TOMB RAIDER: ANGEL OF DARKNESS REVISED - LEVEL 5: PARISIAN GHETTO, LEVEL
6: LE SERPENT ROUGE, LEVEL 7: ST. AICARD'S
GRAVEYARD & LEVEL 8: BOUCHARD'S HIDEOUT
Levels and walkthrough by Charlie Sewell
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LEVEL5: PARISIAN GHETTO Secrets: 3
Walkthrough
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TRAIN SECTION: You start in a train. Exit the train and kill the 2 POLICEMEN
outside. Climb onto the bin and from
there onto the top of the train. Crawl under the ledge and pick up the FIRST
AID KIT and crawl back out. Climb the
ladder to the left of the crawlspace and shoot the POLICEMAN on the next ledge
at the top.
SECRET #1: Now it's time for the first secret. Jump to the ledge to the right
of the train, climb the steps and
collect a box of MATCHES - SECRET #1. Now return to the top of the ledge from
where you climbed earlier.
Take a running jump and grab the ledge to the left of the train where the
policeman was. Go to the left and pick up
the CHOCOLATE BAR then go to the right and approach the door with the face. Keep
on running against the door and
eventually it should open.
MAIN STREET AREA: Throughout the rest of this level there will be many
POLICEMEN and BATs attacking you.
SECRET #2: Go to the left from where you entered and shoot the barricades. Drop
down to the canal and jump into
the swamp which is actually a river. Swim down to the right corner for SECRET
#2 - V-PACKER WIDE CARTRIDGES.
Surface and return to the street.
Notice the building with a door and the receptacle next to it. Inside the door
is the end of the level. You will
return here later. Go into the black building to the left and pick up MATCHES
and a CHOCOLATE BAR.
SECRET #3: Can you see the trapdoor in the middle of the road? You will have to
open this. Go to the left around
the building and locate the Jump Switch. Jump to grab it and pull it down to
open the trapdoor. Climb down into
it and kill loads of BATs. Mind the deep pit in the middle of this dark,
underground place and try to find a
ladder leading down. Climb down this around the corner and go through the
crawlspace for SECRET #3 - M-V9 CLIPS,
V-PACKER SPREAD CARTRIDGES, a FIRST AID KIT and the V-PACKER. Return up through
the trapdoor, killing BATs as
you go.
Go around to the back of the row of houses to find M-V9 CLIPS. Continue up the
street and go up the stairs to
the right. Approach the door and it will open. Kill a POLICEMAN inside and pick
up a FIRST AID KIT behind the
table. Collect another FIRST AID KIT inbetween some crates and return to the
street. Go up the road and approach
the door opposite the row of doors. It will open to reveal the garden. Go down
the steps and pick up V-PACKER
SPREAD CARTRIDGES, M-V9 CLIPS and a CHOCOLATE BAR. Return to the street.
CAFE' METRO: Follow the road to the end of the street and find the door. Open
it to the cafe' metro. Find the bit
of floor that's textured differently to the rest and stand on it. Now go over
to the door in the corner and when
you approach it it should open.
STORE ROOM: Go up to the dead man on the floor and press Action by his head to
drag him. Then pick up the SCORPION
X CLIPS from where he was laying. Jump up the crates on the right to find a
CHOCOLATE BAR and jump on the crates
on the left and behind to find the LE SERPENT ROUGE KEY. Return to the street.
END OF LEVEL: Run over to the green opposite the cafe' metro and pick up
SCORPION X CLIPS and some MATCHES. Go
down the steps and put the key into the receptacle to open the garage entrance
of Le Serpent Rouge. Enter to end.
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LEVEL 6: LE SERPENT ROUGE Secrets: 3
Walkthrough
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GARAGE ENTRANCE: You start in the garage entrance of Bouchard's club Le Serpent
Rouge. There is a car in the
middle surrounded by four pillars and a trapdoor sits beneath it. Go to the
right and pull the lever to open a
door up the steps to the left of the pillars. Pick up the goodies around the
room - V-PACKER SPREAD and WIDE
CARTRIDGES, some GRENADES and a FIRST AID KIT. Go into the room you just opened
and pick up some goodies in there -
a CHOCOLATE BAR, SCORPION X CLIPS and the SCORPION Xs. Pull the lever to open
the trapdoor under the car.
SECRET #1: One of the pillars surrounding the car has a face with a different
texture on. This is actually a
ladder. Climb up it, then back flip onto the pillar behind to collect SECRET #1
- some SCORPION X CLIPS.
Fall through the trapdoor under the car and climb down the crates until you're
standing on the lowest one. Pick
up some more SCORPION X CLIPS and continue on. Climb the ladder to get into
another storage room. It's hard to
see because of the camera but a GUARD is roaming around. Kill him and take his
M-V9. (All guards will drop one
in this level.) Pull the lever on the step to open the door opposite.
Kill the GUARD and take his M-V9 and round the corner. Kill the next GUARD and
take his M-V9 and round the next
corner. Kill yet another GUARD, take his M-V9 and enter the next room full of
goodies. Here you can pick up some
TEAR GAS GRENADES, some M-V9 CLIPS, a CHOCOLATE BAR and some more SCORPION X
CLIPS. Exit this room and follow the
passage to the big blue doors. Kill the GUARD and take his M-V9. You can see
the purple disco light seeping
through the doors. Open them and party!
BOTTOM FLOOR: Kill the 4 GUARDS and take their M-V9s. Go over to the bar and
collect V-PACKER SPREAD and WIDE
CARTRIDGES, some SCORPION X CLIPS and 2 CHOCOLATE BARs. Note the trapdoor in
the middle of the floor. In there
is secret 3 but you have to open it first. Climb the stairs. Halfway up you'll
see a pair of blue double doors.
They can only be opened from the inside. In there is secret 2.
LIGHTING RIG: Up the stairs, kill another GUARD and take his M-V9. Run around
until you are standing beneath
the thin bit of the lighting rig. Jump up and grab it. Run around to where
there it's broken and there is a
gap in it. Take a running jump to grab the other side and pull up. Here you can
target 2 GUARDS. Kill them, take
a running jump over and take their M-V9s. Go up the steps and take a diagonal
running jump to grab the main
lighting rig. Pull yourself up then climb up the edge of it, round the corner,
then pull up.
TOP FLOOR - CATWALK & CONTROL ROOM: Kill the GUARD from the top ring of the
lighting rig. Run, jump and grab over
to the catwalk and take his M-V9. Note the closed door. In there is the control
room and you'll have to do a bit
of jumping to get to the switch to open it. Jump up to the top of the slope
diagonal to the control room. Slide
down and jump over the gap. Run around the corner and take a running jump and
grab over the next gap. Go over to
the carved face on the wall and press Action to activate it to open the control
room. Jump up to the slope to the
left of it and slide down. Kill the 2 GUARDS that emerge from the control room
and take their M-V9s.
SECRETS #2 & 3: Inside the control room, pull the lever. This opens the
trapdoor back on the ground floor. Don't
worry - you don't have to backtrack. Just climb down the ladder into the pit
next to the lever. Open the double
doors for SECRET #2 - a FIRST AID KIT and some SCORPION X CLIPS. Open the next
double doors to come out into
the ground floor. Climb over the stairs and jump into the trapdoor for SECRET
#3 - the GRENADE LAUNCHER, some
GRENADES, some SUPER GRENADES and some TEAR GAS GRENADES. Climb back up the
ladder to the control room.
END OF LEVEL: Open the double doors in the control room to enter another part
of the ghetto. Go through the
doorway and up the stairs. Approach the door to end the level.
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LEVEL 7: ST. AICARD'S GRAVEYARD Secrets: 1
Walkthrough
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FRANCINE'S HOUSE: Immediately kill the NINJA. He tries to take the CHOCOLATE
BAR on the desk. If he is successful
you won't get it back. Try and pick it up or kill him as soon as possible. Then
pick up the rest of the goodies
on the desks - the SCORPION Xs, some SUPER GRENADES and V-PACKER WIDE
CARTRIDGES. Open the door to the balcony
which overlooks the graveyard.
ROOF JUMPS: Kill the NINJA on the balcony to the right. He won't attack you. Take
a running jump and grab over
there. Take a series of diagonal standing jumps to jump onto the balcony under
the ladder. Climb up the ladder
then back flip off the roof to jump the gap. Kill the NINJA who tries to knock
you off the roof. Then shimmy
along the slopy roof until you can pull up. Kill another nasty NINJA.
FIRST TRAPDOOR PUZZLE: This section involves a puzzle where if you stand on a
trapdoor it will open and you will plunge
to your death. Stand on the first trapdoor and jump over the second to land on
the third. The fourth trapdoor is
stable but the fifth and sixth aren't. Run and jump over them to land on the
seventh. Run onto the eigth trapdoor
but jump over the ninth to land on the ledge. Phew! But now you've got another
one!
SECOND TRAPDOOR PUZZLE: Trapdoors one, two, six and seven are stable but three,
four and five aren't. Try and walk
to the very end of the second trapdoor without stepping onto the third. When
you're there, tap back then run and
jump to grab the edge of the sixth trapdoor. Pull up and run onto the ledge.
DOWN TO THE GRAVEYARD & SECRET: Now, make sure your health bar is full
because this drop eats up nearly all of it.
After Lara's had a chocolate bar or two, safety drop from the ledge down to the
ledge beneath it. Now use a first
aid kit to heal Lara's fall. Now safety drop down to the mausoleum below. This
shouldn't damage Lara at all.
Now, if you can, kill the 3 ROTTWEILERS down below. However, don't drop down or
it is impossible to get the secret.
After you've killed the mutts, jump from the mausoleum to the bit inside the
white slopes. Open the door and get
a SECRET - some SCORPION X CLIPS. Return out the door and slide down the
slopes.
GRAVE HOPPING: Run over to the opposite side of the graveyard and pick up some
V-PACKER WIDE CARTRIDGES and a FIRST
AID KIT behind the mausoleums. Climb onto the grave then jump to the mausoleum
then running jump and grab to the
next mausoleum. Jump onto the grave between the white slopes.
END OF LEVEL: There is a trapdoor here. Open the door and pull the lever to
open it. Don't forget to pick up the
V-PACKER SPREAD CARTRIDGES behind the lever. Jump into the grave to enter
Bouchard's Hideout.
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LEVEL 8: BOUCHARD'S HIDEOUT Secrets: 3
Walkthrough
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THE JUMPS: You start facing a rock which blocks your way. Later you will move
this away but for now turn around
and kill some BATS. Run to the edge of the pit and shimmy along the crevice to
the right of it. Jump up to the
monkey swing above the next pit and swing to the other side.
SECRET #1 - TRAPDOOR PUZZLE: Here is a trapdoor puzzle like in the previous
level only this time the trapdoors are
underwater so you can't see them. If you manage to get across then you get
SECRET #1 - a CHOCOLATE BAR, if not you
will get dumped into the water and you will have to swim out. Once you get the
secret, jump into the water and
get some SCORPION X CLIPS, then surface again in the second part. Climb out via
the square ledge then climb up next
to the crawlspace to the left.
FIRST CRAWLSPACE TUNNEL: This bit involves you crawling through a dark maze
with traps and goodies. Crawl forward,
ignoring the first left turn for the moment. At the next right, turn and
collect a CHOCOLATE BAR. Return to the
first left turn (don't go to the second left turn or you'll be squished by a
SPIKED BALL) and crawl forward. Try
and avoid the dips in the ceiling as they contain SPIKED BALLS. Go through to
the first left until you can stand
up and collect some V-PACKER WIDE CARTRIDGES. Crawl back out to the spiked ball
dips. Ignore the second left for
now as it is the exit. Instead carry on going, ignoring a turn right and crawl
until you can stand up and pick
up a V-PACKER. Through the gaps you can see the next pick up you are aiming
for. Crawl back out and this time
crawl into the turn right (now left) you ignored earlier. Go into the first
turn left and pick up SCORPION X
CLIPS (what you saw through the gap) then crawl back out and take the next left
to collect some MATCHES. However,
don't go any further than the two turn lefts or you'll be squished by a SPIKED
BALL. Return to the spiked ball
dips from where you crawled out, take the first right to exit the first tunnel.
At last, some light!
Kill some BATS then crawl into the next tunnel.
SECOND CRAWLSPACE TUNNEL: Take the left (the right leads to a SPIKED BALL) and
crawl until you come to another
intersection. Take the right (the left leads to a SPIKED BALL) and carry on
crawling until the tunnel gets wider.
Take the third left until you can stand and pick up some MATCHES. Approach the
door and it will open. Pull the rock
back that was blocking you earlier. Turn around and crawl out to come out of
the second left. Go to the tunnel to
the right and approach the door for it to open. You are now back where the
level started and the block has moved.
WATER MAZE: Now you've got a water maze. Run through to where the rock was
blocking earlier and jump into the
water. Wade until she is swimming then dive down. Swim forward, then right,
then right again, then left, then right
and take the first left. Turn left again then follow the passage until you
surface.
BOUCHARD: Climb out of the water and then exit the room. Follow the next
passage on the right to a FIRST AID KIT.
Take it then return to the room. Enter the next main room with two doors on
each side. The first door on the left
requires a key (in there is secret 2) and the first door on the right will open
later. The other doors open when
you approach. In the left room is some SCORPION X CLIPS and in the right room
is a CHOCOLATE BAR on the grave.
Open the door at the back of the doors room. Some creepy music plays as you
enter. BOUCHARD is in here. Kill him
and take his KEY. Use the lever in the alcove to open the other door.
SECRET #2: Use the key on the first door on the left to open it. Behind the
grave is SECRET #2 - some MATCHES and
the GRENADE LAUNCHER.
BACK TO THE STREET: Now enter the first door on the right (it was opened by the
lever in the alcove) Climb on the
block to the left of the door to pick up another KEY. Use this on the door in
the room where you killed Bouchard.
Run down the steps and open the door. Climb the ladder.
RENNES' PAWNSHOP - ECKHARDT: Are things looking a little familliar? This is the
street in the Parisian Ghetto level
except it's a little different. The road ends with police tape and there are
loads of jeeps parked outside Rennes'
Pawnshop. Also, there is a closed door behind the row of houses. This leads to
secret 3. For now, enter Rennes'
Pawnshop via the steps and the door. Inside, kill ECKHARDT (doesn't he really
look like Bouchard?!) and take his
KEY. Note the trapdoor behind the desk. This will lead to the level exit.
ARMOURY: Inbetween some crates you will find a locked door. Use your key there
to open the armoury. It is split
into two halves by police tape. You are in one half and secret 3 is the other. As
soon as you enter a bomb goes off
and the door closes behind you. It was a trap! Pick up the goodies - a FIRST
AID KIT, some MATCHES, the GRENADE
LAUNCHER, some GRENADES, some SUPER GRENADES, some TEAR GAS GRENADES, a
CHOCOLATE BAR and yet another KEY. Use
the key in the lock to re-open the armoury door. Go through quickly otherwise
it will close and you will have to
reload.
A HOT EXIT: The place is in FLAMES. The crate ahead and to the left have FLAMES
so jump to the crate on the right.
Take a standing jump over the FIRE to the non-flamed bit of floor. Take a
diagonal standing jump to the corner of
the crate on the right. Take a running jump across the FLAMES to the two crates
opposite.
SECRET #3: Exit the enflamed pawnshop and the door behind the row of houses
should be open. Jump into the river
and swim through the doorway to the left. (If you carry on you'll see the level
exit.) Surface and climb out for
SECRET #3 - the other half of the armoury. Pick up the goodies - a V-PACKER,
some V-PACKER SPREAD and WIDE
CARTRIDGES, the SCORPION Xs, some SCORPION X CLIPS, the M-V9, M-V9 CLIPS, a
CHOCOLATE BAR and a FIRST AID KIT.
(CONGRATULATIONS IF YOU'VE FOUND ALL THE SECRETS!) Swim back out and return to
the burning building (Yay! Back into
the flames!)
LEVEL EXIT: Jump onto the crate to the right of the door. Jump over to the bit
of the desk which isn't burning.
(CAUTION: Although the next bit of floor isn't burning, it is really HOT and
will burn Lara.) Take a running
jump from the desk into the open trapdoor into the sewers. Jump down into the
next bit of sewers below and run
towards the river to end.
CONGRATULATIONS - YOU COMPLETED IT!
END OF CHAPTER ONE...