and through the crawlspace and back into the main room.
Go to the
statue behind the sarcophagus. Pull the
statue away from the ladder behind it.
Climb up the ladder into the room above. Kill the 2 mummies there with
your explosive crossbow ammo and pick up the small med
kit on the nearby ledge. Being
careful not to fall down the holes in the floor, go to the altar and pick up
the other Eye Piece. Combine this Eye Piece with the one you picked up earlier to form
the Eye of Horus.
Climb
back down the ladder and cross to the closed portal. Place the Eye of Horus in the recess and the portal will open to
reveal a tunnel. WALK down the
tunnel and jump over the pit filled with spikes. Go through the portcullis that opens in
front of you to finish the level.
Curse of the Scarab – Part 2
by magpie272
Walkthrough by magpie272
1 Secret, 32 Kills.
Level 2
begins exactly where level 1 left off.
Lara is standing in a tunnel with a closed portcullis directly behind
her. If you look back through the bars
you can see the final rooms of level 1.
In front of Lara is a pole sticking out of a hole in the floor. Jump over the hole and pick up the six-shooter.
Next, turn around, jump onto the pole and slide down to the bottom of
the pit. Take out the six-shooter that
you just picked up and kill the ninja that
attacks you. Pick up the uzi lying underneath the torch and follow the corridor
into the next room.
Your
objective in this room is to use the pillars to cross from one side of the room
to the other side. It LOOKS
simple but it is actually very challenging.
Turn left and use a running jump to jump to the pillar up against the
wall. Grab it with your hands and pull
yourself up. Jump to the second pillar
with another running jump. Darts will shoot out of the walls from both sides of
the room at this point. Ignore the
darts and take a third running jump to the third pillar. More pesky darts
will come out of the walls, but you should walk Lara to the edge of the pillar
and use a normal jump to reach the platform in the centre of the room.
Pick up
the grenade gun and walk to the far side of the
platform. Use a normal forward jump to
grab the edge of the next pillar and then pull yourself up. Walk through more darts
to the edge of the pillar and than make another normal jump to the next
pillar. If you use a running jump you
will overshoot it. Avoid the darts and make a running jump to the final pillar,
turn left and then make one last running jump to the torch-lit platform. Grab the edge of the platform, pull yourself
up and take out your grenade gun. Use
it to kill the ninja that attacks you.
Pick up
the shotgun that the ninja drops. If you follow the corridor you will find it
ends at another portcullis. To open
this door you need to find the lever.
First backtrack to the torch-lit platform where you just killed the
ninja. Do a safety-drop off the right
side and climb down the ladder to the floor of the pillar room. Pick up the large
med kit in the corner and kill the 2 scorpions
that attack you. Cross to the far side
of the room and jump into the hole in the floor.
Run down
the hallway to the Lever Room. Shoot
the 2 mummies that jump out on you with your
grenade gun. Pick up the small med kit and the flares. Pull the lever and a camera will show you
the door that you saw earlier opening.
Return to the pillar room and kill another 2
scorpions. Retrace your steps to
the portcullis and slide down the hallway behind it.
Walk into
the main room and watch the triggered camera sequence to get a quick tour of
the main room. Your objective is to
find a way to open the two large double doors at the end of the camera
sequence. First run to the large altar
in the centre of the room and shoot open the 4 vases standing there. Pick up the six-shooter
ammo, the uzi ammo and the normal and wideshot shotgun ammo. If you leave the uzi ammo lying there ninjas
will steal it.
DON’T step onto the gold scarab tile in
the middle of the altar. Save this for
later. Instead go down the side alley
on the left and shoot open the 2 vases standing there. Pick up the large
and small med kits quickly. A ninja will come around the corner and try to steal
the small med kit. Kill the ninja and
cross to the alley on the opposite side of the room. Shoot open the 2 vases standing there and pick up the large and small med kits. Kill the ninja that appears.
Go back
to the main room, turn right and walk through the open doorway in front of the
two large double doors. Next go to the
palm trees on your left and jump into the waterhole. Swim down an underwater passage to a small square room and pick
up the super grenade ammo lying on the
floor. This is the only SECRET
in this level. Next, swim down the
underwater passage on the other side of the room. Pull yourself out of another waterhole and kill the 2 ninjas shooting at you.
Return to
the altar room and step onto the golden scarab symbol from the NORTH
side of the room (the side you originally entered the room from). A camera will show you an aerial view of the
altar and the portcullis on your left will open. Four ninjas will run through the
door you just opened one by one. WAIT
until all 4 ninjas are out and then use your grenade gun to kill the whole
group with one shot.
Enter the
room the 4 ninjas emerged from and pull the lever in that room. This will open another portcullis in the
main room and release another 4 ninjas. A camera will also be triggered to show you
exactly which door you just opened (this will happen with all the levers). Run back into the main room and have an
old-fashioned shoot-em-up with the 4 ninjas.
Once you have killed them all, run into the room they came out of and
pull the next lever. This will open the
portcullis directly opposite you and release 4 more
ninjas. As they are much closer
this time, the ninjas will reach you much sooner than before. Kill them, run into the next room and pull
the next lever. The triggered camera
will show you the portcullis back near the large altar opening and another 4 ninjas emerging.
Kill them and run into the room they came from.
Climb up
the ladder in that room until you emerge on the roof. Ignore the ninja on the opposite
rooftop. He is only there to distract
you while a 2nd ninja sneaks up
behind you. Turn around and shoot the
ninja behind you and then shoot the ninja on the other rooftop. Next do a running jump over the alleyway to
the next rooftop. Jump up and grab the
monkey bars on the ceiling and monkey swing across to the third rooftop. Kill the 2 ninjas
that jump out on you.
Do a
running jump over the alleyway to the 4th rooftop and walk onto the
golden scarab symbol on the floor. This
will trigger a flying camera sequence that shows you the two large double doors
opening. Step off the golden scarab symbol
and onto the white rocks and you will slide down to the floor. Run to the double doors and jump backwards
up the sloped hallway. When the ground
starts to shake, sprint back into the previous room and get clear of the spiked balls rolling down the sloped hallway.
Run up
the sloped hallway until you reach a ladder.
Climb that ladder to the top and then sidle to your right to drop onto a
small ledge. Pick up the flares and go through the door that opens, (and closes
ominously behind you). Cross to the far
side of the room and pick up the large med kit there. Homing darts
will come out of the walls so to cross the room safely you will need to either
crawl or sprint. Crawling is safer
because you can’t get hit that way.
To open
the next door you will need a key so turn around and face the door you just
entered through. Pull out your
infra-red binoculars and look for the small alcove in the shadows to the left
of that door. Crawl to that alcove and
light a flare. Jump up and pull
yourself up into that alcove. Crawl
into the next room. Pull out your
grenade gun and blow away the 2 mummies
guarding the small altar. Pick up the Hand of Sirius from the altar and light another
flare. Retrace your steps to the
portcullis and place the Hand of Sirius in the small recess next to the
door. Walk through the door that opens
in front of you to end the level.
Curse of the Scarab – Part 3
by magpie272
Walkthrough by magpie272
0 Secrets, 5 Kills.
Part 3 of
“Curse of the Scarab” starts with Lara standing with her back to a closed
portcullis. If you look back through
the portcullis you can see the final rooms of Part 2. Looking forward, Lara is facing a dark corridor that turns left
before plunging into darkness. Light a
flare and slowly WALK along the twisting corridor. Jump over the spike
pit hidden just around the corner, in the dark section of the
corridor. Once you reach the stairs,
drop your flare and run to the top of the stairs until you reach the Rope Room.
When you
enter the Rope Room, a flyby camera sequence will show you that the hole at the
bottom of the pit leads down a vertical corridor to reach the large scarab
altar back in the main room (as seen previously in level 2). The message is simple: It is a long way down so don’t fall!
Walk to
the edge of the platform overlooking the pit and line Lara up so that she is facing
the rope hanging down from the ceiling.
Jump backwards one square, take a running jump and grab the rope with
your hands. Slide to the bottom of the
rope and turn Lara so that she is facing the corridor on the other side of the
pit. Swing back and forth 5 or 6 times
until you have built up some momentum and then jump towards the corridor on the
end of your forward swing.
If you
mistimed your jump you will slide to the bottom of the pit and fall down the
hole. A fixed camera will then show you
a grand aerial shot of Lara falling to her doom only to land splat centre in
the middle of the altar. If you look
closely you will notice that from this angle, the altar looks suspiciously like
a giant bull’s eye! Hey, I thought it
was funny! (Author’s joke). Assuming
that you have done everything correctly, you will land in the corridor on the
other side of the pit facing the fire pit.
Look
beyond the flames to where the light is flickering. There is a waterhole there just out of sight and that flickering
light is being reflected off the water’s surface. Sprint through the flames and jump into the water before you burn
to death. Take a small med-kit (for
your burns), and swim to the bottom of the pit. Pick up the large med-kit lying
there and swim through the open portcullis.
The portcullis will close behind you so you have to find air quickly or
you will drown. DON’T swim to
the end of the corridor. That’s a decoy
(and a dead end) designed to make you waste time and to use up your air. Instead look for the hole in the ceiling
halfway along the corridor. Swim up the
vertical corridor to get air and then climb out of the water.
Run to
the small altar and pick up the Hand of Orion. A camera will show you the portcullis that
closed behind you earlier opening. Swim
back through the now-open portcullis and climb out of the water where you first
entered it to put out your flames.
Climb up the stairs to your left and do a forward jump to the ledge
opposite and pull yourself up. Follow
the stairs to the top, climbing and jumping to the next ledge whenever the
stairs fail. When you reach the top of
the stairs, place the Hand of Orion in the
recess next to the closed portcullis.
Walk through the door that opens to the next room.
Study the
faces on the floor closely. The faces
facing you are safe to walk on. If you
step on the other tiles you will burst into flames and burn to death because
those tiles are cursed. SLOWLY WALK
around the room until the path fails.
Do a running jump to the point where the path begins again and follow it
until you reach the corner. At this
point spikes will shoot out of the floor and
then retract, over and over again. Time
the spikes and then run (or jump) over the tile after the spikes retract.
Once you
turn the corner you now have to step on the tiles facing AWAY from
you. DON’T get them
confused. Follow the path again, jump
over the point where the path breaks and SLOWLY WALK along the pathway
until you reach the room’s exit. More spikes will shoot up and down again blocking your
escape. Time the spikes and sprint over
the tile when the spikes retract.
You
should now be in the tile puzzle room.
Run over to the statue blocking the exit and look at the scarab floor
tile in front of it. Notice how the
scarab is reversed on that tile. Now
pull out the statue so that it is standing on that tile. The statue is no longer blocking the exit
but the act of moving it onto that tile triggered some spikes in the crawl
tunnel. You didn’t think it was going
to be that easy, did you? Next run back
to the door you first entered the room by.
Notice that the floor tile to the LEFT of the door also has a reversed
scarab on it. Push and pull the statue
until it is standing on that tile and the spikes will retract.
Enter the
crawl tunnel and crawl until you pass two dark openings, one on either side of
you. If you turn around and look back
you will notice that the spikes have silently risen back up behind you so you
can’t retreat. Turn back around and
crawl to the dimly lit alcove up ahead where you can stand up. Once you start crawling again, whatever you
do DON’T stop because 2 scorpions will
come out of those dark openings behind you and another 2
scorpions will come down the crawl tunnel in front of you. If the scorpions catch you in a part of the
crawl tunnel where you can’t stand up, then you are TOAST. Once the scorpions get close you can’t shoot
them because they are below your sights.
You can’t crawl away from them either because they will block your path
and slowly eat you to death. The only
way to survive is to crawl to the alcove up ahead where you can stand up and
kill the scorpions. Once you have
killed the scorpions, crawl to the other end of the tunnel and climb up the
ladder.
You are
now in an overgrown room with ivy hanging off the columns and there is a small
platform in the centre of the room.
First pick up the small med-kit on the central
platform and then back off as a spiked ball
will fall from the ceiling and squash you if you stay on the platform. A fixed camera will give you a nice aerial
view of the platform when you walk onto it.
Next run around the edge of the right side of the room until another
camera shows you a hole in the ceiling (this is a hint). Light a flare and climb up the ivy on the
side of the pillar until you reach the corridor running over the top of the
previous room. Follow the corridor
until you reach the chamber with the hole in the floor.
Position
Lara so that she has her back to the wall and then do a forward jump to the
first ledge above you. Catch the edge
of the ledge with your hands and pull yourself up. Jump to the second ledge above you in the same way only be sure
to stay on the left side. If you are
caught on the right side of the ledge, you will be squashed by a spiked ball falling down from above. Jump to the third and fourth ledges above
you in the same way as you jumped to the previous ledges.
On the
fourth and final ledge, walk to the edge of the ledge and do a forward jump to
the hallway opposite. Catch the edge
with your hands and pull yourself up into that hallway. Run down the hallway until a ninja appears.
Stop and blow him away. Next WALK
to the end of the hallway. A camera
will show you emerging from a tunnel in the side of a pyramid. Press the LOOK button to admire the
view (pretty impressive isn’t it).
Slide down the slope to end the level.
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